Lasombra Newsletter
March 2007

Lasombra Newsletter March 2007

INTRODUCTION

Sword Of Caine has arrived and it seems that the general response is
positive. A number of cards within the set appear to offer whole new
approaches, such as Veil the Legions, while Empowering the Puppet King
has made Dominate even more powerful. The Uncoiling looks it may be
the viable defence from Gehenna events that of players have been
calling for and the set has a whole seems to significantly increased
the power of the Black Hand itself. All in all it looks very
promising!

PLAYING WITH THE LASOMBRA

As promised this month we'll be taking a look at politics. In Vampire
the Masquerade the Lasombra are the political leaders of the Sabbat
and as a whole the clan has a rather political bent. This is
represented in VTES by a strong splattering of titles on a number of
Lasombra vampires. The Lasombra suffer in the political region
compared to a number of other clans due to two main reasons; the first
is that they lack Presence as a clan discipline (though it can be
found on a number of Lasombra), which is an extremely powerful asset
to any political deck. The second is that they as a clan are Sabbat
rather then Camarilla, which means they do not have access to what are
arguably the most powerful political cards in the game; The Traditions
and Protect Thine Own.

Despite this the Lasombra can be quite effective when pursuing
politics, due to the nice range of titled vampires they can field and
the fact that they have access to easily available stealth (from
Obtenebration) to ensure their political actions don't get blocked.
They also have Power Structure, which will be discussed later.

The main benefit of politics in VTES is the vast range of effects
political actions offer and the fact that they all come with an
automatic +1 stealth, making them harder to block. You can have
smaller vampires perform large numbers of political actions, supported
by the titles of your larger vampires, making a powerful swarm effect
quite possible. The disadvantages come from the fact that both one's
prey and predator may attempt to block a political action and that the
referendum must be passed even if it's not blocked. Though it is
possible that in a metagame relatively devoid of political decks the
passing of a referendum would be easy all political decks that wish to
be success should ideally be able to force the table to accept a
referendum, which can be quite card intensive.

Since there are a vast number of political actions I will only present
a small sample here that stick out either for their common utility, or
significant power. This discussion will be limited to the most
powerful political actions usable by the average Lasombra, which is to
say Protect Thine Own will not be included.

Ancient Influence
Type: Political Action
Successful referendum means each Methuselah may choose a ready vampire
he or she controls. Each Methuselah gains an amount of pool from the
blood bank equal to his or her chosen vampire's capacity. Each
Methuselah then burns 5 pool. Only one Ancient Influence can be played
in a game.

Rarity:  Jyhad:C  VTES:C  SW:PT/PV  CE:C  LoB:PG

Ancient Influence is an obvious card to include in a political deck
that makes use of large vampires which many do. Ancient Influence
allows you to gain a significant amount of pool (assuming you're
making use of a large capacity vampire), while at the same time
hurting any weenie decks at the table, which are usually quite a
threat to a political deck making use of a single large vampire. Due
to the fact that Ancient Influence has the capacity to benefit other
players as well as yourself it's not always too hard to pass, as a
number of other Methuselahs may well support you to gain pool
themselves.

Auto-da-fé
Type: Political Action
Requires: cardinal,regent
Requires a cardinal, regent or Inquisitor.
Choose a vampire with capacity less than 8. Successful referendum
means that vampire's controller burns X pool or burns that vampire,
where X is the difference between 8 and that vampire's capacity.

Rarity:  Third:U

There has been a significant amount of debate as to whether or not
this card is actually all that good, or whether or not it would be
better to simply include another copy of Kine Resources Contested.
Obviously the card is far weaker then Protect Thine Own and so suffers
by comparison, but Protect Thine Own is blatantly overpowered, so this
is probably a good thing.

The ability to burn another Methuselah's vampire is obviously an
extremely powerful one. This is offset by the fact that the action can
only target vampires with a capacity below 8, and that the targeted
Methuselah may choose to burn pool instead to protect their vampire.
In general it seems unlikely that this will be a very hard choice
unless the vampire in question is of capacity 4 or 5, any higher and
it's likely that they will simply choose to burn a small amount of
pool, any lower and they'll probably be prepared to loose their small
vampire. The most damage you could ever realistically expect to
deliver with this card probably averages out to either the burning of
a 4 cap, or the loss of 4 pool. If pool loss is your straight out
objective then logically it would make a lot more sense to simply use
a copy of Kine Resources Contested therefore. However the ability to
burn a vampire, even a small one is actually more powerful then it may
appear. A number of decks include small vampire with AUS or DOM to act
as bleed bouncers, particularly in support of superstars who cannot do
this. Being able to remove these vampires can be extremely helpful, or
if the Methuselah you're targeting becomes obsessed with protecting
that vampire they may well forget just how much pool it's costing them
over time.

Banishment
Type: Political Action
Choose a younger ready vampire. Successful referendum means that the
chosen vampire is moved to the uncontrolled region (breaking any
temporary control effects). The vampire is uncontrolled. Any cards and
counters on that vampire stay with him or her (but they are out of
play as long as the vampire remains uncontrolled).

