Daughters of Cacophony Playbill
December 2005

==============================================
Daughters of Cacophony Playbill, December 2005
==============================================

I. Introduction
II. New Legacy of Blood Vampires
III. New Legacy of Blood Library Cards
IV. Cards of the Month: Sanquine Instruction, Persistent Echo, and
Spontaneous Power
V. Vampire of the Month: Yseult
VI. Strategy of the Month: Choosing your Group
VII. Deck of the Month: DoC/Ventrue Baron Vote Deck
VIII. Conclusion

------ Introduction ------

Hello, and warmly welcome in this cold season to the Daughter of
Cacophony Playbill. I’m Hyllan and I’m your new co-editor along with
Forrest Nielsen. If all goes well, we will write a couple of Playbills
each. This one is my first shot and it will focus on the bridge between
the new cards and strategies and the old ones. The Daughters of
Cacophony has been granted five new vampires and six new cards. The
cards complement some of their previous strategies, but also add some
new ones. They’ll all be explored in coming Playbills.

Now to some news from the community. The Daughters have had several
successes in the Nergal Storyline Tournaments. Andrea Ravera won in
Torino with a very interesting Daughters of Cacophony Choir/Procurer
deck. Bless Andrews was #1 into the final in Hobart, playing a DoC deck.
Bless chose to play Nergal, and by my interpretation of the tournament
report, he won. Also, Forrest Nielsen reached the final in Baltimore
with a Choir deck. Congratulations all of you!

------- New Legacy of Blood Vampires ------

* Sayshila *

Capacity: 7
Group: 4
Disciplines: FOR, MEL, PRE, dem
Text:
Independent: During a referendum, if Sayshila is ready, you may tap her
to give another titled vampire you control 2 additional votes. Opposing
minions cannot use presses to continue against her.

* Yseult *

Capacity: 6
Group: 3
Disciplines: FOR MEL PRE
Text:
Sabbat: When Yseult plays a card that requires Melpominee, you may draw
an additional card. Discard afterward. Yseult cannot block vampires with
capacity above 4.

* Antionette Dubois *

Capacity: 4
Group: 4
Disciplines: for mel PRE
Text:
Independent: Toreador and Toreador antitribu cannot block Antoinette. -1
intercept.

* Rosemarie *

Capacity: 3
Group: 4
Disciplines: FOR, mel
Text:
Camarilla. Combat cards that do not require fortitude cost Rosemarie an
additional blood to play

* Aimee Laroux *

Capacity: 2
Group: 4
Disciplines: pre, for
Text:
Independent. You may use four transfers and burn 1 pool to give Aimee an
additional level of Melpominee. Aimee cannot play reaction cards.

------ New Legacy of Blood Library Cards ------

* Death of the Drum *

Type: Combat
Cost: 1 blood
Rarity: C
Requirement: cel, mel, MEL
Text:
Only usable at long range.
[cel] strike: 1R damage
[mel] Strike: 2R damage, only preventable by cards that
require Fortitude or Visceratika.
[MEL] As [mel] above, and the damage is aggravated.

* Phantom Speaker *

Rarity: C
Type: action modifier
Cost: None
Requirement: chi, mel, MEL
Text:
Only usable when this acting vampire is blocked (before
tappling the blocker)
[chi] Cancel combat and do not tap the blocking minion.
[mel] The block fails and the action continues. The blocking
minion cannot attempt to block this action again. Not usable if
the blocking minion is an older vampire.
[MEL] As [mel] above, and if the action is successful, tap that
blocking minion.

* Persistent Echo *

Rarity: R
Type: Action
Cost: None
Requirement: aus, mel, MEL
Text:
+1 stealth action
[aus]: Untap a vampire with Melpominee
[mel]: Put this card in play and put a card that requires Melpominee on
this card face down. You may look at the card at any time. Any vampire
you control may burn this card to play the card on it as if from your
hand and as if he or she had basic Melpominee.
[MEL]: As above, and the vampire may play the card as if he or she had
superior Melpominee.

