ÿþ<HTML> <HEAD><TITLE>V:TES Card List</TITLE></HEAD> <BODY BGCOLOR="#000000" TEXT="#00CC00" VLINK="#66FF66" LINK="#00FF00" ALINK="#FF0000"> <BLOCKQUOTE> <P> <A NAME="_44_Magnum"><FONT SIZE="+1" COLOR="#FFFF00">.44 Magnum</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Weapon, Gun.</b><br> 2R damage each strike, with an optional maneuver each combat.<br> </P> <P> <A NAME="Aabbt_Kindred"><FONT SIZE="+1" COLOR="#FFFF00">Aabbt Kindred</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre ser for<br></td></tr> </table><b>Independent:</b> Aabbt Kindred cannot perform (D) actions unless Nefertiti is ready. Aabbt Kindred can prevent 1 damage each combat. Aabbt Kindred are not unique and do not contest.<br> </P> <P> <A NAME="Aaron_Duggan_Camerons_Toady"><FONT SIZE="+1" COLOR="#FFFF00">Aaron Duggan, Cameron's Toady</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obt<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Aarons_Feeding_Razor"><FONT SIZE="+1" COLOR="#FFFF00">Aaron's Feeding Razor</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique Equipment.</b><br> Vampire with this equipment gains 1 <FONT COLOR="00FF66">&lt;additional&gt;</FONT> blood when hunting.<br> </P> <P> <A NAME="Abd_al_Rashid"><FONT SIZE="+1" COLOR="#FFFF00">Abd al-Rashid</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf CEL QUI<br></td></tr> </table><b>Independent:</b> (Blood Cursed)<br> </P> <P> <A NAME="Ablative_Skin"><FONT SIZE="+1" COLOR="#FFFF00">Ablative Skin</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Fortitude<br></td></tr> </table><b>This is a +1 stealth action.</b><br> [for] Put this card on the acting vampire and put 3 ablative counters on this card. If the vampire with this card is damaged in combat, you may remove any number of ablative counters from this card to prevent that amount of non-aggravated damage. Burn this card when the last ablative counter on it is removed.<br> <b>[FOR] As above, but you may also prevent aggravated damage in this way.</b><br> </P> <P> <A NAME="Abomination"><FONT SIZE="+1" COLOR="#FFFF00">Abomination</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> </table><b>Unique. Requires a ready <FONT COLOR="00FF66">&lt;non-Sterile&gt;</FONT> vampire. +1 stealth action.</b><br> Burn an untapped werewolf ally (such as Renegade Garou, Werewolf Pack or Black Spiral Buddy) in your ready region to put this card in play. This card becomes a unique clanless Independent vampire of 4 capacity with superior Protean [PRO]. You may move up to 4 blood from the acting vampire to this vampire. This vampire has +1 strength, gets an additional strike each round and gets an optional maneuver each combat. This vampire may attack any ready minion as a (D) action.<br> </P> <P> <A NAME="Absolution_of_the_Diabolist"><FONT SIZE="+1" COLOR="#FFFF00">Absolution of the Diabolist</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: out-of-turn.</b><br> Requires a <FONT COLOR="00FF66">&lt;ready&gt;</FONT> justicar or Inner Circle member. This card is playable during your minion phase. Only usable when a Blood Hunt <FONT COLOR="00FF66">&lt;()&gt;</FONT> has been called on a vampire. Cancel that Blood Hunt.<br> </P> <P> <A NAME="Absorb_the_Mind"><FONT SIZE="+1" COLOR="#FFFF00">Absorb the Mind</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Mytherceria/Dominate<br></td></tr> </table>[dom] Strike: dodge.<br> [myt] Strike: ranged. Steal 1 blood.<br> <b>[MYT] Strike: ranged. Steal 1 blood and steal 1 Master: Discipline card from the opposing vampire and put it on this striking vampire.</b><br> </P> <P> <A NAME="Academic_Hunting_Ground"><FONT SIZE="+1" COLOR="#FFFF00">Academic Hunting Ground</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your <FONT COLOR="00FFFF">{untap phase}</FONT>, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn.<br> </P> <P> <A NAME="Aching_Beauty"><FONT SIZE="+1" COLOR="#FFFF00">Aching Beauty</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master.