V:EKN Official Toreador Newsletter
February 2003

Introduction:

With january done player activity has increased again after the
holidays.  I'm fooling around with a multitude of different decks, some of
which are actually almost playable and I expect the get thoroughly
crushed at the upcoming local tournament.

I'm happy to see an increase of limited tournaments. They require
a very different skill than the constructed ones and two usual
decktypes from the constructed tournaments are more or less
disabled. Wake and Intercept decks and Bloat decks are more or
less impossible to reliably construct.


The Camarilla Edition:

There is something resembling a trend that voting has become a bit
easier since the release of the Camarilla Edition. Most probably
it's a result of the rules changes rather than the edition in itself.
The downgrade of Fifth Tradition and Second Tradition has made
Prince and Justicar titles less attractive and players are looking
at the goodies that come with high-capacity vampires who are either
not titled or only Primogen. In turn it's more likely that any
title in combination with a Bewitching Oration at superior will
see your vote pass as the table needs to gather at least six votes
to stop you.  However, voting is definitely not a major winning type 
these days.

Checking the outcome of the tournaments having their winning decks
archived by TheLasombra during december 2002 and to date we see
that the following decks made it:

Type                                    CE-dependent

Gargoyle bash                           No
Giovanni bleed/bash                     No
Harbinger toolbox                       No
Lasombra bleed                          No
Lasombra bleed/vote                     No
Lasombra bleed/breed/vote/bloat         No
Nosferatu vote                          Yes
Malkavian stealth/bleed                 No
Malk/!Malk stealth/bleed                No
Malk/!Malk stealth/bleed                Yes
Toreador block/guns                     Yes
Ventrue vote/burn                       Yes
Auspex weenie/block/bounce/guns         No
Celerity weenie/rush/guns               Yes
Dominate weenie/bleed                   No
Potence weenie/bash                     No
Potence weenie/bleed/bash               No

Out of the 17 decks 5 depended on cards specific to the CE, even
though the celerity gundeck only needed Concealed Weapon to be
changed.

Out of the 6 decks with a large amount of Camarilla vampires in
them 4 depended on CE vampires.

The Malk/!Malk apparently wanted to focus on dementation, the
Toreador gunner wanted obfuscate, the Ventrue wanted titles combined
with obfuscate and the Nosferatu wanted one specific vampire.
Three out of those four needed access to a combination that wasn't
easily available before the CE, and what's most important is that
the CE has definitely made its succesful way to the tournaments
without ruining the day for the non-camarilla choises.

That the weenie-concept runs rampant is clear, but they seem more
prone to make it out on the battlefield rather than heading
directly for the pool.

The bleeders have come back, which I think is good for the game as
it opens up for the return of the waking/intercepting combat.

Only four voters, but I expect to see more of it as bleeders will
increase their visits in the torporarea.



Deck of the month:

I've edited the text by translating the swedish comments I received
to english.
It's apparent that the creator plays in a less combatheavy environment
than the one we're used to in Gothenburg, and as apparent is that it
has impacted on his choise of cards. The result is a deck that is very
agressive.


------------------------------------------------------------------------
Creator Robert Doktorow

Crypt (12):
1 Alexandra (11, Toreador, PRE, CEL, AUS, +2 bleed, Innercircle,
can untap any Toreador)
4 Madame Guil (10, Toreador, PRE, CEL, AUS, for, ser, Justicar,
+1 bleed)
1 Prince of Paris (10, Toreador, PRE, CEL, AUS, obf, +1 bleed,
Prince, +1 stealth steal 2 blood)
1 Makarios, the Seducer (8, Toreador, PRE, AUS, SER, +1 bleed)
1 Victoria Ash (6, Toreador, PRE, cel, aus, Primogen, can tap
younger as a +1 stealth action)
1 Barth (5, Toreador, aus, PRE, cel, vamps <4 gets ?1 stealth
when Barth ready untapped)
1 Isable de Leon (3, Toreador, AUS)
1 Yvette, the Hopeless (3, Toreador, aus, cel)
1 Emerson (2, Toreador, pre)


Comment:
Changed Marianna to a groupwise legal Victoria Ash.
I really wanted to keep the average capacity as low as possible. 4
Madame Guil, 1 Alexandra, 1 Francois and 1 Makarios is bad enough.
Playing against good decks and good players I cannot fool around with
too expensive vampires - or I'm dead.
Weenies are cannonfodder and useful for the Toreador Grand Ball.

Library (90)

Masters (17)
4 Blood doll
1 Elysium (arboretum)
1 Art museum
1 Information Highway
1 Zillahs Valley
2 Dreams of the Sphinx
1 Secure Haven
4 Toreador Grand Ball
1 Society HG
1 Temptation of Greater Power

Comment:
Heidelberg might be good, maybe remove the Hunting Ground. I think that
4 Grand Balls are enough. It's not always that the others have the
time, need or ability to remove it. The Ball isn't always nessecary.

Auspex (5)
4 Telepatic misdirection
1 Revelations

Comment:
Maybe remove one Telepathic Misdirection. The Revelation is usually
played at inferior to remove a troublesome card.

Presence (23)
7 Voter Captivation
5 Majesty
3 Awe
3 Enhant Kindred
5 Bewitching Oration


Celerity (4)
4 Flash

Comment:
Some thought I had too little combatdefence (5 Majesty, 4 Flash,
1 Magnum, 1 Secure Haven and 1 Elysium). I'm not too sure about that.
Often my prey/predator are occupied with other things. I also have
cannonfodder available to block. Flash is good against close combat
and gives a press against Immortal Grapple - IG-decks normally trust
the one press to be enough.

Serpentis (6)
2 Form of Corruption
4 Temptation

Fortitude (9)
9 Freak Drive

Miscallenous (11)
4 Domain (2:nd tradition)
3 Accounting
1 Judgement: Camarilla Segregation
2 Closed Session
1 Magnum

Votes (15)
3 Parity Shift
3 Banishment
1 Kindred Restructure
1 Protect Thine Own
1 First Tradition
4 KRC
2 Ancilla Empowerment

So, the eventual change would be to add Heidelberg and remove the
Hunting Ground or a Telepathic Misdirection.

Regards
Robert Doktorow
---------------------------------------------------------------------------------

		Sten During