Official V:EKN Lasombra Newsletter
March 2001

Official V:EKN Lasombra Newsletter for March 2001

By Michael Eichler
michael.eichler@ramstein.af.mil

- - - - - - - - - - -
Story Time - Death of a Methuselah.
Minion Call - A discussion of cards.
Beating the Odds - A Perspective. 
Deck - Lasombra Shadow Power 
Deck - Lasombra Shadow Power 
Deck - The Night of Bonding
Deck - Lasombra: Your standing in my parking space
Deck - Lasombra: Shadow Razors
- - - - - - - - - - -

Death of a Methuselah

Within the darkness of the city.
 "Ah.  Dreams.  How long has is been since I last dreamt?  How many hundred 
of years."
"Bah!  Now is not the time for dreams.  Now is the time for war and 
conquest!"
"But yet I do not feel the time is right, yet."
"Damn that Sikkim!  Accelerating my timetable against both Runako and 
Wrangel, I am now grasping at for any advantage.  Even now, I question the wisdom of 
initiating the move to bring Jack into my very domain.  I do not know if I 
can hold both Caceras and Sophia while Jack dispenses his special brand of 
justice.  And I do not want to think of what would occur if he should ever 
find I am in the city, I would fear for my existence."
"Yes, Sikkim, I too know how to play the game and in this meeting it shall 
be I who will be victorious!"

After paying the cab driver, Benito stepped from the car and stood in front 
of the city Coroner's Office.  Walking toward the rear entrance, Benito grew 
concerned of the bad turn of events since he entered the city upon 
Caldwell's request.  While becoming a Bishop was the first of many personal goals, 
Benito started to think he wasn't in complete control of his own decisions, as if 
they were being guided somehow.
A sheathe of bloody sweat bathed his body as he fought for control of his 
thoughts and the path they were guiding him along.  Coming to a stop, Benito 
silently struggled with the inner demons in his thoughts.  Finally he 
reversed the blood loss as he conquered his fears.  Smoothing the non-existent 
wrinkles from his suit, he again proceeded toward the building's rear door.

Entering the building, Benito gained the attention of the bored guard 
sitting at a desk.
"Evening.  Can I help you?"
"Good evening.  I am here to identify a John Doe your office recently picked 
up."
Looking down on his clipboard the guard frowned. "Excuse me, sir, but can I 
have your name?"
"Certainly, however, I would appreciate it if you would look at me when you 
speak to me," Benito stated bluntly.
Startled by the tone and the request the young guard looked up and was 
immediately transfixed by Benito's stare.
"Now my pet, you and I shall go and awaken my young friend from his deep 
slumber."

Phillip felt the hot vitae pouring down his throat before he knew he was 
swallowing it.  His eyes opened to the sight of Benito drinking a man in a 
uniform while holding him with one arm. Benitio's other arm was being used 
to feed him directly, a sort of macabre blood transfusion.  Tasting the blood's 
potency and hearing the howl of the beast within his mind, Phillip was 
unable to stop his feeding as red fog settled over his eyes.  Eventually he heard 
Benito yelling into his ear while forcibly removing his arm from his grasp.
"If you are still hungry, then have the young lady there in the corner.  
Lord, you are a mess."
Using the newly gained blood to heal, the wounds upon Phillip's body knit 
together.  As he healed, a deep feeling of emptiness and a ravenous need for 
more blood grew rapidly forming an undeniable compulsion.  Stepping down 
from the metal platform he was laying upon, he tested his footing.  Finding it 
firm, the red haze of the beast urged him to feed.  Giving in, Phillip 
rushed the young woman who was gagged and tied to a chair by the door.  Her eyes 
red with fear and tears grew wider as Phillip descended upon her.  In madness he 
ripped her throat out with his fangs.  The hot taste of blood filled his 
mouth as his consumed her, yet his need for blood was not met.  The beast pressed 
its advantage and swung Phillip around looking for more prey to rent and 
tear open with both fangs and claws.  Settling his eyes upon no one other than 
Benito, a deep guttural growl came from him as he moved toward his brother.
Benito watched Phillip rip into the helpless woman he had left and realized 
the hunger raged uncontrolled within his young brother.  Deciding Phillip 
was still of unsound mind, Benito attempted to help Phillip regain control of 
the beast.
"Phillip, look at me.", commanded Benito.
Phillip looking into Benito's eyes and shrugged off his brother's dominating 
command.
Not to be undone, Benito forced blood into his command.  The effect upon 
Phillip was immediate.  Phillip froze, blinked and then relaxed.
"Benito! What is going on?" queried Phillip as he looked around the room and 
saw the torn bodies of the guard and the female intern upon the floor.
"That my dear brother shall be answered after we get you out of here and 
properly fed."

