V:EKN Clan Tremere Newsletter, July 1999

VEKN Official Clan Tremere Newsletter July 1999
Volume 1, Issue 6 June 1, 1999

Please direct all correspondence and commentary to Xian.
[Insert legal babble regarding copyright in my name, etc.]

Short Fiction

As she listened to Mr. Pinkerton, the link connecting Sarah to her
master throbbed ethereally with information coursing into her mind.
Sharing some of the secrets it considered most useful, the White Worm
bolstered Sarah's already formidable command of weak minds. Sensing that
Sarah was now prepared to undertake any sort of mission that it might
assign, the pale, hideous creature reached out to some of its lesser
servants, to determine what the most profitable course of action might
be.

New data gushed like a deluge into the sinuous form's mind. With
unearthly rapidity, the obscene brain processed the input and chose an
irregular, but possibly useful course of action. Commanding its lesser
servants to put the plans into motion, the White Worm threw out a net of
hideous mental energy, entangling a number of powerful, but otherwise
distracted minds. Before there was time to react, the snare had erased
the memory of the initial psychic trauma, and coerced an adequate number
of the appropriate parties into agreement.

"...and so I, Ulugh Beg, do hereby announce my intention to step down
from my position as Justicar, and hand over authority to another of my
clan. I regret that the suddenness of my decision will require that the
new Justicar be named in absentia, but I am sure that in our modern age,
this should not be an extreme difficulty. The Inner Circle must now vote
upon the replacement."

Arika spoke first, "I suggest Lazarus, currently a Primogen of Clan
Tremere. I have heard much of his prowess and pursuit of justice from my
advisor Bindusara..."

Gwendolyn interrupted, "And by electing him, you gain further boons from
the Tremere! I say no, Arika...this is an obvious attempt to curry favor
with your warlock companions. I nominate Rebekka, an elder of Munich.
Many of you may not have heard of her, but I believe that Etrius here
can assure that this is not due to a lack of worthy deeds...she is
simply forward-thinking and subtle." A slight nod from Etrius.

From the back of the room, out of the shadows, a misshapen form lurched.
In a low whisper, "I believe that the most appropriate choice would be
Sarah Cobbler, a promising companion of Ulugh's archon Muaziz."

"I object." Etrius' low rumble cut across the room. "You are obviously
trying to weaken Clan and House Tremere's position by suggesting a weak
candidate. Anyone here can see that this jest is in poor taste and
should not be considered seriously. Now, I suggest we bring this to a
close quickly. Clan and House Tremere has already made its wishes known
to me, and I only await your deliberation..."

Stanislava excused herself and went to see the tall dark-skinned man
that had asked for a moment of her time. When she returned she seemed to
have formed an opinion on the Tremere Justicar matter, "I agree with
Etrius. I believe that it is wrong to give one so young this position."

As the council prepared to deadlock, the will of Clan and House Tremere
gathered behind Sarah Cobbler. Elsewhere, a cellular phone rang, and Mr.
Pinkerton reached into his jacket, pulled out the phone, and handed it
to Sarah in one fluid motion. "It's for you," he said, without even
listening at the earpiece once. "I hope it's good news..."

Ulugh Beg intoned formally, "Sarah Cobbler, I have abdicated the
position of Tremere Justicar, and I am informing you that you have been
selected to take my place. Congratulations."

Sarah looked at the phone with a mixture of horror, fear, and
exultation.

The White Worm began to twitch slightly, in time to the astral
manipulations it began to perform on its unaware tools...

* * *
In New York, a young Sabbat magus looked up from the arcane and obscure
tome which he was studying. This work on bizarre otherworldly creatures
had been a fascinating study ever since it was placed in his hands by a
non-descript servitor. Written in tortured Arabic, as if the author had
been struggling to hold on to his sanity, it proved a wealth of
grotesque and useful information. Looking into the mirror across the
room, Thelonius locked eyes with his reflection, and for an instant,
could not tear his gaze away. Half a world away, a slick, gelatinous
form subtly put its otherworldly tentacle-tip into the seat of the magus
' seat of reason. Standing up and closing the book, Thelonius made his
way out the door. As he shrugged on his jacket, the servitor who had
given him the book was carrying a suitcase.

"Shall we depart sir," the obsequious man asked?

"I believe so, Mr. Pinkerton. Am I to understand that the arrangements
have already been made?"

"They have sir. We board the flight out of LaGuardia in 3 hours..."

Focus on a Card

Cryptic Mission
Action
Thaumaturgy
Inferior: +1 stealth. (D) Remove 1 blood from any vampire or do 1 damage
to any ally or retainer.
Superior: As above, but the acting vampire gains 1 blood from the blood
bank.

This month, since the two decks are built around this card, it might be
useful to take a look at Cryptic Mission. I've never been overly fond of
the card myself, but (to refer once again to a painful time in my
Jyhad-playing-history) as I mention often, the Gangrel toolbox decks
that my initial playgroup used would have demolished this concept pretty
regularly. In low intercept environments, I'm sure it's much more
viable.

