[VEKN] Toreador Antitribu Newsletter
Issue 33

Don't forget to visit http://texas.vekn.org/ if you want to have the
hyperlink goodness version.

11/22/2002 Editors Corner - Ethan Burrow - Texas Justicar

Who knew so much deck creativity would surface purely upon the release
of a single vampire. Yet Creamy Jade continues to expand the horizons
for the Clan, and this month I have two decks and renewed respect for
the new fourth discipline of our clan - Vicissitude. If people thought
The Art of Pain or Miller were trouble...

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Vampire of the Month - Edith Blount 

I have to admit, I found this vampire useful in my Storyline deck (see
below). She has all 3 of the primary disciplines I was using
(cel/vic/aus), and since I wasn't really using presence she was almost
as good as Creamy Jade(except that she's not Sabbat nor in Clan).
However, I was willing to pay the 5 pool to get all 3 disciplines I
needed without fishing for skill cards. The cel/vic alone makes her
appealing for non-Toreador decks.

Unfortunately I think her special is near worthless since Enid and
Edith barely share any in clan disciplines. The pair might fit into a
Tzimisce deck....

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New fourth discipline : Vicissitude [ Part 2 - Combat ] 

The more I play this discipline, the more it fits. It's thematic, it
fills in the gaps the clan is missing, and it makes them better at
what they already did well. This issue, we're focusing on how they can
now kick a lot more ass.

Horrid Form - This card is huge. At inferior you get +1 strength, and
with Celerity can deal a lot of damage via additional strikes (ala
Miller). Lack of strength enhancing cards keeps Toreador/Toreador
Antitribu from being as scary as Brujah. This card fixes that, and
gives the clan the respect it deserves. At superior you also get
damage prevention, which will also give you staying power. Superior
Horrid Form and Superior Sideslip now allows us to survive strikes
such at Taste of Death, Song in the Dark, Flamethrower, etc. without
dodging. This is argueably the biggest swing card that Vicissitude
will offer to !Toreador combat.

Kraken's Kiss - This gives us the ability to get around fortitude, and
have a backup range strike in case we lose the maneuver battle. While
Tzimisce must figure out how to survive several trapped rounds to
utilize it, celerity allows us to dodge/additional strike on the first
round and suck their blood if played at superior, potentially allowing
you to remove a lot of blood from an opposing minion at range in the
first round. Care must be take not to torporize yourself though.
Special Note, you can use this if you are struck with a Thrown Sewer
Lid and still survive.

Chiropteran Marauder - Very versatile card. Mix with flash to provide
versatility without sacrificing maneuvers.

Body Arsenal - Great threat card, you only need inferior. Celerity
provides the additional strikes needed to make sure the strike
connects (unless opponent is playing S:CE). Once you play it, most
players will hopefully fear all your vampires with at least inferior
Vicissitude.

Blood of Acid - Combined with Horrid Form and/or Art of Pain gives the
Potence combat decks something to fear.

Breath of the Dragon - As with Kraken's Kiss, it's a nice backup card
in case you lose the manuever battle. It's less risky since you don't
have to worry about taking more than 3 damage, and it does Agg, but it
can be beaten more easily.

I've discovered that you get the most out of your mileage with these
cards by also playing with Taste of Vitae. With the celerity, you have
better odds of actually doing damage (sometimes a lot of it) and
tasting the blood back will keep your minions healthy. With Psyche as
well as Telepathic Tracking, dodges, and additional strikes, there
should be no reason you can't control combat as easily if not more so
than your opponents using !Toreador with Vicissitude.

Derek Ray already made a Matteus deck using most of the other
Vicissitude combat cards a while back, so I won't repeat their utility
here.

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Storyline Hazimel Deck - No Flesh Shall Be Spared 

This deck performed real well in several metagames including Austin,
Dallas, and Boston (Ben Peal missed it since he had to work).

Figuring there was going to be a lot of combat because of the Eye, and
my recent combat exploration with Vicissitude yielded a *very* robust
deck in our playgroup, I decided to make a couple of modifications to
include permanents instead of transient cards and see if the !Toreador
could fight at tournament level. Turns out I was the meanest combat
deck that I witnessed at the tournament, and almost made the final. -
Tied for 5th with yet again a die roll deciding my fate. I really need
to focus on winning the die rolls instead of table control at future
tournaments.