Within Caceras' office.
Caceras was startled upon the sight of Sophia as she entered into his office 
unannounced.
"What is the name of the hell happened to you?  I thought you were off to 
make an offshore payment, not getting into a fight with a pride of lions." Stated 
Caceras as he pulled upon a bell rope.
Sophia wearily sat down upon one of the office's chair.
"Let's just say that I had a bad night and leave it at that, huh?"
"Come now my dear."
"Get off the 'my dear' shit right now Caceras!  I've never been your dear 
and never will be.  I've just had a rough time facing down some of Caldwell's 
whelps who have a perchance for phosphorus bullets and grenades and I am a 
little tired and drained."
A manservant knocked upon the open doorway with a decanter and two glasses 
on a tray.
"Ah yes, just place them on the table there and then leave us. quickly!"
The servant quickened his pace as he hurriedly placed the tray within reach 
of Sophia and left the room, closing the door upon his exit.
"Drink up, Sophia.  I had heard some excitement had occurred in one of the 
city's parks but did not attribute them to you or the excitement you 
obviously participated in."
Sophia picked up the decanter, tossed the glass stopper aside to shatter 
upon the floor to Caceras's dismay, and drained it's contents within moments.  
Closing her eyes as the blood within her started to heal the burns and 
correct her disheveled appearance, Sophia relaxed for the first time since entering 
the room.
The decanter slipped from her fingers and fell toward the floor.  Caceras 
immediately took notice and quickly caught it in a cushion of darkness, and 
then removed it from sight.
"Feeling better are we?"
"Yes.  Thank you, Caceras.  Do you mind if I just sit here and mend for a 
while?"
"Of course.  is there anything else I can do for you?"
After a moments silence.
"Be a dear and ring for just one more, I promise I will take better care of 
your glassware this time."
With a smile, Caceras again pulled upon the bell rope.
Silence filled the room as the door opened after a brief knock and Caceras' 
manservant came in with just a decanter and gently handed it to Sophia 
before turning and leaving the room.
"May I inquire as to whether or not you were successful in making the 
payment?"
Sophia snorted out loud as she carefully removed the glass stopper and 
stared at Caceras.
"Caceras, don't be an ass or I will fling this stopper against the wall 
faster than you can stop.  Of course I set up the payment."
"I am so glad.  That means our guest should be arriving within the next 24 
hours."
"Aghh.  Don't remind me.  Let me ask again, are you mad?  Taking the 
services of Jack is like dealing with an infernalist, somewhere, somehow you will get 
burned."
"Sophia. tsk tsk," Caceras said mockingly.
"You know I've dealt with Jack before.  He and I are old acquaintances.  
Besides I always ensure I have an out whenever I deal with the bastard."  
Caceras stated with a smile.
"Oh great," Sophia replied rolling her eyes, "am I the out this time or do 
you have someone else in mind if Jack starts getting out of control?"
"Someone else.  No matter, you do have to admit he does get the job done."
"I don't have to admit to anything unless I want to.  And right now I 
don't."
Caceras laughed while Sophia drained the last bit of vitae from the decanter 
and gently placed it and it's stopper atop the tray in front of her.
"Either way, Jack will be here tomorrow and then the hunt will begin!" 
announced Caceras with a wild gleam in his eyes.
"Always looking for the little dramas in every situation, don't you?" 
inquired Sophia as a knock upon the door gained both their notices.
"Come."
Caceras' manservant entered, walked toward Caceras and handed over a 
telegram. 
Immediately turning around, the servant left the room without a sound.
After opening the message and reading it, Caceras frowned.
"What is it?  One moment your on top of the world and the next you act as if 
you've been declared Camarilla.  Cough it up."
"It appears that I may have to expand my proposal with Jack upon his 
arrival."
"Expand it? What can be all that bad that you need to do something like 
renegotiate with that prick in the middle of a job?"
"This." stated Caceras as he handed the telegram to Sophia.

