Official Followers of Set Newsletter, Vol.4, Issue 1

FOLLOWERS OF SET NEWSLETTER

Volume 4, Issue 1
July 2002
Authors: Vermillian and Claus “Sneaky Git” Staal 

===================================================
TABLE OF CONTENTS

i.    Introduction
ii.   Setite Tactics, Part.I – Rantings of Vermillian, FoS Core Modules
iii.  Setite Tactics, Part.II – Attack!
iv.   Vampire of the Month – Khay’tall revisited
v.    Card Analysis – Extortion revisited
vii.  The Challenge!
viii. Deck of the Month
ix.   Sign Off

===================================================
i. INTRODUCTION

Most of the loyal Followers of Set and worshippers of the Great Snake,
Sutekh, himself have over the course of time enjoyed the writings and
teachings of Andrew “wes” Weston (at least since he took over the
position as Editor after Norman S. Brown, Jr.) – I know I did! So
following the great disappointment of not seeing a FoS newsletter for
several months, I took it upon myself to contact “wes”, to make sure
that he had not left the Path of Typhon altogether, or should it turn
out to be so, have someone else, maybe even myself, take his place. As
it turned out “wes” had been kicked in the balls by Life itself, a
little reminder that v:tes isn’t the only thing to care about, and thus
would not, for the time being, be able to contribute much to the well
being of the FoS newsletter.

As Vermillian had previously expressed an interest in the cause of the
serpents, it seemed only natural that he and I joined forces to have
another issue of the  FoS newsletter made … This being the result of our
efforts!

So to put things straight! Andrew “wes” Weston is still the current
“official” editor of the FoS newsletter; Vermillian and I being the
current authors – so please forward contributions to Vermillian and I.
Spam and No-Good nonsense can be forwarded to “wes” :o)

As for the newsletter itself, as there´s essentially two authors, we
might disagree with one another a bit. Heck, there´s a time delay of 6-7
hours between the authors.  However we believe this will strengthen our
newsletter and bring perspective to issues that would otherwise be
onesided rantings. Hope you feel the same.
For ease of understanding it should be noted that remarks within the
newsletter bearing the {~SV} is on behalf of Vermillian, just as
comments marked {Sneaky Git} is on behalf of Claus Staal. Long live our
differences :o)

We are the Stalkers of the Night! Hail to the Great Serpent! 

Enjoy!
Vermillian and Claus “Sneaky Git” Staal 

===================================================
ii. SETITE TACTICS, Part.I – Rantings of Vermillian, FoS Core Modules

I've noticed often in most FoS decks, they naturally fall along the
lines of stealth´n´bleed, politics, or just plain “craziness” (that is:
extensive use of all or some of the following: Form of Corruptions,
Temptations, Extortions, Corruptions, Enticements... so much
craziness!).

The first two, generally, tend to have a set of core cards. The
definition of 'core' cards are cards that you think of right away that
need to go in a deck.

Examples: Think Brujah combat, you usually think Bum's Rush, Torn
Signpost, Immortal Grapple, Undead Strength, Taste of Vitae. 10 copies
of each. Base core
of 50 cards.

Now you try. I’ll name a concept. Ventrue Politics. What comes to mind?
{Beardiness?? ~Sneaky Git} Now you're getting it. Good.

First for the Bleeding core. A few comments first.

Offense: Your goal is to bleed at stealth. When deflected play spying
mission at superior {responsible bleeding and also a great setup for the
next oust ~Sneaky Git}.

Defense: Majesty or Catatonic Fear, depending on personal taste.
Maneuver to long occasionally to avoid immortal grapple. Note: never
wake to try to block anything... you don't care.

Disciplines: Mostly pre and OBF with a taste of ser.

Crypt: poor... We want small caps! Alas, we've got Lena Rowe, Hadrian
Garrick and Nepata, all with obf and pre... Our cheapest PRE OBF guy is
a 7 cap with Qufur am Haru and Sarrasine. ah well... 

