Michael Beer's Deck Archive
1. Presence Tap & Bleed Deck "Look me in my eyes..." +++ hard deck +++
2. Traditional Brujah Rush'n Kill Deck "You're smart, but are you tough?"
3. "Working together against you" Nosferatu Antitribu / Nosferatu
4. "You know my friends...?" Gangrel Ally Massive Intercept Deck ++ good deck ++
5. "When claws grow strong..." Gangrel Nosferatu Rush & Burn deck
6. "May the light guide you..." Protean - Dominate bleed deck +++ hard deck +++
7. "Art may be cruel..." Toreador Antitribu Multipurpose ++ good deck ++
8. "Don't be so surprised..." City Gangrel/Assamite Combat
9. "Whispers from the underground" Nosferatu Straightforward Bleed deck ++ good deck ++
10. "Reality morphs into Guns" Protean Gangrel Ravnos Gun Deck
11. "Masters of debating floors" Ventrue Toreador Vote Push Deck ++ good deck ++
12. "Master Scheemes" Experimental Toreador Brujah Multipurpose
13. "Ancillas raising" Weeny Multipurpose
14. "Mages on Rampage" Tremere Rush & Combat Deck
15. "Army of Immortals" Brujah Prince based deck
16. "Undead Missionaries" Lasombra Political Combat Deck
17. "There can be only one" Brujah Antitribu Combat Deck (Spare Card Deck!)
18. "Gangrel on watch" Gangrel Intercept Deck + fun deck +
19. "Italian Way of Death" Giovanni Brujah Political Combat Deck
20. "The meaning of power" Lasombra Deck
21. "Giovanni feast" Giovanni Brujah Diablerie Deck
22. "Speed Magic" Non-Tremere Celerity Thaumaturgy Deck + fun deck +
23. "Sabbat Tango" Brujah Anti Toreador Anti Multipurpose Deck + fun deck +
24. "The other Ventrue" Ventrue Antitribu Deck
25. "Toreador at War" Toreador Assamite 4 Discipline Deck
26. "Bankers" Giovanni Investment Deck + fun deck +
27. "Urban Gangrel" Gangrel Political Deck ++ good deck ++
28. "Tremere Revolt" The other Tremere Deck
29. "Carthage Remembered" Brujah Bleed'n Vote Deck
30. "Ventrue in action" Classical Ventrue Political Deck ++ good deck ++
31. "Big trouble in little Italy" Classical Giovanni Recycle Deck + fun deck +
32. "Look me in my eyes Tournament Version" Presence Tap & Bleed Deluxe +++ hard deck +++
33. "The secret, how to be as stone" Weeny Fortitude Combat +++ hard deck +++
34. "Sewer Politics" Nosferatu Political Deck + fun deck +
35. "Young Outlanders" Gangrel Ally deck ++ good deck ++
36. "Out of the woods they came" Gangrel Multipurpose ++ good deck ++
37. "Protagonists of Slavery" Tremere Anti Ventrue Anti Political Sabbat Theme deck
38. "Cobras" Setite Toreador Hvy Weapons Vote Deck + fun deck +
39. "Urban Gangrel V2.1" + vote deck +
Top
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Presence Tap & Bleed Deck "Look me in my eyes..."
Crypt:
Name Clan Discipl Cap Misc
Rebecca Tremere PRE AUS 8 +1 Stealth on each Action
Jost Tor Anti PRE AUS 6 +1 Stealth on each Action
Aisha Setite PRE aus 6 May burn blood for intercept
Nepata Setite pre ser 4
Khali Setite pre ser 3
Hadrian Setite pre 4 +1 Hand Damage
Gideon Ventrue PRE 3
Vasilis Brujah pre 2 All Giovanni get +1 bleed aginst any Meth. who controls a ready Brujah
Deliah Tor pre 2
Angela Panda pre 1 Pay 2 pool if she is burned in combat
Antoinette Caitiff pre 1
Frederic BruAnti pre 2
Library:
Combat:
4 Majesty
4 Staredown 8 Cards
Master:
4 Effective Management
3 Misdirection
4 Blood Dolls
1 Society Hunting Ground
1 Warzone Hunting Ground
1 Uptown Hunting Ground
1 Temple Hunting Ground
1 Gird Minions
1 Archon Investigation
1 Presence
1 Information Highway
1 Opium Den 20 Cards
Equipment:
2 Laptops
1 Incriminating Video
1 Concotion of Vitality
1 Catacombs
1 Palatial Estate 6 Cards
Reaction:
2 Wakes
2 Telepathic Misdirection 4 Cards
Modifier:
4 Aire of Elation
1 Cloak the Gathering
1 Change of Target 6 Cards
Retainers:
2 Marijava Ghouls 2 Cards
Action:
5 Corruption
2 Blood Bond
1 Arson
5 Enchant Kindred
5 Legal Manipulation
5 Social Charm
4 Computer Hacking
2 Sunrise Service
1 Form of Corruption
5 Mind Numb
4 Propaganda
1 Embrace
1 Temptation
1 Intimidation
1 Entrancement
1 Media Influence 44 Cards
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90 Cards
Extremely effective.
Taktik: Bleed anybody who displeases you.
Michael Beer, Dortmund, Germany
Bleed Defense: Bleed back. A Malk is usually surprised to be bleeded
back twice as hard in half the time he needed. Recharge Pool with the
Hunting Ground - Blood Doll Combo. "He, I get Pool faster than you
can bleed me..."
Vote Defense: Bleed him for any vote against you. After a loss of
10 pool he should be convinced not to vote against you.
If he isn't: oust him. You will win anyway.
Combat Defense: Very light. Some Combat Ends, mainly the Hunting Ground
Reload. Tap Minions so that nobody blocks you.
House Rules: max 5 of each card
Last Notes: The faster this deck is played, the better it is.
Instant massive direct bleed with Mini-Vampires is
most effective in the first 3-4 turns, after that you must
use tapping techniques to punch through. The Elders in this
deck are worth their cost with their ability of stealth.
A Worst Case Start makes the Deck a bit slower, but
nevertheless the combination stealth & bleed makes up for it.
Top
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Traditional Brujah Rush'n Kill Deck "You're smart, but are you tough?"
Crypt:
Name Clan Discipl Cap Misc
Crusher Brujah POT CEL 9 May pay 1 blood to dodge once
per combat, +1 hand damage
Anvil Brujah POT CEL 6 Primogen
Black Cat Brujah pot CEL 5 Equip actions cost 1 less pool
Volker Brujah pot CEL 5 Prince, cannot block Primogen
Dre Brujah pot cel 3
Lupo Brujah pot 2
Jacko Bruj Anti POT CEL 8 Gets an optional additional strike
during the first round of combat
Sarah Bruj Anti CEL 3 -1 stealth on each (D) Action direc-
ted against a Methusalah who controls
a ready Bishop or Archbishop
Jacob Bruj Anti pot cel 3
Nik Kaitiff cel 1 All Brujah get +1 intercept against him
Jimmy Pander POT CEL 4 Cannot be contested
Gaspare Giovanni POT cel 6 May burn 2 blood to move a burned
vampire from the ash heap to the top
of the crypt, +1 hand damage
Beast Nosf Anti POT cel 7 As a (D) action, Beast may enter
combat with any minion, cannot equip
or play cards with the action symbol
Library:
Combat:
3 Blur
3 Side Strike
3 Nimble Feet
1 Psyche
4 Torn Signpost
2 Pushing the Limit
2 Thrown Gate
1 Disarm
5 Undead Strength
2 Immortal Grapple
2 Burning Wrath
5 Increased Strength
3 Sacrament of Carnage
3 Mighty Grapple
2 Pulled Fangs
5 Taste of Vitae
2 Traps 48 Cards
Master:
3 Blood Dolls
2 Potence
2 Celerity
1 Gang Territory
1 Powerbase Chicago
1 Warzone Hunting Ground
1 Amusement Park Hunting Ground
1 Inbase Disco
1 Guardian Angel
1 Mob Connections
1 Rack
4 Haven uncovered 19 Cards
Equipment:
3 Wooden Stake
2 Hawg
1 Sport Bike
1 Aaron's Feeding Razor
1 Sword of Judgement
1 Brass Knuckels
1 Palatial Estate
3 Flack Jackets
1 Gas powered Chain Saw
1 Crimson Sentinel 15 Cards
Reaction:
2 Wakes 2 Cards
Actions:
5 Bum's Rush
1 Computer Hacking 6 Cards
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90 Cards
Effective. You probably won't win but you have fun.
Taktik: Kill'em all
Michael Beer, Dortmund, Germany
Bleed Defense: Kill'em before they can bleed you. Intimidation.
Vote Defense: see Bleed Defense
Combat Defense: Come to me. You will get what you deserve...
House Rules: max 5 of each card
Top
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"Working together against you" Nosferatu Antitribu / Nosferatu
Crypt:
Name Clan Discipl Cap Misc
Watenda Malk obf 3 Can cancel the effect of a
combat card once per combat
Agrippina Nosf pot OBF 4
Nikolaus Nosf POT obf ani 7 Prince, may move 1 blood during
untap on an uncontrolled Nosf
Grendel Nosf pot OBF ani 5 Look at your top card of your
library if Grendel is ready
Dani Nosf Anti ani 2
Thommy Nosf Anti pot ani 3
Agatha Nosf Anti POT obf 4
Nigel Nosf Anti POT obf ANI 5
Olivia Nosf Anti POT OBF 5 Bishop
Kendric Nosf Anti POT obf ANI 7 Priscus, during master you may
look at a card at random from
your prey's hand. Discard political action.
Beast Nosf Anti POT OBF ani 7 May (D)-attack any minion,
+1 hand damage, cannot play action cards
Yong-Sun Nosf Anti POT OBF ANI 10 Cardinal, as a (D) action he may
take an action to burn the top card of your prey's crypt
Library:
Master:
1 Guardian Angel
2 Animalism
2 Tribute to the Master
1 Rumor Mill
3 Blood Dolls
1 Slum Hunting Ground
1 Shanty Town Hunting Ground
1 Depravity
1 Tomb of Rameses
1 Steam Tunnels
1 Powerbase of Chicago
1 Nosferatu Kingdom 16 Cards
Modifier:
5 Dirty little Secrets
1 Cloak the Gathering 6 Cards
Actions:
2 Night Moves
1 Fire Dance 3 Cards
Political Actions:
2 Sabbat Inquisitor
1 Investitur
1 Cardinal Benediction
1 Crusade: Toronto
1 Crusade: Mexico City
1 Crusade: Philadelphia
2 Consigenious Boon 9 Cards
Reaction Cards:
2 Guard Dogs
4 Wakes
1 Pack Taktics
3 Cat's Guidance
1 Rat's Warning
1 Surprise Influence 12 Cards
Retainer:
1 Raptor
2 Raven Spy
1 Owl Companion 4 Cards
Equipment:
1 Palatial Estate
3 Flack Jackets
4 Brass Knuckles
1 Sport Bike
1 Wooden Stake 10 Cards
Combat Cards:
3 Taste of Vitae
2 Thrown Gates
4 Torn Signpost
5 Disguised Weapon
3 Undead Strength
2 Pulled Fangs
2 Canine Horde
2 Disarm
2 Song of Serenity
2 Burning Wrath
2 Carrion Crows
2 Sacrament of Carnage 31 Cards
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90 Cards
Medium Strength like most of my multipurpose decks. But it
is fun to play political Nosferatu with nearly no stealth.
Taktik: Burn the cards of your prey in all ways you can. :)
Michael Beer, Dortmund, Germany
Bleed Defense: Light Untap and intercept
Vote Defense: Debate, light intercept
Combat Defense: Meelee-weapon based combat
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"You know my friends...?" Gangrel Ally Massive Intercept Deck
Crypt:
Name Clan Discipl Cap Misc
Vliam Gangrel ani 2
Chandler Gangrel PRO 3 Gets +1 intercept when blocking Gangrel
Anastasia Gangrel ani pro 3
Raven Gangrel ani PRO FOR 5
Bear Paw Gangrel ANI pro for 5
Leon Gang Anti ani for 3 Gangrel Antitribu get -1 intercept against him
Monique Gang Anti ani pro for 5
Caitlin Gang Anti ANI PRO 5 Bishop
Luther Gang Anti ANI pro for 6 Gets +1 bleed against any Meth.
who controls a ready Pander
Joaquima Ravnos ANI FOR 6 gets +1 stealth when equipping
Dani Nosf Anti ani 2
Navar Caitiff ani 1 Can't block an older Vampire
Library:
Master:
3 Sudden Reversal
1 Backways
1 Ecoterrorists
1 Zoo Hunting Ground
1 Twisted Forest
1 Campground Hunting Ground
1 City Gangrel Connections
1 Rumor Mill
1 KRCG News Radio
1 London Evening Star
3 Blood Dolls
1 Powerbase Washington DC
1 Rack
1 Heidelburg Castle 18 Cards
Actions:
1 Shepherd's Innocence 1 Card
Modifier:
5 Freak Drive 5 Cards
Reaction:
4 Cat's Guidance
5 Guard Dogs
2 Wake of E.F.
3 Rat's Warning 14 Cards
Equipment:
2 Leather Jacket
2 Sport Bike
1 Flack Jacket
2 IR-Goggles 7 Cards
Retainer:
2 Raven Spy
2 Raptor
1 Mr. Winthrop
1 Jacky Therman
1 J.S. Simmons
1 Tasha Morgan 8 Cards
Allies:
2 Shadow Court Satyr
2 Black Spiral Buddy
2 Gypsies
2 Renegade Garou
1 Arcanum Investigator 9 Cards
Combat:
1 Canine Horde
5 Song of Serenity
5 Carrion Crows
1 Pulled Fangs
4 Form of Mist
4 Earth Meld
4 Aid from Bats
4 Scorpion Sting 28 Cards
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90 Cards
Good intercept deck, will reach a maximum of +8 intercept without
Auspex!!! The Allies do well against most other decks and are the
mainstay of the deck. The vampires are only for recruiting, equipping,
Pool-reload via Blood Doll and emergency blocks (Allies cannot untap).
