Official VEKN Tzimisce Newsletter
November 2001

Official VEKN Tzimisce Newsletter - November 2001 (3)2

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Contents:
I.Introduction
II.Fiction
III.Tech
IV.Card of the Month
V.Itch
VI.Deck of the Month
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I.Introduction

After some months in torpor, the Tzimisce Newsletter is back. It is
with great honour and pride that I succeed to Joe Churchill as editor
of this newsletter. I hope I will be able to pass on some new insight 
on playing the Fiends. Not including this introduction, the 
newsletter will have five regular chapters.
First, as many other editors, I have tried my hand at some fiction
and, although it does not involve the characters depicted in the
cards, I hope you will enjoy it all the same. In the Tech section, I
will unveil some strategy points, talk about card synergy,
occasionally rant against one thing or another or share a tournament
report. The content of Card and Deck of the Month chapters is pretty
obvious. Itch will be some form of Card of the Month but in the sense
that this section will deal with those very annoying cards every
Tzimisce player hates and the best way(s) to scratch that itch.

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II.Fiction

06/10/2001. London. Location undisclosed.

"Look at them..." murmured the elder.
From the far side of the room, some shuffling noises and a creature
raises its head from behind some boxes. No taller than a boy of seven,
the ghoul immediately stopped whatever it was doing to attend the
vampire.
"My lord ?"
"No Erik, I was not talking to you..."
Having survived decades as a ghoul in the service of the powerful and
somewhat alien Tzimisce, Erik rushed to his master's side. Better play
it safe than ignore a hidden order.
"Anything I may do, master ?"
*sigh* "No Erik, I guess your ears are far too sensitive, I cannot
speak to myself in peace; we will rectify this very soon, won't we?"
"But master, like so I can better serve..." promptly begged Erik,
remembering the hours of excruciating pain endured last time an
adjustment was needed.
"I shall be the judge of that!" shouted the vampire "Do not fool
yourself into thinking that you can advise me! Your services are
appreciated but you are by no means irreplacable, understood ?"
"Yesmastersorrymasterasyouwishmaster"
"That's more like it, remember that you live because I only allow
it...and I shall do so for now...I do not care to waste my precious
time on you right now...but be warned..."
"Yesmasterthankyoumaster"
"Yes, yes, return to your duties" said the ancient with a dismissive
gesture of the hand.
"May I ask what was the matter, my Lord ?" cautiously asked Erik.
"I said return !" started the elder, anger in his voice, but suddenly
calmed down and continued with the voice one affects when talking to a
slow child "my dear Erik, I wonder how you survived so long, curiosity
will get you fed to the dogs one day. Very well, the trip has been
successful so far so I am willing to indulge you...I was referring to
the humans, the kine as we call them, so unaware, so ignorant of what
lies just beyond their dulled senses...Oh they feel so safe in their
small reality, placing themselves above all of God's creation, better
than the sheep and the cow they devour by the billion. Fine. The kine
are nothing but cattle to us, mongrels, barely better than the
inhabitants of the Barovitch kennels. "Juicebags" as the young Sabbat
call them; interesting the richness of language demonstrated by new
Kindred, all so disrespectful  yet ingenious in their combination of
words none the less, proof that Metamorphosis is everywhere. A worthy
subject for future study...but I digress...Where was I?"
"Humans, my lord ?" tentatively suggested Erik.
"Yes, yes, humans. To which you do not belong anymore my dear
servant..."
"And I am grateful, my lord..."
"Do not interrupt!" snapped the ancient, the rage building up once
more.
Erik's survival instinct took over and stopped any sounds coming from
the ghoul. In the silence, his master's anger usually ebbed away
rather quickly...usually. This time again, it did work and the vampire
went on with his monologue.
"Humans, yes, to be ruled and fed upon at our whim, to be used and
abused and cast away...instead we hide, pretend  we are kine, play the
Camarilla's farce that is the Masquerade...until we can overthrow the
pawns, the puppets of the Antediluvians, how can they so readily
believe that the Ancients are just a myth, we killed our progenitor,
Lugoj Blood-breaker commited Amaranth on the Eldest thus freeing the
clan from its doom. We will keep the war of attrition against the
Camarilla, until their elders awake and consume them, then the Sabbat,
the Sword of Caine will cut them down while they sleep, bloated from
the blood of their foolish descendants, and..."
"Yo, matey, can I get my money now!" shouted a voice from behind the
ancient and his ghoul.
"Who dares?!" roared the leder, pivoting towards the origin of the
interrupting sound.
Mr Bishop had made his way to the third floor of the building and was
now standing inside the room, panting and sweating, flushed by the
effort. Being in the removal business, he was strong but muscles do
not show very well under a large beer belly and layers of fat. He
appeared anatomically closer to the walrus, up to the moustache and
one protruding tooth. Besides, these days he was constantly reminded
of the weight of his age, lifting and carrying had become much more
strenuous in the past few years. Fortunately, doing undeclared work
paid good and nobody was ever asking for a clean bill of health, just
a few more months and he'll have enough to open his own business, a
chip shop on the coast, his lifelong ambition...