Dies to: IG combat, heavy stealth bleed, people that refuse to block.

Here's the core cards I saw in most of my stealth bleed FoS decks...

Core: 48 cards
10 Social Charms 
6 Legal Manipulations
6 Majesty
4 Catatonic Fear
4 Fake Outs
4 Lost in the Crowds
4 Faceless Nights
4 Cloak the Gathering
4 Spying Missions
2 Aire of Elation

That's it folks. Add 12 Master cards and you've got yourself a (boring)
60 card deck! Tweak it as you see fit.

Now I'll show you a Khay’tall Political core that I thought up (assuming
I had the Khay’talls to play it). This should go great with our featured
vampire of the month! What a coincidence! {No it´s not. We actually
planned it! Didn´t we? ~Sneaky Git}

Offense: Corruption with weenies and then pass mad votage with Khay’tall
at 2 stealth and with most vamps on the table not being able to vote.

Defense: S:CE

Disciplines: Could rely on just Obf and Pre, but could add Ser.

Crypt: Khay’tall and FoS weenies.

Core: 51 cards
4 Embraces
12 Corruption
10 Majesty
8 Misc. Stealth
5 Cryptic Rider
6 Kine Resources Contested
6 Conservative Agitation

A little tighter than the previous one. These are definitely cards that
I would have in my Khay’tall political deck (if I had one) and I thought
I would share it with the group.

I would like to end this article on FoS core modules with an example of
a combat core, but will instead briefly mention the combo of:

Skin of the Adder, Trap

Cry because they end combat and you've no way to restart it, or prevent
them from doing it (and don’t say Hidden Lurker… they’ll never block.
Speaking of which, see below!).

===================================================
iii. SETITE TACTICS, Part.II – Attack!

In addition to the rantings of Vermillian, I myself would like to add a
little about the general tactics of the Setites and also do some
follow-up on an issue previously mentioned by FoS newsletter editor
Andrew “wes” Weston, namely “what should be the focus of Setite decks”.
{I must at this time interject that Wes has betrayed our cause. I saw
him playing with Kitty Kats! Ahrimanes! That betrayer! :o) ~SV}

As strong and terrifying the setites might seem when they come out fast
and furious, blasting away with Enticements, Free States Rants,
Corruptions, Temptations, Form of Corruptions and stealthed powerbleeds,
just as weak are they in defence. With no real means of in-clan
intercept, the setites are very prone to attacks, it be from a ravening
horde of bruisers, bleeders or voters. More often than not every setite
player will find that “attack is the best defence”. As “wes” mentioned
in FoS newsletter for december 2001: “So should we dwell on defense at
all? Perhaps not... By focusing on goingforward relentlessly, as Setites
do best, we can defend ourselves by adding 6 to our pool every few
turns. We will occasionally pay for it with a lost vampire or a large
pool loss, but if we keep our eyes on the prize, ie winning, this will
do little to stop us”.

I believe this to be right on target! In order for the setites to be
able to push forward and put pressure on the prey at all times, we must
sacrifice a lot of our defence. Sure it is nice to be able to reduce
every bleed with an Ecstacy or Banner of Neutrality, or be able to
withstand most assaults on your minions by including 10+ copies of
Behind You! And probably the same amount of S:CE´s, but is it really
worthwhile the effort? For every S:CE card or reduce bleed card included
you will have to loose forward momentum. Each ready untapped minion you
leave at the end of your turn, might be just what your prey needs in
order to put down that last bleed, that will oust your grandprey, make
your prey stronger and slow down your road to victory. Always remember
to keep focussed, this goes for playing as well as deck constructing.

