Bloodlines Card Proposals by Tim Olivas Bobby Joe Card type: Vampire Clan: Blood Brother Capacity: 5 Diciplines: cel pot san obf Bobby Joe gets +1 hand damage versus Brujah antitribu. Bobbi Sue Card type: Vampire Clan: Blood Brother Capacity: 4 Diciplines: cel pot san Dogpile Card type: Action Discipline: Sanguinis (Inferior) Enter combat with a minion controlled by another Methuselah as a (D) action, with an optional press to continue. (Superior) As above, and for the remainder of this turn, all your vampires with Sanguinis may enter combat with that minion as a (D) action. Jim Bob Card type: Vampire Clan: Blood Brother Capacity: 4 Diciplines: CEL san Gangrel antitribu in combat with Jim Bob get -1 hand damage. Locker Room Hunting Ground Card type: Master Clan: Blood Brother Cost: 2 pool Master: unique location. During your untap phase, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn. One Blood Card type: Action Discipline: Sanguinis (Inferior) +1 stealth action. Transfer any number of blood counters between this vampire and another vampire with Sanguinis you control. (Superior) +1 stealth action. Transfer any number of blood counters between all vampires with Sanguinis you control. One Flesh Card Type: Action Discipline: Sanguinis Cost: 2 blood (Inferior) +1 stealth action. The capacity of another vampire with Sanguinis you control increases by the capacity of this vampire. Burn this vampire. (Superior) As above, and you may go through your ash heap, library or hand to find a discipline card to put on the increased capacity vampire. Reshuffle your library afterward. Ray Bob Card type: Vampire Clan: Blood Brother Capacity: 4 Diciplines: dom pot san Sanguinis Card type: Master Master: Discipline. Put this card on a vampire. This vampire has Sanguinis; if the vampire already had Sanguinis, he or she now has superior Sanguinis. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Sanguinis. Shared Vitae Card Type: Combat Disipline: Sanguinis (Inferior) Use before range is chosen. Move 1 blood to this vampire from another vampire with Sanguinis you control. (Superior) Use before range is chosen. Move 1 blood to this vampire from every vampire with Sanguinis you control. Solidarity Card type: Combat Disipline: Sanguinis (Inferior) Prevent 1 damage. (Superior) Prevent X damage, where X is the number of ready vampires with Sanguinis that you control. Squealer Card type: Vampire Clan: Blood Brother Capacity: 3 Diciplines: SAN Squealer may only use presses to end combat, not to continue. Strength in Numbers Card type: Combat Discipline: Sanguinis Cost: 1 blood (Inferior) Make a hand strike or melee weapon strike at +1 damage. (Superior) Make a hand strike or melee weapon strike at +X damage, where X is the number of ready vampires with Sanguinis that you control. Sympathetic Pains Card type: Master Master: Out-of-turn. Usable when a Blood Brother enters torpor. All Blood Brothers enter torpor. Tag Team Card type: Combat Discipline: Sanguinis (Inferior) Press. (Superior) Usable only as combat is ending, if the opposing minion is still ready. The opposing minion enters combat with another vampire with Sanguinis you control after combat ends. Transfer Limbs Card Type: Combat Discipline: Sanguinis Cost: 1 blood (Inferior): Burn 1 blood from another vampire with Sanguinis you control to gain an additional strike. (Superior): Burn 1 blood each from X vampires with Sanguinis you control to gain X additional strikes. Robert Wayne Hucksley Card type: Vampire Clan: Blood Brother Capacity: 6 Diciplines: CEL POT SAN