In fact, you need only one Gangrel and one Gangrel Antitribu active.
The deck is unfortunally a "suitcase"-variant with an unhealthy number
of rare cards, but a dedicated Gangrel-player may have the cards.
Taktik: Get your Allies out fast and use a combination of intimidation
and surprise. Let the Garou and Spiral Buddy do the fighting,
the Gypsies and the Satyr the bleeding. Give the Satyr an Earth
Meld (T H E card for this ally) and he gets nearly invulnerable.
Michael Beer, Dortmund, Germany
Bleed Defense: Untap and Intercept, light Rush via Renegade Garou
Vote Defense: Intimidation, Intercept, light Rush
Combat Defense: Animalism based Combat, some protean Combat end,
heavy Ally Punch
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"When claws grow strong..." Gangrel Nosferatu Rush & Burn deck
Crypt:
Name Clan Cap Disciplines Special
Koko Nosf 2 pot
Ebanezer Nosf 8 POT ANI OBF pro May attack a vampire of your
predator or prey as a +2 stealth (d) action, providing its capacity is below 4
Agatha Nosf Anti 4 POT obf
Beast Nosf Anti 7 POT ani OBF May attack any minion as a (d)
action, +1 hand damage, cannot play action cards or equip or recruit allies
Thommy Nosf Anti 3 pot ani
Nigel Nosf Anti 5 POT ANI obf
Lisette Lasombra 6 POT pro Bishop, gets +1 intercept vs. diablerie
Chandler Gangrel 3 PRO +1 intercept vs. Gangrel
Badger Gangrel 6 pot ani PRO
Zack Gangrel 6 pot ani pro +1 hand damage
Faruq Gangrel 8 pot ANI PRO may enter combat with any
assamite. If this action is unblocked, he gets +1 hand damage.
Wynn Gangrel 10 pot ANI obf PRO may enter combat with any
vampire of your predator or prey with a +1 stealth (d) action
12 vampires
Library:
Master:
2 Protean
4 Potence
1 Tomb of Rameses III
1 Rack
4 Blood Dolls
1 Eco Terrorist
1 Zoo Hunting Ground
1 Depravity 15 cards
Equipment:
1 Hand of Conrad
1 Palatial Estate 2 cards
Actions:
5 Computer Hacking
1 Sacrificial Lamb
1 Rampage
3 Hidden Lurker
3 Bum's Rush
3 Shadow of the Beast
1 Masochism
2 Ritual Challenge
1 Atonement 20 cards
Reactions:
5 Cat's Guidance
5 Wakes
2 Guard Dogs
1 Rat's Warning 13 cards
Combat:
1 Burning Wrath
5 Scorpion Sting
5 Bone Spur
5 Claws of the Dead
5 Taste of Vitae
4 Immortal Grapple
5 Carrion Crows
5 Undead Strength
4 Torn Signpost
1 Fists of Death 40 cards
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90 cards
This deck is the horror of most non-Fortitude close range decks.
It strikes hard, denies most of the time dodge and some S:CE, and
strikes aggravated. The build in rush capability of a significant
number of your vamps will pose a constant threat to your enemies.
The only thing you have to do is to prove that you are not posing.
Taktik: Get someone with a direct attack capability out and make sure
he has Animalism, Potence and Protean. Then make business.
Michael Beer, Dortmund, Germany
Bleed Defense: Intimidation (Rush & Burn), light intercept
Vote Defense: same as bleed defense, very few titled vamps
Combat Defense: Strike hard, strike aggravated, strike irresistible.
See your opponents crumble to ashes or go to torpor
before they can severely harm you.
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"May the light guide you..." Protean - Dominate bleed deck
Crypt:
Name Clan Discipl Cap Misc
Stanislava Gangrel PRO DOM 11 Inner Circle, +2 bleed,
enemy retainers loose abilities until end of
combat, allies cannot block her
Ingrid Gangrel PRO dom 9 Prince, gets 2
additional transfers during influence phase
Faruq Gangrel PRO dom 8 May enter combat with
any Assamite as a (d)-action.
If this action is unblocked, he gets +1 hand-damage
Iliana Gangrel PRO DOM 7 Contracts cannot be played on her
Lisette Lasombra pro DOM 6 Bishop, gets +1 intercept against diablerie
Caitlin Gangrel Anti PRO dom 5 Bishop
Ricky Gangrel pro 3
Chandler Gangrel PRO 3 gets +1 intercept vs. Gangrel
Christine Pander dom 2 gets -1 intercept vs. any minion attempting to bleed
Sadie Gangrel Anti pro 2
Huang Pander pro 1 Any Gangrel Anti may attack him as a (d)-action.
Royce Pander dom 1 -1 stealth when attempting a bleed action
Library:
Master:
2 Backways
2 Eco Terrorists
2 Zoo Hunting Grounds
1 Brujah Frenzy
1 Malkavian Dementia
3 Blood Dolls
3 Dominate
3 Protean
1 Short Term Investment
1 The Rack
1 Inbase Discothek 20 Cards
Actions:
4 Scouting Mission
4 Govern the Unaligned
2 Computer Hacking
2 Ritual Challenge
3 Shadow of the Beast 15 Cards
Modifier:
5 Rapid Change
5 Earth Control
5 Threats
5 Bonding 20 Cards
Reaction:
3 Wake with E.F.
2 Obedience
1 Deflection
4 Redirection 10 Cards
Equipment:
Retainer:
2 Jackal
3 Homunculus 5 Cards
Allies:
Combat:
5 Earth Meld
5 Form of Mist
3 Body Flare
2 Body of Sun
3 Bone Spur
2 Flesh of Marble 20 Cards
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90 Cards
Effective bleed deck. You are nearly untouchable, and if you
choose to get into combat you may "enlighten" (and burn? ;)
an opponent with your beautiful glowing arm (Rare, exchange with
Claws if you wish). A second master phase action is VERY helpful
in this variant. Better reduce the amount of master cards.
Taktik: Get someone out with both Dominate and Protean. Keep
bleeding and use the small vamps as auxiliary troops.
If someone really annoys you, threat to bleed him with
your direct actions. Do it. :)
Michael Beer, Dortmund, Germany
Bleed Defense: Intimidation (Agg. Damage, Bleed back), Deflect
Vote Defense: Intimidation, Debate
Combat Defense: avoidance, agg. damage
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Art may be cruel..." Toreador Anti-tribu Multipurpose
Crypt:
Name Clan Discipl Cap Misc
Lena Pander aus pre 3 cannot be titled
Angela Pander pre 1 If burned in combat you burn 2 pool
Antoinette Caitiff cel pre 1 pays 1 additional blood for actions or strikes
requiring Celerity
Frederick Brujah Anti pre 2
Rigby Brujah Anti aus CEL PRE 5 ridiculous flaw
Remiliard Toreador Anti AUS pre 4
Victor Toreador Anti aus CEL pre 5
Sheila Toreador Anti AUS cel PRE 6 +1 bleed
Ian Toreador Anti aus CEL PRE 6 Bishop
Jost Toreador Anti AUS PRE 6 +1 stealth on each of his actions, 3x in the crypt
Library:
Master:
1x Short Term Investment
2x Auspex
2x Presence
2x Celerity
4x Blood Doll
2x Sudden Reversal
1x Fetish Club Huntingground
1x The Art of Pain 15 Cards
Action:
4x Social Charm
1x Intimidation
1x Enchant Kindred
2x Pulse of the Canaille
3x Legal Manipulations
1x The Embrace
1x Arson
1x Sunrise Service
3x Art Scam 17 Cards
Reaction:
3x Telepathic Misdirection
2x Precognition
5x Wake o.E.F.
2x Spirit's Touch
3x Enhanced Senses
2x Melange
3x Telepathic Counter 20 Cards
Retainer:
2x Marijava Ghoul
1x Jackie Therman
1x Mr. Winthrop 4 Cards
Equipment:
2x 44'er Magnum
2x Bang Nakh
2x Flak Jacket
1x Palatial Estate
1x Sport Bike
1x Aaron's Feeding Razor 9 Cards
Combat:
2x Catatonic Fear
3x Majesty
3x Staredown
3x Sidestrike
3x Pursuit
5x Lucky Blow
3x Concealed Weapon
1x Rapid Thought
2x Fast Hands
4x Sideslip
4x Psyche
2x Preternatural Evasion 35 Cards
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100 Cards
Mainly a bleed deck based on Jost Werner. Effective if you get
him out. Tough when he gets equipped. Really annoying when your
prey hasn't permanent intercept. A good multi-purpose deck even
without him.
Taktik: Get Jost Werner out at all costs. All other Vamps are
only for the defense. If Jost gets dispatched, get his double
out. (If you are lucky, the deck will even win without Jost,
but with him you will have a much easier time)
Michael Beer, Dortmund, Germany
Bleed Defense: Bleed back, Bleed bounce, Intercept
Vote Defense: Intercept, light Intimidation to bleed with (d)-actions
Combat Defense: avoidance, weapons, light fight back
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Don't be so surprised..." City Gangrel/Assamite Combat
Crypt: All vampires are doubled.
Name Clan Discipl Cap Misc
Daliah Nosf PRO obf 4
Sarah Brujah Anti CEL 3 -1 stealth on (d)-actions vs. a Meth. who controls
a ready Bishop or Archbishop
Kalinda Assamite OBF CEL tha 6 cannot diablerize, can take a (d)-action to bleed
with +1 bleed & stealth
Al-Ashrad Assamite obf CEL THA 9 +1 bleed, can burn a Camarilla location as a
(d)-action, burns 2 blood if successful
Pieter City Gangrel PRO OBF tha 6
Samantha City Gangrel PRO OBF CEL tha 10 Bishop, hand damage is
aggravated, +1 intercept vs. Lasombra
Master:
1 Thaumaturgy
2 Protean
2 Celerity
1 Archon Investigation
1 Tribute to the Master
3 Blood Dolls
1 Campground Hunting Ground
1 Underworld Hunting Ground
1 Market Square
1 Elder Library
1 Succubus Club 15 Cards
Actions:
2 Arson
2 Ambush
3 Bum's Rush
1 Sacrificial Lamb
2 Embrace
1 Shadow of the Beast
2 Ruthor's Hand
1 Distraction
1 Covenant of Blood 15 Cards
Reactions:
5 Wakes 5 Cards
Allies:
1 Black Spiral Buddy 1 Card
Retainer:
2 Homunculus 2 Cards
Equipment:
1 Ivory Bow
2 Flame Thrower
3 44'er Magnum
1 RPG Launcher
1 Aaron's Feeding Razor
1 Palatial Estate 9 Cards
Combat:
4 Wolf Claws
3 Gleam of Red Eyes
4 Form of the Ghost
5 Quick Meld 16 Cards (Protean)
4 Theft of Vitae
4 Weather Control
1 Walk of Flame 9 Cards (Thaumaturgy)
4 Psyche
4 Sideslip
3 Side Strike
4 Pursuit
1 Fast Hands
1 Rapid Thought
1 Blur
4 Flash 22 Cards (Celerity)
1 Quick Exit
3 Behing You!
2 Disguised Weapon 6 Cards (Obfuscate)
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100 Cards
Slow Fun Deck. You seldom get more than 3 Vamps out. But you may
enjoy the experience of regular RPG Launcher use and ranged
aggravated weapon strikes. You will find it difficult to even
oust your prey. But a functional 4 Discipline Deck is a reward of
its own.
Taktik: Get one of the big vamps out and be sure to have all
disciplines on the table. Then concentrate to have fun (which is
not necessary to win)
Michael Beer, Dortmund, Germany
Bleed Defense: Intimidation (Agg. Damage)
Vote Defense: Intimidation
Combat Defense: avoidance, agg. damage, superior mobility
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Whispers from the Underground" Nosferatu Straightforward Bleed deck
Comment: This deck was made for a 3 player game
Name Clan Discipl Cap Misc
Sheldon Nosf POT OBF 9 Justicar
Amadeo Nosf POT OBF 8 Primogen, gains an additional
blood if he successfully hunts
Nicolaus Nosf POT obf 7 Prince, may transfer 1
blood on an uncontrolled Nosferatu during the untap phase
Murat Nosf POT OBF 7 Prince
Aggripina Nosf pot OBF 4
Duck Nosf pot obf 3
Koko Nosf pot 2
Dimple Nosf obf 2
Lupo Brujah pot 2
Watenda Malk obf 3 May cancel the effect of
a combat card once per combat by paying the cost of that card
Normal Malk obf 2
Carlotta Giovanni POT obf 7 as a +1 stealth action,
Carlotta may exchange one card of your hand with one card in your ash heap,
she burns one blood if successful
Library:
Master:
2x The Labyrinth
1x Slum Huntingground
1x Tomb of Rameses
1x Elder Library
1x Secure Haven
2x Obfuscate Skill Card
1x Elysium
2x Minion Tap
2x Blood Doll 13 Cards
Actions:
1x Psychic Veil
1x Memories Fading Glimpse
1x Sacrificial Lamb
1x Destructive Secrets
1x Kindred Intelligence
1x Patagia Flap Wings
1x The Return to Innocence
2x Rampage
5x Night Moves
5x Computer Hacking
2x The Embrace (or 3rd Tradition)
2x 4th Tradition
2x 5th Tradition 25 Cards
Action Modifier:
5x Cloak the Gathering
1x Mask of 1000 Faces
4x Lost in Crowds
1x Elder Impersonation
4x Faceless Nights 15 Cards
Reactions:
2x Wake of E.F. 2 Cards
Equipment:
1x Sawed off Shotgun
1x Laptop Computer 2 Cards
Retainer:
1x Faithful Servant 1 Card
Combat Cards:
5x Dodge
1x Burning Wrath
1x Torn Signpost
2x Thrown Gate
1x Undead Strengh
1x Thrown Sewer Lid
1x Shattering Blow 12 Cards
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70 Cards
Very aggressive straightforward deck. You will nearly always tap
all your minions, denying to block anything except massive bleeds.