</b><br> Put this card on a Toreador. If this Toreador is blocked, the controller of the blocking minion burns 1 pool.<br> </P> <P> <A NAME="Acquired_Ventrue_Assets"><FONT SIZE="+1" COLOR="#FFFF00">Acquired Ventrue Assets</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> </table><b>Master.</b><br> Put an amount of blood counters (from the blood bank) on this card equal to the number of Giovanni you control. During your master phase, you may move 1 blood from this card to any Giovanni you control. Burn this card if there is no blood on it. This card may be burned by any minion who is not Ventrue as a (D) action.<br> </P> <P> <A NAME="Acrobatics"><FONT SIZE="+1" COLOR="#FFFF00">Acrobatics</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table>[cel] Additional strike.<br> <b>[CEL] Strike: dodge, with an additional strike.</b><br> </P> <P> <A NAME="Adaptability"><FONT SIZE="+1" COLOR="#FFFF00">Adaptability</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Change all aggravated damage from the opposing minion's strike to normal damage.<br> <b>[PRO] Prevent all aggravated damage from the opposing minion's strike.</b><br> </P> <P> <A NAME="Adonai"><FONT SIZE="+1" COLOR="#FFFF00">Adonai</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Salubri antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for AUS VAL<br></td></tr> </table><b>Sabbat:</b> Adonai can enter combat with any ready Camarilla vampire controlled by another Methuselah as a (D) action. He gets +1 strength when in combat with a Tremere. +1 bleed.<br> </P> <P> <A NAME="Adrianne"><FONT SIZE="+1" COLOR="#FFFF00">Adrianne</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel pot pre<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> +1 bleed<br> </P> <P> <A NAME="Agaitas_The_Scholar_of_Antiquities"><FONT SIZE="+1" COLOR="#FFFF00">Agaitas, The Scholar of Antiquities</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Harbinger of Skulls<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for AUS NEC<br></td></tr> </table><b>Sabbat:</b> When you play a card, you may draw its replacement from your prey's library instead of your own. Put the card drawn face-up in front of you. It is still considered to be in your hand, to be played or discarded as normal.<br> </P> <P> <A NAME="Agatha"><FONT SIZE="+1" COLOR="#FFFF00">Agatha</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>POT obf<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Aggressive_Tactics"><FONT SIZE="+1" COLOR="#FFFF00">Aggressive Tactics</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master.</b><br> Put this card in play and choose a Methuselah. While this card is in play, the chosen Methuselah's <FONT COLOR="00FF66">&lt;hand size is reduced by one&gt;</FONT>. Any vampire may burn this card as a (D) action.<br> </P> <P> <A NAME="Agrippina"><FONT SIZE="+1" COLOR="#FFFF00">Agrippina</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot OBF<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Aid_from_Bats"><FONT SIZE="+1" COLOR="#FFFF00">Aid from Bats</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table>[ani] Strike: 1R <FONT COLOR="00FF66">&lt;damage&gt;</FONT>, with an optional maneuver.<br> <b>[ANI] As above, with an optional press.</b><br> </P> <P> <A NAME="Aire_of_Elation"><FONT SIZE="+1" COLOR="#FFFF00">Aire of Elation</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>You cannot play another action modifier to further increase the bleed for this action.</b><br> [pre] +1 bleed; +2 bleed if acting vampire is Toreador.<br> <b>[PRE] +2 bleed; +3 bleed if acting vampire is Toreador.</b><br> </P> <P> <A NAME="Aisha"><FONT SIZE="+1" COLOR="#FFFF00">Aisha</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani aus ser PRE<br></td></tr> </table><b>Independent:</b> Once each turn, Aisha may burn 1 blood to get +1 intercept.