These are the decks based primarily on common cards that Tony Van posted to the newsgroup on August 17, 1998.
Here's the entire list o' decks, following the same "limited Unc" rules.
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Anarch (weenie) Basic Deck (Med Combat, High Bleed, Low Votes)
Crypt (12): Mixed clans, no vamps over 6
Igo the Hungry - 1, Caitiff
Jing Wei - 3, Tremere
2x Uriah Winter - 1, Caitiff
Duck - 3, Nosferatu
2x Angel - 2, Brujah
Violette Prentiss - 4, Ventrue
2x Normal - 2, Malkavania
Badger - 6, Gangrel
Deliah Easton - 2, Toreador
Library (60 cards, 8 uncommon):Master Cards (15, 3 unc)
· 6x Celerity, Obfuscate or Protean (one each if possible)
· 2x Ascendance, Short Term Investment or Protracted Investment
· 2x Deal with the Devil or Search and Seizure
· 2x Frenzy
· Anarch Revolt (unc)
· 2x Minor Boon (unc)
Political Actions (6)
· 3x Autarkis Persecution
· 3x Consanguineous Condemnation or Kine Resources Contested
Equipment / Allies / Retainers (5, 3 unc)
· 2x Flak Jacket
· 2x Grenade or Submachine Gun (unc)
· Sport Bike (unc)
Action/ Act Mod/ Reaction Cards (14, 2 unc)
· 2x Bribes
(Fortitude)
· 2x Rapid Healing
(Obfuscate)
· 4x Cloak the Gathering, Faceless Night or Lost in Crowds
· 4x Hidden Lurker
· 2x Night Moves (unc)
Combat Cards (20)
· 5x Dodge
(Fortitude)
· 4x Indomitability, Skin of Rock or Skin of Steel
(Obfuscate)
· 3x Concealed Weapons or Disguised Weapons
· 4x Vanish from the Mind's Eye (or generic Boxed In or Open Grate)
(Protean)
· 4x Claws of the Dead or Wolf Claws
The Anarch deck can get a larger amount of vamps out then other decks,
because they are all so small. The strategy is to overwhelm your
prey, and still have some vamps left to defend.
Combat should be avoided via Stealth, but when you do have to combat,
make sure you have a weapon or a good strike card in your hand. The
Potance skills will give you some aggravated attacks.
Use the Minor Boon to prevent your Predator from bleeding you, or to
help you later when your vamps go to Topor (and they will at sometime.)
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Brujah Basic Deck (High Combat, Low Bleed, Low Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
Igo The Hungry - 1, Caitiff
2x Black Cat - 5, Brujah
Hasina Kesi - 1, Caitiff
Anvil - 6, Brujah
Lupo - 2, Brujah
Miranda Sanova - 8, Brujah
Angel - 2, Brujah
Tura Vaughn - 8, Brujah
Yuri - The Talon - 4, Brujah
Appolonious - 10, Brujah
Hector Sosa - 4, Brujah
Library (60 cards, 8 uncommon)
:Master Cards (11, 2 unc)
· 3x Celerity, Potence or Presence (one each if possible)
· 2x Ascendance, Short Term Investment or Protracted Investment
· 2x Haven Uncovered
· Frenzy
· Deal with the Devil
· Warzone Hunting Ground (Brujah Unc) or Powerbase: Chicago or
Powerbase: Washington D.C. (unc)
· Cultivated Blood Shortage (or another clan hoser: Gangrel
De-Evolution, Letter from Vienna, Malkavian Dementia, Nosferatu
Putrescence (combat) or Tragic Love Affair) (unc)
Equipment / Allies / Retainers (11, 4 unc)
· 4x .44 Magnum, Deer Rifle, Sawed-off Shotgun or Saturday NightSpecial
· 2x Flak Jacket
· Hawg
· 2x Bastard Sword or Chainsaw (unc)
· 2x Grenade or Submachine Gun (unc)
Action/ Act Mod/ Reaction Cards (11)
· 2x Arson
· 2x Bum's Rush
· 2x Wake with Evening's Freshness
(Presence)
· Dread Gaze (or generic Surprise Influence)
· 2x Enchant Kindred
· 2x Legal Manipulations or Social Charm
Combat Cards (27, 2 unc)
· 2x Boxed In
· 3x Trap
· 2x Dragon Breath Rounds, Glaser Rounds or Manstopper Rounds (unc)
(Celerity)
· 3x Acrobatics or Blur
· 3x Flash or Nimble Feet (or generic Boxed In or Dead End Ally)
· 3x Sideslip or Vampiric Speed (or generic Dodge)
(Potence)
· 3x Growing Fury (or generic Lucky Blow)
· 3x Mighty Grapple or Undead Strength
· 2x Shattering Blow
· 3x Thrown Gate or Thrown Sewer Lid
The Brujah deck is built to mow through your enemies. Since your hand
is filled with combat cards, Combat should occur as soon as possible,
in order to get new cards into your hand.
