Official VEKN Nosferatu Newsletter
December 2002

Official VEKN Nosferatu Newsletter for December, 2002

So this month I have my first newsletter deck that is heavily Tier 3 based
(i.e. uses new CE vampires), and having just played it in the Eye of Hazimel
Storyline tournament and doing fairly well (2 table wins and 7 total VPs in
3 rounds) with it, I am moderately confident that it isnıt that bad of a
deck.

This is basically a rebuilt version of an older Nosferatu/Samedi based
Prince/Vote deck that I played for a little while (and was the deck I was
using when I invented the powerful Bakija Gambit...). Whenever I played that
deck, however, I always thought to myself 'Hmm. This deck would probably be
better if I simply took out all the Samedi and put in more useful vampires,'
which I did, and the deck did much better. The old version of this deck can
bee seen at:

http://www.myplanet.net/pdb6/newsletter30.html

The new version I used at the Storyline tournament focuses on the strengths
of the new Tier 3 vampires available to the Nosferatu, and is adjusted due
to the card updates in CE (significantly, the change to 5th Tradition).

'We Donıt Need No Stinking Lithrac!'

Crypt:
2x Cock Robin (10): POT, OBF, for, Justicar
2x Ellison Humboldt (9): POT, OBF, Primogen
2x Suhailah (9): FOR, OBF, pot, Prince
1x Victorine LaFourcade (8): FOR, Prince
2x Nikolaus Vermeulen (7): POT, obf, for, Prince
2x Murat (7): POT, OBF, Prince
1x Gerard Rafin (6): POT, OBF, for

Masters:
5x Minion Tap
3x Zillahıs Valley
1x Info Highway
1x Protected Resources
1x Giantıs Blood
1x Legendary Vampire
1x Golconda
1x Secret Horde

Minion:
9x Second Tradition
6x Fourth Tradition
4x Fifth Tradition
8x Kine Resources Contested
6x Parity Shift
1x Nosferatu Justicar
1x Kindred Restructure
4x Taste of Vitae
6x Torn Signpost
6x Undead Strength
5x Swallowed by the Night
5x Forgotten Labyrinth
7x Superior Mettle
7x Freak Drive
1x Sengir Dagger

The crypt is filled with huge vampires, but with adequate pool gain and
transfer acceleration, it is totally workable. Cock Robin is a pretty solid
Justicar, having all three necessary disciplines and +1 strength (his extra
untap is clearly something I should try and take advantage of in this deck,
but havenıt yet). Ellison is huge in a deck like this, as he essentially
gives you 5 votes (1 for being a Primogen, and then he takes 2 from your
opposition and gives them to you!) in a situation where there are permanent
votes on the table. Victorine is the stand out larky vampire as I wanted an
extra cheapish Prince, and her FOR is handy with the Freak Drives and damage
prevention in the deck, and her special ability is theoretically useful. I
considered using Calebros instead, but his built in disadvantage is actually
quite a problem for this deck.

The Master selection contains reasonable pool gain, some transfer
acceleration, and some extra pool manipulation--Secret Horde and Golconda
are both handy for Parity Shift minded pool total adjustment. The Legendary
Vampire is fantastic in this deck, as it shores up your vote block and
provides some much needed bleed offense.

In the minion selection, there is heavy use of the Tradition cards--Second
for untap and intercept; Fourth for pool gain and to speed up transfers; 5th
to fortify Minion Tapped vampires. For the vote offense, KRC is always a
must, and the 6 Parity Shifts are the heart of the deck. You can dig deeply
into your pool for vampires and then just refill with the Parity Shifts.
Late in the game, you often have to do kooky things like play Zillahıs
Valley just to store pool or make a Secret Horde for, like, 6 or something
just to maximize Parity Shift usage, but it generally works out. There is
some light combat and combat defense to punish folks when you intercept them
or to deter rush attacks. The obfuscate cards provide enough stealth to get
past casual intercept, and the Forgotten Labyrinths often get you past even
heavy intercept. With so many different actions available to this deck (call
a vote, 4th and 5th Traditions, bleed), Freak Drives are always going to be
useful, and make up for the small number of vampires that generally will be
in play (three tends to be average, although when on a roll, you can get out
up to five of six). The Sengir Dagger is in there as a larky card--it is an
expensive action (for Parity Shift management and Freak Driving), and with
it and the potence, sometimes you might burn someone with a big aggro hit.

As to how this deck actually works, it did pretty well in the Eye of Hazimel
Storyline event, so here is a quick overview of its games:

Game 1. The table was me, Assamite Rush, Gangrel Wall, Gangrel Bleed,
Ravanos Bleed. I hit the ground running with a first turn Info Highway, got
out 3 big vampires, and proceeded to savage my Assamite prey while slowly
being bled by my Ravanos predator. Because I couldnıt count to 7, I was
surprised when I didnıt oust my prey and instead got him down to 1 pool with
a pair of timely KRCıs. Sadly, at this point, my preyıs deck hit high gear,
torporized most of my vampires (I had held off most of his earlier rushes),
and I was soon ousted (as was my prey).

Game 2. The table was me, !Salubri toolbox, Toreador political, the same
Assamite Rush, and another Ravanos toolbox deck. Again, due to a timely Info
Highway, I started off quickly draining my prey. The Toreador deck had a few
votes early on to slow me down a bit, but eventually I got a significant
vote lock (due to having a Legendary Justicar, mostly), and ousted my prey
and grand prey in quick succession while the Assamite deck ousted his prey.
When it cam down to the two of us, I had 6 vampires out to his 3. He quickly
torporized and/or burned 3 of them, but it was too late, and after securing
the Eye of Hazimel for the bleed bonus, I bled/voted him out.

Game 3. The table was me, Settite bleed, Toreador toolbox, Tremere rush. A
slower start due to no Highway or Zillahıs early, but having a rush predator
slowed kept things at an even pace. Suhailah was the first vampire out, and
accidentally got torporized by an unexpected Walk of Flame, but after
pulling her out and building up some forces, I hit into my prey with some
Parity Shifts and KRCs. I ousted my prey at about the same time my predator
was ousted by the Toreador toolbox deck, but not before the Toreador had
many of his vampires torporized. A few more turns of bleeding/voting, and
again, grabbing the Eye for the bleed bonus resulted in another table win.


Peter D Bakija
PDB6@bigplanet.com
http://www.myplanet.net/pdb6

"she tore down Paris on the tail of Thom Paine
but the left wing's broken and the right's insane"
-Bowie