<br> </P> <P> <A NAME="Aisling_Sturbridge"><FONT SIZE="+1" COLOR="#FFFF00">Aisling Sturbridge</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom AUS THA<br></td></tr> </table><b>Camarilla:</b> Younger Tremere cannot block Aisling.<br> </P> <P> <A NAME="Akhenaten_The_Sun_Pharaoh_Mummy"><FONT SIZE="+1" COLOR="#FFFF00">Akhenaten, The Sun Pharaoh (Mummy)</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Cost:</u> </td><td>4 pool<br></td></tr> </table><b>Unique mummy with 3 life. 3 strength, 1 bleed.</b><br> Akhenaten may play cards requiring basic Necromancy [nec] as a vampire with a capacity of 3. Any cost in blood is paid with his life. If a card would give him blood, give him life. If he is burned, shuffle him into your library. If he is in combat with a Follower of Set, any damage he inflicts is aggravated. Akhenaten can burn himself to burn a Follower of Set controlled by your prey as a (D) action.<br> </P> <P> <A NAME="Akram"><FONT SIZE="+1" COLOR="#FFFF00">Akram</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL QUI pot pre<br></td></tr> </table><b>Primogen:</b> Once each turn after completing combat, Akram may burn 1 blood to begin another combat with the opposing minion.<br> </P> <P> <A NAME="Al_Ashrad_Amr_of_Alamut"><FONT SIZE="+1" COLOR="#FFFF00">Al-Ashrad, Amr of Alamut</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus obf CEL QUI THA<br></td></tr> </table><b>Independent:</b> Al-Ashrad can burn a location that requires a Camarilla clan to bring into play as a (D) action that costs 2 blood. <FONT COLOR="00FFFF">{+1 bleed.}</FONT> (Blood Cursed)<br> </P> <P> <A NAME="Alacrity"><FONT SIZE="+1" COLOR="#FFFF00">Alacrity</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table>[cel] +1 stealth.<br> <b>[CEL] As above, and if this acting vampire is blocked, he or she gets an optional maneuver during the first round of combat.</b><br> </P> <P> <A NAME="Alamut"><FONT SIZE="+1" COLOR="#FFFF00">Alamut</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: unique location.</b><br> If an Assamite you control successfully bleeds another Methuselah, put the pool lost by that Methuselah on this card. During a political action, you may burn X blood from this card to give a vampire you control X votes for that referendum.<br> </P> <P> <A NAME="Aleph"><FONT SIZE="+1" COLOR="#FFFF00">Aleph</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom AUS<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Alexandra"><FONT SIZE="+1" COLOR="#FFFF00">Alexandra</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>11<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS CEL PRE ANI dom<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Inner Circle:</b> (4 votes) Once during your turn, <FONT COLOR="00FF66">&lt;you&gt;</FONT> may tap or untap another ready Toreador. +2 bleed.<br> </P> <P> <A NAME="Als_Army_Apparatus"><FONT SIZE="+1" COLOR="#FFFF00">Al's Army Apparatus</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> </table><b>Master: unique location.</b><br> Tap to go through your library, find a weapon, and take it into your hand. Discard down to your maximum hand size. Reshuffle afterwards.<br> </P> <P> <A NAME="Alvaro_The_Scion_of_Angelica"><FONT SIZE="+1" COLOR="#FFFF00">Alvaro, The Scion of Angelica</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>OBT POT dom pre<br></td></tr> </table><b>Sabbat Archbishop of Pittsburgh:</b> If Alvaro abstains during a political action, he gains 2 blood at the end of that action. +1 bleed.<br> </P> <P> <A NAME="Amadeo"><FONT SIZE="+1" COLOR="#FFFF00">Amadeo</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>POT OBF ani aus pre<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen.</b> If Amadeo successfully hunts, he gains 1 additional blood.<br> </P> <P> <A NAME="Amam_the_Devourer_Bane_Mummy"><FONT SIZE="+1" COLOR="#FFFF00">Amam the Devourer (Bane Mummy)</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Unique mummy with 3 life. 0 bleed, 2 strength.