Rarity:  DS:U2  FN:PS  CE:PTo/PV  KMW:PAn2  LoB:PG

For maximum effect Banishment obviously needs to be used in a deck
with a relatively large vampire; ideally accompanying some strategy
that will allow you to remove large amounts of blood from other
vampires, meaning that they cannot simply be influenced back out with
little or no effort. The advantage of this card is that it allows you
to remove a troublesome vampire from play; even if it's only for a
short time it can make all the difference, particularly if said
vampire has some irritating special ability. Banishment can become
horribly effective is used on a vampire such as Tariq, or scarce
vampires who will have to pay the scarce penalty if they are to be
brought back out to the ready region (assuming other vampires of the
same clan are still ready).

Cardinal Benediction
Type: Political Action
Requires: sabbat
Requires a Sabbat vampire. Title.
Choose a Sabbat vampire with a capacity over 6. If this referendum
passes, put this card on that vampire to represent the Sabbat title of
cardinal. Camarilla vampires cannot vote during this referendum.

Rarity:  Sabbat:U  SW:U  Third:U

The power of this card is obvious; it allows you to create for
yourself a vampire with a powerful title and prevents any Camarilla
vampires from trying to vote down your referendum.

Consanguineous Boon
Type: Political Action
Boon.
Choose a clan. Successful referendum means each Methuselah gains 1
pool for each member of that clan he or she controls.

Rarity:  Jyhad:C  VTES:C  Sabbat:C  SW:PL/PV3  FN:PG/PS  CE:PTo3/PV2
BH:PTo4  LoB:PG2  Third:C/PB

One of the major benefits of politics is that it offers some very
strong options for bloating. Consanguineous Boon is one such option;
which is extremely effective when combined with large numbers of
Creation Rites, or Embraces (which, conveniently fits nicely with
Power Structure). As you can choose the clan that receives the boon
you can ensure that you are the principle (and perhaps only) one to
benefit, or you can use the card to prop up another Methuselah, if you
don't want to see him ousted just yet.

Disputed Territory
Type: Political Action
Choose a location and a Methuselah. Successful referendum means the
chosen Methuselah takes control of the chosen location.

Rarity:  Jyhad:C  VTES:C  Sabbat:C  SW:PL/PV2  FN:PG  CE:PN/PV
Anarchs:PAB  BH:PTo  LoB:PG  Third:PB

Far cheaper then Political Seizure Disputed Territory is a create way
to get rid of a pesky location that's been causing you trouble,
allowing you to take it for yourself and enforce your own position.
One or two copies of this can be quite beneficial in a number of
political decks, assuming space can be found.

Kine Resources Contested
Type: Political Action
Allocate 4 points among two or more Methuselahs. Successful referendum
means each Methuselah burns 1 pool for each point assigned.

Rarity:  Jyhad:C  VTES:C  CE:C/PTo2  Anarchs:PAB3  BH:PM5  LoB:PG3
Third:PB6

The damaging vote of choice for almost every political deck out there.
Kine Resources Contested, in my opinion, is strictly superior to
Conservative Agitation, because it will always offer the capacity for
the loss of 4 pool, whereas the utility of Conservative Agitation will
diminish as the games goes on (and is only likely to ever be able to
remove 5 pool anyway). Kine Resources Contested is great because it
cannot be bounced and allows a significant amount of damage in a
single card. Most players choose to allocate 3 points to their prey
and 1 point to their predator, though more canny players start
allocated the final point to their grand prey once they feel they are
close enough to ousting their prey that this will aid them and not
their prey.

Political Stranglehold
Type: Political Action
Successful referendum means each Methuselah gains 3 pool for each
vampire he or she controls with capacity above 7. Only one Political
Stranglehold can be played during a game.

Rarity:  Sabbat:U  SW:U/PL  FN:PG  LoB:PG  Third:U

Just like Ancient Influence Political Stranglehold is a great card to
use to bloat in political decks using large vampires. This is also one
vote that you may not have too much difficulty passing, as their will
almost certainly be someone cross table who will benefit from it.

Reins of Power
Type: Political Action
Successful referendum means each Methuselah may choose a ready vampire
he or she controls. Each Methuselah gains 6 pool. Each Methuselah also
burns an amount of pool equal to the capacity of his or her predator's
chosen vampire. Only one Reins of Power can be played or called in a
game.

Rarity:  Anarchs:C  KMW:PAn  Third:PTr

Reins of Power is slightly riskier then Ancient Influence and
Political Stranglehold, as you run the risk of taking damage yourself.
Despite this, if your deck uses a large vampire and has a strong bloat
module this can be an excellent way of whacking your prey for a few
chunks of pool, while perhaps gaining some yourself, especially if you
take measures to ensure your predator doesn't HAVE any large capacity
vampires ready.

Templar
Type: Political Action
Requires: sabbat,titled
Requires a ready titled Sabbat vampire.
Choose a Sabbat vampire. If this referendum is successful, put this
card on the chosen vampire. This vampire is a Templar. He or she may
enter combat with a ready vampire controlled by another Methuselah as
a +1 stealth (D) action. Any Sabbat vampire may call a referendum to
burn this card as a +1 stealth political action.

