Official VEKN Nosferatu Newsletter
Dec, 2001

Offical VEKN Nosferatu Newsletter for Dec, 2001

Right, so I have been writing these for over two years now, pretty
consistiently. I'm fairly certain that this is issue 28, which is kind of crazy
when you think about how much time I have wasted on this madness :-)

Anyways, as I don't have any Bloodlines yet, I figure I'll post yet another
Nosferatu deck, as I keep on making them, and they generally work pretty well.
This one is basically a remake of the a deck I posted in, like, the second
Nosferatu Newsletter, Dr. Doomlittle. That deck was desgined a long time ago
(probably right after Sabbat came out), so this one has been buffed up with new
vampires, crazy new cards, and lots of good new ideas.

I figure I liked the funny name the first time, so I'll use it again...

Dr. Doomlittle, Mk. IV

Crypt:
1x Dani (2) ani
1x Dimple (2) obf
1x Shannon Price, the Whisperer (3) ani, obf
1x Panagos Levidis (3) ani, obf
1x Cicatriz (5) ani, obf
1x Nigel, the Shunned (5) ANI, obf
2x Calebros the Martyr (5) ANI, obf
2x Grendel, the Worm Eaten (5) ani, OBF
2x Christianus Lionel, the Mad Chronicler (6) ANI, OBF

Average of 4.33

Library:
6x Blood Doll
3x Obfuscate
3x Animalism
1x Slum Hunting Ground
1x Shanty Town Hunting Ground
1x Labyrinth
1x Heidelberg Castle
1x Nosferatu Kingdom
1x Rumor Mill

10x Aid from Bats
8x Cat's Guidance
6x Carrion Crows
5x Guard Dogs
5x Raven Spy
2x Army of Rats
2x Song in the Dark
2x Terror Frenzy
1x Tier of Souls
6x Spying Mission
6x Swallowed by the Night
6x Cloak the Gathering
2x Rampage
5x Forced Awakening
3x Lap Top Computer
1x Tasha Morgan
1x Mr. Winthrop
1x Ivory Bow

A well rounded deck that is easily built (it only has 7 or 8 rares, and most of
them are easily replaced or omitted), capitalizes upon the few advantages that
the Nosferatu have going for them, and is fairly effective.

The crypt focuses on the strong mid range vampires available to the Nosferatu
(and their antitribu bretheren)--Christianus Lionel is a powerful 6 capacity
vampire with both neccessary disciplines at superior and a strong special
ability, making the inclusion of two of him a total no brainer. The new
Calebros from Final Nights is another powerful crypt inclusion, as he comes
with ANI and a title for 5 points; very solid. Two, good, old school Grendel
fills up two more spots int he crypt, as his inherrent OBF is defenitely handy,
and his ability to check out the top of your crypt is often useful. Nigel the
Shunned is another very solid vampire for the crypt, but having 3 duplicates
seemed like enough doubles, so only one of him got in. After filling out the
low end of the crypt with Dani, Dimple, (both fairly obvious and good for
errand type actions) Shannon, and Panagos (clearly a neccessary pair in this
deck), I was left with one crypt slot left. I didn't want another duplicate
vampire, and I didn't want anyone larger than Christianus at 6 capacity,
leaving me the choice of multiple appropriate 4 point vampires and a couple 5
pointers. I briefly considered using either Laurent or Josef (both 4's with
ani, obf), but figured that for 1 more point, I could get the totally cool, yet
difficult to justify Cicatriz, and for that one extra point, I got a vote
(always good to have) and a useful special ability (with Cicatriz and
Christianus in play, I effectively get a free Barrens and an Elder Library),
making the use of (at least in this instance) Cicatriz perfectly justifiable.

On to the Master card selection, I decided up front to go with 18 master card
slots (20% of the deck)--enough to have them regularly, but not enough to jam
up your hand frequently. The 6 Blood Dolls are the basis of this decks pool
management, and with the 6 Blood Dolls, I figure that 2 Hunting Grounds are a
good choice for a deck with master slots to spare. The 6 skill cards are
important, as most of the minion cards have powerful superior versions to take
advantage of, and only 2 vampires in the crypt have both skills at superior.
The other locations are useful support cards--Labyrinth (a very useful, cheap
card for the Nosferatu) for extra stealth; Nosferatu Kingdom for early speed
and a late game pool gain engine (the Arcane Library type masters are incredibly
powerful cards in a deck with at least half of a single clan in your crypt);
Rumor Mill for cheap extra intercept; Heidelberg Castle to get double duty out
of the many retainers and equipment cards inthe deck.

In the minion card selection, I wanted to base the deck on reliable middling
intercept, consistient forward pressure, and manuver based combat defense. To
support these goals, I included a good supply of permanent intercept (Raven
Spies, Mr. Winthrop, Rumor Mill) backed by light transient intercept (Cat's
Guidance) and copius untap (Forced, Guard Dogs, and the Cat's Guidance again).
To put pressure on my prey, I included a handful of permanent bleed boosters
(Laptops, Tasha Morgan, Tier of Souls--I should have a J.S. Simmons in there,
but I didn't have one to use for this deck) and a good supply of stealth cards,
2/3rds of which double as something else non stealth related, allowing me to
cycle them even if my prey doesn't try to block me ever. A couple Army of Rats
round out the forward pressure providers. For combat defense (as I don't want
to get killed when I block or am Rushed), I fall back on the now fully
appreciated Aid from Bats and Carrion Crows. An Ivory Bow is always a good
thing to have in this sort of deck, the Swallowed by the Nights and Terror
Frenzies help insure long range, and the Songs in the Dark are a handy surprise
for those not expecting them. To add a bit of extra utility to the deck, a pair
of Rampages (simply better than Arson, given the availability of Potence, and
this being a Nosferatu deck, I have that in spades) go in to kill off important
locations.

Thus a deck that can keep itself alive pretty well with moderate pool gain
(Blood Dolls, Hunting Grounds, Nos Kingdom), solid intercept defense in the mid
game, reliable combat defense, and the ability to consistiently apply pressure
on its prey. What will kill this deck? A very fast stealth bleed deck will be
problematic, probably killing it before it gets set up; persistient long ranged
(or heavy manuver based) Rush combat will probably be a problem as well, but it
will certainly go down swinging.

For those who are interested and haven't seen them yet, my Nosferatu Newsletter
archive is at:

http://www.geocities.com/bakija6/vtes.html


Peter D Bakija
PDB6@aol.com
http://www.geocities.com/bakija6

"...and the only person I can stand to be around 
is a neutered vampire who cheats at kitten poker!"
-Buffy