It is better than hunting at superior, though it's always been hard for
me to justify space in a deck for a glorified hunt. Used in quantity,
though, I have seen it operate effectively. Depriving a vampire of one
point of blood at a critical time can have drastic effects on a game, as
I'm sure you are all aware, having had a vampire burn for the lack of
one blood, or having to hunt at the most inopportune time.

This month, I thought I'd compare and contrast two examples of the
Cryptic Mission deck first posted (according to my sources) by Robert
Goudie. Neither of these is his, but that's okay. Robert's is archived
at Martin Ralya's collection of Clan Newsletters. At any rate, the two
presented are Mike Eichler's (writer of the Clan Lasombra newsletter)
version and Josh Duffin's (rampant muckracker and general hooligan) take
on the concept. I have yet to play one of these myself, as I'm not sure
I have 30 or so Cryptic Missions (probably have nearly that many, but
I've had a lot of other decks floating around in my head recently). And
James, I've actually got a plan for the "Intercept Deck that Wins" but I
need to test it before I post it. Really.

Referring once again to Robert Goudie, his analysis of pool vs. blood is
one of the basic building blocks for understanding this deck. Take a
look at this article if you're unfamiliar with it, as it may prove
slightly surprising. For the core strategy of this deck, I suspect that
in the beginning, mass use of Cryptic Mission is required, followed by
more judicious usage later in the game, focusing on vampires that are
already low on blood.

Sample Deck

Title: Josh's Cryptic Mission deck which probably has a name...
Cryptic Mission your prey to death with Tremere weenies.
Author: Josh Duffin

Crypt
Jing Wei
Brooke
Roreca Quaid
Heinrick Schlempt
2x Sarah Cobbler
2x Magdalena Schaefer
2x Blythe Candelaria
Dr. John Casey
Merill Molitor

Average: 3, Worst: 16, Best: 8

Library (80)

Master(24)

3x Thaumaturgy skill card
2x Parthenon
1x Chantry
1x Academic Hunting Ground
2x Arcane Library
2x Sudden Reversal
3x Unnatural Disaster
7x Society of Leopold
3x Blood Doll

Action(23)

23x Cryptic Mission

Reaction(13)

3x Wake with Evening's Freshness
1x Forced Awakening
3x Eagle's Sight
2x Spirit's Touch
4x Deflection

Combat(16)

13x Theft of Vitae
3x Weather Control

Equipment(3)

3x Bomb

Retainer(1)

1x Mr. Winthrop

Comments: The Unnatural Disasters are meant to take out opposing hunting
grounds, and most of the rest of it is obvious. Get out a pile of
vampires, Cryptic your preys' vampires a lot, and your predator as
necessary. Use Society to burn depleted vampires.

Second sample deck

Title: Mike Eichler's Anti-Predator/Prey Deck
Cryptic Mission your prey to death with Tremere weenies, using a few
other cards.
Author: Mike Eichler

Crypt

Richard Tauber
Thelonius
Brooke
Heinrick Schlempt
Samson
Violette Prentiss
Courtland Leighton
Jing Wei
Ignatius
Sarah Cobbler
Blythe Candelaria
Dr. John Casey
Roreca Quaid
Mustafa Rahman
Magdelena Schaefer

Average: 3.07, Worst: 16, Best: 8

Library (80)

Master(20)

6x Thaumaturgy skill card
2x Metro Underground
4x Effective Management
2x Information Highway
2x The Parthenon
4x Blood Doll

Action(35)

25x Cryptic Mission
10x Computer Hacking

Political Action(5)

3x Rumors of Gehenna
2x Autarkis Persecution

Action Modifier(3)

3x Clan Loyalty

Reaction(9)

3x Deflection
2x Delaying Tactics
4x Wake with Evening's Freshness

Combat(10)

5x Lucky Blow
5x Dodge

Equpment(8)

4x Gas-Powered Chainsaw
4x Laptop Computer

Comments: The Ventrue are mainly in for contestation, as they were
highly popular in Mike's playgroup.

Xian's comments: Okay, these two decks are fairly similar, functionally.
Both plan to suck away as much blood from their prey's vampires as
possible, and hope to avoid combat while having some defense to stay
alive. Personally, I like the Computer Hacking in Mike's deck, and
Josh's deck could possibly use some bleed actions or modifiers...there
is space to go up to 90. With Josh's crypt, Govern the Unaligned might
work as well, but then a master or two might be required as well. Josh's
crypt selection is obviously more tightly focused, but both are pretty
good. I would recommend taking out the Ventrue from Mike's deck, but I
suspect their contestation power was very high in order to have included
them. I don't have a lot to add, really. If I were building the deck,
I'd probably switch the combat cards (and equipment) to be about 8 to 10
Theft of Vitae, and fill the rest of the space with Movement of the
Mind, in order to run away from big scary combat decks. I do like the
general utility added by the reaction cards included in each. My big new
lesson is to never ever depend on lots and lots of Deflections...it's
been getting me hammered in a number of games. Ah well. That's it for
now!