Immediate Threats will be put down by direct actions with massive
stealth (destroy locations, bleed and so on) whether prey or not.
The deck will be vulnerable against a strong stealth and bleed deck
(for example an archetypical Malkavian) and a Rush and Combat Deck.
It will probably fare well against any moderate aggressive decks.
Taktik: Get one enforcer of the traditions out to be able to use the
Tradition-cards. Overhelm your opponent(s) by massive stealthy actions
directly from the beginning.
Michael Beer, Dortmund, Germany
Bleed Defense: None really (block 0 stealth actions)
Vote Defense: Debate
Combat Defense: avoidance, some surprise attacks, mostly denying combat
by not blocking
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Beasts with Guns" Protean Gangrel Ravnos Gun Deck
Name Clan Discipl Cap Misc
Konstantin Ravnos CHI ANI FOR 9 can steal equipment with +1 stealth (d) action
Joaquima Ravnos CHI ANI FOR 6 +1 stealth when equipping, 2x in the crypt
Tsigane Ravnos chi 3
Lazar Ravnos for 3 may move blood from uncontrolled prey's vamps to
one of yours
Salbatore Ravnos CHI for pro 4
Sasha Ravnos chi
Caitlin Gangrel Anti ANI PRO 5 Bishop
Daliah Nosferatu PRO 4
Mirembe Gangrel ani PRO 5
Raven Gangrel ani FOR PRO 5
Camille Gangrel ani FOR PRO 5
Anastasia Gangrel ani pro 3
Chandler Gangrel PRO 3 +1 intercept vs.
Gangrel
Library:
Master:
5x Blood Doll
3x Tribute to the Master
1x Fortune Tellers Shop
1x Park Hunting Ground
1x Zoo Hunting Ground
1x Eco Terrorists
1x Backways
1x Powerbase Chicago
1x The Rack
1x The Rumor Mill
1x Secure Haven
1x Humanitas
1x Succubus Club
1x Inbase Discothek 20 Cards
Actions:
2x Atonement
5x Shadow of the Beast
2x Mass Reality
4x The Embrace 13 Cards
Reaction:
5x Forced Awakening
5x Wake of E.F.
5x Guard Dogs
5x Rats Warning
5x Cats Guidance 25 Cards
Modifier:
5x Freak Drive 5 Cards
Equipment:
1x Catacombs
1x Palatial Estate
1x Aaron's Feeding Razor
4x Saturday Night Special
1x Ivory Bow
1x RPG Launcher
2x Deer Rifle
2x Sawed off Shotgun
1x Sport Bike
5x Flack Jacket 19 Cards
Retainer:
1x Homunculus
1x Faithful Servant 2 Cards
Allies:
2x Rom Gypsy
2x Renegade Garou
2x Hell Hound 6 Cards
Combat Cards:
5x Concealed Weapon
5x Form of Mist 10 Cards
---------
100 Cards
Slow Gun Deck. Since only two Vamps have ANI you cannot use Cat's
Guidance effectively as Intercept Card. Often the Reaction Cards
block your hand and the need to buy all that equipment cripples
the offensive. Effective in the long run, but all in all an
interesting concept which needs a massive rebuild to enhance speed.
Taktik: Get your equipment and Shadow of the Beast and block with
Atonement all you can
Michael Beer, Dortmund, Germany
Bleed Defense: heavy untap, but limited intercept
Vote Defense: limited intercept
Combat Defense: massive long range weapon-combat, superior mobility
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Masters of debating floors" Ventrue Toreador Vote Push Deck
Name Clan Discipl Cap Misc
Sir Walter Ventrue PRE 7 Prince of Chicago
Itzahk Ventrue cel pre 3
Gideon Ventrue PRE 3
Violette Ventrue PRE 4
Rake Brujah aus cel PRE 6 Prince of Atlanta
Alexandra Toreador AUS CEL PRE 11 Inner Circle, can tap or
untap another ready Toreador once your turn
Francois Toreador AUS CEL PRE 10 Prince of Paris
Anson Toreador aus CEL PRE 8 Prince of Seattle, you
get an additional master phase action when he is ready
Tatjana Toreador AUS cel pre 7 Prince of Houston
Mariana Toreador cel PRE 4
Isabel Toreador AUS 3
Dieter Toreador aus 2
Deliah Toreador pre 2
Library:
Master:
3x Minion Tap
1x Archon Investigation
1x Ventrue Headquarters
1x Toreador Grand Ball
1x Tomb of Rameses
1x Fame
1x Information Highway
1x Elysium
1x Police Department
1x Protected Resources
1x Golconda Inner Peace
1x Elder Library
1x Elysium Palace of Versailles 15 Cards
Actions:
1x Charming Lobby
3x 3rd Tradition
1x 4th Tradition
3x 5th Tradition 8 Cards
Modifier:
1x Alacrity
2x Closed Session
1x Business Pressure
3x Awe
5x Bribes
3x Scorn of Adonis
2x Telepathic Vote Counting
5x Bewitching Oration
3x Voter Captivation 25 Cards
Retainer:
1x Resplendant Protector 1 Card
Equipment:
1x Lyndhurst Estate NY 1 Card
Combat Cards:
5x Majesty
Vote Cards:
6x Praxis Seizure (different cities)
1x Ventrue Justicar
1x Toreador Justicar
1x Political Stranglehold
1x Ancient Influence
1x Camarilla Threat
1x Justicar Retribution
1x Might of the Camarilla
1x Domain Challenge
2x Praxis Solomon
1x Command of the Harpies
3x Disputed Territory
1x Kindred Segregation
4x Kine Resources Contested
1x Kindred Restructure
3x Parity Shift
2x Sabbat Threat
1x Consangineous Condemnation
1x Autarkis Percecution
3x Conservative Agitation
1x Anathema
1x Political Flux
5x Consangineous Boon
1x 1st Tradition: The Masquerade
1x Peace Treaty 45 Cards
------------
100 Cards
Aggressive Vote Deck. It has the advantages of a massive voting
deck and is VERY versatile and able to handle most events except
combat (due to limited space in the deck). Vulnerable against
permanent intercept, (rush and) combat and an even faster
uncooperative Vote deck (the dreaded Weeny Vote Deck)
Pretty effective.
Taktik: Get permanent Votes out (Princes by vampire card or vote).
Choose an ally methusalah (one other politically powerful deck) if you
feel the need
Then vote, vote, vote...
Michael Beer, Dortmund, Germany
Bleed Defense: massive pool-gain by voting, ousting
very aggressive predators with votes
Vote Defense: debate, alliances, massive vote power
Combat Defense: VERY light. Elysium and some S:CE
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Master Scheemes" Experimental Toreador Brujah Multipurpose
Comment: This deck is an experiment to see if it is possible to construct a deck without a pool
supply from your vamps blood which can hold its own without using the combo "Return
to Innocence" + "Master Skill Card" + "Soul Gem of Etrius" + 12x Etrius + massive stealth
Legend: MPA = Master Phase Action
Name Clan Discipl Cap Misc
Anneke Toreador AUS CEL dom 10 +1 bleed, Justicar, can
attempt to block any vampire after others declined or failed, 3x in the crypt
Anson Toreador aus CEL dom 8 Prince of Seattle, if he
is ready you get an additional master phase action, 3x in the crypt
Black Cat Brujah CEL 5 Equip actions cost 1 less pool, 3x in the crypt
Volker Brujah CEL 5 Prince of Frankfurt, cannot block Primogen
Felicia Toreador AUS CEL 5
Isabel Toreador AUS 3
Library:
Master:
1x Vast Wealth
1x Society Hunting Ground
1x Tomb of Rameses
4x Short Term Investment
3x Protracted Investment
2x Art Museum
1x Powerbase Chicago
1x Powerbase Washington DC
1x Sudden Reversal
1x Rötschreck
1x Guardian Angel
1x KRCG News Radio
1x The Partheon
1x Police Department 20 Cards (50 MPA)
Actions:
2x Atonement
2x 3rd Tradition
2x The Embrace 6 Cards
Reactions:
5x Wake of E.F.
5x 2nd Tradition
3x Melange
2x Redirection
5x Obedience
3x Telepathic Misdirection
4x Telepathic Counter
3x Precognition 30 Cards
Equipment:
4x 44er Magnum
1x Palatial Estate
2x Sport Bike
1x Assault Rifle
3x Flack Jacket 11 Cards
Retainers:
3x Resplendant Protector 3 Cards
Vote Cards:
5x Rumors of Gehenna
1x Kindred Restructure
1x Reversal of Fortunes
1x Anarchist Uprising
1x Parity Shift
1x Ancient Influence 10 Cards
Combat Cards:
3x Nimble Feet
2x Fast Hands
2x Side Strike
4x Pursuit
4x Sideslip
5x Taste of Vitae 20 Cards
----------
100 Cards
Played one time. The pool gain is OK, but some blood dolls
are REALLY recommended if you have a faster deck behind you.
Taktik: Get Black Cat and one vamp with Auspex out.
Equip, bleed, block and fight.
Michael Beer, Dortmund, Germany
Bleed Defense: heavy untap, medium intercept, when an atoned vamp
is ready and untapped you have pretty good intercept
Vote Defense: debate, block with Anneke
Combat Defense: Gun based combat. If you ever get this combo out, then
Anneke with the assault rifle will be IMPRESSIVE in combat
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Ancillas raising" Weeny Multipurpose
Name Clan Discipl Cap Misc
Victoria Malk AUS obf 5 If she is ready during untap, you may forfeit
the edge to gain an additional pool
Normal Malk obf 2
Watenda Malk obf 3 can cancel the effect of a combat card once a combat
paying the card cost in blood
Dollface Malk aus obf 3
Grendel Nosf OBF 5 You can look at the top card of your crypt if he is ready
Agrippina Nosf OBF 4
Regilio Nosf aus obf 3
Dimple Nosf obf 2
Dan Caitiff aus obf 3 He can take an action to search the library for giants blood,
discard down to max hand size afterwards.
Franciscus Caitiff aus 1 If he takes more than 3 damage during combat, burn him
Lena Pander aus obf 3 Cannot be titled
Hadrian FoS obf 4 +1 hand damage
Library:
Master:
3x Blood Doll
3x Tribute to the Master
1x Curse of Nictoris
1x Anarch Troublemaker
1x Humanitas
1x Misdirection
1x Rötschreck
1x Cairo Int. Airport
1x Asylum Hunting Ground
1x Slum Hunting Ground
1x Elder Library
1x The Labyrinth
2x Auspex Skill Master
2x Obfuscate Skill Master 20 Cards
Actions:
2x Arson
1x Sacrificial Lamb
1x The Embrace
1x Psychic Veil
1x Atonement 6 Cards
Political Actions:
2x Autarkis Persecution 2 Cards
Action Modifiers:
1x Mask of 1000 Faces
1x Spying Mission
4x Lost in Crowds
5x Cloak the Gathering
1x Swallowed by the Night
1x Marked Path
1x Elder Intervention
1x Forgotten Labyrinth
4x Faceless Night
1x Hidden Lurker 20 Cards
Reactions:
1x Telepathic Misdirection
1x Surprise Influence
1x Delaying Tactics
1x Political Backlash
1x Fast Reaction
1x Eagles Sight
3x Wake of E.F.
2x Telepathic Counter
3x The Spirit's Touch
3x Enhanced Senses
3x Precognition 20 Cards
Allies:
2x Muddled Vampire Hunter 2 Cards
Equipment:
2x 44er Magnum
2x Sawed off Shotgun
2x Grenade
1x Brass Knuckles
1x Sport Bike
1x Catacombs
1x Flack Jacket 10 Cards
Combat Cards:
5x Dodge
3x Zip Gun
3x Conceiled Weapon
3x Disguised Weapon
2x Manstopper Rounds
1x Dragon Breath Rounds
1x Boxed in
1x Fake out
1x Amaranth 20 Cards
----------
100 Cards
A standard weeny "off the shelf". The minions are inexpensive enough
to get a good number out, and they are capable enough to survive
unfriendly encounters with others.
Taktik: Get 5-7 vamps out and take advantage of your overhelming action recource.
Michael Beer, Dortmund, Germany
Bleed Defense: Intercept
Vote Defense: Intercept
Combat Defense: Guns equipped during combat, Avoidance
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Mages on Rampage" Tremere Rush & Combat
Name Clan Discipl Cap Misc
2x Sabine Tremere pot aus dom tha 5 During untap you may transfer 1
blood from S. to any other Tremere in the game
2x Astrid Tremere pot aus DOM THA 7 Primogen, if A. votes, all other
Tremere must vote in her favor
Mariel Malkav aus DOM tha 7 May tap to end a combat she is not involved in
Jing Wei Tremere dom tha 3
Blythe Tremere aus THA 3 -1 hand damage vs. Malk
Ignatius Tremere aus dom tha 4
Roreca Tremere tha 2
Dr. John Tremere aus tha 3
Lazarus Tremere pot AUS DOM THA 9 Primogen, may inflict 1R as a strike
Spiridonas Tremere pot DOM THA 9 Prince, may burn x+2 blood to get +x bleed
Library:
Master:
2x Thaumaturgy
2x Auspex
1x Potence
1x Dominate
1x Academic Hunting Ground
1x Chantry
3x Blood Doll
1x Arcanum Chapterhouse
1x The Rack
1x Secure Haven
1x Strained Vitae Supply
1x Minion Tap
2x Legacy of Caine
1x XTC Blood
1x Masquerade Endangered 20 Cards
Actions:
5x Cryptic Mission
3x Bum's Rush
2x Ruthor's Hand
2x Rampage
1x The Embrace
1x The Atonement
1x Of Noble Blood 15 Cards
Political Actions:
1x Ancilla Empowerment
1x Kine Resources Contested
1x Kindred Segregation
1x Banishment
1x Conservative Agitation
1x Autarkis Persecution
2x Consangineous Boon
1x Peace Treaty
1x Rumors of Gehenna 10 Cards
Action Modifier:
3x Threats
2x Foreshadowing Destruction 5 Cards
Reactions:
3x Telepathic Counter
1x Fast Reaction
5x Spirit's Touch
2x Enhanced Senses
1x Precognition
3x Eagle's Sight 15 Cards
Equipment:
1x Palatial Estate
2x IR-Goggles
1x Ivory Bow
1x Flack Jacket 5 Cards
Combat Cards:
5x Apportation
1x Weather Control
1x Cauldron of Blood
5x Taste of Vitae
5x Theft of Vitae
3x Thrown Sewer Lid
1x Shattering Blow
1x Trap
4x Blood Rage
1x Blood Fury
3x Walk of Flame 30 Cards
----------
100 Cards
(not played yet)
Taktik: Get someone with Potence out. He will be the offensive Vamp. The
other vamps without Potence are defensive vamps. Try to dry out your
prey's vamps with your minion's attacks or direct actions. Sabotage
hunting. Bribe the other methusalahs with the promise not to block them
to pass your votes.