Across town.
"NO!  It can not be!  How could I not have heard until now?  Damn that 
Sikkim to the hell he was spawned in clouding everyone's minds until it is too 
late.  
Bah!  My network of pawns have grown careless and it is time to deal with 
their supposed master before I make my exit with what resources I can 
muster." 
Thought Runako as he left his abode to confront Caldwell not as the peon, 
Maldavis but as his master come to punish a servant.

At the Archbishop's residence later that evening.
Caldwell sipped from a champagne flute when the doors of his office were 
kicked apart.  The flute fell to the floor as Caldwell turned in an instant 
rage to confront the offender that dared to damage his home.
"What is the meaning of this outrage," demanded Caldwell when he spied 
Maldavis standing at the entrance of his ruined doorway.
"The outrage is having to masquerade as one of your chickshit whipping boys 
as long as I have." Replied Maldavis/Runako.  "It is time to pay the piper his 
due you worthless relic.  I relied upon you to know what was occurring in 
the city and all you do is preen yourself."
Caldwell launched himself across the room toward Maldavis/Runako.
Maldavis/Runako slapped Caldwell aside with the ease of an adult against a 
child.
"Your pitiful antics will do you no good, Caldwell.  Your time within this 
world is over and I have come to collect the bill."
"No!  You are just a worthless disobedient shit from the old world."  
Caldwell rasped as he picked himself up from the floor.  "It is you who shall die 
this night and it will be by my hand!"
Caldwell willed his blood to give him speed and was surprised when 
Maldavis/Runako caught him by the face and flipped him into the air while 
slashing abdomen open with his other hand.  Caldwell slammed into the oak 
paneling and fell onto the floor.
Maldavis/Runako approached Caldwell, reached down and picked up the 
non-resistant Archbishop.
"I think it is time for you to leave."
And with that, Runako sank his fangs into Caldwell and fed until all was 
left was dust on the floor.  Runako then turned and left the former Archbishop's 
home in search of Benito and Phillip with a smile.

Early next evening.
"Jack.  Do come in." greeted Caceras.
"Hmm." Answered Jack as he approached Caceras and shook his extended hand.  
"It has been a long time, my friend."
"Yes, indeed it has, old friend."
Jack looked around the room and noticed Sophia sitting quietly in the 
corner.
"Sophia.  A delight to again rest my eyes upon your radiant beauty after so 
many years.  I sincerely hope we can overcome the difficulties that caused 
us to part during our last encounter."
"Humph.  Is that what you call it?  I thought it was the contract that you 
had against all Sabbat members in Berlin that forced my sudden departure from 
your presence."
"Ha ha ha ha.  Always the one to cut to the chase weren't you."  Chuckled 
Jack as he shook his head.
"And speaking of cutting to the chase, what my friend is the cause of your 
request for my being here?"
"I am having a problem with 2 distinct cases of vermin within the city that 
require culling.  The first is some fragrant and foppish Toreadors within 
the city bounds and the other is this." as Caceras handed over the telegram to 
Jack.
A wide smile crept over Jack's face and his eyes started to shine with a 
light all of they're own and he slowly started to walk toward the other side of 
the room.
"Are you serious?  This is too good to be true." Exclaimed Jack, "Ah, I have 
wait centuries for your Sikkim, to come out of hiding.  I wonder who it is 
that seems to have gained his ire here within this city.  Hmmm, it can only 
be one of two old nemeses, Roberto or Runako.  And with your Toreador 
infestation, I would be willing to bet on Runako, initially. This is just 
too delicious."
Turning around and looking directly at Caceras, "My old friend, you will be 
receiving the cheapest services anyone has received from me in over a 
thousand years.  Let the games begin!" Jack stated with a smile.