If there is something the Setites are really bad at it´s toolboxing. {oh
the horror! Not true! We’re no worse than any other clan. ~SV}

I would also like to address the issue of stealth. Most Setite decks
tend to include a lot of stealth (exactly how much depends on the local
meta-game). Stealth is included in Setite decks to keep your minions
healthy; more often than not you can kiss your vampires sneaky asses
goodbye, if they are caught in the act, thus stealth is good! But in
perspective most of us will be aware of the most common strategy
utilized when it comes to being the prey of a stealth’n’bleed deck: stop
blocking! At some point, hopefully before you get ousted :o), your
predator will have his hand clogged with stealth cards and with no means
of getting rid of them (except from the time-consuming proces of one
discard a turn). That way he will have great difficulty getting to his
real strength of bleed actions and bleed modifiers. Now the last thing a
Setite deck (this really goes for all decks utilizing Stealth’n’bleed
tactics) is for the deck to slow down; speed is your friend! So if we
are not to overload our decks with stealth and still not wanting to get
blocked what do we do?

Luckily the Setites are blessed with access to some great cards for
these situations, one of which is the Opium Den. Multiple copies of this
card should always be included in a setite deck. Another great card is
Marked Path. It is far superior to ordinary stealth cards, ie. Lost in
Crowds and Faceless Night, since it is quite easy to cycle, even if your
prey never block your actions. You will never have this card on your
hand for long. And of course the Spying Mission, another card always to
include in your Stealth’n’Bleed deck for stealth, “responsible” bleeding
or to beef up on future bleeds. I find it particularly useful with Night
Moves.

When it comes to decks relying on politics (ie. The Free States Rant,
Cryptic Rider, Kine Resources Contested or whatever nastiness deck you
can come up with) you should almost certainly go for one or two copies
of both Opium Den and Creepshow Casino, both of which will make most of
your political actions very difficult to intercept and often your
predator and prey won´t even take the effort to attempt, especially not
after having tried once and seen your utilization of the Forgotten
Labyrinth.

===================================================
iv. VAMPIRE OF THE MONTH – Khay’tall revisited

Khay’tall
Capacity: 9
aus DOM OBF PRE SER
Independent: Khay'tall gets +1 stealth on political actions. Vampires
with corruption counters cannot cast votes against any referendums
called by Khay'tall.

Regular readers of the FoS newsletters will know that Khay’tall already
have been analyzed in the October 2001 issue, so this months analysis
will be concerned with some different aspects of this “multi-purpose”
vampire. Obviously Khay’tall will suit a FoS political deck perfectly,
but when it comes to the strategy of
“borrowing-minions-and-abusing-the-crap-out-of-them”, using Free States
Rant and Temptations/Form of Corruptions,  Nehsi is just that much
better a vampire; with Nehsi you will get 2 votes, survivability from
Rush attempts due to his inherent maneuver and access to Freak Drives
since he has fortitude. All of this for only 1 additional pool. No, the
real strength of Khay’tall and what really makes him shine, is his DOM
and aus.

Possession of these two disciplines makes him perfect for the company of
“Power-House” vampire Arika and Queen Anne; the later giving access to
some serious bloating through the use of Minion Tap/5th Tradition and of
course some much appreciated intercept from 2nd Traditions. These three
vampires share the following disciplines and characteristics: Auspex
(all three at inferior), Dominate (all three at superior), Obfuscate (2
superior, 1 inferior) and Presence (all three at superior), have good
specials (Queen Anne´s special obviously being the “worst”) and are all
tremendously HUGE (with an average cap. of 10), so a deck focussing on
these three should include lots of Zillah´s Valley and a couple of
Information Highways wouldn´t be too bad either (Barring these cards you
shouldn´t expect to see a vampire until turn 3, which btw. If you go
first would be Khay’tall himself). Now what kind of nasty plot could
have brought these vampires together? The Anarch Revolt and the
Antediluvian Awakening!