Michael Beer, Dortmund, Germany
Bleed Defense: Intercept, but NO UNTAP (only Atonement gives the
opportunity to have a standing defense)
Vote Defense: Intercept, little Debate
Combat Defense: Thaumaturgy and Potence based attacks, mostly ranged.
Good blood reload.
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Army of Immortals" Brujah Prince based deck
Name Clan Discipl Cap Misc
Constanza Brujah POT CEL 8 Prince, If your prey has a ready Ventrue, +2 bleed
Donal Brujah POT CEL 8 Prince, Camarilla Exemplary
Rake Brujah pot cel 6 Prince, +1 hand damage vs. Ventrue
Anvil Brujah POT CEL 6 Primogen
Volker Brujah pot CEL 5 Prince, cannot block Primogen
Black Cat Brujah pot CEL 5 Equip actions cost -1 pool
Hector Brujah POT 4
Juri Brujah pot cel 4
Der Brujah pot cel 3
Uma Brujah cel 3
Lupo Brujah pot 2
Angel Brujah cel 2
Library:
Master:
1x Mob Connections
1x Warzone Huntingground
2x Haven Uncovered
3x Celerity
3x Potence
5x Minion Tap
1x Short Term Investment
1x Powerbase Chicago
1x Sudden Reversal
1x Vast Wealth
1x KCRG News Radio 20 Cards
Actions:
2x Bloodhunt
2x Arson
3x Bum's Rush
2x The Embrace
2x 3rd Tradition
1x Atonement
3x 5th Tradition 15 Cards
Political Actions:
1x Rumors of Gehenna
2x Archon
5x Autarkis Percecution
2x Consangineous Boon 10 Cards
Allies:
1x Hell Hound
1x Loyal Street Gang
1x Arms Dealer
1x The Knights
1x The Slashers 5 Cards
Equipment:
3x Hawg
1x 44er Magnum
1x Assault Rifle
2x Wooden Stake
1x Senguir Dagger
2x Flack Jacket 10 Cards
Combat Cards:
5x Undead Strength
1x Pulled Fangs
2x Disarm
2x Growing Fury
4x Sideslip
4x Pursuit
1x Fast Hands
4x Flash
2x Trap
1x Fire in the Blood
1x Fists of Death
5x Torn Signpost
1x Fractured Armament
1x Rapid Thought
1x Thrown Gate
2x Sidestrike
3x Nimble Feet 40 Cards
----------
100 Cards
(not played yet)
Taktik: Maximize your minion number. Get your votes through . Intimidate.
Torporize. Kill on occasion. Be generous to your allies (and to those who
killed your enemies. I called a blood hunt (action) on one of my enemies
and set a Consangineous Boon as a price on his head. The assamite which was
my prey was happy to accept this "contract", earning 5 pool...), be a
nemesis to your enemies. Be Brujah.
Michael Beer, Dortmund, Germany
Bleed Defense: Block 0 stealth, Rush
Vote Defense: Debate, Rush, Intimidation
Combat Defense: Standard Potence Celerity Combat with some weapons.
Cannot deal with S:CE or S:Dodge.
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Undead Missionaries" Lasombra Political Combat Deck
Name Clan Discipl Cap Misc
Angelica Lasom POT DOM OBT 10 Cardinal, once each time she attempts to
block, you may burn x master cards from your hand to give her +x intercept
Antonio Lasom POT DOM OBT 9 Archbishop, if he performs a successful political
action, untap him at the end of the turn
Alvaro Lasom POT dom OBT 9 Archbishop, if he abstains from voting during a
political action, he gains 2 blood, +1 bleed
Gratiano Lasom pot DOM OBT 8 Priscus, he gets one additional vote during the
Prisci vote, +1 bleed
Aurora Lasom pot dom OBT 6 may inflict 1R as a strike
Lisette Lasom POT DOM 6 Bishop, gets +1 intercept vs. Diablerie
Guido Lasom dom OBT 5
Ramiro Lasom dom obt 4
Ignatio Lasom pot dom obt 4
Cameron Lasom pot dom 3
Aaron Lasom obt 2
Mitchell Pander pot obt 2 Rescuing him from torpor costs an additional blood
Royce Pander dom 1 he gets -1 stealth on each bleed action he performs
Library:
Master:
1x Succubus Club
1x The Rack
1x The Hungry Coyote
1x Pentex loves you
1x Communal Haven
2x Obtenebration
3x Potence
2x Blood Doll
3x Tribute to the Master
1x Tomb of Rameses III
1x The Rumor Mill
1x Elysian Fields
1x Political Hunting Ground
1x Power Structure 20 Cards
Actions:
1x Fire Dance
3x Political Struggle
3x War Party
3x Creation Rites 10 Cards
Political Actions:
2x Cardinal Benediction
1x Investitur
1x Political Stranglehold
1x Tithings
1x Rumors of Gehenna
2x Consangineous Boon
1x Ancient Influence
2x Sabbat Inquisitor
4x Sabbat Priest 15 Cards
Action Modifier:
2x Shadow Play
2x Shroud of Night
1x The sleeping Mind
2x Bribes
1x Change of Target 8 Cards
Equipment:
1x Submachine Gun
1x Gas powered Chain Saw 2 Cards
Retainer:
3x Camarilla Vitae Slave
2x Shade 5 Cards
Reactions:
3x Redirection
1x Cardinal Sin: Insubordination
4x Eyes of the Night
1x Obedience
1x Wake of E.F. 10 Cards
Combat Cards:
4x Undead Strength
4x Thrown Gate
1x Entombement
1x Shadow Step
5x Increased Strength
5x Arms of the Abyss
2x Fractured Armament
2x Pushing the Limit
2x Sacrament of Carnage
2x Torn Signpost
2x Immortal Grapple 30 Cards
------------
100 Cards
(not played yet)
Taktik: Get at least one Archbishop, Priscus or Cardinal out (to have
some vote power). Then use a flexible tactic of bleed, vote and direct
attacks to survive and kill others.
Michael Beer, Dortmund, Germany
Bleed Defense: few intercept, Rush
Vote Defense: Debate, Rush, Intimidation, few intercept
Combat Defense: Standard Potence Massive Strike Combat,
enhanced by Obtenebration
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"There can be only one" Brujah Antitribu Combat Deck
(Spare Card Deck! Perhaps low efficiency)
Name Clan Discipl Cap Misc
Cailean NosAnti POT PRE 10 Archbishop, May set the range in combat
Beast NosAnti POT cel 7 may attack any minion as a (d)-action, cannot
play action cards, equip or recruit
Bronwen BruAnti POT CEL PRE 10 Priscus, may dodge once per combat as a strike
Salinger BruAnti POT CEL PRE 9 Archbishop, +1 bleed, may enter combat with a
Tzimisce or a Lasombra as a (d)-action
Jacko BruAnti POT CEL PRE 8 Has an optional additional strike in the first round
of combat
Richter BruAnti POT CEL pre 7 +1 hand damage
Sela BruAnti POT cel PRE 6 Bishop, if she becomes Archbishop, each Bishop of
your prey burns 1 blood, +1 bleed
Rigby BruAnti pot CEL PRE 5 fuels up predator's bishop ocasionally
Hugo BruAnti POT pre 4 -1 intercept against Lasombra & Tzimisze
Sarah BruAnti CEL 3 gets -1 stealth on each (d)-action directed at a
methusalah who controls a ready bishop or archbishop
Jacob BruAnti pot cel 3
Frederic BruAnti pre 2
Library:
Master:
1x Inbase Disco
1x The Rumor Mill
2x Minion Tap
1x Potence Skill
1x Celerity Skill
1x Communal Haven
2x Haven Uncovered
2x Short Term Investment
1x Tomb of Rameses III
1x Powerbase Washington DC
1x Amusement Park Huntingground
1x Gang Territory 15 Cards
Actions:
1x Creation Rites 1 Card
Political Actions:
1x Sabbat Inquisitor
1x Autarkis Persecution
4x Crusades (different cities)
1x Excommunication
4x Consangineous Boon
1x Rumors of Gehenna
1x Ancient Influence
1x Disputed Territory
1x Sacrifice 15 Cards
Modifier:
3x Bribes
1x Voter Captivation
1x Bewitching Oration 5 Cards
Equipment:
2x RPG Launcher
1x Sword of Judgement
1x 44er Magnum
1x Aaron's Feeding Razor
2x Hawg
1x Sport Bike
1x Laptop
1x Palatial Estate 10 Cards
Allies:
1x Hell Hound
3x Survivalist 4 Cards
Reactions:
4x Wake of E.F.
3x Forced Awakening
2x Dreaded Gaze
1x Pack Tactics 10 Cards
Combat:
1x Well Aimed Car
1x Thrown Sewer Lid
1x Undead Strength
1x Torn Signpost
3x Trap
3x Immortal Grapple
1x Growing Fury
1x Mighty Grapple
1x Shattering Blow
2x Acrobatics
2x Blur
2x Flash
1x Majesty 20 Cards
------------
80 Cards
(not played yet)
Taktik: Get at least one Archbishop, Priscus or Cardinal out (to have
some vote power). Then try to concentrate on Brujah Antitribu.
Try to survive long enough to take advantage of your equipment. Without
weapons you are no match for dedicated combat decks,
your votes are only for your own survival. You will need heavy
assistance from other Methusalahs, so try to win allies soon. After all,
probably a rather weak deck (to do something with spare cards)
Michael Beer, Dortmund, Germany
Bleed Defense: untap, but very few intercept
Vote Defense: debate
Combat Defense: weapons, light fight back
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Gangrel on watch" Gangrel Intercept Deck
Crypt:
Name Clan Discipl Cap Misc
Basilia (4x) Gangrel pot obf ANI PRO FOR 10 Primogen, hand damage is aggravated
Gunther (2x) Gangrel ANI pro for 7 He can pay 1 blood to untap at the end of your turn
Zack North (2x) Gangrel pot ani pro for 6 +1 hand damage
Badger (2x) Gangrel pot ani PRO FOR 6
Bear Paw (2x) Gangrel ANI pro for 5
Library:
Master:
1x Powerbase Washington DC
1x Powerbase Chicago
2x Zoo Huntingground
2x Backways
2x Eco Terrorists
1x KCRG News Radio
3x Blood Doll
2x Minion Tap
1x Animalism
2x Fortitude
1x The Rack
1x Sudden Reversal
1x Tomb of Rameses III 20 Cards
Actions:
2x Ritual Challenge
1x Army of Rats
2x Masochism
2x Shadow of the Beast
1x Rampage 8 Cards
Equipment:
2x Flack Jacket
1x Hawg
1x Sport Bike
1x .44er Magnum
1x RPG Launcher
1x Shackles of Enkidu
1x Brass Knuckles
1x Aaron's Feeding Razor
1x Palatial Estate
1x Laptop Computer 11 Cards
Retainer:
1x Raptor
3x Raven Spy
1x Dog Pack
2x Wolf Companion
2x Homunculus
1x Owl Companion 10 Cards
Allies:
1x Renegade Garou 1 Card
Modifier:
5x Freak Drive 5 Cards
Reactions:
5x Rats Warning
5x Cats Guidance
5x Wake of E.F.
5x Guard Dogs 20 Cards
Combat:
5x Form of Mist
4x Unflinching Persistence
4x Indomitability
2x Flesh of Marble
5x Carrion Crows
5x Immortal Grapple 25 Cards
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100 Cards
Effective blocker. Good survival capacity, but too many actions
and too little bleed.
Taktik: Get Basilia out at all costs. She is your central vampire
and backbone of your deck. Then equip, hire your retainers, eventually
recruit the garou, all the while blocking and torporizing all bleeders
and, if possible, other opponents. You are a very weak bleeder, though.
Michael Beer, Dortmund, Germany
Bleed Defense: untap, permanent intercept, intimidation
Vote Defense: intercept
Combat Defense: retainers, prevention, Basilia's aggravated hand damage
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"The Italian way of Death" Giovanni Brujah Political Combat Deck
Legend: MPA = Master Phase Action
Crypt:
Name Clan Discipl Cap Misc
Regina Giovanni POT DOM NEC 10 2 votes, Recruiting allies and retainer
costs 1 less blood or pool, but never less than 0 blood or pool.