* Blessed Audience *

Rarity: R
Type: Action
Cost: X blood
Requirement: aus, mel, MEL
[aus]: (D) Tap X-1 allies or younger vampires controlled by your
predator or prey
[mel]: As above, at +1 stealth
[MEL]: As above, and this vampire can increase his or her capacity for
purposes of selecting the targets of this effect. The cost of this
action is increased by one blood for each point of capacity gaines
(chosen when the action is announced).

* Conductor *

Rarity: R
Type: Unique Master
Cost: 1 Pool
Requirement: DoC
Test:
Put this Card on a Daughter of Cacophony. While this Daughter of
Cacophony is untapped or acting, each untapped or acting DoC gets an
additional vote.

* Hanging Fermata *

Type: Master out-of-turn
Cost: None
Rarity: C
Requirement: Daughter of Cacaphony
Text:
Play during your influence phase. No Choir cards are burned during this
influence phase. Not usable if you played a Hanging Fermata during your
last turn.

----- Cards of the Month: Sanquine Instruction, Persistent Echo, and
Spontaneous Power -----

* Sanguine Instruction *

Rarity: C1
Type: Action
Cost: None
Requirement: Ready vampire
Text:
+1 stealth action. Choose a discipline this vampire has at superior. Put
this card on a ready vampire of the same clan as this acting vampire.
The vampire with this card has the normal level of the chosen
discipline. If the vampire already had the discipline, he or she now has
the superior level of that discipline. The vampire's capacity increases
by 1; the vampire is one generation older. Cannot be played on a vampire
with the superior version of the discipline.

* Persistent Echo *

Rarity: R
Type: Action
Cost: None
Requirement: aus, mel, MEL
Text:
+1 stealth action
[aus]: Untap a vampire with Melpominee
[mel]: Put this card in play and put a card that requires Melpominee on
this card face down. You may look at the card at any time. Any vampire
you control may burn this card to play the card on it as if from your
hand and as if he or she had basic Melpominee.
[MEL]: As above, and the vampire may play the card as if he or she had
superior Melpominee.

* Spontaneous Power *

Rarity: Promo Card (R)
Type: Unique Master
Cost: 2 pool
Requirement: None
Card text:
Put this card on a vampire and choose a Discipline. This vampire gains 1
level of the chosen Discipline. While in play, this card counts as a
master: Discipline card.

What we have here are two new cards and one old that allows vampires
without Melpominee to take part in the singing lessons.

Sanguine Instruction has been around for quite some time now and I have
to admit that I rarely see it used or use it myself. It can only be used
to teach vampires of the same clan and all DoC vampires already have
Melpominee in some fashion. Clan Impersonating is a wasted action if the
only purpose is to be Instructed. Sanguine Instruction is also an
action, and thus potentially dangerous for a bloodline with limited
access to stealth. There are just so many other actions I’d rather take.
I can imagine myself throwing in a copy or two in a mono-clan DoC-deck,
but generally, for the purpose of teaching out Melpominee, Sanguine
Instruction is a bad card.

Persistent Echo is one of the new cards, and a very versatile one. It
allows all vampires, regardless of clan, to play Melpominee cards. Sure,
it requires an action for no immediate effect, but it also works as a
sort of temporary Storage Annex for the chosen card, helping your card
flow and cycling both Persistent echo and the card you put under it.
Unlike Storage Annex it doesn’t swallow a master phase action, and my
personal experience is that DoC decks tend to be heavy on master cards
anyway. So, what to put under Persistent Echo? Siren’s Lure can be
stored for use by Sandra White, Sarah Raines or Emerson Wilkershire to
protect Sayshila or another key vampire. Phantom Speaker, Blessed
Audience or even Toreador’s Bane can be stored for use by a large
supportive vampire, such as Arika, Marcus Vitel or one of the Daughters’
new Ishtarri friends.