Deck Name: No Flesh Shall Be Spared 
Created By: Ethan Burrow 
Description: Vic/Cel/Aus !Tor Toolbox 
  

Crypt: (12 cards, Min: 17, Max: 36, Avg: 6.50) 
2  Matteus             AUS CEL PRE VIC      10, Toreador Antitribu, Priscus
1  Miller Delmardigan  aus CEL PRE pro      8,  Toreador Antitribu, Bishop
1  Anton               ANI AUS cel obf vic  8,  Tzimisce 
1  Greta Kircher       AUS CEL obf PRE      7,  Toreador Antitribu 
1  Blaise              ANI CEL obf vic      7,  Gangrel Antitribu 
1  Ian Wallingford     aus CEL PRE          6,  Toreador Antitribu, Bishop
1  Victor Revell       aus CEL dem pre      5,  Toreador Antitribu 
1  Edith Blount        aus cel pot vic      5,  Toreador 
2  Creamy Jade         aus cel PRE vic      5,  Toreador antitribu 
1  Carter              cel                  2,  Toreador Antitribu 
  
Library: (90 cards) 
Master (18 cards) 
3  Art of Pain, The 
6  Blood Doll 
1  Dreams of the Sphinx 
1  Guardian Angel 
1  Hungry Coyote, The 
1  Information Highway 
1  Legendary Vampire 
4  Vicissitude 
  
Action (6 cards) 
3  Art Scam 
3  Enchant Kindred 
  
Action Modifier (6 cards) 
6  Changeling 
  
Reaction (20 cards) 
4  Forced Awakening 
2  My Enemy's Enemy 
3  Precognition 
2  Spirit's Touch 
6  Telepathic Counter 
1  Telepathic Misdirection 
2  Wake with Evening's Freshness 
  
Combat (37 cards) 
1  Acrobatics 
2  Aura Reading 
1  Blood of Acid 
1  Body Arsenal 
1  Breath of the Dragon 
2  Chiropteran Marauder 
2  Flash 
4  Horrid Form 
1  Kraken's Kiss 
2  Psyche! 
3  Pursuit 
1  Quickness 
2  Side Strike 
5  Sideslip 
7  Taste of Vitae 
2  Telepathic Tracking 
  
Retainer (1 cards) 
1  Jackie Therman 
  
Equipment (2 cards) 
2  Sport Bike 


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Another Toreador Antitribu Vicissitude Stealth/Bleed deck 

Since everyone is lamenting the change to Embrace, it reminded me that
the Sabbat still have Creation Rites. Coupled with my recent
Vicissitude kick, I built the following monstrosity that wins 50% of
the time and never fails to get a VP.

Deck Name: Orgy of Flesh 
Created By: Ethan Burrow 
Description: Vic / Palla Grande swarm stealth bleed. 
  

Crypt: (12 cards, Min: 16, Max: 38, Avg: 6.83) 
2  Matteus         AUS CEL PRE VIC  10, Toreador Antitribu, Priscus 
2  Donatien        AUS cel pot PRE  9,  Toreador Antitribu, Cardinal 
2  Lachlan         AUS CEL dom PRE  8,  Toreador Antitribu, Archbishop
1  Sheila Mezarin  AUS cel for PRE  6,  Toreador Antitribu 
1  Jost Werner     ani AUS PRE      6,  Toreador Antitribu 
1  Mercy           AUS cel dom pre  5,  Toreador Antitribu 
1  Creamy Jade     aus cel PRE vic  5,  Toreador antitribu 
1  Remilliard      AUS pre          4,  Toreador Antitribu 
1  Carter          cel              2,  Toreador Antitribu 
  
Library: (90 cards) 
Master (21 cards) 
1  Creepshow Casino 
1  Dreams of the Sphinx 
1  Fetish Club Hunting Ground 
2  Hungry Coyote, The 
1  Information Highway 
4  Palla Grande 
1  Parthenon, The 
1  Powerbase: Montreal 
3  Sudden Reversal 
6  Vicissitude 
  
Action (30 cards) 
10 Art Scam 
2  Blood Feast 
6  Creation Rites 
1  Entrancement 
2  Eternal Vigilance 
2  Legal Manipulations 
1  Patronage 
1  Propaganda 
5  Revelations 
  
Action Modifier (6 cards) 
6  Changeling 
  
Reaction (18 cards) 
6  Telepathic Counter 
6  Telepathic Misdirection 
6  Wake with Evening's Freshness 
  
Combat (6 cards) 
6  Chiropteran Marauder 
  
Equipment (1 cards) 
1  Sport Bike 
  
Combo (8 cards) 
8  Plasmic Form 


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Future Topics? 

Having done 33 issues now, I think I may have covered damn near
everything there is to cover to date regarding the Toreador Antitribu.
I still think lack of stealth and lack of aggressive combat are the
main failings of the clan. I found somewhat of an answer in
Vicissitude (although it's still rough with only 2 vampires), although
I think Melpominee outferiors still has merit. While I may come up
with future ideas before Anarchs comes out, I was curious if there are
any gaps or holes I may have left out that people would like to have
explored or addressed.

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Ethan Burrow - Texas Justicar
http://texas.vekn.org/
http://monger.vekn.org/