Enzo Giovanni pot DOM NEC 8 May attempt to block any political action,
+1 intercept against any political action not attempted by a Prince or Justicar
Constanza Brujah POT DOM 8 Prince of Rome, +2 bleed if your prey has a
ready Ventrue
Carlotta Giovanni POT dom NEC 7 As a +1 stealth action she may burn 1
blood to exchange 1 card of your ash heap with one card of your hand
Stefano Giovanni pot DOM nec 6 During a political action he may burn
one blood to gain one vote
Gaspare Giovanni POT nec 6 +1 hand damage, during your master phase he can burn 2 blood
to move a burned vamp from your ash heap to the top of your crypt.
Anvil Brujah POT dom 6 Primogen
Francesca Giovanni pot dom nec 4
Rudolpho Giovanni NEC 3
Cristophero Giovanni pot nec 3
Mario Giovanni pot nec 3
Vasilis Brujah 2
Master:
5x Protracted Investment
3x Minion Tap
2x Golconda Inner Peace
3x Blood Doll
2x The Partheon
4x Potence
1x Dominate
1x The Mausoleum Venice
1x Powerbase Rome
1x Mob Connections
2x Morgue Hunting Ground 25 Cards (55 MPA)
Political Actions:
5x Rumors of Gehenna
1x Praxis Seizure Venice
1x Domain Challenge
1x Autarkis Persecution
1x Ancient Influence
1x Political Stranglehold 10 Cards
Vote Modifier:
4x Bribes
1x Cryptic Rider 5 Cards
Actions:
5x The Embrace
1x Possession
4x Whispers from the Dead
2x Kine Dominance
2x Govern the Unaligned
1x Rampage 15 Cards
Modifiers:
2x Foreshadowing Destruction
1x Soul Stealing 3 Cards
Allies / Retainer / Equipment:
1x Palatial Estate
1x Wooden Stake
1x Flak Jacket
1x Spiritual Protector
1x Guiseppe, Gravedigger
2x Zombie
1x Ambrosius the Ferryman
2x Leonardo, Mortician 10 Cards
Reaction Cards:
2x Redirection
5x Wake of E.F. 7 Cards
Combat Cards:
5x Enhanced Strength
5x Thrown Gate
3x Thrown Sewer Lid
4x Undead Strength
4x Immortal Grapple
2x Taste of Vitae
2x Shattering Blow 25 Cards
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100 Cards
(not played yet)
Taktik: Get multiple MPAs per round at all costs. Establish a blood
machine through your MPAs and Blood Dolls. Survive long enough to
build an army of Embraces and owerhelm your prey with multiple bleed
actions. Recycle crucial cards with Necromancy.
Michael Beer, Dortmund, Germany
Bleed Defense: Bloodmachine
Vote Defense: Boons, Debate
Combat Defense: retainers, Potence based combat, blood gain through
Hunting Ground(s) and Leonardo
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"The meaning of power" Lasombra Deck
Crypt:
Name Clan Discipl Cap Misc
Angelica Lasombra POT DOM OBT 10 Cardinal, once each time she blocks
she may burn x master cards from your hand to get +x intercept
Alvaro Lasombra POT dom OBT 9 Archbishop, If he abstains from voting
during a political action, he gains 2 blood, +1 bleed
Antonio Lasombra POT DOM OBT 9 Archbishop, If he performs a successful
political action, untap him at the end of the turn
Gratiano Lasombra pot DOM OBT 8 Priscus, He gets an additional vote
during the Prisci vote, +1 bleed
Lisette Lasombra POT DOM 6 Bishop, +1 intercept vs. diablerie
Aurora Lasombra pot dom OBT 6 may inflict 1R damage as a strike
Guido Lasombra dom OBT 5
Ramiro Lasombra dom obt 4
Ignatio Lasombra pot dom obt 4
Cameron Lasombra pot dom 3
Aaron Lasombra obt 2
Mitchell Pander pot obt 2 Rescuing him from torpor costs an additional blood
Royce Pander dom 1 -1 stealth on each bleed action
Library:
Master:
1x Minion Tap
3x Blood Doll
1x Political Hunting Ground
1x Power Structure
1x Elysian Fields
2x Dominate
3x Potence
1x Mob Connections
1x Tomb of Rameses III
1x Succubus Club
1x The Rumor Mill
2x Rötschreck
1x Sudden Reversal
1x Golconda 20 Cards
Actions:
3x Political Struggle
1x Return to Innocence
2x Kine Dominance
2x Mind Rape
3x Grave Robbing
1x Far Mastery
3x Creation Rites
3x Rampage 18 Cards
Reactions:
4x Eyes of the Night
3x Forced Awakening
2x Redirection
1x Cardinal Sin: Insubordination 10 Cards
Political Actions:
1x Political Stranglehold
1x Ancient Influence
2x Consangineous Boon
1x Rumors of Gehenna
1x Disputet Territory
1x Praxis Solomon
1x Investitur
2x Cardinal Benediction 10 Cards
Equipment:
1x Wooden Stake
Combat Cards:
4x Trap
2x Taste of Vitae
3x Shadow Body
2x Entombment
5x Arms of the Abyss
5x Increased Strength
5x Immortal Grapple
5x Undead Strength
5x Torn Signpost
5x Thrown Gate
(not played yet)
Taktik: Teach all non S&B decks the meaning of the Lasombra's way
of unlife: manipulate, dominate, rule. Few defenses against S&B,
especially fast S&B. Some pool reload via Masters and Votes, but not much :(
Michael Beer, Dortmund, Germany
Bleed Defense: few intercept, few rush. Mainly manipulate others to rush.
Vote Defense: Debate in the beginning. Later rule.
Combat Defense: Massive Potence based combat. Some Obtenebration for spice.
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Giovanni feast" Giovanni Brujah Diablerie Deck
Note: This is a 2 player only deck. Do NOT try to play it in bigger groups.
Crypt:
Name Clan Discipl Cap Misc
Carlotta Giovanni POT 7 May recycle card burning 1 blood as a +1 stealth action
Gaspare Giovanni POT 6 +1 hand damage, may burn 2 blood in the master phase to move
a burned vamp to the top of your crypt
Francesca Giovanni pot 4
Cristophero Giovanni pot 3
Mario Giovanni pot 3
Donal Brujah POT 8 Prince, Camarilla Exemplary
Anvil Brujah POT 6 Primogen
Hector Brujah POT 4
Lupo Brujah pot 2
Koko Nosferatu pot 2
Hasina Caitiff pot 1 If she goes to torpor, pay 1 pool
Smudge Caitiff - 1 gets +1 hand damage if he diablerizes an older vamp
Library:
Master:
3x Blood Doll
4x Potence
1x Mob Connections
1x Warzone Hunting Ground
1x Morgue Hunting Ground
1x The Rack
3x Sudden Reversal 14 Cards
Actions:
4x Bum's Rush
1x Rampage 5 Cards
Reactions:
5x Wake of E.F. 5 Cards
Equipment:
1x Bang Nakh
1x Wooden Stake
1x Sport Bike
1x Sawed off Shotgun
1x Senguir Dagger
1x Palatial Estate 6 Cards
Combat Cards:
2x Thrown Sewer Lid
4x Thrown Gate
5x Amaranth
5x Mighty Grapple
5x Immortal Grapple
5x Undead Strength
3x Torn Signpost
1x Shattering Blow 30 Cards
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60 Cards
Evil Diablerie deck. Get your opponent in your fingers,
immortally grapple them, pound them to torpor and diablerize.
Get the big boys and girls first (they probably have votes),
then the others.
Taktik: Your minions should have superior Potence. Then go for dinner.
Michael Beer, Dortmund, Germany
Bleed Defense: diablerize first
Vote Defense: diablerize first
Combat Defense: Massive Potence based combat, ended by Amaranth
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Speed Magic" Non-Tremere Celerity Thaumaturgy Deck
Crypt:
Name Clan Discipl Cap Misc
Al-Ashrad Assamite CEL THA 9 +1 bleed, may burn Camarilla Location as
(d)-action, cannot commit diablerie, 2x in the crypt
Salinger Brujah Anti CEL tha 9 +1 bleed, may enter combat with any
Lasombra or Tsimisce as a (d)-action, Archbishop
Parnassus Assamite CEL tha 7 +1 hand damage, cannot commit diablerie
Anvil Brujah CEL tha 6 Primogen, 2x in the crypt
Kalinda Assamite CEL tha 6 may take a (d)-action to bleed at +1 stealth and +1 bleed, pay 2
blood if successful, cannot commit diablerie
Jimmy Pander CEL 4 cannot be contested
Sarah Brujah Anti CEL 3 -1 stealth on each (d)-action against a Meth. who controls a ready
Bishop or Archbishop
Carter Toreador Anti cel 2
Kanya Assamite cel 2 cannot commit diablerie
Nik Caitiff cel 1 all Brujah get +1 intercept vs. him
Library:
Master:
5x Thaumaturgy Skill Master
3x Short Term Investment
2x Minion Tap
2x Blood Doll
1x Market Place
1x The Rumor Mill
1x Tomb of Rameses 15 Cards
Actions:
5x Cryptic Mission
5x Bum's Rush
5x Computer Hacking
1x The Embrace
3x Arson
2x Ruthor's Hand 21 Cards
Political Actions:
1x Rumors of Gehenna 1 Card
Equipment:
1x The Ancestor's Talisman
1x Sport Bike
1x Palatial Estate 3 Cards
Reaction Cards:
2x Forced Awakening
3x Wake of E.F. 5 Cards
Combat Cards:
2x Pulled Fangs
3x Trap
5x Apportation
5x Cauldron of Blood
5x Theft of Vitae
5x Walk of Flame
1x Fast Hands
1x Rapid Thought
4x Blur
2x Psyche
4x Vampiric Speed
5x Flash
2x Side Strike
4x Pursuit
3x Nimble Feet
4x Sideslip 55 Cards
----------
100 Cards
(not played yet)
Taktik: Simple. Bleed your prey. If blocked, use your speed and
massive 2nd round magic to anhiliate your foes. If someone or
something disturbs you particulary: Rush minions, burn locations.
Michael Beer, Dortmund, Germany
Bleed Defense: Few intercept, Rush
Vote Defense: Few intercept, Rush, Cross Table Intimidation
Combat Defense: DEFENSE? Your opponents will realize soon that you are
not only DEFENDING...
Superior maneuvrablilty (Maneuvers & presses) combined with optional
additional strikes, dodges and 2nd round Thaumaturgy. Vulnerable to
Immortal Grapple and Damage Prevention, though.
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Sabbat Tango" Brujah Anti Toreador Anti Multipurpose Deck
Crypt:
Name Clan Discipl Cap Misc
Jessica Toreador Anti AUS CEL PRE OBT 7 Bishop, 2x in the crypt
Sheila Toreador Anti AUS cel PRE 6 +1 bleed
Ian Toreador Anti aus CEL PRE 6 Bishop
Victor Toreador Anti aus CEL pre 5
Carter Toreador Anti cel 2
Jacko Brujah Anti CEL PRE obt 8 Gets an optioal additional
additional strike during 1st round o.c.
Sela Brujah Anti cel PRE obt 6 Bishop, +1 bleed
Rigby Brujah Anti aus CEL PRE 5 fills up your predator's Bishop's occasionally
Sarah Brujah Anti CEL 3 -1 stealth on each (d)-Action she
attempts against a Meth. with a ready Bishop or Archbishop
Frederic Brujah Anti pre 2
Jimmy Pander CEL 4 cannot be contested, burned when 2nd Jimmy comes into play
Library:
Master:
2x Celerity Skill Card
2x Obtenebration Skill Card
1x Auspex Skill Card
1x Presence Skill Card
1x Rumor Mill
1x Amusement Park Huntingground
1x Gang Territory
1x Fetish Club Huntingground
1x Short Term Investment
2x Blood Doll
1x The Art of Pain
1x Communal Haven 15 Cards
Actions:
3x Art Scam
4x Social Charm
1x Intimidation
2x Pulse of the Canaille 10 Cards
Equipment:
1x Sword of Judgement
2x SMG
2x .44er
1x Leather Jacket 6 Cards
Retainers:
1x Jacky Therman
1x Mr. Winthrop
2x Shade 4 Cards
Action Modifiers:
5x Shroud of Night 5 Cards
Reaction Cards:
3x Wake of E.F.
2x Forced Awakening
5x Telepathic Counter
3x Spirit's Touch
3x Enhanced Senses
2x Melange
2x Telepathic Misdirection 20 Cards
Combat Cards:
2x Catatonic Fear
3x Sidestrike
2x Staredown
2x Majesty
4x Psyche
4x Sideslip
3x Pursuit
5x Lucky Blow
2x Prenatural Evasion
1x Rapid Thought
2x Fast Hands 30 Cards
-----------
90 Cards
A variant of "Art may be cruel" without Jost Werner. You have Intercept,
you have stealth, you can bleed, you can fight.
Functional.
Taktik: This is a multipurpose deck. So profit of your versatile vamps
and deck concept.
Michael Beer, Dortmund, Germany
Bleed Defense: Intercept, very few Bounce, Counter
Vote Defense: Intercept
Combat Defense: Weapon based combat, Avoidance
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"The other Ventrue" Ventrue Antitribu Deck
Crypt:
Name Clan Discipl Cap Misc
Lazvernius Ventrue Anti AUS DOM FOR 10 Archbishop, +2 hand damage, 2x
in the crypt
Quentin Ventrue Anti AUS DOM FOR 9 Bishop, may burn 1 blood to cancel
the votes of any vamp during each p.a.
