Official VEKN Malkavian Antitribu NEWSLETTER
June 2006

Official VEKN Malkavian Antitribu NEWSLETTER, June 2006
VOLUME V, Issue VI

1. INTRODUCTION

I really tried to build a deck with Louhi and a lot of Imbued with
Vision that almost completely stops its predator with Determines and
Louhi's ability, but failed to create anything playable. Louhi is too
big for a "support vampire"; if you play her, you want to use her
Disciplines besides her title and ability - after all, she has five
Disciplines at superior. But when you mix cards for Louhi with cards
for your Imbued you end up with a "smaller hand size", since you will
almost never be able to play all cards in your hand. If you really wish
to annoy your friends, you can try to build the deck, and I'll be happy
to look at your decklist.
When I fail to implement an insane idea, I usually try to create
something MORE insane. This time I tried to build a deck that radically
differs from the majority of "normal" decks. What can you say about a
Brinksmanship deck without any Harbingers?

2. VAMPIRE OF THE MONTH

Name: Mata Hari [KMW: PAn]
Clan: Ravnos
Group: 4
Capacity: 7
Disciplines: aus for qui CHI OBF
Independent, Red List: Mata Hari has 2 votes (titled). You and she may
play cards that require a sect and/or clan as if she were of that
required sect or clan.

Mata Hari is the "mother of all combo-decks". She can play cards that
require any clan or any sect, and, more importantly. she enables you to
play them, too. There are tons of wonderful clan-specific and
sect-specific cards that can form poweful combinations, and Mata Hari
is the key to these combinations. She allows you to play
Slaughterhouses without any Harbingers, to play Powerbase: Tshwane
without any Laibon vampires and save a lot of pool, using the Powerbase
to reduce the cost of the Slaughterhouses. Since Mata Hari can also
play our hallmark card, Sibyl's Tongue, to fetch the needed combo
components, and she has two Malkavian clan Disciplines (Auspex and
Obfuscate), mixing her with anti-Malks is quite obvious way to get a
decent combo-deck.
Mata Hari's ability generated a lot of questions. Basically, when she
plays a card (or when you play a card), you can name what clan and/or
sect she is "emulating", and the card would "see" her as a vampire of
that clan or sect. When the card is played, though, it would "see" Mata
Hari as an Independent Ravnos. You can, for instance, play The
Labyrinth as though Mata Hari were a Nosferatu, but it won't give her
any stealth, since she can emulate Nosferatu only when the card (not
its ability) is played. If you play Slum Hunting Ground, though, it
will work for Mata Hari, as well as for any ready vampire, since there
are no clan restrictions in the text of the ability. My favorite combo
for Mata Hari (so far) is Talons of the Dead + Infernal Pact to get
superior Obeah + a lot of Anesthetic Touches. "So you've played Torn
Signpost, Increased Strength, Immortal Grapple and Undead Strength? My
strike is hand strike for 1 aggravated and combat ends, with First
Strike" :) Note that Anesthetic Touch provides Dodge at outferior
Auspex, which is very good for weak !Malks that should accompany Mata
Hari. I plan to post that deck in some future newsletter, but nothing
stops you from building it yourself right now.
Mata Hari can perform a lot of tasks even without using her amazing
ability. The most obvious is Sensory Deprivation: having superior
Obfuscate in addition to superior Chimerstry, Mata Hari really can push
the world-breaking action even through the heavy intercept. Give her an
Auspex skill card, and she will be able to play Nightmare Curse, which
is cheaper and more effective. But these actions should be done with
caution, since they attract rushes, and Mata Hari is already a Red
List. Besides that, she has 2 votes, which is very good for a 7-cap,
and she allows you to play Ventrue Headquarters, so she is going to be
great in a stealth-voting deck. Finally, her 5 Disciplines prompt using
her in Anarch deck, to play Smoke and Mirrors, Reformation and Undue
Influence; though she would need Anarch Secession to become Anarch.
It's hard to believe, but the only disadvantage that should balance
Mata Hari's amazing abilities is her Red List status. Being Red List is
nothing pleasant, especially if there are trophy hunters around, but
most Red List vampires can defend themselves. Mata Hari isn't very good
in combat, though her Chimerstry provides even S:CE cards - if somebody
would mark her, he's going to attack her with all his vampires, and
your combo deck isn't likely to be full of combat cards. But in the
real play things aren't that bad.
First of all, Mata Hari isn't going to attract crosstable rushes,
unless she would perform world-breaking actions like Sensory
Deprivation. After all, she doesn't represent an immediate threat like
Arika :) Next, you can play Priority Shift to get rid of the Red List
status. You may also play Secure Haven on Mata Hari that should protect
her for at least a few turns. You may just block rushes with your
minions and/or end combat with Maman Boumba, as my Deck of the Month
does. Finally, you may just incorporate a combo that would detract
people from rushing Mata Hari: even a single Talons of the Dead is
going to make them think about the easier targets.