The [aus] version of Persistent Echo - untapping a vampire with
Melpominee of any capacity – is actually quite good and combos well with
one of Sayshila’s special abilities, Angela Preston’s special and with
one of the new masters, Conductor. The other minion phase untapping
mechanism I usually see played with the DoC is Firebrand. It’s a common
and it gives a permavote, but it requires two anarchs and a successful
referendum to be useful. For untapping, Firebrand is probably better for
a vote deck, while Persistent Echo defends its place in a non-vote DoC
deck with [aus/AUS] bleed defence support. Depending on the choice of
crypt and discipline spread, potential candidates for playing this card
are Franciscus (1 cap, [aus], group 2), Isabel de Leon (3 cap, [AUS],
group 2), Juan Cali (3 cap, [aus], [for], group 2), Maldavis (4 cap,
[AUS], [pre], [for], group 3) and Michael Luthor (4 cap, [aus], [pre],
group 3, good special). They can also be sacrificed for a Persistent
Echo-stored Siren’s Lure when the need is great.

Those benefiting the most from the last Card of the Month, Spontaneous
Power, are likely the Anarchs and the Bloodlines. For the DoC it opens
up the possibility to have other clans than the !Tre help them with
voting and choiring, without having to take an action to accomplish it.
The usage of the card can easily be adapted to one’s crypt draw, which I
consider to be one of its main strengths. Want to give Rosemarie [MEL]?
Fine. Want to give Aimee [PRE]? Of course. Want to give Emerson [mel]?
He’s all in for it. Spontaneous Power has the sad disadvantage of being
unique, so you probably wouldn’t want more than 1 or 2 in a deck.

------ Vampire of the Month: Yseult ------

* Yseult *

Capacity: 6
Group: 3
Disciplines: FOR MEL PRE
Text:
Sabbat: When Yseult plays a card that requires Melpominee, you may draw
an additional card. Discard afterward. Yseult cannot block vampires with
capacity above 4.

Like almost all other bloodlines, the DoC got a group 3 bridge vampire
with Legacies of Blood. And what a vampire! Gaël pales in comparison to
this answer to our LSJ prayers. Except perhaps for blocking, being an
anarch, and playing chimerstry cards, there is nothing Gaël can do that
Yseult can’t do better. Yseult will be the new staple vampire in every
DoC deck. Her built-in discard special is nice and useful, especially
since it unlike Learjet works on reactions. It’s obviously great in a
Choir deck for either getting rid or Choirs or cycle to more ones. It
will help a vote deck jammed by Voter Caps or vote push, cause you’ll
almost always have some reason to play a Melpominee card in a DoC deck.

Her capacity is large for a Daughter. Yseult with a Signet of King Saul
can only be blocked by a 7-cap if she plays Phantom Speaker. Even
without the equipment she will still have the use of Phantom Speaker
quite often. She will be able to untap all other group 4 Daughters
except Sayshila with a Firebrand. She can become a Baron. With Blessed
Audience she can tap 3 younger vampires or allies, freak drive and
Concert Tour, for the total cost of 6 blood. Also noteworthy is that she
is Sabbat. There aren’t lots of Sabbat cards worth the trouble for the
DoC, but Yseult makes it slightly more attractive to make a Sabbat DoC
deck with her, Muse and Into the Fires, using Crusades to get
permavotes. Stealth Ritus could be worth playing in such a deck because
of the Daughters’ good blood gaining potential.

Yseult’s disadvantage follows the proud traditions of the bloodline by
limiting Yseult’s blocking capabilities. A big blow for all evil plans
on Death of the Drum + Rötschreck decks. While Gaël’s lesser
disadvantage of never being able to have more than 1 intercept could be
worked around with some motivation and cards giving others –stealth,
there seem to be few ways around Yseult’s fear for the older Kindred.
Wormwood seems like a lot of work for a little gain. But a quick search
on Monger shows that while Yseult cannot block 659 larger vampires, she
can still block 256 weenie vampires at unlimited amounts of intercept.
And most of the time, Yseult won’t be used for blocking anyway. She’s so
much better at everything else she does.

------ Strategy of the Month: Choosing your Group ------

I will push my fondness for Melissa Barton aside and leave group 1
outside of this strategy discussion. With the arrival of Yseult, most
DoC players will play group 2-3 or 3-4 anyway.