Dominique Ventrue Anti AUS dom FOR 7 May put rush counters as
(d)-actions on locations
Marlene Ventrue Anti AUS DOM for 6
Dylan Ventrue Anti aus dom for 6 +1 bleed
Vanessa Ventrue Anti aus DOM FOR 6
Billy Ventrue Anti Aus dom for 5
Gerard Ventrue Anti aus dom for 5
Ingrid Ventrue Anti DOM for 4
Juan Ventrue Anti aus for 3
Samson Ventrue Anti dom 2
Royce Pander dom 1 -1 stealth on bleed actions
March Pander for 1 may be diablerized with impunity
Christine Pander dom 2 -1 intercept vs. bleeds
Library:
Master:
4x Blood Doll
1x The Parthenon
4x Ventrue Investment
1x Corporate Huntingground
1x Demonstration
1x The Rumor Mill
1x Auspex
1x Fortitude
1x Dominate
1x Misdirection
1x Sudden Reversal
1x Communal Haven
1x Guardian Angel
1x The Hungry Coyote
Actions:
2x Atonement
2x Ablative Skin
2x Force of Will
2x Pulse of the Canaille
1x Masochism
2x Restauration
1x Convenant of Blood
1x Sunrise Service
Political Actions:
1x Rumors of Gehenna
Modifiers:
3x Freak Drive
1x Daring the Dawn
1x Innocent Bystander
4x Bonding
1x Kiss of Ra
3x Foreshadowing Destruction
Equipment:
1x Ivory Bow
1x Palatial Estate
Allies:
Political Antagonist
Reactions:
5x Telepathic Counter
5x Precognition
5x Forced Awakening
3x Wake of E.F.
2x Deflection
5x Redirection
2x Obediance
3x Telepathic Misdirection
Combat:
1x Undead Persitence
3x Skin of Night
2x Rolling with the Punches
2x Resilience
2x Superior Mettle
A Deflector Deck. Morderately effective (with a Malk as predator)
Taktik: Let others do the work
Michael Beer, Dortmund, Germany
Bleed Defense:few Intercept, hvy Bounce & Counter
Vote Defense: Intercept, Ventrue Anti Cards
Combat Defense: Fortitude Prevention
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Toreador at War" Toreador Assamite 4 Discipline Deck
Crypt:
Name Clan Discipl Cap Misc
Francios Villon Toreador AUS CEL obf 10 Prince, +1 bleed, may steal 2
blood as a +1 stealth (d)-action
Klaus v.d. W. Toreador AUS CEL obf tha 9 Prince, may cancel the effect
of one huntingground of your prey
Volker Brujah CEL 5 Prince
Kalinda Assamite CEL OBF tha 6 may bleed with +1 bleed & +1
stealth as a (d)-action, burn 2 blood if successful
Anton Tzimisce AUS cel obf 8 +1 intercept
Franciscus Caitiff aus 1 is burned when he takes more than 3 damage
during combat
Nik Caitiff cel 1 all Brujah get +1 intercept vs. him
Parnassus Assamite aus CEL tha 7 +1 hand damage
Kanya Assamite cel 2
Isabel Toreador AUS 3
Tansu Assamite cel OBF 4
Colin Toreador aus cel 3
No assamite can diablerize
Master:
1x Tomb of Rameses
1x Giants Blood
3x Minion Tap
3x Blood Doll
1x Heidelburg Castle
1x Humanitas
1x Underworld Hunting Ground
1x Market Square
1x Art Museum
1x Depravity
1x Auspex
4x Celerity
1x Obfuscate
Actions:
4x Computer Hacking
2x Arson
1x Atonement
3x Ruthor's Hand
2x The 5th Tradition
5x Night Moves
Retainers:
1x Mr. Winthrop
1x Ghoul Retainer
1x Resplendant Protector
Equipment:
1x Palatial Estate
1x The Ancestor's Talisman
1x Sport Bike
2x Flack Jacket
1x The Crimson Sentinel
1x Kali's Fang
2x 44er Magnum
1x Brass Knuckles
Modifiers:
4x Cloak the Gathering
2x Mask of 1k Faces
2x Faceless Nights
2x Lost in Crowds
Reactions:
5x Wake of E.F.
3x Precognition
3x Enhanced Senses
2x Telepathic Misdirection
2x Telepathic Counter
Combat:
5x Sidestrike
5x Disguised Weapon
3x Psyche
2x Fast Hands
1x Sidestrike
2x Pursuit
3x Blur
2x Rapid Thought
2x Nimble Feet
A surprisingly effective multipurpose deck. It's fun.
Taktic: Build up a defensive line and let Kalinda, Francois and all
Vamps with Ruthor's hand do the offense.
Michael Beer, Dortmund, Germany
Bleed Defense:Intercept, few Bounce & Counter
Vote Defense: Intercept, few Votes
Combat Defense: Weapons with Celerity
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Bankers" Giovanni Investment Deck
Crypt:
Name Clan Discipl Cap Misc
Regina Giovanni POT DOM NEC 10 2 votes, recruiting retainers & allies cost 1 less pool
Enzo Giovanni pot DOM NEC 8 May block any vote, +1 intercept vs. any
vote not tried by Prince, Justicar or Inner Circle
Carlotta Giovanni POT dom NEC 7 May take an +1 stealth action to
recycle cards, burn 1 blood if successful
Gaspare Giovanni POT nec 6 +1 hand damage, burn 2 blood during the
Master Phase to move burned vamp to the top of the crypt
Stefano Giovanni pot DOM nec 6 may burn 1 blood for 1 vote
Vittorio Giovanni pot dom nec 5
Francesca Giovanni pot dom nec 4
Mario Giovanni pot nec 3
Cristophero Giovanni pot nec 3
Rudolpho Giovanni NEC 3
Lisette Lasombra POT DOM 6 Bishop, +1 intercept vs. Diablerie
Cameron Lasombra pot dom 3
Master:
2x Protracted Investment
2x Short Term Investment
4x Potence
2x Dominate
2x Necromacy
1x Morgue Hunting Ground
1x The Mausoleum
1x Minion Tap
3x Blood Doll
1x The Parthenon
1x Mob Connections
Actions:
2x Jar the Soul
1x Graverobbing
1x Possession
1x The Embrace
3x Whispers from the Dead
Political Actions:
1x Rumors of Gehenna
Equipment:
1x Palatial Estate
1x Sengir Dagger
1x Talbot's Chainsaw
Retainers:
1x Mr. Winthrop
1x Spiritual Protector
2x Zombie
1x Guiseppe Gravedigger
Allies:
1x Leonardo, Mortician
1x Ambrosius the Ferryman
Modifiers:
2x The sleeping Mind
5x Threats
2x Bonding
1x Soul Stealing
Reactions:
2x Pulling Strings
3x Obediance
3x Deflection
2x Redirection
2x Wake of E.F.
Combat:
1x Disarm
1x Shattering Blow
2x Amaranth
2x Immortal Grapple
5x Torn Signpost
5x Taste of Vitae
5x Undead Strength
1x Fists of Death
1x Spiritual Intervention
5x Thrown Sewer Lid
5x Thrown Gate
2x Increased Strength
Taktic: Try to slow down the game, interrupted by occasional bleeds
Michael Beer, Dortmund, Germany
Bleed Defense: few Bounce, Blood Gain via Investments
Vote Defense: nearly none
Combat Defense: Potence based combat
House Rules: max 5 of each card, concealed weapon skill-less
Top
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"Urban Gangrel" Gangrel Political Deck
Crypt:
Name Clan Discipl Cap Misc
Sadie Gangrel Anti pro 2
Leon Gangrel Anti ani for 3
Shane Gangrel Anti ani dom 4
Caitlin Gangrel Anti ANI PRO dom 5 Bishop
Luther Gangrel Anti ANI for pro 6 +1 bleed if your prey controls a ready Pander
Genevieve Gangrel Anti ANI FOR PRO dom 10 Priscus + 1 additional vote
during political actions
Chandler Gangrel PRO 3 +1 intercept vs. Gangrel
Anastasia Gangrel ani pro 3
Camille Gangrel ani FOR PRO 5
Gitane Gangrel ANI FOR PRO 7 Primogen
Ingrid Gangrel ANI FOR PRO dom 9 Prince, +2 transfer during influence phase
Stanislava Gangrel ANI FOR PRO DOM 11 Inner Circle, Allies cannot
block, Retainers loose abilities in combat
Igo Caitiff pro 1 -1 stealth when hunting
Timothy Ventrue ani FOR dom 7 Prince
Huang Pander pro 1 Gangrel Anti may enter combat with him as a (d)-action
Master:
1x Twisted Forest
1x Campground Hunting Ground
1x Gangrel Conspiracy
1x City Gangrel Connections
1x Backways
1x Zoo Huntingground
1x Eco Terrorists
1x Dreams of the Sphinx
1x Information Highway
1x Tomb of Rameses III
1x Giant's blood
1x KCRG News Radio
1x Powerbase Chicago
1x Protean Skill Card
3x Blood Doll
2x Minion Tap
Actions:
1x Atonement
1x Return to Innocence
Retainers:
2x Raven Spy
1x Homunculus
Allies:
2x Black Spiral Buddy
2x Sadow Court Satyr
2x Renegade Garou
2x Gypsies
Equipment:
2x Flack Jacket
Political Actions:
1x Dramatic Upheaval
1x Gangrel Justicar
1x Rumors of Gehenna
2x Disputed Territory
1x Ancient Influence
1x Political Stranglehold
2x Autarkis Percecution
2x Ancilla Empowerment
2x Domain Challenge
2x Kine Recources Contested
Modifier:
10x Bribes
4x Cryptic Rider
1x Daring the Dawn
1x The Kiss of Ra
3x Freak Drive
Reactions:
4x Wake of Evening's Freshness
1x Deflection
Combat:
4x Dodge
4x Form of Mist
4x Earth Meld
3x Flesh of Marble
1x Skin of Steel
1x Superior Mettle
Taktic: Use massively bribed politics. The pool gain from your
votes (even failed bribed votes give you at least 1 pool)
enable you to use the expensive vamps and allies. The unique
Gangrel locations give you an edge, too.
Surprisingly effective. My first functional vote deck WITHOUT Presence.
You rapidly make the experience that most Methusalahs are
easily corrupted: just throw the bone and they will jump ;)
Michael Beer, Dortmund, Germany
Bleed Defense: few intercept, massive pool gain with votes
Vote Defense: debate, few intercept
Combat Defense: Avoidance
House Rules: Official DCI Rules
Top
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"Tremere Revolt" The other Tremere Deck
Crypt:
Name Clan Discipl Cap Misc
Thomas Tremere ani aus cel tha DOM 6 3x in the crypt
Cardano Tremere ani aus cel THA DOM 9 Prince, 3x in the crypt
Laurent Nosferatu ani dom 4 2x in the crypt
Navar Caitiff ani 1 cannot block older vamps
Nik Caitiff cel 1 Brujah get +1 intercept vs. him
Smudge Caitiff 1 +1 hand damage after a successful diablerie
Franciscus Caitiff aus 1 burned when he takes more than 3 damage in combat
Master:
2x Animalism
1x Thaumaturgy
1x Auspex
4x Dominate
1x Fame
1x Humanitas
7x Blood Doll
Actions:
5x Army of Rats
5x The Embrace
3x Ruthor's Hand
1x Arson
Political Actions:
2x Autarkis Percekution
Equipment:
4x Flack Jacket
4x Gas Powered Chain Saw
1x Aaron's Feeding Razor
1x Ankara Citadel
1x Sport Bike
1x Catacombs
Modifier:
2x Conditioning
Reactions:
5x Wake of E.F.
4x Guard Dogs
1x Cat's Guidance
5x Obediance
5x Redirection
3x Deflection
5x Telepathic Counter
Combat:
5x Dodge
5x Lucky Blow
2x Fast Hands
Taktic: There are two limitations to this deck:
1. Your environment should be a low intercept one
2. Your environment should be a low politics one
If you match this requirements then your deck may be effective (mine was:)
Use Anarch tactics in a massively "dominated" Tremere Bleed Bounce Deck.
Your main force should be formed by recently embraced
instant vampires which are well equipped: Each one
should have a Flack Jacket and a Chainsaw. For the
bargain price of 2 pool you get capable field soldiers
to do the battlefield fighting while your main vamps
remain in the background and handle the defense.
The huge amount of reaction cards enables you to tap out regulary
without (much) fear of monster bleeders.
Michael Beer, Dortmund, Germany
Bleed Defense: Blood Doll Pool gain, massive Bleed bounce
Vote Defense: None! Avoid political environments!
Combat Defense: Equipment based combat, Dodge, Lucky Blow
House Rules: Official DCI Rules
Top
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"Carthage Remembered" Brujah Bleed'n Vote Deck
Crypt:
Name Clan Discipl Cap Misc
Nik Caitiff cel 1 Brujah get +1 intercept vs. him
Angel Brujah cel 2
Dre Brujah pot cel 3
Black Cat Brujah pot cel 5 Eqipping actions cost 1 less pool, 2x in the crypt
Bianca Brujah pot CEL 6 +1 hand damage
Anvil Brujah POT CEL dom 6
Volker Brujah pot CEL 5 Prince, cannot block Primogen
Rake Brujah pot cel 6 Prince, +1 hand damage vs. Ventrue
Constanza Brujah POT CEL DOM 8 Prince, +2 bleed vs. Ventrue
Donal Brujah POT CEL DOM 8 Prince, Camarilla Exemplary
Don Cruez Brujah POT CEL dom 10 Justicar, may burn 1 blood to get 1 maneuver
Master:
1x Al's Army Apparatus
1x Warzone Huntingground
3x Carthage Remembered
4x Minion Tap
1x Vast Wealth
1x Potence
1x Powerbase Chicago
1x Elysium
1x Metro Underground
1x The Rack
1x Heidelburg Castle
1x Guardian Angel
1x Dominate
Actions:
2x 3rd Trad
2x 4th Trad
4x 5th Trad
2x Atonement
Equipment:
2x Sport Bike
1x Assault Rifle
1x 44er Magnum
1x Senguir Dagger
1x Crimson Sentinel
1x Wooden Stake
Allies:
1x Loyal Street Gang
2x Arms Dealer
1x The Knights
1x The Slashers
Political Actions:
2x Archon
2x Kindred Restructure
2x Consangineous Boon
1x Justicar Retribution
1x Ancient Influence
1x Political Stranglehold
1x Rumors of Gehenna
Modifier:
2x Cryptic Rider
2x Closed Session
5x Bribes
3x Threats
1x Alacrity
Reactions:
1x Elder Intervention
4x Wake of E.F.