Discard any card that requires a press or maneuver if you don't have
any. You have a lot more combat cards then press or maneuver cards.
Equip your Weapons as soon as possible. Take a bleed if you have to,
but equip them. The guns have ammo cards which can do nasty extra
damage in combat, and you can only use the ammo cards if you have the guns.
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Gangrel Deck (High Combat, Med Bleed, V Low Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
Hasina Kesi - 1, Caitiff
2x Zack North - 6, Gangrel
Nik - 1, Caitiff
2x Badger - 6, Gangrel
Viliam Ander - 2, Gangrel
Gunther - Beast Lord - 7,Gangrel
Anastasia Grey - 3, Gangrel
Quinton McDonall - 8, Gangrel
Bear Paw - 5, Gangrel
Angus - The Unruled - 10, Gangrel
Library (60 cards, 8 uncommon)
:Master Cards (13, 3 unc)
· 3x Animalism, Fortitude or Protean (one each if possible)
· Blood Doll
· 2x Ascendance or Short Term Investment
· 2x Frenzy
· 2x Unnatural Disaster
· 2x Backways (Gangrel unc)
· Zoo Hunting Ground (Gangrel unc)
Equipment / Allies / Retainers (4, 4 unc)
(Animalism)
· 4x Owl Companion, Raven Spy, Wolf Companion (Animalism unc) or
Gypsies (Gangrel unc)
Action/ Act Mod/ Reaction Cards (14)
(Animalism)
· 2x Army of Rats
· 5x Cat's Guidance or Rat's Warning (or generic Wake w/ Evening'sFreshness)
(Fortitude)
· 3x Restoration or Rapid Healing
(Protean)
· 4x Earth Control
Combat Cards (29, 1 unc)
· 2x Bum's Rush
· 2x Lucky Blow
· 2x Trap
(Animalism)
· 3x Aid from Bats or Canine Horde
· 2x Drawing out the Beast
(Fortitude)
· Dawn Operation (unc)
· 6x Indomitability, Skin of Rock or Skin o'Steel or Unflinching Persistence
(Protean)
· 4x Claws of the Dead or Wolf Claws
· 3x Earth Meld
· 4x Form of the Ghost or Gleam of Red Eyes (or generic Open Gate or
Dead End Alley)
The Gangrel deck is another combat oriented deck built to mow through
your enemies. Since your hand is filled with combat cards, Combat
should occur as soon as possible, in order to get new cards into yourhand.
The weakness of this deck is there are many large capacity vampires in
your Crypt. Sometimes it will be worth it to spend 4 transfers and a
blood to risk pulling a smaller vampire out then spending many turns
building a larger vampire.
Remember your retainers can only be damaged in combat at long range.
Avoid combat with vamps with weapons that allow them to manuever.
The Gangrel have the Protean skill, which allows them to do aggravated
damage with some cards. Use this to place even the most powerful
vampires into Topor quickly.