* Vampire comparisons *

The layot of the table stands for: (Group 2-3 number| Group 3-4 number)

Maximum capacity: ( 6 | 7 )
Minimum capacity: ( 3 | 2 )
Vampires with mel ( 6 | 4' )
Vampires with MEL ( 4 | 2' )
Vampires with pre ( 5 | 4 )
Vampires with PRE ( 2 | 3 )
Vampires with for ( 5 | 5 )
Vampires with FOR ( 2 | 3 )
Out-of-clan disciplines ( chi | dem )
Camarilla vampires ( 1 | 1 )
Sabbat vampires ( 2 | 1 )
Independent vampires ( 3 | 3 )
Laibon vampires ( 0 | 0 )
Titled vampires ( 0 | 0 )

'Aimee Laroux can be given mel and MEL without cards being played. If
counting that, the numbers are 5 and 3.

* Playing group 2-3 *

The first thing that should be said is that group 2-3 with its 6
vampires is larger than group 3-4, which consists of 5 vampires. Group
2-3 will potentially add 1 more vote to Bastille Opera House, but
otherwise it’s the disciplines and abilities of the vampires rather than
the number of them that will make a difference for a DoC deck.

Group 2-3 is a good choice for a MEL vote’n’bloat deck with Madrigal, as
it consists of 4 vampires with inherit MEL. The Deck of the Month is
such a deck. Group 2-3 also has a slight advantage for Choir decks, as
it haves Ian Forestal and more mel/Mel vampires.

Qadir is another group 2 old pal for the DoC. While he’s still the only
vampire who can gain 9 blood from Concert Tour without using Clan
Impersonation, he has gotten some serious concurrence from Mata Hari.

* Playing group 3-4 *

A quick observation shows that the group 3-4 part of the bloodline has
widened its capacity span both upwards and downwards. Both cases are
excellent. Cheaper vampires means you’ll have a vampire to kill your
prey with faster, and bigger vampires means you’ll have a vampire who
benefits more from capacity-modified cards. Another observation is that
the DoC have gained more [PRE] and [FOR], while dropping only slightly
on [mel] and [MEL]. In conclusion, the individual group 4 vampires seem
better than the group 2 vampires, as all the G4 vampires have access to
a superior discipline in some fashion.

The Daughters have gained a new supporting clan with LoB, the Ishtarri,
with Fortitude, Presence and Celerity as in-clan disciplines. While
sharing Presence and Fortitude with the Daughters, they may also benefit
from the Missing Voice and Death of the Drum at outferior. Two of the
Ishtarri also has Auspex as an out-of-clan discipline, one of them at
SUP. They Ishtarri make excellent anarchs. Unfortunately, teaming the
Daughters up with the Ishtarri still won’t solve the DoC’s problem with
bouncing and reducing bleeds the easy way that (!)Toreador and Ventrue
do.

The equivalence to Ian in group 3-4 is Mata Hari, who can play Concert
Tours for 8 as well as Hanging Fermata, and Paris Opera House. She also
allows you to play masters such as Ventrue Headquarters, Feraille and
Demonstration. She has two votes, shares fortitude at inferior with the
Daughters to prevent damage and freak drive and can cloak the Daughters
with her [OBF]. Her [aus] allows her to play many of the Daughter’s
discipline cards at outferior. She can tap a lot of vampires or allies
at relatively low cost with Blessed Audience, and stealth will hardly be
a problem for her. As a Red List minion she’s always in danger of being
rushed, so either a common skill card or Spontaneous Power should be
used to give her [FOR] or [pre].

Legacies of Blood definitely strengthens the Concert Tour bloating
machine, with a new 6-cap and a 7-cap. Teamed up with Mata Hari, group
3-4 will probably be the choice for a Concert Tour deck.

Group 3-4 will likely also be the choice for the soon-to-be-feared DoC
combat deck, as [FOR] and [MEL] will be the disciplines used.