Midnight on Main Street that evening.
Runako walked down the empty streets fuming over the turn of events when he 
noticed the sudden silence that hung within the air.  Immediately 
recognizing danger, Runako stopped and willed himself a piece of the wall.
"Runako.  hiding will do you no good against ones who are both masters of 
knowing what will be and deception." Whispered an ethereal voice.
"Who are you and where are you?  Do you think your ability of obfuscation 
will protect you?  I too am a master in piercing the veils of the mind and seeing 
all as it should be."
"Pride has always been one of your failings Runako and tonight it will be 
your undoing as I come to take you before another."
"Another?  Take me?  You are trying to be funny, if so I am not laughing.  
As it is you are trying my patience and my time is limited."
"I do not believe you will be leaving so soon, old friend.  Notice if you 
will my followers who close upon your location even as we speak."
Runako turned his head and started seeing figures walking toward him from 
all directions.  Then he heard the voices and knew instantly to whom he was 
dealing with.
"Sikkim.  only you would send your pitiful childer against me, surely you 
don't think they will hold me down for you."
"Yes Runako, but not the few you see now, but they will soon be joined with 
others."
At that Runako saw for the first time, as if a veil had been lifted from his 
mind, the hundreds of kindred moving toward him from all directions.  With 
an abrupt knowledge that he would not survive the encounter sought an escape 
from the trap that had been laid.
Willing the blood to move him move, Ranuko's movements became a blur as he 
ran toward the thinnest grouping of Malkavians facing him when a piercing agony 
struck his mind and the hoard fell upon him.
Allowed the beast to overwhelm him as he tried to filter out the howling 
that ate into his mind.  Fangs and claws flashed, ripping and tearing anything 
that came within reach and still the hoard came forward.  Blood flowed freely 
down the asphalt.  Runako grew weaker as the seconds ticked but was unable to 
concentrate enough to heal the damage being inflicted upon him.
Suddenly a new sound moved through the crowd.  As screams and wailing 
overcame the gibbering the Malkavians were making.
The piercing scream within Runako's mind ceased suddenly leaving him 
mentally numb while he tried to reorient himself to the task of surviving the blood 
loss and locating his savior.
Willing the last remaining blood within him to heal the worst of injuries, 
Runako turned at last to face his unexpected ally and stared into the 
smiling face of Jack.  Jack with a flame-thrower pointed at him to be exact.
"You!"
"Hi Runako.  Bye Runako." Jack stated deadpan as he enveloped Runako with 
flames.  The sounds of pure agony issued forth from Runako's lips.
"Ah, we can't have you burn to dust just yet my old friend.  You have a debt 
to pay and I fully intend to collect before you pass."
Quickly bring out a flame extinguisher, Jack hosed Runako down and put out 
the flames.
Moving swiftly, Jack knelt down beside his fallen and burned prey and 
whispered, "No one ever gets away from Smiling Jack, Runako, you know that."
Then taking the helpless Runako into his arms, Jack turned Runako into 
centuries old dust as he drew out the last of his prey's undead life and 
vitae.

- - - - - - - - - - -

A discussion of cards.

With the entrance of Sabbat War, the Lasombra clan gained new cards to 
continue their drive toward dominance within the V:TES world.  Blanket of 
the Night was previously discussed in Lasombra Newsletter Nov 2000 and from that 
I shall carry on with the new Sabbat War cards.  As a whole, the Lasombra 
gained some outstanding cards to enhance the clan's inherent disadvantages.  This 
article will highlight the use of two such cards.  The first is Black 
Metamorphosis and the second is Darkness Within.

Black Metamorphosis - Obtenebration Action 
Cost 2 blood
Text - Normal - Put this card on the acting vampire. A vampire may have only 
one Black Metamorphosis. This vampire gets one optional additional strike 
per round.
Superior - As above, and this vampire gets an optional press once each 
combat.