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Malkavian Deck (Low Combat, High Bleed, Low Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
2x Brazil - 2, Malkavian
Didi Meyers - 5, Malkavian
Normal - 2, Malkavian
2x Mariel - Lady Thunder - 7,Malkavian
Aleph - 4, Malkavian
Gilbert Duane - 7, Malkavian
Roland Bishop - 4, Malkavian
Dr. Jest - 8, Malkavian
2x Zebulan - 5, Malkavian
Library (60 cards, 8 uncommon)
:Master Cards (15, 4 unc)
· 3x Auspex, Dominate or Obfuscate (one each if possible)
· 2x Blood Doll or The Barrens
· 2x Gird Minions
· Elder Library
· Ascendance or Protracted Investment
· 2x Illegal Search & Seizure
· Asylum Hunting Ground, Powerbase:Chicago or Powerbase:Washington D.C (unc)
· 2x Vulnerability (unc) or Game of Malkav (Malk unc)
· Letter from Vienna (or another clan hoser: Brujah Frenzy, Cultivated
Blood Shortage, Gangrel De-Evolution, Nosferatu Putrescence (combat)
or Malkavian Dementia) (unc)
Equipment (5, 3 unc)
· 2x Laptop Computer or Hawg
· 2x Bomb or Flame Thrower (unc)
· Muddled Vampire Hunter (Malk unc) or Sport Bike (unc)
Action/ Act Mod/ Reaction Cards (40, 1 unc)
· 2x Arson
· 4x Political Backlash or Surprise Influence
· 2x Wakes W/ Evening's Freshness
(Auspex)
· 3x Enhanced Senses or The Spirit's Touch
· Pulse of the Canaille or Aura Reading (unc)
· 2x Telepathic Counter
· 3x Telepathic Misdirection
(Dominate)
· 8x Bonding, Conditioning, Threats or Seduction (or generic ComputerHacking)
· 3x Deflection
· 2x Govern the Unaligned
(Obfuscate)
· 8x Cloak the Gathering, Faceless Night or Lost in Crowds
Combat Cards (2)
· 2x Fake Out or Open Gate
The Malkavian's are crazy, and the deck is built to push this idea to
the limit. Many cards allow you to act in unpredictable ways. Use
them to keep the table off-guard, but remember you only get victory
points by ousting your prey.
You have cards that allow you to intercept other players actions. Use
them wisely. You also have weapons that cost a lot, but can cause
tremendous aggravated damage. Be careful of vampires with Fortitude,
because they may heal most or all of it.
The most effective device you have is the bomb. By equipping it, you
can torch any location, or attempt to bleed, hoping your prey is not
stupid enough to block. Remember, you're crazy. You might just send
one of your vamps to Topor if it will do the same to him.
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Nosferatu Deck (Med Combat, High Bleed, V Low Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
2x Koko - 2
Grendel - The Worm Eater - 5
Sammy - 4
2x Tusk - The Tale Bearer - 6
2x Agrippina - 4
Selena - The Repugnant- 8
2x Tiberius - Scandalmonger - 5
Ebanezer Roush - 8
Library (60 cards, 8 uncommon)
:Master Cards (18, 4 unc)
· 3x Animalism, Obfuscation and Potence (one of each if possible)
· 2x Blood Doll or The Barrens
· 2x Ascendance, Short Term Investment or Long Term Investment
· 2x Effective Management
· 2x Frenzy
· 2x Haven Uncovered
· 2x Sudden Reversal or Rotschreck (unc)
· 2x Slum Hunting Ground, The Labyrinth or Storm Sewers (Nosferatuunc)
· Tragic Love Affair (or another clan hoser: Brujah Frenzy, Cultivated
Blood Shortage, Gangrel De-Evolution, Letter from Vienna or Malkavian
Dementia) (unc)
Equipment (6, 2 unc)
· 2x .44 Magnum, Deer Rifle, Sawed-off Shotgun or Saturday NightSpecial
· 2x Laptop Computer
· 2x IR Goggles or Sport Bike (unc)
Action/ Act Mod/ Reaction Cards (18, 2 unc)
· 2x Bum's Rush
· 2x Blood Bond or Change of Target (unc)
(Animalism)
· 2x Army of Rats
· 4x Cat's Guidance or Rat's Warning (or generic Wake w/ Evening'sFreshness)
(Obfuscate)
· 8x Cloak the Gathering, Faceless Night or Lost in Crowds
Combat Cards (18)
(Animalism)
· 3x Aid from Bats or Canine Horde
· 2x Drawing out the Beast
(Obfuscate)
· 2x Concealed Weapon or Disguised Weapon
· 3x Vanish from Mind's Eye
(Potence)
· 3x Mighty Grapple or Undead Strength
· 2x Shattering Blow
· 3x Thrown Gate or Thrown Sewer Lid
The Nosferatu are masters of deception, and strike from nowhere.
Stealthy bleeds will be your calling card, and in many cases, there
will be nothing your Prey can do about it. Remember that bleeds are
not the only thing you can use stealth on.