Auspex (even at inferior) will allow these vampires for some decent
intercept. Dominate will allow them to make use of Obedience (being able
to affect all, but the most powerful of vampires, taking their avg.
capacity into consideration) and Deflections. Naturally Presence should
be used for pushing votes and bloating using Bewitching Oration, Awe and
Voter Captivation, while Serpentis will provide for some real annoyance,
especially with the use of Extortion (as we shall look into later in
this newsletter). Free States Ranting shouldn´t be too hard with these
vampires (remember that the vote has to be called by an independent
vampire) even with the reduction of 1 vote for titles, you would still
have 4 inherent votes plus the 1 granted by the card itself and whatever
presence modifier you have sitting in your hand to push it through the
referendum, before you voter captivate the whole lot and move on to
Banishing the affected vampire(s) with either Queen Anne or Arika. The
use of Ventrue’s also allow for cards like Ventrue Headquarter or even
Hostile Takeover to be included in the deck.

Khay’tall could/should be the cornerstone of a denial deck focussing on
Anarch Revolts to oust everyone (use Dramatic Upheaval to ensure you are
the one who gets the Victory Point and possibly even enhancing your
influence by calling a Political Flux suggesting 12 pool for the next
oust, push the vote, then cryptic rider and proceed to dramatic upheaval
into the right spot). Block whatever actions that will grant blood or
pool, use Obedience and Extortion (even at inferior) and see the
opposition wither and die while their precious minions are emptied of
blood or banished.

One should not discount the possibility of playing the denial game AND
using Venenation for vote defence. Sure Khay’tall will need to do a lot
of work in these kind of decks, but hey that´s why he is there :o).

Now a LOT of different tactics can be utilized while focussing on
Khay’tall (For instance have another look at Vermillian's article on
Setite Tactics, part.I), this is just one of ‘em; each and every one
might be just as successful as the other. I simply find that using a
specific vampire, especially when it comes to High-caps., oblige you to
take advantage of this vampire to the “fullest”, meaning utilizing as
many abilities as possible and I firmly believe the above mentioned use
of Khay’tall will.
									
===================================================
v. CARD ANALYSIS - Extortion

Extortion
Reaction - Serpentis
1 Blood
Only usable when this vampire successfully blocks (play after combat, if
any). Usable by a tapped vampire.
ser: Put this card on the acting minion. The minion with this card burns
an
additional blood to untap during his or her untap phase. A Methuselah
can
burn the Edge to burn all Extortion cards he or she has.
SER: The acting minion's controller takes control of this card (put this
card in play). The controller of this card burns 1 pool during his or
her
untap phase. He or she can burn the Edge to burn all Extortion cards he
or
she has.

Just as with the analysis of Khay’tall, the use of extortion has also
been addressed in a previous newsletter (december 2001), but once again
I have some comments of my own (and NO it is not because I haven´t got
imagination to find other cards to analyze … erhh … Alright it might be
so :o) ).

First of all I find that more often than not, the inferior version of
extortion can be far superior to the … hmmm … superior version :o). Why?
Because extensive use of inferior Extortion can do some crippling damage
to your predator or prey. For instance; you use FSR to empty one or two
vampires of blood. You block their hunt actions {with help of Strained
Vitae Supply maybe? I've been DYING to find a combo with that card!
~SV}, using Obedience followed by Extortion on the first one and stay
untapped assuming you have superior Dominate, then proceed to blocking
the second one and probably sending it to torpor or do another Obedience
followed by Extortion. Now your predator or prey will have either 1. One
minion at 0 blood without any possibility of untapping unless the
controlling Methuselah get´s the edge (that´s why this tactic finds best
use on your predator) and another minion at 0 blood in torpor or 2. two
minions at 0 blood, both unable to untap.

Now is it a viable strategy to make your predator unable to act and very
prone to the attacks of your grandpredator? Yes it is. Foremost it
allows for your minions to act without fear of your predators minions
doing something really annoying to you during the following turn (like …
erhhh … acting :o) ) AND it is an extremely nice setup for a Dramatic
Upheaval, sleazing yourself into a great position for an easy oust! The
setup might be further enhanced by calling a Free States Rant on your
predators vampires, maybe even pushing it through with the aid of your
grandpredators votes, since it is obviously in his interest to have his
prey weakend and then using Cryptic Rider to slip into his place. {Oh
you're so sneaky you sneaky sneak you. ~SV}

Of course Edge Vitiation will come in handy following this strategy, but
then again I find it quite often to be a waste of an action that ought
to be used calling votes instead.