"Yeah mate, we finished taking all those crates down to your basement"
"Crates?! What would I do with crates? you simpleton."
“Easy man, your little son with the big ears told us to shift
all of the seven crates labelled CE down to the second basement...me
and the boys agreed to do it tonight, but we were gonna be paid
extra..."
"Son? Have you lost your mind, kine?"
"My lord, I believe that Mr Bishop is referring to me, isn't that
right, Mr Bishop?"
"Yes mate, now where is my money?"
"Of course, of course, if you would care to follow me, we will take
care of this financial matter, would cash do, Mr Bishop?" said Erik,
not really expecting for a negative answer. Playing on the greed of
humans had become enjoyable for the ghoul over the years, a poor
distraction from his life serving a cruel and temperamental master.
"Yeah, sure, cash, fine. You're lucky I don't charge you extra for
making me wait."
"Most generous of you, this way please."
Erik proceeded to guide the tired worker towards the next room.
"Just send the peon on his way, he should be grateful to leave with
his life. That is payment enough...oh I do mourn the old days, when
the kine were weak and fearful, when they sheltered at night in their
dwellings, hoping not to be invited to their lords' table..." mumbled
the ancient vampire to himself.
"Bit weird your boss ain't he?" said Mr Bishop to Erik as they entered
the study, as cluttered by boxes as the previous room.
"I would not say so in front of him, Mr Bishop, he is...ahem...an
actor and in character for a role tomorrow, please sit down, the money
is in here somewhere..." replied Erik, worried that the heightened
senses of his master might have picked up the offensive phrase.
"Yeah, sure, sure, whatever..." said the human, before clearing a
chair for himself and sat down with much creaking from the hapless
furniture. The wood straining to support the sudden weight. "Oh by the
way, we've had some small problem with one of the crate, it seems it
got damaged during transport cuz when we took it downstairs, some
kinda dust kept pouring from it...I hope we didn't break the ashes of
your boss' grandma..." Mr Bishop could barely contain his laugh at
such a clever joke, those don't come often anymore, he really should
write it down before he forgets.
"I beg your pardon?" asked Erik, somewhat more preoccupied by where
the brown enveloppe with the cash had got to.
"Yeah, some dust or earth or whatever was in the crate, all over the
stairs..."
"Earth you said?! That's bad, very bad..." panicked Erik. 
"Not to worry, man, the boys have swept everything, your stairs are
clean..." said Mr Bishop, half-thinking about charging an extra for
the cleaning job. He wouldn't have to share that with the others too.
"What have you said, worthless worm!?!" boomed the ancient voice.
The elder was standing right behind the surprised man who jumped right
out of his chair, heart racing like never before , and turned to face
the towering kindred. Fear quickly built up in the eyes of Mr Bishop
as the face of the vampire contorted into a rictus of pure rage and
hatred, features somehow melting  and moving to create a horrifying
mask. "You have spilled the soil of the Homeland! The very earth from
which I emerged, earth older than your pathetic civilisation!"
"T-tt-take it easy, man, we d-d-ddidn't break nothing, alright? Tak-ke
it-t easky, okay?" choked Mr Bishop.
"Insolent fool!! I *twack* will not *twack* take it *twack* easy
!!!*twack*..."
Only after the sounds of cracking bones and rending flesh had
subsided, did Erik feel safe enough to come out of the box he hid when
the master jumped on the unfortunate kine. Erik heard his master's
commanding voice.
"Erik! Clean up this mess, will you? And send Boris and Andrei to take
care of Mr Bishop's associates, they must be quite worried..." ordered
a now much calmer Tzimisce.
Boris and Andrei...a shiver ran through Erik's spine. Boris and
Andrei, two ghouls usually assigned to haven security and since they
eat anything and everything they do the occasional cleaning job as
well. Those sick freaks enjoy it too...The twisted twins as the master
likes to call them; 7' of muscles and bony spikes, sharp teeth and
lots of them...models of brutal efficiency, the master had been
working on this particular design for about half a century now. Boris
and Andrei must be his 7th or 8th attempt at the perfect bodyguard,
the last ones were shredded by Lupines, we'll see how long those two
will last, not too long, hoped Erik. He couldn't stand being around
them, never knowing if they were going to end his life before the
master did. Might not be much of a life but Erik somehow had grown
attached to it.
"Oh, Erik?"
"Yes master?"
"Find a suitable place to display our new friend, will you?"
"Yes master."
What? New friend? Not again, thought Erik, slowly turning to see his
master's new creation...Christ! a chair!? He turned the poor bastard
into a chair! Bones for the structure, flexible but strong ribs for
the seat, the whole wrapped with pulsating tissue and organs...still
alive...the kine is still alive, probably (hopefully) not conscious
but alive none the less. Blood coursing through the veins and arteries
creating delicate but transient patterns, digits and other appendages
randomly twitching...Erik was going to have to touch this horror to
move it to the office. Surely his master would enjoy having the
occasional VIP sit on the very particular piece of furniture. Some
kind of warped statement of the working class supporting the rich or
something; Erik had given up a long time ago trying to understand his
master's alien logic. Besides, Erik thought, the chair would fit in
well with the tapestry made out of the family previously owning the
building...

