V:EKN Official Toreador Newsletter
April 2003

Introduction:

Early spring, at least at this northern part of the world, and we're
still in the middle of continental qualifiers. The first results have
arrived and clan Toreador is sadly lacking among the winners.

Late april and early may should see a frenzied activity on different
forums as the release of the Anarch set draws close.
Players from at least seven regions will have a major problem with
split vision as the release will be very close in time to seven
continental championships. The qualifier at Origins may very well turn
out to include some mad gaming as there is a possibility that the new
cards will have been tournament legal for an amount of time that could
be measured in hours rather than days.


On tournaments:

We've been having a couple of limited tournaments this year as well as
travelling to one in Denmark. I can definitely recommend the format as
you could hardly have more fun buying your cards. i'm looking forward
to the Anarch expansion to see if it works differently from a limited
format aspect.

I believe there is a need of more limited tournaments as it's a good
way of introducing new players to the tournamentarena. They can play on
the same terms as us with huge amounts of cards, and they actually
build up their collections in a consistent way.

The Camarilla Edition suffers from lack of wake-capacity and reliable
bloating apart from voting and Minion Tap - at least if you're booster-
drafting.


On new players:

Having convinced some ten new players that VTES is a good game we do see
the problems with decks based on Camarilla Edition only. Fourtenately
those of us with large collections are able to help out with staples,
but it's painfully clear that the old argument that any player can
easily build up a collection of cards to play in a competitive way is
far from true. It's simply a matter of money.

By now I'm VERY happy that the Camarilla Edition included a lot of
reprints, but a few "goes into every deck" are sadly missing unless the
new player is to buy several copies of starter decks.

Having said all this it would seem very likely that new players need
access to experienced players with very large collection of cards in
order to stay interested in the game.

On a different theme - there is very little complaint from our newbies
about different layout - even though they seem to prefer the new one.


On old players:

Having access to a place to play friendly games is important as well,
and someones home is simply not enough. Depending on the profile of your
new players, or actually your preferred profile, different types of
locations makes different players. A gamingstore will get you younger
people who are still studying while a pub/cafe etc will get you a larger
portion of older people with jobs. After a while games at home will
start up naturally and your weekly games at the public place becomes an
event that attracts a smaller portion of the entire playgroup with
different faces being there from week to week.

Without new players you'll slowly see the old ones disappear, so getting
more people into the game is important to keep a healthy playgroup.

For long term survival of the local arena several playgroups are needed
as they create crossbreeding of playstyles within a limited geographical
area.


Retrospect newsletter mars 2003:

Experimenting with Fortitude and Toreador Grand Ball almost turned out
to be a success. Three gamewins into the final but hopelessly outclassed
during that final. Well, I've never grabbed three GW during the prelims
before. The deck has proven itself to be comparatively effective during
our weekly games as well.


Name: CE Mastering the unblockable Loop
Author: Sten During

Description: Camarilla Edition of my old looping Toreador Grand Ball
deck.
Gun away when blocking and don't get blocked while acting. Slow
starting, but the Freak Drives will get you back soon enough.

Crypt Cards                             Total: 12

Min: 11      Max: 40      Avg: 6.5

Name                                    Amount
Annabelle Triabell                      1
Emerson Wilkershire III                 1
Francois Villon                         1
Ira Rivers                              1
Isabel de Leon                          2
Madame Guil                             3
Marcellus                               1
Yvette, The Hopeless                    2


Library Cards                           Total: 90

Name                                    Amount

Master                                  Total: 23
Art Museum                              1
Blood Doll                              7
Club Zombie                             1
Fortitude                               4
KRCG News Radio                         1
London Evening Star, Tabloid Newspaper  1
Powerbase: Montreal                     1
Society Hunting Ground                  1
The Rack                                1
Toreador Grand Ball                     5

Action                                  Total: 4
Bum's Rush                              1
Harass                                  2
Nose of the Hound                       1