Though this card is considered rare, it is a permanent gem for the Lasombra 
clan as a whole.  This card is the only way any Lasombra can give out an 
additional damaging strike through their standard discipline set.  As is 
stood prior to Sabbat War, many Lasombra players took their lessons on how to 
perform combat effectively from either the school of hard knocks or the 
Nosferatu clan and their original newsletter poster Peter Bakija.  Reasoning 
for this was to be able to enable Lasombra minions the ability to take down 
an opposing minion to torpor, no matter what their capacity.  Peter wrote, and 
still continues to write occasionally, excellent posts detailing how to dish 
out damage properly for all one hit wonders.  Now with the entrance of Black 
Metamorphosis, the Lasombra do not necessarily need to make their first 
"love tap" count when squaring off with an opposing minion.  They instead can work 
with lower costing Potence combat cards to provide the same damage potential 
as before.

The superior aspect of the card, giving an optional press, is also a life 
saver during the times when dropping a opponent in the first round doesn't 
success as planned.  The ability of the permanent press can allow you to 
continue (against a opponent you believe can not hurt you seriously) or to 
bail out of a bad situation (a.k.a. Trapped in combat with a Tremere or 
Tremere Antitribu) by pressing to end.
 
The cost of two blood, though, is somewhat high for a card that only 
provides an additional strike and a press at superior.  I believe that regaining the 
card's cost should be fairly easy to regain with a readily accessible Taste 
of Vitae during the next combat your Metamorphosed minion enters.

Keep in mind though that based upon recent posts it is not legal to use both 
Black Metamorphosis and an Arm of the Abyss (at superior) for a total of 2 
additional strikes.  This is based upon the ruling that you can only use one 
card effect to gain additional strikes.  So making a deck that provides 
intercept (not really the Lasombra's strongest suit but feasible) with Black 
Metamorphosis's, I would suggest a few Arms of the Abyss in those dire 
instances where you minion could be faced with certain torpor by whatever 
means.

Darkness Within - Obtenebration Combat Pre-Range
Cost 1 blood
Text - Normal - Put this card into play before range is determined. Once 
each round, during strike resolution, move 1 blood (or life) from the opposing 
minion to this card (even at long range). Burn this card when combat ends. 
This vampire gains half of the blood (rounded up) from this card when it is 
burned. A minion can play only one Darkness Within each combat.
Superior - As above, with an optional maneuver.

This has to be one of my new favorite combat cards for the Lasombra that 
came out of the Sabbat War set.  This card pays for itself in the end and the 
blood/life loss is not preventable as it is not damage, so I try to include 
at least two in any deck I make with the Lasombra at this time.  Unfortunately, 
the card does get short changed in a Strike: Combat Ends (S:CE) environment 
as the blood/life loss does not occur until the strike resolution phase of 
combat.  Meaning you have paid for a card with no means of recoup the costs.
 
However, using the card coupled with the standard Immortal Grapple to cancel 
the ill effects of Dodges and S:CE, allows the card to function as 
advertised.
From my understanding of the rules regarding Strike/Damage Resolution, the 
blood/life loss should occur at the same time as stolen blood.  A nice side 
effect of the card is if you are sent to torpor, the card's effect of 
regaining blood at the end of combat still takes effect.  So the card tends 
to work independently in your favor once played and combat is not ended 
prematurely.

In a non-Tremere environment, like in Portsmouth, this card should do fairly 
well when coupled with Thrown Gates and Traps to give you the 
maneuverability necessary to remove your minion from harm while it operates in conjunction 
with your damaging strikes and presses.  With careful planning and the lack 
of S:CE's, one should be able to decimate one's opponent while gaining blood 
the entire time.  Couple the above with Taste of Vitae's, an individual should 
be able to have a fully functional combat deck that searches out and destroys 
individual minions and then Minion Taps to regain pool prior to looking for 
the next "gas station" to fill your minion again that turn.  (Theoretically)

If anyone has already built a deck following this concept, please let me 
know with a listing of the deck.  I will be all too happy to post it.