3. CARDS OF THE MONTH

Name: Autarkis Persecution [Jyhad:C, VTES:C, SW:PB, CE:C]
Cardtype: Political Action
Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.
Successful referendum means each Methuselah gains 1 pool for each
minion he or she controls.

Do you like Bribes? I rarely play the card myself, but it really
amazing to see how important even a small bribe of 1 pool can be. When
you play a political action, it may be harmful for one player (usually
for you prey or your predator), but the other players don't care most
of the time. But if you Bribe them, they are going to get 1 pool "for
nothing", and many players would vote in favor to get it. Even the
players going to get hurt can vote in favor to get the pool, if they
cannot hope to foil the referendum!
Now look at Autarkis Persecution. Do you need ANY Bribes with this
card? Each player is going to get some pool. His predator and prey are
going to get the pool, too, but you'll almost always find some players
willing to vote in favor. Heavy voting decks usually develop slowly,
and they are extremely vulnerable to a fast bleeding decks, so they can
vote for Autarkis Persecution.
Why should you play a card that feeds everybody and slows the game?
There are two reasons for this. Firstly, you are going to get more pool
than most other players, since you are playing a lot of allies and/or
breed cards like Embrace, Tumnimos or Creation Rites. Secondly, the
pool of your prey doesn't matter to you, since you're going to kill her
with Brinksmanship :)

Name: Absimiliard's Army [Gehenna:R]
Cardtype: Event
Gehenna. Do not replace until a Methuselah is ousted.
Requires at least one other Gehenna card in play. During each
Methuselah's untap phase, he or she may put the top card of his or her
library in play. That card represents a ghoul ally with 2 life, 2
strength and 1 bleed. If the ally is burned, it is removed from the
game. When a Methuselah is ousted, burn this card. Remove all such
allies from the game when this card leaves play.

This Gehenna event is nearly unplayable - it has too many requirements,
and it will be burned if somebody get ousted, and its bonus is equal
for all players. Once I made a deck based on Sebastian Goulet (adv),
that could steal ghouls from your predator and your prey, but that was
all. Now look what you get if you have The Unmasking and play a lot of
Autarkis Persecutions. Each ghoul gets +1 intercept, and each
Persecution provides 1 pool for each Ghoul, so let's make Ghouls! In a
few turns each player VOLUNTARILY burns some cards from his library,
gets a lot of pool, and the Ghouls slow virtually any activities on the
table. Your prey loses cards even faster than normal, and soon enough
your Slaughterhouses remove her library, making her unable to create
new Ghouls. In a few turns your Ghouls are going to overrun her, and
you'll be able to bleed her away even without Brinksmanship.
Note that you may lose some crucial cards if you will create Ghouls too
early, so you shouldn't play Absimiliard's Army until you fetch these
cards (with your Sibyl's Tongues, for instance). The "animated" cards
will be removed from the game, so they will be lost forever.
Fortunately, some vampires (including Maris Streck and Anatole) allow
you to look at the top cards of your library, so you can minimize
chance of such disasters.

Name: Nightmares upon Nightmares [Gehenna: R]
Cardtype: Event
Gehenna. Do not replace until your next discard phase. For each minion
a Methuselah controls during his or her untap phase, the Methuselah
must burn a card from his or her hand or tap that minion. Cards burned
in this way are not replaced until the master phase. Vampires with
capacity greater than the number of Gehenna cards in play and mortal
allies are not affected by this card.

This card creates an interesting combo with Absimiliard's Army and
Autarkis Persecutions. Ghouls aren't vampires or mortal, so your prey
will be forced to discard a lot of cards or tap them. Discarding 4-5
cards per turn when your predator has a battery of Slaughterhouses is
unlikely, so you may expect that your prey would avoid creating Ghouls,
which is definitely good. Other players may be greed enough to create
Ghouls and burn cards for them, which is even better, since you'll oust
your next prey faster. The Ghouls are going to disappear when you oust
your first prey anyway, and your next prey will have far less cards in
her library!
Unfortunately, Nightmares Upon Nightmares is going to hit you as well,
and as a result you may lose your own library. This isn't too dangerous
if you don't have a lot of non-Mortal allies in your deck, but my Deck
of the Month has a lot of them, so I was forced to exclude the card.
Feel free to experiment with this card in a different variant of the
deck.