When combat occurs, you have a number of tricks up your sleeve.
Sometimes, you may want to fight, and use the combat cards to do
additional damage. Avoid wasting actions Equipping weapons if you
can; the surprise of bringing them out into combat will be worth it
when you have a Concealed or Disguised Weapon card to play.
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Toreador Deck (Med Combat, Low Bleed, Med Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
Nik - 1, Caitiff
Elliot Sinclair - Virtuoso Thespian - 7, Toreador
2x Deliah Easton - 2, Toreador
Adrianne - 7, Toreador
Dorian Strack - 4, Toreador
Tantiana Romanov - 7, Toreador
Felicia Mostrom - 5, Toreador
Andreas - Bard of Crete - 9, Toreador
Ramiel Dupre - 5, Toreador
Masika - 10, Toreador
Kallista - Master Sculpter - 6, Toreador
Library (60 cards, 8 uncommon)
:Master Cards (14, 3 unc)
· 3x Auspex, Celerity or Presence (one of each if possible)
· 2x Blood Doll or Brainwash
· 2x Protracted Investments
· 2x Misdirection
· 2x Elder Library or Haven Uncovered
· 2x Minion Tap (unc)
· Aching Beauty or Society Hunting Ground (Toreador unc)
Political Actions (8)
· 2x Consanguineous Boon
· Consanguineous Condemnation
· 2x Conservative Agitation or Kine Resources Contested
· 2x Disputed Territory
· Domain Challenge
Equipment (5, 2 unc)
· 3x .44 Magnum or Saturday Night Special
· 2x Bastard Sword or Submachine Gun (unc)
Action/ Act Mod/ Reaction Cards (19, 2 unc)
· 2x Bribes
· 2x Bum's Rush
· 2x Change of Target (unc) or Scorn of Adonis (Toreador unc)
(Auspex)
· 4x Enhanced Senses or The Spirit's Touch
· 3x Fast Reaction
· 2x Telepathic Misdirection
(Presence)
· 2x Bewitching Oration or Dread Gaze
· 2x Enchant Kindred
Combat Cards (14, 1 unc)
· Nosferatu Putrescence (unc) (or another Master clan hoser: Brujah
Frenzy, Cultivated Blood Shortage, Gangrel De-Evolution, Letter from
Vienna, Nosferatu Putrescence (combat) or Malkavian Dementia) (unc) (Celerity)
· 3x Acrobatics or Blur
· 3x Flash or Nimble Feet (or generic Boxed In or Dead End Ally)
· 3x Sideslip or Vampiric Speed
(Presence)
· 4x Majesty (or generic Wake w/ Evening's Freshness)
The Toreador deck has a number of votes, and should be able to win
most votes unless the Venture are playing. There are a number of
large capacity vampires, however, so be careful spending your blood.
Sometimes it will be worth it to spend 4 transfers and a blood to risk
pulling a smaller vampire out then spending many turns building alarger vampire.
Use the votes to either out and out win a vote favorable only to you,
or create votes that will lure the other powerful voters to vote with
you. Or, create deals and opportunities for other players to attack
the powerful voting vampires. A vampire in Topor cannot vote.
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Tremere Deck (Med Combat, Med Bleed, Low Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
Roreca Quaid - 2
Lydia Van Culen - 6
Dr. John Casey - 3
Justine - Elder of Dallas - 7
Jing Wei - 3
Lazarus - 9
Sarah Cobbler - 4
2x Cardano - 9
Ignatius - 4
Sabine Lafitte - 5
Library (60 cards, 8 uncommon)
:Master Cards (16, 4 unc)
· 3x Auspex, Dominate or Thaumaturgy (one of each if possible)
· 2x Blood Doll or The Barrens
· 2x Short Term Investment or Protracted Investment
· Elder Library
· 2x Misdirection
· 2x Unnatural Disaster
· 2x Minion Tap (unc)
· Academic Hunting Ground or Chantry (Tremere unc)
· Malkavian Dementia (or another clan hoser: Brujah Frenzy, Cultivated
Blood Shortage, Gangrel De-Evolution, Nosferatu Putrescence (combat)
or Tragic Love Affair) (unc)
Political Actions (2)
· 2x Peace Treaty
Equipment (5, 3 unc)
· 2x Hawg
· 2x IR Goggles (unc)
· Outcast Mage (Tremere unc)
Action/ Act Mod/ Reaction Cards (20)
· 3x Wake W/ Evening's Freshness
(Auspex)
· 5x Enhanced Senses or The Spirit's Touch
· 2x Telepathic Misdirection
(Dominate)
· 6x Bonding, Conditioning, Threats or Seduction (or generic ComputerHacking)
· 2x Deflection
· 2x Govern the Unaligned
Combat Cards (17, 1 unc)
· 4x Fake Out or Boxed In
(Auspex)
· Aura Reading (unc)
(Thaumaturgy)
· 3x Blood Fury or Blood Rage (misprinted as Fortitude)
· 3x Cryptic Mission
· 3x Movement of the Mind (or generic Fake Out)
· 3x Theft of Vitae
The Tremere deck is both a bleed and a combat deck. The mixture of
both make it potent both for offensive and defensive actions.