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III.Tech

In this first issue, i'd like to comment on the typical Tzimisce deck,
packed with intercept and wakes. It seems fairly logical that a
Tzimisce player would tend to gravitate around the Wall concept. With
the two in-clan discplines of Auspex and Animalism, one can quickly
design an efficient "No Passaran" deck, blocking every single action
attempted by prey or predator, even occasionally reaching across the
table with Eagle's Sight and slapping around an uncooperative minion.
Besides most of the cards needed for a good wall are common cards, and
with the Sabbat War Tzimisce pre-contructed being of great quality,
it's only natural that new players would try to build their very own
Wall deck. I'm actually curious to know how many of those new players
(Sabbat War and onward) have stuck with the Tzimisce...

A lot of players only rely on in-built stealth of their votes or other
actions and fully expect to see everything go unblocked (as it was
commonly the case during the EC, why oh why did i decide to play a
different deck?). The feeling of power when you can deny a vote deck
from ever reaching the referendum stage, just when they are just dying
to call that nasty Parity Shift on you...geeez, that's so sad....if at
first you don't succeed, try again and get your face pounded again.

The 90 card limit of a deck entails that you WILL run out of transient
intercept, wakes, combat cards, etc...the same way some other player
WILL run out of stealth, bleed modifiers, votes, Majesties...That's
why including permanents is vital for any deck, even moreso for a Wall
deck generally build for the end game. It does cost you an action and
you risk being blocked yourself, not that the ensuing combat should
matter (then again...) but you'd loose the card. Permanent intercept
allows you to attempt to block many actions to draw out the stealth,
even a single untapped minion enables you to do so against
zero-stealth actions.

Another school of thought involves declining to block anything the
super sneaky (30+ stealth cards) does, letting him choke on his
stealth and hoping that his own predator will dispatch him quickly
enough. It does work in certain cases but it leads to the situation
where your predator will have so much stealth in his hand that there
is no way you can block him when he goes for that killing bleed for 9!
There is always trusty Telepathic Misdirection for that i guess :)

However the difference between a Wall deck that wins a table (3+ VPs)
and one that runs out of steam and dies might reside in the timing and
choice of which action(s) a Tzimisce player decides to block. Once the
other Methuselahs know that your deck can intercept nearly everything,
they will either stop taking any actions at all or try to trick you
into blocking actions (preferably cardless like hunting or stealing
your Powerbase:Montreal, or even simple bleed) performed by expendable
minions. There is no secret rule to help a Wall deck player decide
wath should be blocked. Any action can potentially result into your
ousting...how many times do one look back on the game and thinks if
only that early bleed for one had been blocked i would still be on
one? Best way to learn, trial and error, consider it some form of
evolutionnary pressure, either you learn, adapt and survive or you
give up and switch to another deck concept/clan/game. Survival of the
fittest in a way or maybe of the most stubborn...

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IV. Card of the month

For this month's COM, I have chosen to dissect and study the only
vicissitude card to grace the Final Nights set:

Malleable Visage: Action Modifier, Vicissitude, 1 blood
[vic] Usable when an ally you control is blocked, before combat
begins. The combat is cancelled; untap the acting minion and tap this
modifying vampire. This vampire enters combat with the blocking
minion.
[VIC] As above, but usable when a vampire you control is blocked.