Political Action                        Total: 3
Parity Shift                            3

Action Modifier                         Total: 8
Freak Drive                             8

Combat                                  Total: 16
Pursuit                                 5
Sideslip                                5
Taste of Vitae                          6

Reaction                                Total: 24
Eagle's Sight                           3
Forced Awakening                        7
Second Tradition: Domain                9
Telepathic Misdirection                 5

Equipment                               Total: 10
Assault Rifle                           5
IR Goggles                              2
Palatial Estate                         1
Pier 13, Port of Baltimore              1
Sport Bike                              1

Retainer                                Total: 2
Mr. Winthrop                            1
Resplendent Protector                   1




I did try out the idea of basing a deck on Scorn of Adonis in order
to find out if the card only looks like a good idea or actually does
function in a real game. Five "friendly" games later I've won three
tables and been crushed at another two.


Name: Disrespect
Author: Sten During

Description: Vote, breed and bleed. Most voting damage will probably
occur as a result of Scorn of Adonis rather than actually passing the
vote.
If you're caught behind an intercept wall you'll probably have to do
nothing but bleed, bring up more weenies and wait until he/she runs
out of wake/untap capacity. If you're caught between two such decks
you'll die horribly - and never forget that this deck will make you
no friends. I, for one, am one of the first to agree to killing it off
first should I ever see it on the table.

I have Booned for 14 with this deck. I have also been asked what I
could possibly do when totally outvoted, and I responded by bleeding
for one - with eleven vampires.

If your environment is filled with intercepting combat I'd recommend
dropping both daggers and both retainers in favour of three dodges
and another Majesty. In any case, if you finish the game with less
than a fourth of your vampires in torpor you should be happy.


Crypt Cards                             Total: 12

Min: 10      Max: 26      Avg: 4.42

Name                                    Amount
Anson                                   1
Colin Flynn                             1
Delilah Easton                          1
Demetrius Slater                        1
Dieter Kleist                           1
Dorian Strack                           1
Felicia Mostrom                         1
Isabel de Leon                          1
Mariana Gilbert                         1
Ramiel DuPre                            1
Tatiana Romanov                         1
Victoria Ash                            1


Library Cards                           Total: 90

Name                                    Amount

Master                                  Total: 15
Archon Investigation                    3
Art Museum                              1
Effective Management                    5
Elysium: The Arboretum                  1
Elysium: The Palace of Versailles       1
Information Highway                     1
Society Hunting Ground                  1
Sudden Reversal                         2

Action                                  Total: 12
Arson                                   2
The Embrace                             10

Political Action                        Total: 25
Consanguineous Boon                     6
Conservative Agitation                  3
Disputed Territory                      1
Kindred Segregation                     1
Kine Resources Contested                5
Peace Treaty                            1
Praxis Seizure: Athens                  1
Praxis Seizure: Atlanta                 1
Praxis Seizure: Cairo                   1
Praxis Seizure: Cleveland               1
Praxis Seizure: London                  1
Praxis Seizure: Monaco                  1
Praxis Seizure: Paris                   1
Toreador Justicar                       1

Action Modifier                         Total: 25
Change of Target                        9
Scorn of Adonis                         16

Combat                                  Total: 3
Majesty                                 3

Reaction                                Total: 4
Telepathic Counter                      4

Equipment                               Total: 4
Ivory Bow                               1
Monocle of Clarity                      1
Sengir Dagger                           1
The Crimson Sentinel                    1

Retainer                                Total: 2
J. S. Simmons, Esq.                     1
Tasha Morgan                            1


The two decks are somewhat archetypical of two distinctly different
styles of playing the Toreador. Either "block and kill" with high
capacity gunning princes or "go for it" with close to no reactive
defence at all - something that requires small, expendable, vampires.

The perceptive reader will also notice that the vampires from 1994
and 1995 are most definitely still playable.


		Sten During