Deckbot 2 player variant by Jeff Kuta -- jeffkuta \\ at \\ pacbell.net This occasionally happens on deckbot where there are only two people who want to play. If that's happens, we often play with three modifications to the rules: 1) Transfers start at 2. Player A has 2 transfers on turn 1, then 4 on all turns thereafter. Player B has 3 transfers on turn 1, then 4 on all turns thereafter. 2) The Edge doesn't give you pool. Sometimes in a 2 player game, one person can just grab the Edge and sit on it because they only have one opponent. This can be an unfair advantage. Of course, the flip side is that there is sometimes no incentive for your opponent to act to steal the Edge from you if you would otherwise be gaining pool. They might just sit back and cycle into their ideal hand before acting. 3) Bounce cards count as a "reduce to zero" for bleeds. Bounce cards are automatically dead in your hand in a 2 player game. This rule is mainly used because deckbot decks are designed for a mulitplayer environment and it takes a fair bit of time and effort to cull them from your deck. If you were to run a tournament that was intended for pairs, you should probably stress people fixing up their decks ahead of time, or just have them pull out all the Deflections from their decks before the games start.