4. DECK OF THE MONTH

Deck Name: Mata Hari's Slaughterhouse
Created By: Ilya Ginsburg
Description: A lot of allies, a lot of life for all, and milling your
prey with Slaughterhouses

Crypt: (12 cards, Min: 22, Max: 36, Avg: 7,16)
----------------------------------------------
  4  Mata Hari        aus for qui CHI OBF  7  Ravnos
  2  Marie Faucigny   dem tha AUS OBF      7  !Malkavian
  2  Maman Boumba     INN MAR              4  Martyr
  4  Maris Streck     ani dem dom AUS OBF  9  Malkavian

Library: (90 cards)
-------------------
Master (23 cards)
  1  Maabara
  3  Blood Doll
  1  Millicent Smith, Puritan Vampire Hunter
  1  Powerbase: Tshwane
  1  Sunset Strip, Hollywood
  1  Charisma
  5  Rotschreck
  8  Slaughterhouse, The
  1  Parthenon, The
  1  Temptation of Greater Power

Action (6 cards)
  5  Sibyl`s Tongue
  1  Revelations

Action Modifier (14 cards)
  6  Cloak the Gathering
  4  Forgotten Labyrinth
  4  Lost in Crowds

Political Action (9 cards)
  1  Brinksmanship
  6  Autarkis Persecution
  1  Reversal of Fortunes
  1  Rumors of Gehenna

Reaction (16 cards)
  5  Telepathic Misdirection
  6  Eagle`s Sight
  5  Wake with Evening`s Freshness

Ally (15 cards)
  4  Procurer
  1  Carlton Van Wyk (Hunter)
  4  Escaped Mental Patient
  1  Ossian
  1  Ohoyo Hopoksia (Bastet)
  1  Muddled Vampire Hunter
  2  War Ghoul
  1  Vagabond Mystic

Equipment (2 cards)
  1  Ivory Bow
  1  Sargon Fragment, The

Event (4 cards)
  1  Absimilard`s Army
  1  Anthelios, the Red Star
  1  Blood Trade
  1  Unmasking, The

Conviction (1 card)
  1  Second Sight

This deck tries to recruit allies, paying less for them whenever
possible, and use them to block hostile actions. Mata Hari and Maris
Streck are both vital in this deck. Without Mata Hari you will be
unable to play key cards like Slaughterhouse and Powerbase: Tshwane,
not even dreaming about War Ghouls. Without Maris Streck you will lack
votes to push your political actions, and your allies will lack
intercept. When you will have both vampires in play, you will be able
to regain pool with Autarkis Persecutions and pursuit the primary
strategy of your deck. Marie Faucigny and Maman Boumba should be
influenced only when you successfully stop your predator and generate
enough pool.
Your Sibyl's Tongues should be played very carefully. Your primary
targets are Parthenon/Rumors of Gehenna, The Unmasking, Charisma and
Powerbase: Tshwane, though you may wish to fetch Maabara first and
recycle your Sibyl's Tongue.
This deck has a lot of allies. Procurers restore blood of Maris Streck
and ensure that she will never run of it. If the situation is stable,
you may use them to regain some pool through Blood Dolls or to "feed"
vampires of your ally through Blood Trade. Carlton, Muddled Vampire
Hunter and Escaped Mental Patients are your primary blockers; they are
mortals, so you can recruit them for free with Sunset Strip. Ossian and
War Ghouls are your heavy-hitters that should completely stop your
predator or slow down your prey. Vagabond Mystic supports them. Ohoyo
Hopoksia lets you block crucial actions without risking your primary
vampires. Maman Boumba does the same, and she can also provide some
votes against the referendum.
The rest cards serve as a support frame. Milicent Smith slows down the
game, especially with Reversal of Fortunes. Maabara and The Sargon
Fragment recycle important cards, especially dead allies, Sibyl's
Tongues and Autarkis Persecutions. Powerbase: Tshwane, Sunset Strip and
Charisma make your allies cheaper. Rotschrecks forces even combat-heavy
decks respect you. Slaughterhouses are the primary cards of your deck.
Parthenon is needed to play a lot of master cards, and Temptation of
Greater Power is a vicious card that can suddenly provide you a huge
advantage.

That's all for June. Hope you enjoyed it.
As always, all comments and ideas are appreciated.

Yours,
Ector