Rarity:  SW:C/PB  BH:PTo5  Third:C

Templar is obviously not as powerful as the Camarilla equivalent
Archon, which protects the chosen vampire from blood hunts and
providing the effects of Camarilla Exemplary/Sabbat Priest on top of
the permanent rush. All in all the additional benefits are well worth
the fact that Archon cannot be called by a Primogen (whereas Templar
can be called by a Bishop), making Archon a superior card. However
since the Lasombra do not (in general) have access to Archon we must
make do with Templar. Permanents are extremely powerful in VTES and a
permanent rush can be a powerful asset when placed on the correct
vampire (so long as you can defend it).

Given the wide range of political actions it is difficult to suggest
what the average politics-based Lasombra deck would look like. It
depends if politics is being used as the primary ousting strategy (in
which many copies of Kine Resources Contested would be expected), or
if it is being used to support some other strategy, such as the
combination of Templar and Perpetual Care in a combat deck. All
politics decks should however include some stealth cards, or some
another method of getting past blockers, as well as cards used to
ensure that the vote can be forced through. Whether this takes the
form of large numbers of titles, Presence cards such as Bewitching
Oration, or the use of many small Lasombra babies and Power Structure
will depend on the individual deck.

MINION FOCUS

Despite the fact that we have some new vampires from Sword of Caine to
take a look at I've decided that this month I will take a look at a
number of vampire from the various groups who are well suited to a
political approach.

Francisco Domingo de Polonia
Clan: Lasombra (group 2)
Capacity: 9
Disciplines: DOM OBT POT PRE pro
Sabbat Archbishop of New York: Once per turn, Polonia may burn a blood
to get +1 bleed for the current action.

Rarity:  SW:PL

I've decided to be controversial and look at Polonia rather then
Moncada or Gratiano. Polonia is great all round vampire; he has a
useful title; Presence, giving him access to cards such as Bewitching
Oration and Voter Captivation, which will help a vote deck no end.
Factor in a practical special ability; all the clan disciplines at
superior and inferior Protean to make those Potence strikes sting and
you have a pretty useful vampire. Polonia is a useful addition to the
group 2-3 Lasombra crypt, bolstering the ranks of those who have
Presence.

Marcus Vitel
Clan: Ventrue (group 3)
Capacity: 10
Disciplines: DOM FOR OBF OBT PRE
Camarilla Prince of Washington, D.C.: Marcus can burn a retainer as a
+1 stealth (D) action. While Marcus is ready and a prince, Sabbat
vampires you control get +1 bleed when bleeding a Methuselah who
controls a ready Camarilla vampire.

Rarity:  Promo:20020704  CE:V  KMW:Pan

Everyone knows that Marcus is really a Lasombra, just as we know that
that his advanced form is far inferior to his basic form; so despite
his sect and clan Marcus is my G3 political Lasombra of choice. Marcus
is a great vampire (and a deadly addition to the Ventrue with Obf
deck...); he has access to stealth through both Obfuscate and
Obtenebration, multi-acting and damage prevention through Fortitude
and off course the ever useful Presence. Add in superior Dominate, a
title (even a Camarilla one) and a special ability that increases the
utility of other Lasombra when attacked the hated Camarilla and you
have the cornerstone of an effective Lasombra vote and bleed deck.

Melinda Galbraith
Clan: Lasombra (group 4)
Capacity: 10
Disciplines: AUS CEL DOM POT PRE obt
Sabbat cardinal.

Rarity:  Third:V

Similarly everyone knows that Melinda is really a !Toreador. Despite
this Melinda is probably one of the better group 4 "Lasombra" to
attempt to build a political deck round, due to her superior presence.
Such a deck is likely to have less of the regular Lasombra bent and
the crypt may well end up being comprised of !Toreador. Regardless,
Melinda is the Lasombra best suited to a political deck "out of the
box" from G4.

LIBRARY CARD FOCUS

Power Structure
Type: Master
Requires: Lasombra
Unique master.
Put this card into play. Tap to give each Lasombra you control 1
additional vote for the current political action.

Rarity:  Sabbat:R  SW:R  Third:R

An excellent addition to any Lasombra vote deck and probably any
Lasombra deck that plans on having a decent number of minions active
at any one time. Obviously Power Structure's power increases the more
Lasombra you have, so Embraces and Creation Rites are an obvious
combo, as well as mass-governing out weenies. Perhaps one of the
greatest strengths of Power Structure is that it lacks a burn clause;
and given that it is not a location it cannot be destroyed or stolen.
So long as Power Structure isn't cancelled when it's played you can
feel pretty sure it'll stick around.

SIGN OFF

I have exams coming up over the next few months, so it is possible
that I may miss a newsletter or two. I hope to find the time to write
them, but if something has to dropped for some time it'll probably
have to be my card game hobby... Regardless, I hope to absorb the Sword
Of Caine set between now and the next newsletter, whereupon I shall
take a more in-depth look at it. Thanks must be given to my proof
reader of the month Revampesque, who is attempting to learn VTES.