Official VEKN Nosferatu Newsletter
January, 2002

Official VEKN Nosferatu Newsletter for January, 2002

So now that we have the Bloodlines expansion, how does this help out the
Nosferatu? Not a great deal at first look, but with a bit of examination, there
are a good selection of cards that can certainly help the Nosferatu fill in
holes in previously useful strategies, as well as a whole new clan of allies
that were essentially custom built to fin into a Nosferatu deck.

As everyone is already aware, a large part of the Bloodlines expansion consists
of multidiscipline cards; cards that have a sub-inferior function of one,
common discipline as well as a standard two tiered function of a Bloodlines
specific discipline. While some of these multidiscipline cards provide totally
new abilities to a discipline (such as the unprecedented dodge provided to
Dominate by Absorb the Mind), most of the sub-inferior (has someone come up
with a good name for these yet?) functions of the multidiscipline cards are
simply slightly worse versions of already existing cards for that discipline.
This being said, some of these cards are very useful in the appropriate deck,
and they certainly make combining a Bloodlines clan into a given deck far more
viable.

Of the new multidiscipline cards, the ones I'll look at first are the cards
with an Animalism function, if for no other reason that Animalism starts with
an "A". For these purposes, I'm only looking at the sub-inferior function of a
given card, completely ignoring how these are useful in a multi-clan deck, just
to see how they work as Animalism cards for the Nosferatu.

-Blissful Agony (ani, costs 1 blood): Strike: strength +1 damage. *

This card doesn't have much to recommend it to the Nosferatu. You can pay a
blood for an inferior Undead Strength. It might be useful as a lark strike in
an all Animalism card, but I'd rather have just another Aid from Bats or
something.

-Chameleon's Colors (ani, costs 1 blood): Maneuver. **

This one isn't that bad, actually. The blood cost is expensive, but an
unrestricted maneuver for an Animalism heavy deck can save you in many
situations, as often the maneuver provided by Aid from Bats is overcome. If you
are playing such a deck in a heavy combat environment, you might consider this
card. Sure, the 1 blood is expensive, but it is a trade off for the lack of
hand size you get from using a Fake Out for the same purposes. You could also
be using an Obfuscate maneuver card, sure, but all in all, this isn't that bad
of an option.

-Falcon's Eye (ani): This vampire burns 1 blood to get +1 intercept. ***

Here is a card that gives the Nosferatu reliable transient intercept at
inferior Animalism, which is something that didn't exist till Bloodlines. The
one blood is expensive, sure, but the +1 intercept can be very useful for an
Animalism intercept deck that doesn't have a tone of ANI vampires. With
Falcon's Eye, Dani can block a stealthy action without having to recruit a
Raven and without having ANI to use Cat's Guidance. I certainly wouldn't take
out all my Cat's Guidance and replace them with these, but a few in an Ani
based intercept deck could certainly be useful.

-Murica's Call (ani): Search your library for a retainer that requires
Animalism. This vampire employs that retainer (pay cost as normal). Shuffle
your library afterward. **

Certainly could be handy in an Animalism retainer heavy deck, but in most
cases, I'd probably just put in another Raven Spy. Sure, you could have a combo
of Ravens, Owls, and Crows, and you might want to dial up just the right one
for the occasion, but much like all "use this card to go get another card of
type X" type cards, you are often just better off with another good card of
type X.

-Rayzeel's Song (ani): Burn 1 blood to untap an ally. **

The Nosferatu don't have many good allies at their disposal, but this card
might have applications in a Courier deck.

-Speak w Spirits (ani): +1 intercept. Only usable during a bleed action. **

Just like Falcon's Eye, this gives the new ability of transient intercept to
vampires with just ani, rather than needing ANI and Cat's Guidance. The
restriction (only on bleed actions) makes this card less generically useful
than Falcon's Eye, sure, but a few in an Ani intercept deck can certainly help.

-Strength of the Bear (ani, costs 1 blood): This vampire gets +1 strength for
the current round. *

This card is very similar to Blissful Agony and just as mostly useless as a
pure ani card for the Nosferatu. Sure, you could have a few as a lark in an all
Animalism deck, but in general, you are better off just using either Potence or
planning on being at long range (where the bats and crows help you out).

-Sword of the Righteous (ani, costs 1 blood): Choose a melee weapon on this
vampire. This vampire inflicts an additional point of damage each strike with
that weapons for the remainder of the combat. A vampire can play only one Sword
of the Righteous each combat. *

And again, not a real useful card for the Nosferatu, as they have access to
Potence cards that do the same thing, cheaper and more effectively. Not real
useful.

-Unburdening of the Bestial Soul (ani): +1 stealth action. Move 1 or more blood
from this vampire to any other vampire. **

Another card that gives Animalism a new ability type it didn't have before, and
as such, it is bound to be useful somewhere. Maybe some sort of pool gain
engine involving a Nosferatu Prince in a Secure Haven 5th Traditioning, Freak
Driving, and giving blood away to his pals. Or something.

-Vitae Block (ani): Gain 1 optional press this round. ***

I like this card, as it is playable at the beginning of combat, and as such,
very cyclable. Kind of like a Trap, but not so dangerous. Certainly useful to
support an Aid from Bats based defense (or humiliating offense!), just like
Chamelon's Colors.

-Withering (ani): Strike: 1R damage. *

As an Animalism card alone, this card is in all ways inferior to Aid from Bats
or even Canine Horde.


Moving on, as I mentioned above somewhere, another thing the Nosferatu have
going for them in Bloodlines is a custom built clan of allies, the Samedi. I
could use this as a whole newsletter, but I'll mention it briefly here, so when
I come back with a Nosferatu/Samedi deck in a month or so, I'll be able to
refer back to this bit here.

The Samedi come with Obfuscate (obviously a Nosferatu discipline), Fortitude (a
discipline common to many larger Nosferatu), and Thanatosis, a discipline that
meshes very well into a Nosferatu deck, as most of the sub-inferior functions
of Thanatosis cards use Obfuscate, Potence, Animalism, or Fortitude. As a
result, meshing a few Samedi into a Nosferatu
Potence/Animalism/Obfuscate/Fortitude deck (I smell Marty Lechtansi somewhere
around here!) gives the Nosferatu some entertaining options. I'll see what I
can pull together, deckwise.

 
Peter D Bakija
PDB6@aol.com
http://www.geocities.com/bakija6

"No, not stupid. Advanced!"
-The Most Revered Tallest.