Hold onto your Theft of Vitae cards until you need them. These are
most useful when you are hurt, and can replenish lost blood or heal
damage in combat.
Notice the Blood Rage card. It is misprinted, it says it requires
Fortitude, but it really requires Thaumaturgy. Make sure all the
players know this.
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Ventrue Deck (Low Combat, Low Bleed, High Votes)
Crypt (12): Use capacity 8 or less if possible, use Caitiff if needed.
Rufina Soledad - 2, Ventrue
Jazz Wentworth - 5, Ventrue
Sir Walter Nash - 7, Ventrue
2x Roland Loussarian- 2, Ventrue
Heather Florent - The Opportunist - 6
Helena Casimir - 9, Ventrue
Cortland Leighton - 4, Ventrue
Lucia Pacciola - 6, Ventrue
Democritus - 10, Ventrue
Melissa Barton - 5, Ventrue
Timothy Crawly - 7, Ventrue
Library (60 cards, 8 uncommon)
:Master Cards (12, 2 unc)
· 3x Dominate, Fortitude or Presence (one of each if possible)
· 2x Blood Doll or Brainwash
· 2x Short Term Investment or Protracted Investment
· Elder Library
· 2x Effective Mangement
· Uptown Hunting Ground or Ventrue Headquarters (Ventrue unc)
· Brujah Frenzy (or another clan hoser: Cultivated Blood Shortage,
Gangrel De-Evolution, Letter from Vienna, Malkavian Dementia,
Nosferatu Putrescence (combat) or Tragic Love Affair) (unc)
Political Actions (18, 2 unc)
· 2x Ancient Influence
· 2x Camarilla Exemplary
· 3x Consanguineous Boon or Consanguineous Condemnation
· 3x Conservative Agitation or Kine Resources Contested
· 2x Domain Challenge
· 2x Peace Treaty
· 2x Regaining the Upper Hand
· 2x Praxis: Soloman or Parity Shift (vamp)
Action/ Act Mod/ Reaction Cards (24, 4 unc)
· 2x Bribes
· 2x Political Backlash
· 2x Cryptic Riders or The Fifth Tradition: Hospitality (unc)
(Dominate)
· 3x Bonding, Conditioning, Threats or Seduction (or generic ComputerHacking)
· 3x Deflection
· Govern the Unaligned
(Fortitude)
· 2x Restoration
(Presence)
· 3x Bewitching Oration or Dread Gaze
· 2x Enchant Kindred
· 2x Legal Manipulations or Social Charm
· 2x Disarming Presence or Voter Captivation (Unc)
Combat Cards (6)
(Fortitude)
· 2x Indomitability, Skin of Rock or Skin of Steel
(Presence)
· 4x Majesty (or the generic Wake W/ Evening's Freshness)
The Ventrue vote deck can be tricky, especially in larger games, where
many other vampires can gang up to vote against you. Diplomacy, deal
making and Bribes cards can increase the chance of any vote passing.
If you do rule the table in votes, start Diablarizing as soon aspossible.
Cryptic Rider can guarantee a hostile vote will pass. However, you
have very few, if any of those, so don't count on it unless you haveit.
Because you need powerful vampires, you have to be very careful with
your blood supply. Blood Dolls, Bribes and control of the Edge will be
very helpful.
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Email comments to Tony Van.
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