Extortion is as I see it a VERY powerful weapon indeed and it could
prove, if used in great amounts, to be one of the most powerful weapons
possessed by the Followers of Set and it would be a new way of proving
the Path of Typhon to be the way of the rulers!

{Ohhh Crap! It looks like Vermillian has some comments on the use of
Extortion as well and since he will probably be clogging my inbox with
an indecent amount of complaints unless I also allow for his voice to be
heard, I might as well do so. So without further delay, let´s hear it
from Vermillian :o)}

---------------------------------------------------

Your first thought is:

"Sweet! If I can get this on my prey's vampire, or on my prey herself at
superior I'm sitting golden! FoS have a gazillion things that have to do
with edge manipulation, so I'll have no problem!"

But your first thought is a result from your delusions brought on
because of repressed high school memories {Gosh! What high school did
Vermillian go to and more importantly what happened? :o) ~Sneaky Git}.

First you have to block something your prey does... Easier said than
done. Aisha is the only in-clan snakey thing with inherent intercept.
But there's 8 vampires that have Auspex and Serpentis:

1. Sir Marriot D'Urban Followers of Set cap.5 
2. Aisha Followers of Set cap.6
3. Sarrasine Followers of Set cap.7
4. Makarios, The Seducer Toreador cap.8
5. Unre, Keeper of Golgotha Harbingers of Skulls cap.9
6. Khay'tall, Snake of Eden Followers of Set cap.9
7. Nehsi Followers of Set cap.10
8. Kemintiri Followers of Set cap.10

Also note, we could include Angra, the Baali. He has access to Sense the
Sin and for some FoS decks, corruption counters are common.

OK! So we want to block our prey, put these extortions on her, and make
sure she never gets the edge … well … lets add eagles sight to make sure
we can stop
her bleeds. Makarios and Unre have AUS … And look at that! We're no
longer talking about a FoS focus. So lets leave that for a topic some
other time. {probably a topic for the editor of the Toreador or HoS
newsletter, who in turn will throw the topic right back at us, because
we are talking about a serpentis card … Damn … do we really have to do
everything ourselves :o) ~Sneaky Git}

Looks like we're going to have to put these on our predator … "What
good's THAT going to do?" You ask...

Let’s look at another card, shall we?

Edge Vitiation
+1 stealth action
Ser: (D) Only usable if your prey controls the edge. Your prey burns 1
pool and burns the edge.
SER: Put this card in play. Whenever your predator successfully bleeds
you, you get the Edge instead of your predator. Any minion can burn this
card as a (D)
action.

Oh yeah. Now we're cookin'. I'm talking about the superior version. So
we plop it into play. We never worry about our predator getting the edge
again.

"But wait! Its burnable as a (D) action!" you say.

Oh whatever. If we're putting extortions on our predator anyhow, that
implies we're blocking, and that implies we're untapping and generating
intercept with
our few snakeys (and friends) who have intercept capabilities.

"But, but... what good is it going to do to have these extortions on our
predator?!?" You ask once again.

1.) We tempt them. Just put the extortions at the inferior, and have our
predators minions slowly lose blood. It is better to tempt your predator
than your prey (for when you oust your prey, your temptations are no
longer there!). Then we use his minions, until he gets ousted, for some
forward action, diablerizing, cross tabling, rescuing your vampires...
Its YOUR CHOICE!

2.) Extortion at the inferior, without effective means of getting rid of
it, almost shuts a vampire down. They untap, lose a blood. They do
stuff. Next turn
they untap, lose a blood, etc... eventually they'll be forced to stay
tapped or forced to hunt. Either case that's less actions your predator
is doing. Most
likely, when he's down to one blood and untapped with his vampire that
has an extortion, he'll just stay untapped and not act.