First the basic observations:
Action Modifier: only during your turn, to be used when blocked,
sending the blocking minion for a few rounds against Dragos.
Cost 1 blood: Relatively cheap, even moreso with Meshenka or the path
of Metamorphosis in play.

Let's compare Malleable Visage to two cards that have a similar
effect:

Malleable Visage vs Change of Target: 
Change of Target is free and disciplineless, usable by any minion
(allies and vampires) making for higher flexibility, but not only it
untaps both minions, it also doesn't let you do any damage to the
blocker so he's left untapped ready to block again. Using Change of
Target is however a great away of drawing out wakes and transient
intercept, until Eternal Vigilance and/or some permanent intercept
(revenant/sport bike/guardian angel...) hits the table and you might
be in real trouble, oh sure you won't get hurt...until you run out :)

Malleable Visage vs Hidden Lurker:
Both require a blocked minion, both allow to choose one of your minion
to send again the blocker. However one of the point often raised
against Hidden Lurker is the fact that it takes two minions to
(hopefully) take down one opposing vampire. On the plus side, it gets
nicely around SCE or any nasty strike but you have to make the most of
it and be pretty sure to send the opposing to torpor at least, or
inflict some serious bodily harm. Combat defence (or offence) is far
from being limited to strikes, if your strike for 24 agg is shrugged
off by a Skin of Steel then you've wasted two actions (and a lot of
cards) that might have been better used.

How does Malleable Visage compare to those cards then? Well, like
Change of Target, it might save your acting minion (e.g. Horatio) from
a beating but like Hidden Lurker, allows you to send somebody big and
strong (e.g. Lambach) to take down the blocking vampire or
alternatively, sacrifice an expendable minion at the hands of Beast :)
Malleable Visage includes both a defensive and an offensive use,
making the card relatively flexible and useful in most Tzimisce decks.

Basic only playable when an ally is blocked. Worthwile allies in a
Tzimisce deck...let's see...mmm...War Ghoul, War Ghoul and War Ghoul.
The problem that i see is that the War Ghoul has only one worthy
action (rush, what else?) so with the NRA, if you play malleable
visage then the ghoul will sit there untapped (while Meshenka kick the
hell out of the hapless blocker) but you rushed for a reason (usually)
and if you got blocked then you didn't reach your target, so it
appears as a waste of action of sort. Granted, having an untapped war
Ghoul can be a good deterent against your predator, and allies are not
affected by Kiss of Ra or Daring the Dawn...still, in a typical
Tzimisce deck, basic Malleable Visage doesn't seem to be worth the
slot. Then again, we have now two Giovanni with vic (namely Silvia and
Andreas Giovanni), and they have also access to some great allies that
some very worthwile actions e.g. Pupeteer (not exclusively Giovanni),
Brigitte (with 2 bleed) and Felix (1 bleed and +1 stealth Arson at
cost of 1 pool)...In this case the use of Malleable Visage can be
truly amazing. Arson some location with Felix, get blocked, play MV
and send Silvia to Disarm/Decapitate/inflict pain, then bleed away
with Felix...but that's more a subject for the Giovanni Newsletter,
isn't it?

It is really at superior that Malleable Visage becomes an above
average card. The option of replacing any of your blocked minion by
another depending on whether you want to fight or not, all the while
leaving the original acting minion untapped free to attempt another
action if needed, seems to me rather good indeed. Can't rush (rush
actions blocked or secure haven) that troublesome minion who keeps on
blocking your empty vampires when they hunt? Use Malleable Visage and
introduce him to pain. Laz has intercepted Lambach while hunting on
zero blood? wouldn't it be great if you could replace your favourite
vampire with somebody more expendable like, say, Lolita Houston, she
might even survive the experience....not :)

By playing a few Malleable Visage in your deck, you will keep the
other players guessing; is that really Horatio hunting or is it
Lambach in disguise waiting to be blocked ?

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V. Itch

Let me present to you the bane of all Tzimisce intercept decks, giving
 nightmares to any reactive Fiend everytime the card is even rumored
to float around, here is:

Kiss of Ra, The: Action Modifier, Fortitude, 3 blood
[for] Only usable when a vampire who does not have Fortitude attempts
to block this acting minion. The blocking vampire burns 2 blood, and
the action is now blocked.
[FOR] As above, and the blocking vampire goes into torpor.