5x 2nd Tradition
2x Deflection
Combat:
5x Torn Signpost
5x Sideslip
4x Blur
1x Fast Hands
Taktic: Use your princes for work, the rest for dirty work.
Michael Beer, Dortmund, Germany
Bleed Defense: 5th Trad + Minion Tap, Intercept, bounce
Vote Defense: debate
Combat Defense: Equipment, Potence, Celerity
House Rules: Official DCI Rules
Top
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"Ventrue in action" Classical Ventrue Political Deck
Crypt:
Name Clan Discipl Cap Misc
Arika Ventrue DOM FOR PRE 11 Inner Circle, +2 bleed, prey must pay 1
pool per location per turn
Democritus Ventrue DOM for PRE 10 Justicar, +1 bleed, contesting with
you cost others 1 additional pool per turn
Natasha Ventrue dom FOR PRE 9 Primogen, +1 stealth on political actions
Emerson Ventrue DOM FOR PRE 8 Prince
Timothy Ventrue dom FOR PRE 7 Prince
Sir Walter Ventrue DOM FOR PRE 7 Prince
Lucia Ventrue DOM for pre 6 +1 hand damage
Heather Ventrue dom FOR PRE 6 edge gain can be put on her
Jazz Ventrue dom for PRE 5 can get uncontrolled edge with +1 stealth action
Melissa Ventrue dom for pre 5 gains 1 blood when edge is forfeited for a vote
Ranjan Ventrue DOM for PRE 5 +1 bleed if prey has a ready Brujah
Courtland Ventrue dom for pre 4
Violette Ventrue dom PRE 4
Gideon Ventrue PRE 3
Itzahk Ventrue pre 3
Roland Ventrue for pre 3
Rufina Ventrue for 2
Library:
Master:
4x Minion Tap
1x Powerbase Chicago
1x Island of Iaros
1x Giant's Blood
1x Powerbase Berlin
1x Elysium Arboretum
1x Protected Recources
1x Ventrue Directorate Assembly
1x The Barrens
1x The Parthenon
1x Info Highway
1x Succubus Club
1x Elysium Palace of Versailles
1x Uptown Hunting Ground
1x Powerbase Washington DC
1x Police Departement
1x Ventrue Headquarters 20 Cards
Actions:
2x 5th Tradition 2 Cards
Retainer:
1x Mr. Winthrop 1 Card
Allies:
1x Political Ally 1 Card
Loquipment:
1x Lyndhurst Estate, NY
1x Sacre Coeur Cathedral, F
1x Palatial Estate 3 Cards
Political Actions:
4x Domain Challenge
3x Conservative Agitation
3x Kine Recources Contested
2x Disputed Territory
4x Parity Shift
2x Banishment
2x 1st Tradition: The Masquerade
3x Masquerade Enforcement
2x Consangineous Boon
1x Lextalionis
1x Justicar Retribution
1x Kindred Restructure
2x Rumors of Gehenna
1x Camarilla Threat
1x Political Stranglehold
9x Praxis Seizure (different Cities)
1x Ventrue Justicar
1x Ancient Influence 43 Cards
(Vote-) Modifiers:
5x Bribes
3x Awe
2x Cryptic Rider
5x Voter Captivation
5x Bewitching Oration 20 Cards
Combat Cards:
5x Skin of Steel
5x Majesty 10 Cards
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100 Cards
Taktic: Get permanent votes quickly in play, then dominate the
table politics through alliances, bribery and force. Your pool
gain is excellent so you don't need a permanent pool gain capability
via Blood Doll. You don't bounce bleeds, you don't wake. In a VERY
HEAVY VERY FAST bleed environment replace some votes for bleed
bounce cards, but you should be able to take the punches without flinching.
The deck is optimized for anti-weeny warfare, has morderate
combat defenses, and can hold on its own in an unfriendly
political environment. Massively intercepting neighbors will
ruin this deck, but most political decks suffer from permanent
intercept. The deck is asthonishingly fast.
Michael Beer, Dortmund, Germany
Bleed Defense: Block 0 stealth, massive pool gain
Vote Defense: You dominate politics, debate
Combat Defense: Majesty and Skin of Steel. The best available.
House Rules: Official DCI Rules
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"Big trouble in little Italy" Classical Giovanni Recycle Deck
Crypt:
Name Clan Discipl Cap Misc
Vasilis Brujah 2 Giovanni get +1 bleed against any Methusalah controlling a Brujah
Regina Giovanni POT DOM NEC 10 2 votes, recruiting allies & retainers
cost 1 less pool / blood, but never less than 0
Enzo Giovanni pot DOM NEC 8 may block any vote, +1 intercept against
any vote not attempted by P,J,IC
Carlotta Giovanni POT dom NEC 7 inherent Whispers from the Dead (sup)
Rafaele Giovanni NEC 6 +1 bleed, may bleed predator as a (d)-action
Gaspare Giovanni POT nec 6 +1 hand damage, may burn 2 blood during
master phase to move a burned vamp to the top of the crypt
Stefano Giovanni pot DOM nec 6 may burn 1 blood for 1 vote during PAs
Vittorio Giovanni pot dom nec 5
Gloria Giovanni DOM nec 4
Francesca Giovanni pot dom nec 4
Mario Giovanni pot nec 3
Cristophero Giovanni pot nec 3
Rudolpho Giovanni NEC 3
Library:
Master:
3x Blood Doll
1x Tribute to the Master
1x Golconda Inner Peace
1x Inbase Disco
1x Morgue Huntingground
1x Acquired Ventrue Assets
1x The Mausoleum
1x Powerbase: Rome
2x Effective Management
1x Sudden Reversal
1x Direct Intervention
1x The Barrens
1x Short Term Investment
1x Dominate
1x Necromacy
2x Potence 20 Cards
Equipment:
1x Talbot's Chainsaw
1x Hand of Conrad
1x Sawed off Shotgun
1x Palatial Estate
1x Writ of Acceptance 5 Cards
Actions:
1x Kine Dominance
1x Govern the Unaligned
1x Scouting Mission
1x Grave Robbing
1x The Embrace
1x Possession
2x Jar the Soul
2x Whispers from the Dead 10 Cards
Political Actions:
1x Consangineous Boon
1x Disputed Territory
1x Kine Recources Contested
1x Praxis Seizure Venice
1x Giovanni Acceptance 5 Cards
Allies & Retainers:
1x Zombie
1x Guiseppe, Gravedigger
1x Spiritual Protector
1x Ambrosius
1x Leonardo 5 Cards
Modifiers:
1x Conditioning
1x Bonding
1x Seduction
1x Threats
1x The Sleeping Mind 5 Cards
Reactions:
5x Obediance
2x Redirection
6x Deflection
2x Pulling Strings 15 Cards
Combat:
5x Thrown Gate
6x Taste of Vitae
5x Pushing the Limit
1x Shattering Blow
1x Amaranth
1x Thrown Sewer Lid
1x Torment the Soul
1x Spiritual Intervention
1x Disarm
1x Decapitate
2x Torn Signpost 25 Cards
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90 Cards
Taktic: This is a slow deck. Wait until your time has come,
and when that moment comes, have the right cards on hand.
The theme is functional, but the pool reload must be improved.
Michael Beer, Dortmund, Germany
Bleed Defense: Block 0 stealth, bounce bleeds
Vote Defense: debate, block crosstable with Enzo, Pulling Strings
Combat Defense: Potence and Necromacy with few weapons
House Rules: Official DCI Rules
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"Look me in my eyes Tournament Version" Presence Tap & Bleed Deluxe
Crypt:
Name Clan Discipl Cap Misc
Khali Setite pre 3
Nepata Setite pre 4
Hadrian Setite pre 4 +1 hand damage
Aisha Setite PRE aus 6 once each turn, she may burn 1 blood to get
+1 intercept
Rebecka Tremere PRE AUS 8 +1 stealth on each of her actions
Jost Toreador Anti PRE AUS 6 +1 stealth on each of his actions
Violette Ventrue PRE 4
Gideon Ventrue PRE 3
Vasilis Brujah pre 2 All Giovanni get +1 bleed against Meths
controlling ready Brujah
Frederic Brujah Anti pre 2
Antoinette Caitiff pre 1
Angela Pander pre 1 if she is burned in combat, burn 2 pool
Library:
Master:
4x Blood Doll
5x Misdirection
1x Fame
1x Anarch Troublemaker
2x Presence
2x Effective Management
1x Opium Den
1x Temple Huntingground
1x Info Highway
1x Humanitas 19 Master
Actions:
5x Corruption
4x Propaganda
6x Mind Numb
5x Media Influence
7x Social Charm
12x Legal Manipulations
1x Entrancement
1x Intimidation
2x The Embrace 43 Actions
Modifiers:
5x Aire of Elation 5 Modifiers
Loquipment:
1x The Catacombs 1 Loquipment
Retainers:
3x Marijava Ghoul 3 Retainers
Reactions:
2x Wake of E.F.
2x Telepathic Misdirection 4 Reactions
Combat:
2x Zip Gun
5x Fake Out
3x Staredown
5x Majesty 15 Combat
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90 Cards
Taktic: You are instantly ready to kill. Don't worry about being bled.
Bleed yourself through your preys so fast that you gain pool for ousting
faster than your predator can bleed you.
Michael Beer, Dortmund, Germany
Bleed Defense: Surprise bleed bounce, else: Pool gain via ousting and cards
Vote Defense: Surprise intercept, else: None
Combat Defense: Avoidance
House Rules: Official DCI Rules
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"The secret, how to be as stone" Weeny Fortitude Combat
Crypt:
Name Clan Discipl Cap Misc
Courtland Ventrue for 4
Roman Gangrel for 4
Lazar Ravnos for 3 may take a (d)-action to move a blood between uncontrolled vamps
Roland Ventrue for 3
Leon Gangrel Anti for 3 Gangrel Anti get -1 stealth against him
Juan Ventrue Anti for 3
Ricki Gangrel for 3
Lolita Toreador Anti for 3
Guliano Gangrel for 2
Rufina Ventrue for 2
March Pander for 1 if she is diablerized, no one can call a blood hunt
Uriah Caitiff for 1 if your prey has more pool than you during untap, he gets control of him
Library:
Master:
1x Cairo International Airport
6x Haven Uncovered
6x Fortitude
3x Blood Doll 16 Master
Actions:
3x Arson
4x Ambush
5x Bum's Rush
2x Ablative Skin
5x Rapid Healing
1x Restauration
1x Regeneration 21 Actions
Modifiers:
5x Dawn Operation 5 Modifiers
Combat:
5x Pulled Fangs
10x Trap
8x Undead Persistence
5x Unflinching Persistence
5x Indomitability
6x Skin of Rock
4x Skin of Night
2x Resilience
2x Dead End Ally
1x Boxed in 48 Combat
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90 Cards
Taktic: As simple as the deck concept. Attack and drag'em into torpor.
Always and under all circumstances. Show no mercy. The only excuse
not to attack is to bleed and beg to be blocked ;)
Michael Beer, Dortmund, Germany
Bleed Defense: attack first, intimidation
Vote Defense: intimidation, boons
Combat Defense: If I shall go to torpor, you go with me. If I don't go
to torpor, you do.
House Rules: Official DCI Rules
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"Sewer Politics" Nosferatu Political Deck
Crypt:
Name Clan Discipl Cap Misc
Hasina Caitiff pot 1 if she goes to torpor, burn 1 pool
Smudge Caitiff pot 1 if he diablerizes an older vamp, he gets +1 hand damage
Navar Caitiff ani 1 cannot block older vamps
Koko Nosferatu pot 2
Dimple Nosferatu obf 2
Panagos Gangrel ani obf 3
Duck Nosferatu pot obf 3
Razia Brujah pot ani 3
Agrippina Nosferatu pot OBF 4
Sammy Nosferatu pot obf ani 4
Carlotta Giovanni POT obf 7 inherent Whispers from the Dead (sup)
Murat Nosferatu POT OBF 7 Prince
Nicolaus Nosferatu POT obf ani for 7 Prince, may move 1 blood to
uncontrolled Nossi during untap
Selma Nosferatu pot OBF ani for 8 Prince, +1 intercept against Nosferatu
Sheldon Nosferatu POT OBF ANI for 9 Justicar
Library:
Master:
3x Minion Tap
3x Blood Doll
1x Depravity
1x KCRG News Radio
1x Tomb of Rameses III
1x Elder Library
1x Police Departement
1x Fear of Mekhet
1x Succubus Club
1x Slum Huntingground
1x The Labyrinth
1x The Secret Library Alexandria 16 Master
Actions:
4x Kindred Intelligence
3x 5th Tradition
3x 4th Tradition
4x Blood Hunt
2x Revelation of the Sire
2x Patagia Flap Wings
1x Rapid Healing 19 Actions
Political Actions:
4x Anathema
1x Kindred Restructure
1x Beyond Reproach
1x Ancient Influence
1x Archon
3x Consangineous Boon
1x Rumor's of Gehenna
1x Disputed Territory
1x Nosferatu Justicar
2x Conservative Agitation 16 Votes
Retainers:
2x Owl Companion
2x Raven Spy 4 Retainers
Action Modifiers:
4x Freak Drive
1x The Kiss of Ra
4x Bribes
1x Swallowed by the Night
5x Faceless Nights
5x Cloak the Gathering
5x Lost in Crowds
5x Spying Mission 30 Modifiers
Combat:
5x Dodge 5 Combat
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90 Cards
Taktic: Be persuasive. Collect boons, "distribute"
Blood Hunts, call Anathemas. In the Meantime, construct
a functional blood machine and get out your vamps.
In the end you will have some sort of weeny deck.