All of that last paragraph is assuming he doesn't have Blood Dolls or
Hunting Grounds... ah well.

Of course we don't want to be 'killing' our predator (contrary to the
beliefs of at least one person in my local play group)! We just want to
slow his forward
progress permanently, w/o crippling his defense (which technically,
extortion does), OR use his minions to aid our forward progress (in
which case, its
temptation time!). So we don't want too many of these on any given
minion controlled by our predator … unless he'd being mean.

In summary, the best use for extortions is on your predator, and it’s
difficult to make use of them on your prey.

If you would like to include Extortion in future decks may I suggest 4-6
copies, to complement your interceptive minions with serpentis, and/or
4-6 copies of temptation.

Note: All of the above should be ignored if you adhere to the earlier
strategic article part II by Claus called "ATTACK!". {which in turn
should be ignored if you also read my rantings on the use of Extortion …
confused yet? :o) ~Sneaky Git}
   
===================================================
vi. THE CHALLENGE!

As something entirely new, at least for the FoS newsletter, this month
will see the introduction of a Challenge! For those of you not yet
familiar with the concept, I´ll try and explain it. In each newsletter
you´ll find different kinds of analyses, tactics, fluff, decks, etc.,
but writing a newsletter can be a hard task, even with two people
currently working on it. So in order for contributors to come forth and
aid in our struggle for world dominion, I, Sneaky Git, will give away a
special prize for the best contribution, for each and every FoS
newsletter, starting with the next issue. {Claus... *snicker* Giving
away gifts... *restrained laughter* ~SV}

And without further ado:

The Challenge will be to construct a deck and crypt including 7+ copies
of Extortions and 4+ copies of Khay’tall, respectively.

As for the prize for “best contributor”, it might have something to do
with the Setites and then again, it might not?!

Contributions can be submitted to Sneaky Git at vtesincph@hotmail.com or
Vermillian at Vermilian69@yahoo.com

We are looking forward to see what sort of evil creations that can be
made! {And may the sneakiest snake win! ~SV}

===================================================
viii. DECK OF THE MONTH –

Deck Name:   Serpents of the Earth

Created By:  Claus Staal

Description: This is really nothing more than a re-worked version of the
well known, “Free States Rant, Temptate, Form of Corruption, Your ass
off” deck, which has been made in more than a dozen (probably even more)
variants; most of these decks obviously share the same core, namely
presence for pushing votes + combat defence (if any at all), obfuscate
for stealth and serpentis for those sleazy FoC´s and Temptations. This
deck has these characteristics as well, only with a swap in disciplines,
obfuscate for protean. This change was made out of three reasons. First
of all I found it a shame that a favourite vampire of mine, Nehsi, had a
discipline at superior, PRO, that was so rarely used; secondly I really
wanted to use Mirembe Kabbada in some sort of deck (and as and ally for
the FoS was a prime choice since she has SER) {I’ve also seen her in a
Garou deck using Form of Corruptions to steal vampires after the Garou
beats them up. Note: There’s also a Garou in this deck. ~SV} and finally
I find protean superior to both presence and obfuscate in more than one
sense; cards like Form of Mist and Earth Meld are far superior to their
presence counterparts like Majesty, Staredown and Catatonic Fear, while
Flesh of Marble add a whole new dimension to combat defence for the
Setites. As for stealth, I chose to go for a few copies of Forgotten
Labyrinth (primarily for Nehsi), but would otherwise count on Form of
Mist to do the trick (just had to look out for those Grapplers – even
though Nehsi once again proves to be the MAN as his maneuver more often
than not will save him from the wrath of Potence Grapplers).