He who has never seen his Meshenka tooled up with every possible
permanent (Eternal vigilance, Bone, couple of Revenants, etc...)
kissed by the Sun God, and promptly diablerised is a lucky bastard
indeed :)

When Sir Walter Nash announces a bleed with GtU (at basic), the
maximum stealth he can master is a +1 with a Bonding, but is he
packing a KoR or not? That when you end up second guessing yourself,
are you taking the bleed for 3+ or risking the unlife of your main
minion in a blocking attempt? Granted you could declare no blocks and
deflect the prince to your prey. A Ventrue deck is usually packing at
least a couple of those nasties (as well as others, like Hostile
Takeover but that's another story) so be always weary of a vampire
with FOR (and at least 3 blood) attempting an action you are bound to
want and be able to block.

As VTES is mainly a game of resources, it could be safer to some
extent to draw out the Kiss of Ra or at least some of them. Instead of
risking Meshenka, send Wendy or better Corine, as the latter is
threatening enough to make them want to avoid combat. And even if she
hits torpor well the action was blocked so it can't be that bad in the
end. And you still have somebody else to defend the torpid Corine and
hopefully rescue on your turn (or better, ask a cross-table ally to do
it, generally your grand prey might be willing to do so if you blocked
one of your prey's actions). Remeber to always check the disciplines
of the minion you intend to block and the amount of blood on it as
well.

One could mention Direct Intervention against Kiss of Ra, but that
would be too easy, wouldn't it? Problems against votes? DI! against
combat? DI! against Sneak & Bleed? DI! I admit it helps and i would be
the first to DI a nasty KoR but i prefer not to rely on drawing a DI
at the right time or basing my whole defence on it. I have been Kiss
of Ra'd countless times, to the extent that i have been toying with
the idea of including a few Fortitude skill cards in my main Tzimisce
deck, then i could add Freak Drive for added forward pressure with
loosing blocking potential, and skin of steel/superior mettle, and
Masochism, and King of the Mountain (KotM+Blood of Acid)...in the end
i would have to find about 25 slots in my deck ;) Still that made me
realise that there is no Tzimisce at all who has fortitude which
strikes me as odd. Could this be done on purpose to maintain the
Tzimisce weakness to Kiss of Ra?

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VI. Deck of the Month

This month, I'm presenting a deck whose engine was described in Joe's
last newsletter. And since it is my first newsletter, i'll give you
two decks for the price of one, both using the same core but with a
very different feel.
Based on the power of koldunic sorcery, i give you the
Bloodform/Weather Control deck(s). The angle of the first deck
presented by Joe was building up superior vicissitude through skill
cards, whereas in the decks below, they start with VIC and where
needed get the extra tha/THA (skill card or Veneficorum). Granted, as
long as they don't get tha, your vampires are very likely targets (and
with reason), with four copies in the crypt, you should however be
able to influence out Vykos, start the killing, cycle to a skill card
and then bring the next one out.
I've had the opportunity of trying out the first deck and the
reactions (once they understood what was going on) ranged from amused
to totally disgusted...up to the point that somebody said that such
degenarate decks are the reason why some play with card limit...
It started out as a fun deck, but i believe the WCB engine has
tournament potential. Since it takes half the deck, it's (just) a
matter of deciding what to do with the other half, what focus you want
for your deck. I honestly don't think the deck is that degenerate, the
ways of ruining the deck are numerous if not mainstream. And i shall
name the ones that specifically counter the engine: Undead
Persistence, Dawn Operation, any form of agg damage (provided you are
not sent to torpor in the pre-range stage), Ex Nihilo and certainly so
more...


Deck Name:   Kupala's Wrath
Created by:  Pierre
Description: Loosely based on your typical rush deck (4 havens and 6
Ambush), there is a great synergy between the cards, especially
WCB+Tracking(sup)+Taste

Crypt: (13 cards) [Min: 32, Max: 32, Avg: 8]
2  Caliban                       (ANI AUS VIC, Tzimisce, 6)
2  Corine Marcón                 (ani AUS VIC, Tzimisce, 6)
1  Heinrick Schlempt             (tha, Tremere Antitribu, 2)
2  Lolita Houston                (aus VIC, Tzimisce, 4)
1  Magdelena Schaefer            (THA, Caitiff, 2)
1  Roreca Quaid                  (tha, Tremere, 2)
4  Sascha Vykos                  (ani AUS dom THA VIC, Tzimisce, 8,
Priscus)

