| Crypt | ||||
| Qty | Name | Age | Title | |
| 1 | Caliban | 6 | none | |
| 2 | Corine Marcon | 6 | none | |
| 2 | Lambach | 10 | Cardinal | |
| 1 | Little Tailor of Prague | 8 | none | |
| 2 | Meshenka | 8 | Priscus | |
| 2 | Sascha Vykos, The Angel of Caine | 8 | Priscus | |
| 2 | Stravinsky | 9 | Archbishop | |
| Library | ||||
| Qty | Title | Type | Requirements | Rarity |
| 2 | Eternal Vigilance | action | title | U |
| 4 | Fire Dance | action | title | U |
| 4 | Pulse of the Canaille | action | auspex | U |
| 5 | Breath of the Dragon | combat | vicissitude | R |
| 10 | Chiropteran Marauder | combat | vicissitude | C |
| 10 | Inner Essence | combat | vicissitude | U |
| 10 | Meld with the Land | combat | vicissitude | C |
| 6 | Primal Instincts | combat | auspex | C |
| 2 | Flack Jacket | equipment | C | |
| 5 | Blood Doll | master | C | |
| 1 | Fame | master | U | |
| 1 | Guardian Angel | master | C | |
| 1 | KRCG News Radio | master | U | |
| 1 | Library Hunting Ground | master | Tzimisce | U |
| 1 | London Evening Star | master | U | |
| 1 | Rumor Mil, Tabloid Newspaper | master | U | |
| 3 | Changeling | modifier | vicissitude | C |
| 4 | Malleable Visage | modifier | vicissitude | R |
| 2 | Consanguineous Boon | political | C | |
| 2 | Enhanced Senses | reaction | auspex | C |
| 8 | Forced Awakening | reaction | C | |
| 1 | Mr. Winthrop | retainer | R | |
| 3 | Revenant | retainer | Tzimisce | U |
| 87 | Total Library Cards | |||
| 49 | common | 10 | action | |
| 28 | uncommon | 41 | combat | |
| 10 | rare | 2 | equipment | |
| 11 | master | |||
| 7 | modifier | |||
| 2 | political | |||
| 10 | reaction | |||
| 4 | retainer | |||
Game Environment: no card limit, 90 card library limit, post Final Nights rules.
Take a dangerous action, like bleeding for 3 after getting a Pulse of the Canaille.
When blocked, either play Malleable Visage to allow a vampire more suited to combat
take over, or maneuver to long with the Chiropteran Marauder, Meld with the Land,
let them declare their strike as hands (default), then use Primal Instincts to
change your strike to Breath of the Dragon!
Use the Primal Instincts to avoid their evasive strikes, the first few times you
play the deck, your opponents won't play their dodge or strike: combat ends when
you end combat with the Meld with the Land, and you will effectively jam their hand
with the defensive cards and still be able to damage them.
The deck needs two more Breath of the Dragon and one more Primal Instincts and I
will add them after a little trading.
Mike Ooi inspired this deck.