- - - - - - - - - - -

A Perspective. - Beating the Odds

It is again a new year for the once "dead" game of Vampire: the Eternal 
Struggle.  And again we in the V:TES community have beaten the odds placed 
against us and have actually surpassed them.  With White-Wolf's gamble to 
pick up V:TES from Wizards of the Coast and again try their hand at a collectable 
card game took guts after their previous attempts failed or were being cut.  
The interface between the players, Princes and White-Wolf staff has created 
a success story that surprisingly hasn't really been told outside of the 
gaming community and it's various magazines.  The second printing of Sabbat War was 
approved as the initial run sold out the first day they became available to 
the distributors.  The success of the game with the hardcore drive of it's 
player base has now led White-Wolf to make the long awaited expansion for 
all the Independent Clans (Assamites, Followers of Set, Giovanni and Ravnos).  I 
currently do not know the date for it's release, but I am hoping it follows 
the same pattern of sales as the Sabbat War expansion did in Oct 2000.

I am now waiting to see what this year has in store for our growing 
community now that National Qualifiers are being drawn up for Championships later in 
the year.

So, here is a toast to all of us.  Keep the faith, use your imagination and 
keep on bleeding!

- - - - - - - - - - -

Several decks have been sent to me from a couple of sources as of late.  Tim 
Eijpe from Netherlands frequently discusses deck ideas with me on the 
Lasombra and to this date I believe I remember him telling he has over 15 decks 
constructed, all Lasombra decks.  (Whew)  My hat is off to you Tim, I know I 
have nowhere near the number of cards you have to even try to duplicate it.  
I have also recently been given the honor of including a deck from Skaffen 
from Munich.  Thank you, Skaffen.  I hope to see you sometime this year.

Enough said on that, below is a deck idea that Tim ran in my direction.  The 
first take is the draft he sent and following it is one of the agreed upon 
updated formats we felt improved upon the initial deck.

Lasombra Shadow Power (Take 1 )
Created by: Tim Eijpe
Description: A Lasombra Interceptor/Torpor inducing deck using both 
Obtenebration and Dominate, as it's primary disciplines.  Forward momentum 
of the deck is tied to it's bleed capability but it really leans toward the 
permanent removal of opposing minions by dropping them into torpor via 
Entombment and then intercepting the rescue action.  Bleed defense is both 
intercept and deflections.  To combat the S:CE environment, the limited use 
of Hidden Lurkers are provided to place all offenders who don't fight fair to a 
rapid drop to torpor.  Possible diablerie is an option with either Mitchell 
or Aaron if the need arises.

Crypt: (12 cards) [Min: 12, Max: 28, Avg: 5,08]
Aaron Duggan (2) obt Lasombra
Aurora Van Brande (6) dom for OBT pot Lasombra
2x Gratiano (8) DOM obf OBT pot Lasombra
3x Guido Lucciano (5) dom obf OBT Lasombra
Ignacio (4) dom obt pot Lasombra
Mitchell (2) obt pot Pander
Ramiro (4) dom obt vis Lasombra
2x Talley (6) aus dom OBT POT Lasombra

Library: (90 cards)

  Master - 17 cards
    Anarch Troublemaker
    5x Blood Doll
    2x Dreams of the Sphinx
    Elysian Fields
    Giant's Blood
    Hungry Coyote, The
    2x Obtenebration
    2x Path of Night, The
    Political Hunting Ground
    Rumor Mill, The

  Obtenebration - 39 cards
    11x Arms of the Abyss
    4x Dark Sight
    11x Entombment
    4x Eyes of the Night
    5x Shadow Play
    4x Shadow Step

  Dominate - 19 cards
    6x Conditioning
    5x Deflection
    5x Govern the Unaligned
    3x Graverobbing

  Obfuscate - 5 cards
    5x Hidden Lurker

  Others - 10 cards
    Camarilla Vitae Slave
    Changeling Skin Mask
    Mr. Winthrop
    7x Wake with Evening's Freshness

============

Lasombra Shadow Power (Take 2 )
Created by: Tim Eijpe
Description: The revised deck from above.  This deck duplicates the Lasombra 
Interceptor/Torpor inducing deck concept using both Obtenebration and 
Dominate, but expands upon its intercept ability and a few more permanents.