Michael Beer, Dortmund, Germany
Bleed Defense: blood machine
Vote Defense: boons, debate
Combat Defense: avoidance
House Rules: Official DCI Rules
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"Young Outlanders" Gangrel Ally deck
Crypt:
Name Clan Discipl Cap Misc
Igo Caitiff pro 1 -1 stealth on hunting actions
Smudge Caitiff 1 +1 hand damage if he diablerizes an older vamp
Huang Pander pro 1 Gangrel Anti may attack him as a (d)-action
Sadie Gangrel Anti pro 2
Leon Gangrel Anti ani for 3 Gangrel Anti get -1 intercept vs. him
Caitlin Gangrel Anti PRO ANI 5 Bishop
Vliam Gangrel ani 2
Guliano Gangrel for 2
Ricki Gangrel pro for 3
Chandler Gangrel PRO 3
Anastasia Gangrel pro ani 3
Camille Gangrel PRO ani FOR 5
Master:
2x Protean
2x Animalism
2x Fortitude
2x Guardian Angel
1x Zoo Huntingground
1x Eco Terrorists
1x Backways
1x KCRG News Radio
1x Secure Haven
3x Blood Doll 16 Master
Actions:
1x Arson 1 Action
Political Actions:
1x Gangrel Justicar 1 Vote
Retainers:
2x Raven Spy
2x Wolf Companion
1x Faithful Servant
1x Jackal
1x Homunculus 7 Retainer
Allies:
1x Gypsies
2x Renegade Garou
2x Hell Hound 5 Allies
Equipment:
2x Flack Jacket
3x Leather Jacket
1x SMG
1x Wooden Stake
1x Brass Knuckles 8 Equipments
Action Modifiers:
2x Rapid Change
1x Daring the Dawn 3 Modifiers
Reactions:
5x Wake of E.F.
5x Cat's Guidance 10 Reactions
Combat:
5x Body Flare
3x Flesh of Marble
5x Aid from Bats
4x Form of Mist
4x Earth Meld
5x Skin of Rock
2x Wolf Claws
2x Claws of the Dead
2x Form of the Ghost
2x Gleam of Red Eyes
5x Dodge 39 Combat
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90 Cards
Taktic: This is mainly an anti-weeny combat deck
(while being a weeny itself).
Effective but not too evil.
Michael Beer, Dortmund, Germany
Bleed Defense: light intercept, medium pool reload
Vote Defense: nearly none
Combat Defense: mix of avoidance and aggravated strikes, some equipment
House Rules: Official DCI Rules
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"Out of the woods they came" Gangrel Multipurpose
Crypt:
Name Clan Discipl Cap Misc
Guliano Gangrel for 2
Vliam Gangrel ani 2
Anastasia Gangrel ani pro 3
Panagos Gangrel ani 3
Ricki Gangrel for pro 3
Roman Gangrel ani for pro 4
Bear Paw Gangrel ANI for pro 5
Camille Gangrel ani FOR PRO 5
Raven Gangrel ani FOR PRO 5
Zack Gangrel ani for pro 6 +1 hand damage
Quinton Gangrel ani FOR pro 8 Primogen, +1 hand damage
Angus Gangrel ANI for PRO 10 Justicar, +1 hand damage
Library:
Master:
2x Vulnerability
3x Haven Uncovered
1x The Rack
1x Mob Connections
1x The Barrens
1x Animalism
1x Fortitude
1x Sudden Reversal
1x KCRG News Radio
3x Blood Doll
1x Backways
1x Zoo Huntingground
1x Eco Terrorists 18 Master
Actions:
1x Masochism
3x Ritual Challenge
3x Shadow of the Beast
4x Arson
4x Restauration
2x Army of Rats
2x Bum's Rush
1x Imperial Decree 20 Actions
Retainers:
1x Dog Pack 1 Retainer
Allies:
1x Gypsies 1 Ally
Equipment:
2x Flack Jacket
2x Wooden Stake
1x Invernary Scotland 5 Equipment
Reaction Cards:
5x Cat's Guidance
5x Wake of E.F.
3x Rat's Warning
1x Elder Intervention
1x Pack Tactics 15 Reactions
Combat:
3x Scorpion Sting
3x Song of Serenity
1x Earth Meld
2x Form of Mist
3x Hidden Strength
3x Wolf Claws
3x Skin of Rock
2x Claws of the Dead
1x Canine Horde
3x Rolling with the Punches
3x Carrion Crows
3x Superior Mettle 30 Combat
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90 Cards
Taktic: Try to get +x hand damage on your central vampires
(and a wooden stake). In the meantime try to held the fire
low, show what you can do if you are angered but keep a low
profile. When you have your vamps of choice, act.
Michael Beer, Dortmund, Germany
Bleed Defense: light intercept, medium pool reload
Vote Defense: nearly none
Combat Defense: mix of prevention and aggravated strikes, some equipment
House Rules: Official DCI Rules
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"Protagonists of Slavery" Tremere
Anti Ventrue Anti Political Sabbat Theme deck
Crypt:
Name Clan Discipl Cap Misc
Ayelea Tremere Anti AUS DOM THA OBT 10 Cardinal, may take control of a
Tremere Anti with (d)-action until end of next turn
Antonio Lasombra DOM tha OBT 9 Archbishop, if he performs a
successful political action, untap him at the end of the turn
Kij Tremere Anti AUS DOM THA obt 8 Priscus
Bryan Tremere Anti aus DOM THA 7 +1 bleed
Rev. Blackwood Tremere Anti DOM THA 6 Bishop, +1 damage with Thaumaturgy strikes
Quira Malk Anti AUS tha obt 6 +1 bleed
Billy Ventrue Anti AUS dom 5
Gerard Ventrue Anti aus dom obt 5
Ingrid Ventrue Anti DOM 4
Richard Tremere Anti AUS tha 4 -1 intercept vs. Lasombra & Tzimisce
Brooke Tremere Anti dom tha 3
Heinrik Tremere Anti tha 2
Aaron Lasombra obt 2
Samson Ventrue Anti dom 2
Royce Pander dom 1 -1 stealth on bleed actions
Library:
Master:
1x Sermon of Caine
1x The Hungry Coyote
1x Recruitment
1x University Hunting Ground
1x Demonstration
1x Slave Auction
2x Tribute to the Master
2x Short Term Investment (Sabbat Card)
2x Guardian Angel
3x Blood Doll 15 Master
Allies:
1x Nephandus
1x Succubus
3x Gargoyle Slave 5 Allies
Equipment:
1x Sport Bike
2x Sawed off Shotguns
2x 44er Magnum 5 Equipment
Political Actions:
2x Consangineous Boon
1x Disputed Territory
1x Rumors of Gehenna
1x Praxis: Solomon
5x Regaining the upper Hand (Jyhad Card)
1x Political Stranglehold
1x Ancient Influence
1x Excommunication
4x Crusade: different cities
1x Investitur
2x Cardinal Benediction 20 Votes
Actions:
1x Pulse of the Canaille 1 Card
Modifiers:
10x Bribes
5x Cryptic Rider
4x Seduction
5x Bonding
2x Shadow Play
3x Shroud of Night 29 Modifiers
Reaction:
5x Wake of E.F.
4x Telepathic Counter (Sabbat Card)
5x Redirection
1x Kindred Coercion 15 Reactions
Combat:
5x Dodge
3x Theft of Vitae
1x Soul Burn
1x Walk of Flame 10 Combat
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100 Cards
Taktic: not played yet, but should be a bloodmachine deck.
Concentrate on amassing pool and minions, get your Votes
through and when the opportunity arises: strike.
Michael Beer, Dortmund, Germany
Bleed Defense: light bleed bounce and counter
Vote Defense: debate
Combat Defense: very low. some weapons, some combat cards. Nothing
serious, but should be enough.
House Rules: Official DCI Rules
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"Cobras" Setite Toreador Hvy Weapons Vote Deck
Crypt:
Name Clan Discipl Cap Misc
Antoinette Caitiff pre 1
Franciscus Caitiff aus 1 if he takes more than 3 damage during
combat, he is burned
Igo Caitiff pre 1 -1 stealth on hunting
Dan Caitiff aus obf 3
Julius Caitiff ser 1 if he goes into torpor, burn him
Makarios Toreador AUS PRE SER 8 2 times in the crypt, +1 bleed, can
take a (d)-action to put Seduction counters on Ventrue or Brujah, cannot
be block by vamps with counters
Isabel Toreador AUS 3
Jost Toreador Anti AUS PRE 6 +1 stealth on each action
Aisha Setite aus PRE ser 6 once each turn she may burn 1 blood to get
+1 intercept
Dedefra Setite SER obf 5 +1 hand damage against Camarilla
vamps
Hadrian Setite pre obf 4 +1 hand damage
Nepata Setite pre ser obf 4
Khalil Setite pre ser 3
Lalitha Setite ser 2
Library:
Master:
1x Temple Huntingground
1x Opium Den
1x The Realm of the Black Sun
5x Blood Doll
2x Presence
1x Auspex
1x Humanitas
1x Fame
2x Minion Tap 15 Master
Equipment:
2x SMG
3x Combat Shotgun 5 Weapons
Actions:
1x Pulse of the Canaille 1 Action
Political Actions:
3x Consangineous Boon
3x Consangineous Condemnation
3x Regaining the Upper Hand
1x Invitation Accepted
1x Rumors of Gehenna
2x Kine Recources Contested
2x Disputed Territory 15 Votes
Action Modifiers:
5x Form of the Serpent
5x Voter Captivation
6x Bribes
1x Cryptic Rider
3x Disarming Presence 20 Modifiers
Reactions:
5x Wake of E.F.
5x Telepathic Counter
1x Tainted Vitae
2x Dread Gaze
2x Treachery 15 Reactions
Combat:
5x Majesty
5x Tongue of the Serpent
1x Disguised Weapon
3x Catatonic Fear
5x Manstopper Rounds 19 Combat
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90 Cards
Taktic: not played yet, but should be a bloodmachine deck. Concentrate
on survival and generating pool to afford the weapon costs.
Try to activate as much minions as possible (to convert them into blood
dolls) to have the threat of a massive bleed, but more importantly: you
have the action recource to call your votes and you generate pool.
Michael Beer, Dortmund, Germany
Bleed Defense: light counter
Vote Defense: debate without own votes (be the Corrupter)
Combat Defense: hvy weapons combined with Strike: Combat ends and steal
blood. Completely shut down by Immortal Grapple, but effective in
nearly all other cases, especially in the long run.
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Urban Gangrel V2.1
Gangrel / Country Gangrel, political deck
Crypt
Name Clan and Capacity Disciplines Specials
Sadie Gangrel Antitribu, 2 pro
Shane Gangrel Antitribu, 4 ani dom
Caitlin Gangrel Antitribu, 5 ANI PRO dom Bishop
Genevieve X 2 Gangrel Antitribu, 10 ANI PRO FOR dom Priscus, 1
additional vote during political actions
Chandler Gangrel, 3 PRO +1 intercept vs. Gangrel
Camille Gangrel, 5 ani PRO FOR
Ingrid Gangrel, 9 ANI PRO FOR dom Prince, +2 transfer during untap
Stanislava X 2 Gangrel, 11 ANI PRO FOR DOM Inner circle, +2 bleed,
allies cannot block her, retainers loose their abilities during combat
Timothy Ventrue, 7 ani FOR dom Prince
Igo Caitiff, 1 pro -1 stealth on hunting
Huang Pander, 1 pro Gangrel Anti may attack him as a (d)-action
Maxi draw: 42 (!) (2 lower than the max possible)
Mini draw: 7 (3 higher than the min possible)
Library
Master: 19
· 1x Twisted Forest
· 1x Campground Hunting Ground
· 1x City Gangrel Connections
· 1x Gangrel Conspiracy
· 1x Eco Terrorists
· 1x Zoo Hunting Ground
· 1x Backways
· 1x Info Highway
· 3x Tomb of Rameses III
· 1x Giants Blood
· 1x Powerbase Chicago
· 3x Blood Doll
· 3x Minion Tap
Actions: 2
· 1x Graverobbing
· 1x Return to Innocence
Political Actions: 15
· 1x Dramatic Upheaval
· 1x Gangrel Justicar
· 1x Rumors of Gehenna
· 2x Disputed Territory
· 1x Ancient Influence
· 1x Political Stranglehold
· 2x Ancilla Empowerment
· 2x Domain Challenge
· 4x Kine Resources Contested
Equipment: 4
· 2x Flack Jacket
· 1x Palatial Estate
· 1x Sport Bike
Retainers: 3
· 2x Raven Spy
· 1x Homunculus
Allies: 6
· 2x Renegade Garou (The attackers)
· 2x Black Spiral Buddy (The blockers)
· 2x Shadow Court Satyr (The tappers or bleed for 1 if unblocked)
Modifiers: 17
· 10x Bribes
· 1x Daring the Dawn
· 1x Kiss of Ra
· 3x Freak Drive
· 2x Earth Control
Reactions: 6
· 2x Wake of Evening's Freshness
· 2x Rat's Warning
· 2x Deflection
Combat: 18
· 4x Dodge (for my Garou)
· 4x Form of Mist
· 4x Earth Meld
· 2x Bone Spur
· 2x Flesh of Marble
· 2x Skin of Steel
Total number of cards: 90
Tactic: Use massively bribed politics. The pool gain from
your votes (even failed bribed votes give you at least 1 pool)
enable you to use the expensive vamps and allies. The
unique Gangrel locations give you an edge, too.
Surprisingly effective. My first functional vote deck WITHOUT Presence.
You rapidly make the experience that most Methusalahs are easily
corrupted: just throw the bone and they will jump ;) (The bigger
the game, the more readily they jump)
Bleed defense: Some Wakes, 2 Deflections, massive pool gain
Vote defense: debate
Combat defense: avoidance, prevention, some aggro
House rules: Official DCI-rules
Deck by: Michael Beer, Dortmund, Germany
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