Library: (90 cards)
Master (21 cards)
3  Blood Doll
1  Dreams of the Sphinx
2  Fame
4  Haven Uncovered
4  Minion Tap
1  Powerbase: Montreal
6  Thaumaturgy

Action (9 cards)
6  Ambush
3  Pulse of the Canaille

Combat (52 cards)
12 Bloodform
7  Taste of Vitae
3  Telepathic Tracking
30 Weather Control

Equipment (8 cards)
3  Leather Jacket
2  Living Manse
1  Sargon Fragment, The
2  Veneficorum Artum Sanguis

How to play the deck: Well, no major trick, remove the threats from
the table, remind your prey/predator that Weather Control can be
stacked and can't be prevented.
Use your +Bleed permanents for constant forward pressure (that is when
there's nobody left). Recycle your cards with the Sargon. The
Fame/haven/rescue could be your only road to victory. Blood/pool
management is crucial, blood is usually easier to come by with the
Tastes but your sources of pool gain are very limited, always go for
the powerbase, if they block they die, simple.
I think it would pay off not to go all out and rush somebody as soon
as possible, like you would with a weenie potence deck :) It seems
much more preferable to let the other vampires (and your own) spend
their blood, having to use 12 Weather control to take down Arika,
while very enjoyable, exert a terrible strain on your card resources.
With this deck, you WILL run out of cards, quicker than you would
expect with a "normal" rush deck.



Deck Name:   Secrets of Kupala
Created by:  Pierre
Description: Same crypt and same WCB core as Kupala's Wrath, much more
geared toward its prey, Table Wins next year, better get ready ;)

Crypt: (13 cards) [Min: 10, Max: 32, Avg: 5.38]
2  Caliban                       (ANI AUS VIC, Tzimisce, 6)
2  Corine Marcón                 (ani AUS VIC, Tzimisce, 6)
1  Heinrick Schlempt             (tha, Tremere Antitribu, 2)
2  Lolita Houston                (aus VIC, Tzimisce, 4)
1  Magdelena Schaefer            (THA, Caitiff, 2)
1  Roreca Quaid                  (tha, Tremere, 2)
4  Sascha Vykos                  (ani AUS dom THA VIC, Tzimisce, 8,
Priscus)

Library: (90 cards)
Master (13 cards)
3  Blood Doll
1  Dreams of the Sphinx
3  Minion Tap
6  Thaumaturgy

Action (10 cards)
5  Pulse of the Canaille
5  Revelations

ActionMod (4 cards)
4  Changeling

Reaction (11 cards)
5  Forced Awakening
6  Telepathic Misdirection

Combat (45 cards)
11 Bloodform
4  Taste of Vitae
30 Weather Control

Equipment (3 cards)
2  Living Manse
1  Sargon Fragment, The

Combo (4 cards)
4  Plasmic Form

How to play: Having not had the time to try out this version of the
deck, i can only speculate. I would say that this deck, despite its
gruesome engine, requires some finesse to work effectively. Again
Blood/pool management will make the difference between victory and
defeat. Tool up a vampire as soon as possible with a Pulse, nuke the
bounce with Revelations (basic), wake/deflect the odd big bleed to
your prey, and keep on bleeding like a Kook :) As always, they block,
they die, plus you have the extra stealth to (try to) pass that all
important killing bleed (remember to Revelate first). I may (or may
not) be playing this deck at the upcoming Milton Keynes tournament, so
hopefully i'll have a bit more insight on the flow of the deck.

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VII. Next Month.

By the time i finish writing next month instalement, Bloodlines will
have been released so i will definately make a rundown of the cards
useful for the Tzimisce but i'm not expecting much as none of the
bloodlines presented possess vicissitude, a few have Auspex and/or
Animalism tho. So we could be treated with some new cards (more
intercept anyone?), all the info in Tech. If i manage to remember to
contact the author, i will have a deck based around Kraken's Kiss for
your perusal and appreciation. In Itch, i will talk about the
demoralising duo, Elder Impersonation and Call of the Hungry Dead.
Some more fiction, if i haven't received death threats advising me to
stop (or else).
Card of the Month, mmm, i haven't decided yet...
Well, that's it for this month, i certainly hope you enjoyed the
newsletter. Comments, suggestions, decks, strategy articles, money and
alcoholic drinks always welcome. Direct all correspondence to
folie@hotmail.com

Farewell....
TPOTH Koldun