Crypt: (12 cards) [Min: 12, Max: 28, Avg: 5,08]
Aaron Duggan (2) obt Lasombra
Aurora Van Brande (6) dom for OBT pot Lasombra
Gratiano (8) DOM obf OBT pot Lasombra
3x Guido Lucciano (5) dom obf OBT Lasombra
Ignacio (4) dom obt pot Lasombra
Lucita (8) cel DOM FOR OBT pot Lasombra
Mitchell (2) obt pot Pander
Ramiro (4) dom obt vis Lasombra
2x Talley (6) aus dom OBT POT Lasombra

Library: (90 cards)

  Master - 17 cards
    4x Blood Doll
    Elysian Fields
    Giant's Blood
    Hungry Coyote, The
    KRCG News Radio
    2x Obtenebration
    3x Path of Night, The
    Political Hunting Ground
    Power Structure
    Rumor Mill, The
    Tribute to the Master

  Obtenebration - 36 cards
    10x Arms of the Abyss
    4x Dark Sight
    10x Entombment
    4x Eyes of the Night
    5x Shadow Play
    3x Shadow Step

  Dominate - 16 cards
    4x Conditioning
    5x Deflection
    4x Govern the Unaligned
    3x Graverobbing

  Obfuscate - 4 cards
    4x Hidden Lurker

  Others - 17 cards
    Camarilla Vitae Slave
    Changeling Skin Mask
    2x IR Goggles
    2x Laptop Computer
    2x Leather Jacket
    Mr. Winthrop
    Sengir Dagger
    7x Wake with Evening's Freshness

============

The Night Of Bonding
Created by:  Skaffen, Chantry Elder Of Munich
Description: A generic stealth and bleed deck using both Obtenebration and 
Dominate as disciplines.
Strike: Combat ends and Arms Of The Abyss for combat. Graverobbing is there 
to exploit the many Tzmisce decks within his metagaming environment.

Crypt: (12 cards) [Min: 12, Max: 34, Avg: 5,83]
Aaron Duggan (2) obt Lasombra
Antonio Delgado (9) DOM OBT POT tha Lasombra
Francisco Domingo (9) DOM OBT POT PRE pro Lasombra
2x Gratiano (8) DOM obf OBT pot Lasombra
2x Guido Lucciano (5) dom obf OBT Lasombra
Ignacio (4) dom obt pot Lasombra
Lucita (8) cel DOM FOR OBT pot Lasombra
Mitchell (2) obt pot Pander
Ramiro (4) dom obt vic Lasombra
Talley (6) aus dom OBT POT Lasombra

Library: (80 cards)

  Master - 15 cards
    5x Blood Doll
    3x Dominate
    Elysian Fields
    Festivo dello Estinto
    Hungry Coyote, The
    2x Information Highway
    Minion Tap
    Path of Night, The

  Dominate - 26 cards
    5x Bonding
    3x Conditioning
    5x Deflection
    5x Govern the Unaligned
    3x Graverobbing
    2x Obedience
    3x Scouting Mission

  Obtenebration - 34 cards
    4x Arms of the Abyss
    2x Darksight
    4x Entombment
    4x Eyes of the Night
    2x Oubliette
    5x Shadow Body
    8x Shadow Play
    5x Shroud of Night

  Others - 5 cards
    Cardinal Sin: Insubordination
    4x Wake with Evening's Freshness

============

Lasombra: Your standing in my parking space
Created by: Michael Eichler
Description: The deck is geared toward a low-end interceptor with bleed 
capability for its forward movement.  Though not as fast with bleeds or 
strong combat-wise as my Lasombra Primary deck it does act as a middle ground deck 
with toolbox leanings.  Though certainly not my best, it is currently 
undergoing revisions as I continue to playtest it and look for the best mix 
of minions and cards.

Crypt: (12 cards) [Min: 19, Max: 36, Avg: 6.75]
Alvaro (9) DOM OBT POT pre Lasombra
Angelica (10) cel DOM obf OBT POT Lasombra
Antonio Delgado (9) DOM OBT POT tha Lasombra
Aurora Van Brande (6) dom for OBT pot Lasombra
Cameron (3) dom pot Lasombra
Gratiano (8) DOM obf OBT pot Lasombra
Ignacio (4) dom obt pot Lasombra
Lisette Vazquel (6) DOM POT pro Lasombra
Lucita (8) cel DOM FOR OBT pot Lasombra
Sela (6) cel obt POT PRE Brujah Antitribu
2x Talley (6) aus dom OBT POT Lasombra

