VEKN Official Clan Tremere Newsletter November 2000

VEKN Official Clan Tremere Newsletter November 2000

Volume 2, Issue 2  November 6, 2000

Well, by now, most everyone has heard about and been disappointed by (or not)
the exclusion of the Tremere antitribu from the Sabbat War expansion.  Not
much to cheer about, all in all.  However, Sabbat War does have a few new
cards that are excellent for the Tremere, most especially Telepathic Tracking,
but others include Eternal Vigilance and reissues of Revelations (one of the
best "come and get me cards"), Mind Rape, and Thanks for the Donation.

Also included in this newsletter is an intercept deck that took 3 of 5 VPs,
and (I think) nearly swept the table.  Further testing (and tweaking) will be
necessary, but it's not bad for starters.

Focus on a Card

This month, it will of course be the newest, brightest hope for the
Tremere...Telepthic Tracking.  If you don't have any of these, do your best to
get your hands on at least a couple.  Extremely useful is the first thing I
have to say about them.

Telepathic Tracking
1 blood
Auspex
Inf:  Press, only usable to continue combat.  If anohter round of combat
occurs, this vampire gets an optional maneuver during that round.
Sup:  Only usable when both combatants are still ready and combat is about to
end (with no uncanceled press to continue).  Combat does not end; another
round starts.

Wow.  Let's start with the inferior level.  Press to continue...that's all
good.  But wait, there's more!  If a second round occurs, you get a maneuver
as well!  Perfect for second round combat...maneuver to long and Walk of
Flame.  Alternatively, be relatively assured that you're going to be able to
maintain close range for the Blood to Water.

Now, the superior level does what you think it does.  When the opposing minion
tries to Strike: combat ends, you play the superior, and continue on to the
next round.  Where you proceed to roast them.  Superior Telepathic Tracking
most definitely screws S:CE.  Sure, they could play another S:CE, but the
chances of this are not that great...and if you're intercepting, you can wait
and see what happens.

This card is what the Tremere have needed to step up their effectiveness in
combat.  Now you can use IR Goggles or Spirit's Touch or Flak/Leather Jacket
in the first round to stay safe, then use Telepathic Tracking to get to second
and keep yourself (relatively) safe.  This card, along with Thoughts Betrayed
should doing amazing things for Tremere decks.

Strategy Corner

I played my first intercept deck in a long time last night, and did rather
well with it (3 of 5 VPs).  I would like to think that I could have swept the
table, but I had to make the choice between letting my prey (with one minion)
take out his prey (3 minions), and then been able to bleed my
newly-strengthened prey out over the next two turns, and risked him being able
to oust my new grand-prey (who was down to 3 pool and 2 tapped minions).  My
predator was also quite weak at this stage in the game, having been stopped by
my Tremere (though not without cost), and having Miller, the Art of Pain
Monkey burnt with Protect Thine Own.

So, in my arrogance, I hoped that my grand-prey would be stopped by a Wake and
Deflection or something...but even if not, I decided that this was the better
choice than letting my prey build up again.  To make a long story short, my
prey transferred out once I blocked him, my new prey ousted his, I was unable
to take him out on the next turn, and he then ousted my predator, even after I
blocked one or two of his bleeds.  I did end up ousting my (original)
grand-prey and taking the table, but it was a very tight game, which could
have gone better with a few tweaks to this entirely new deck.

In short, I suppose the message here is to take what VPs you are sure you can
get, even if you do end up helping your grand-prey or someone else a little
more than you perhaps should have.  Use your own judgement about who is the
greatest threat at the table and, though you may not need to hinder them
directly, do what you can to slow them down.

Sample Deck

I would like to be able to tell James that this is his "intercept deck that
wins," but it is not quite that yet.  It did well, and held up against some
medium-strength combat decks, but it is certainly not tried and true yet.

Title:  The Intercept Deck that Might Win

Author:  Xian (xian@waste.org)

Crypt
2x Merrill Molitor
1x Reverend Blackwood
1x Astrid Thomas
1x Thomas Thorne
1x Justine, Elder of Dallas (used because, for once, I'm only using
aus/dom/tha)
1x Blythe Candelaria
1x Bryan Van Duesen
1x Sarah Cobbler
1x Etrius
1x Ulugh Beg, the Watcher
1x Kurt Strauss

Average:  6.42, Best:  17, Worst:  36

Library (90)

Masters (15)
3x Blood Doll
2x Minion Tap
1x Thaumaturgy
1x Dominate
3x Auspex
1x Arcane Library
1x The Barrens
1x Powerbase:  Chicago
1x London Evening Star
1x KRCG News Radio

Action (13)
4x Govern the Unaligned
1x Graverobbing
4x Revelations
2x Atonement
2x Rutor's Hand

Reaction (23)
4x Deflection
4x Forced Awakening
3x Spirit's Touch
3x Precognition
3x Enhanced Senses
6x Eagle's Sight

Equipment (6)
6x Leather Jacket

Combat (33)
6x Telepathic Tracking
7x Theft of Vitae
3x Blood Fury
4x Walk of Flame
7x Apportation
6x Blood to Water


I was definitely expecting to get more use out of Blood to Water than I
actually received.  The first thing I am going to do with this deck is take
out 3 or 4 Blood to Water, 2 Revelations, and maybe both of the Atonements.
The Atonements will likely be replaced with more Rutor's Hands, and I think
that the Enhanced Senses are going to go, replaced by more Spirit's Touch.
The Blood to Water and Revelations are going to be replaced by combat cards,
specifically Thoughts Betrayed and maybe bring Theft of Vitae and Apportation
up to 8 each.  More Eagle's Sight would be great, but unlikely, and the deck
needs more dominate punch to bleed...a few more Governs wouldn't hurt, but I'm
not sure what to remove.  The Graverobbing could be, as it isn't necessary,
but it seems so useful.

Again, this deck is not in its final form, but on its first trial run, it
performed quite well, and will hopefully do so again.

Xian
Chronicler of Clan Tremere

--
I'd tell the world and save my soul, But rain falls down and I feel cold.
A cold that sleeps within my heart, It tears the earth and sun apart.
--_Shellshock_, New Order
www.waste.org/~xian