During the first couple of playtests the deck performed reasonably well,
sweeping a table and grabbing another VP during the second playtest
until it died horribly at the hands of a shitload of Shambling Hordes
and the constant rushes of Theo Bell. After these games I was very close
at including another Garou (it acted as my only defence against a War
Ghoul and an army of Shambling Hordes, and did the job remarkably well
due to the “built-in” maneuver – at this time I had been forced to
sacrifice Nehsi using the Khobar Towers, since I was getting desperately
low on pool), but at 5 Pool it’s a little to expensive an investment,
after all.

Having tweaked the deck a little bit and added a few more Temptations,
still at a reasonable level, I find the overall performance of the deck
quite satisfying (even though I would opt for a slightly different deck
composition for a more competitive environment). It had enough defence
to fend off a dedicated rush deck and could still put pressure on it´s
prey, managing to outstealth (due to FoM´s) a Tzimisce intercept deck.
{note: they CAN still just untap with cat’s guidance and block again.
This is a point that could easily get past a lot of people… ~SV}

Crypt: (12 cards, Min: 10, Max: 40, Avg: 6,33)
----------------------------------------------
4  Nehsi                aus for OBF PRE PRO SER  10, Followers of Set, 2
votes
2  Amisa                OBF pre pro SER          8,  Followers of Set, 2
votes
1  Khalil Anvari        pre ser                  3,  Followers of Set
1  Igo the Hungry       pre pro                  1,  Caitiff
2  Mirembe Kabbada      ani PRO SER              5,  Gangrel
1  Chandler Hungerford  PRO                      3,  Gangrel
1  Gideon Fontaine      PRE                      3,  Ventrue

Library: (90 cards)
-------------------
Master (16 cards)
1  Backways
2  Blood Doll
1  Creepshow Casino
1  Information Highway
1  Jake Washington (Hunter)
1  Khobar Towers, Al-Khubar
3  Minion Tap
1  Opium Den
1  Presence
2  Protean
1  Storage Annex
1  Temple Hunting Ground

Action (6 cards)
2  Form of Corruption
4  Temptation

Action Modifier (26 cards)
8  Bewitching Oration
3  Bribes
4  Cryptic Rider
5  Forgotten Labyrinth
6  Voter Captivation

Political Action (20 cards)
1  Ancient Influence
2  Banishment
1  Disputed Territory
10 Free States Rant
1  Justicar Retribution
5  Kine Resources Contested

Reaction (4 cards)
4  Wake with Evening's Freshness

Combat (16 cards)
4  Earth Meld
4  Flesh of Marble
8  Form of Mist

Ally (1 cards)
1  Renegade Garou

Equipment (1 cards)
1  Ivory Bow

===================================================
ix. SIGN OFF

Pheew! We made it. Our first official Newsletter for the Followers of
Set and in many ways an interesting process. I’ve enjoyed writing it and
know for certain that Vermillian feels the same way! And we are looking
forward to get our hands dirty working on the next issue that will be
released in september; might give us just enough time to have a look at
the upcoming Camarilla Edition, which – if Sutekh wills it – should
bring along a couple of vampires that will fit in nicely with the
Followers of Set (we might even see a couple of Snakes that has joined
the treacherous cause of the Camarilla – even though that would be
highly unlikely).

The next issue will also contain some background information about the
Followers of Set, for those of you who might be interested in the
“fluff” as well as the game itself :o) And will of course have some new
interesting strategies at hand to be explored by all ‘ya sneaky snakes
out there!

If any of you happen to try out the featured Deck of the Month, Sneaky
Git would be more than happy to hear about the results, that might vary
from metagame to metagame, but as things look right now (and combat
seems to have a rest at the moment) it has performed extremely well …
But it is always interesting to hear about performances outside the
local gaming milieu.

Any contributions, or comments, should go to: Claus “Sneaky Git” Staal
at vtesincph@hotmail.com and Vermillian at: vermillian69@yahoo.com

Until then … Keep up the Sleazeeeee …


Vermillian
and 
Claus “Sneaky Git” Staal