Library (90 cards)

  Master - 18 cards
    3x Blood Doll
    Dreams of the Sphinx
    Elysian Fields
    Information Highway
    KRCG News Radio
    3x Minion Tap
    2x Obtenebration
    2x Path of Night, The
    Political Hunting Ground
    Potence
    Rumor Mill, The
    Tomb of Rameses III

  Dominate - 13 cards
    Conditioning
    4x Deflection
    3x Govern the Unaligned
    5x Scouting Mission

  Obtenebration - 21 cards
    2x Arms of the Abyss
    Black Metamorphosis
    2x Darkness Within
    2x Darksight
    2x Entombment
    5x Eyes of the Night
    4x Shadow Play
    2x Shadow Strike
    Shroud of Night

  Potence - 19 cards
    Death of My Conscience, The
    2x Fists of Death
    4x Immortal Grapple
    2x Increased Strength
    2x Pushing the Limit
    6x Torn Signpost
    2x Undead Strength

  Others - 19 cards
    2x Ambush
    2x Bum's Rush
    Camarilla Vitae Slave
    Cardinal Sin: Insubordination
    Eternal Vigilance
    2x Forced Awakening
    Leather Jacket
    Pack Tactics
    Political Stranglehold
    4x Taste of Vitae
    3x Wake with Evening's Freshness

============

Lasombra: Shadow Razors
Created by: Michael Eichler
Description: The deck was designed to try and take advantage of the new 
Obtenebration card, Shadow Twin. I would never consider the deck to be 
utilized in a tournament setting, it is strictly an experimental deck.  
Though in retrospect, I believe I can possibly generate up some kind of deck that 
would successfully utilize the card in a better light.  At this time, 
however, this was the only thing that came to mind.  On the topic of Shadow Twin, I 
believe the card may become an essential to many Lasombra decks, as it is 
actually the perfect card to harass any Sneak and Bleed or Political deck 
that are not necessarily your predator or prey.  This could slow play down 
considerably, allowing the slow building Lasombra player time to fortify 
their position.   Oh well, just an idea on the card.  As this deck is 
experimental, I am always open to suggestions on how to improve the deck.

Crypt: (12 cards) [Min: 13, Max: 28, Avg: 5,00]
Aaron Duggan (2) obt Lasombra
Billy (5) AUS dom for Ventrue Antitribu
Gerard (5) aus dom for obt Ventrue Antitribu
Gratiano (8) DOM obf OBT pot Lasombra
Guido Lucciano (5) dom obf OBT Lasombra
Idalia (4) AUS dem Malkavian Antitribu
Ignacio (4) dom obt pot Lasombra
Isabel de Leon (3) AUS Toreador
Kij Dansky (8) AUS DOM obt THA Tremere Antitribu
Marlene (6) AUS dem DOM for tha Ventrue Antitribu
Ramiro (4) dom obt vis Lasombra
Talley (6) aus dom OBT POT Lasombra

Library (90 cards)
  Master - 16 cards
    Auspex
    4x Blood Doll
    2x Effective Management
    Minion Tap
    2x Obtenebration
    Political Hunting Ground
    Powerbase: Chicago
    3x Society of Leopold
    Tribute to the Master

  Auspex - 23 cards
    2x Aura Reading
    2x Enhanced Senses
    2x Precognition
    2x Precognizant Mobility
    2x Pulse of the Canaille
    2x Read Intentions
    2x Revelations
    3x Spirit's Touch
    4x Telepathic Counter
    2x Telepathic Misdirection

  Dominate - 18 cards
    Conditioning
    3x Deflection
    8x Govern the Unaligned
    Graverobbing
    Mind Rape
    3x Scouting Mission
    Threats

  Obtenebration - 23 cards
    3x Arms of the Abyss
    3x Entombment
    2x Eyes of the Night
    6x Shadow Play
    9x Shadow Twin

Others - 10 cards
    2x .44 Magnum
    Aaron's Feeding Razor
    2x Delaying Tactics
    Flak Jacket
    Leather Jacket
    Order of Hermes
    Palatial Estate
    Tasha Morgan