------ Deck of the Month: DoC/Ventrue Baron Vote Deck ------

This deck of the Month is a pre-LoB deck with the LoB addition of
Yseult. The purpose of the deck is to give the DoC permavotes and more
good locations by going anarch, and bloodgain a lot while voting by
using perfectionists and Madrigal. The Ventrue are there to bounce,
block and contribute with more mid cap vampires who can go Barons.

Unfortunately I haven’t bought enough cards to be able to see how the
new Melpominee and DoC master cards would fit into the deck, but if you
can try them in it, do it.

Crypt: (12 cards, Min: 14, Max: 23, Avg: 4,75)
----------------------------------------------
1 Gael Pilet chi pre FOR MEL 6 Daughters of Cacophony
1 Yseult PRE FOR MEL 6 Daughters of Cacophony
1 Celeste mel pre 3 Daughters of Cacophony
1 Boss Callihan dom for pro PRE 5 Ventrue
2 Angela Preston for MEL PRE 5 Daughters of Cacophony
1 Ranjan Rishi for DOM PRE 5 Ventrue
2 Delilah Monroe for pre MEL 4 Daughters of Cacophony
1 Catherine du Bois for obf pre DOM 5 Ventrue
1 Muse ani for mel 3 Daughters of Cacophony
1 Edward Vignes for DOM PRE 6 Ventrue

Library: (90 cards)
-------------------
Master (23 cards)
8 Galaric`s Legacy
5 Blood Doll
4 Perfectionist
1 Powerbase: Los Angeles
1 Bastille Opera House
1 Anarch Railroad
1 Paris Opera House
1 Ventrue Headquarters
1 Creepshow Casino

Action (7 cards)
1 Reformation
1 Fee Stake: Perth
1 Fee Stake: Los Angeles
1 Fee Stake: New York
1 Fee Stake: Seattle
1 Fee Stake: Corte
1 Fee Stake: Boston

Action Modifier (11 cards)
5 Missing Voice, The
4 Echo of Harmonies
2 Voter Captivation

Political Action (24 cards)
16 Kine Resources Contested
2 Firebrand
1 Rumors of Gehenna
5 Conservative Agitation

Reaction (8 cards)
8 Deflection

Combat (8 cards)
6 Majesty
2 Staredown

Ally (1 cards)
1 Carlton Van Wyk (Hunter)

Combo (8 cards)
8 Madrigal

This deck has been played and tweaked quite a lot of times. It had some
Wakes in the early versions to use with Deflections, but Firebrand,
Powerbas:LA, Angela’s special ability or simply leaving a Ventrue
untapped proved to be a more efficient use of card slots.

If you face another vote deck with it, don’t panic. Go slow. This deck
can antivote almost as good as it can vote. Resort to poolgaining and
casual bleeding for 1 if necessary. You will get out your crucial
permanent locations and votes in time if you cycle a vote card now and
then. If you get Rumors of Gehenna, give everyone with enough votes two
master phases. You’ll probably have better use by it than them; this
deck goes a lot smoother with two master phases. If the other vote deck
has lots of permavotes you should wait to go Baron until you have two
Fee Stakes in your hand and can use them during the same minion phase.
That will give you 4 votes against in a referendum for burning a Fee
Stake, which is usually enough protection.

If your predator or prey is a deck with permarush or lots of rushes,
your only option is to be fast as fell. This deck can’t handle a
dedicated combat deck. If your grand-predator is better for you than
your rush predator, you can attempt to backoust. The same advice goes
for having Arika as predator. This deck relies on too many locations to
be able to handle Arika. Backoust if it’ll get you in a better position.

Intercept decks can be tricky. Casual +1 or +2 intercept can be handled,
but even if this deck can get up at +5 stealth by using all locations
and the Missing Voice, a heavy intercept deck will ruin its day. If your
predator is a dedicated block deck, the best alternative might be
bleeding for 1. A lot. If your prey is a block deck… well, go for the
kill as hard as you can and hope you’re lucky.

------ Conclusion ------

That’s all for this time, folks. I’d like to thank Forrest for his
suggestions to this Playbill and for helping me with crosschecking.

Merry Christmas all of you, and hope the gifts you get contain lots of
VTES cards!

/Hyllan