V:EKN Clan Nosferatu Newsletter, March 1998

Bhugosian Crump hated the Toreador.  Granted, most Nosferatu did, but he had a 
particular loathing for them.  An artist in his own right, he found their pretention 
to bore a hole in his complete lack of soul.  While he recorded the informational 
bits he gathered on a recent subterfuge mission to the local Prince's grand ball, he 
paused to look out over his own work: a massive network of twisted and jagged metal 
filling an entire sub-sewer chamber.  Crump looked over at his favorite part of the 
sculpture, a hanging chior of motorized animal corpses that periodicallywould belch 
out a verse of "I like New York in June...", and thought "Now _that_ is art..."  

Basic Nosferatu strategies: Of all the clans portrayed in Jyhad/VTES, the Nosferatu 
are one of the most intriguing due to their freakishness, but sadly, difficult to 
play, due to their inherent discipline combination.  A long standing Critisizim of 
the Nosferatu as a clan is the lack of successful "Archtype" decks that revolve 
around them.  Most other clans have some sort of effective deck that is easily built 
around their basic discplines, such as the Malkavian Stealth and Bleed deck or the 
Brujah Bum's Rush deck.  The Nosferatu's disciplines, at first glance, seem to be 
kind of difficult to combine into an effective deck design.  The Nosferatu's basic 
disciplines are: 

Potence: The basic combat discipline with many powerful cards like Immortal Grapple, 
Torn Signpost, and Disarm.  Sadly, without some sort of back up discipline (like 
the Brujah's Celerity) it can be difficult to truly be effective in combat due to 
lack of manuvers and additional strikes. 

Obfuscate:  Stealth is very useful, but what are the Nosferatu going to do with it?  
Without Dominate, stealth bleeding is a tedious affair, and without Presence, stealth 
voting is difficult to pull off. 

Animalism:  A true catchall discipline with many different angles, but consequently 
fairly unfocused.  It has lots of retainers, but they are slow to use.  It has some 
combat, but the Nosferatu could just rely on their Potence instead.  It has some good 
Intercept, but it isn't as effective as Auspex.  The sad reality about the Nosferatu 
(and their Antitribu bretheren) is that a straight forward deck built on their basic 
disciplines will never be as effective as a similar deck built by another clan.  The 
generic Nosferatu Potence combat deck simply won't be as good at fighting as the 
Brujah, a Nosferatu S+B deck will never be able to compete with the Malkavians, and 
Animalism based intercept will never be as successful as Auspex.  This does not mean 
that the Nosferatu are useless--quite to the contrary.  The Nosferatu can be the 
basis of very powerful decks, it just takes cleverness and focus on specific card 
combinations and vampires, rather than their basic disciplines. 

The Nosferatu are best employed in decks revolving around specific card combos or 
specific vampires, rather than trying to use them in generic strategy decks.  For 
instance, many of the larger Nosferatu have, in addition to their regular 
disciplines, Fortitude.  By focusing on these vampires in a Potence and Fortitude 
combat deck, you can easily compete with the Brujah toe to toe. Add in the very 
powerful combination of Drawing out the Beast and Immortal Grapple, and you have a 
very viscious and nearly unbeatable combat ability.  Another possiblity comes from 
picking a few specific Animalism cards as the basis for your deck, and building 
around them, rather than just throwing some in because you have the discipline.  
Utilizing Cats Guidance, Rat's Warning, and Raven Spy as the core of an untapping 
intercept deck can be very effective, especially when matched with Aid from Bats 
and The Spawning Pool.  If weapons are your speed, Tiberius and Calebos can be the
focus of a Celerity and Obfuscate Blurred, Disguised Weapon deck (just be sure to 
pack plenty of Minion Taps to pay for the guns...).  All in all, the Nosferatu will 
never be as easy to build effective decks out of as most other clans, but still, 
with a bit of imagination and moxie, can be used as the basis for many excellent 
and winning designs.  Good Nosferatu strategies include Pot/For/Ani Bum's Rush, 
Ani/Obf Intercept and Bleed, Obf stealth vote, Obf/Cel guns, and the ever popular 
Pot/For/Ani/Dom Bruise and Bleed decks, so give them a try! 

Peter D Bakija PDB6@aol.com 

"They mostly come at night. Mostly." -Newt