</b><br> Amam may enter combat with any ready minion controlled by another Methuselah as a (D) action. Amam may burn a vampire in torpor to gain 1 life as a (D) action. This does not constitute diablerie. If a minion opposing Amam in combat is burned, Amam gains 1 life. If Amam is burned, shuffle him into his owner's library.<br> </P> <P> <A NAME="Amaranth"><FONT SIZE="+1" COLOR="#FFFF00">Amaranth</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> </table><FONT COLOR="CCCCCC">[Only usable by a vampire who can commit diablerie]</FONT>. Diablerize an opposing vampire rather than sending that vampire into torpor. Not usable by a vampire going into torpor.<br> </P> <P> <A NAME="Ambrogino_Giovanni"><FONT SIZE="+1" COLOR="#FFFF00">Ambrogino Giovanni</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus DOM NEC POT THA<br></td></tr> </table><b>Independent:</b> Ambrogino has 1 vote. +1 bleed.<br> </P> <P> <A NAME="Ambrosio_Luis_Moncada_Plenipotentiary"><FONT SIZE="+1" COLOR="#FFFF00">Ambrosio Luis Mon&ccedil;ada, Plenipotentiary</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM OBT POT PRE aus for<br></td></tr> </table><b>Sabbat Cardinal:</b> Mon&ccedil;ada cannot block. Actions directed at Mon&ccedil;ada cost an additional pool. If Mon&ccedil;ada is ready during your discard phase, he can untap another ready Lasombra.<br> </P> <P> <A NAME="Ambrosius_The_Ferryman_Wraith"><FONT SIZE="+1" COLOR="#FFFF00">Ambrosius, The Ferryman (Wraith)</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Unique wraith with 2 life. 1 strength, 0 bleed.</b><br> Ambrosius is immune to damage that is not aggravated. He can move a retainer from your ash heap to a ready vampire you control as an action. Put 3 Pathos counters on the retainer. Remove a Pathos counter from the retainer at the beginning of each of your minion phases. When there are no Pathos counters remaining, remove the retainer from the game.<br> </P> <P> <A NAME="Ambush"><FONT SIZE="+1" COLOR="#FFFF00">Ambush</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table>(D) Enter combat with a ready tapped minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat.<br> </P> <P> <A NAME="Amelia"><FONT SIZE="+1" COLOR="#FFFF00">Amelia</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL POT PRE<br></td></tr> </table><b>Sabbat Bishop:</b> Amelia can enter combat with any vampire of capacity below 4 controlled by another Methuselah as a +1 stealth (D) action.<br> </P> <P> <A NAME="Amisa"><FONT SIZE="+1" COLOR="#FFFF00">Amisa</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre pro OBF SER<br></td></tr> </table><b>Independent:</b> Amisa has 2 votes. Amisa can tap a vampire with a capacity above 7 as a (D) action.<br> </P> <P> <A NAME="Amria"><FONT SIZE="+1" COLOR="#FFFF00">Amria</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Chimerstry<br></td></tr> </table>[chi] Maneuver, only usable to go to long range.<br> <b>[CHI] Strike: dodge, with an optional press, only usable to end combat.</b><br> </P> <P> <A NAME="Amusement_Park_Hunting_Ground"><FONT SIZE="+1" COLOR="#FFFF00">Amusement Park Hunting Ground</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your untap phase, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn.<br> </P> <P> <A NAME="Anachronism"><FONT SIZE="+1" COLOR="#FFFF00">Anachronism</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master.</b><br> Put this card on a vampire with capacity above 6. Any ranged weapons possessed by this vampire, except the Ivory Bow, are burned.<br> </P> <P> <A NAME="Anarch_Revolt"><FONT SIZE="+1" COLOR="#FFFF00">Anarch Revolt</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Put this card in play. Each Methuselah burns 1 pool during his or her untap phase. Any vampire can burn this card with a successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>; calling this <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is a +1 stealth <FONT COLOR="00FF66">&lt;political&gt;</FONT> action.<br> </P> <P> <A NAME="Anarch_Troublemaker"><FONT SIZE="+1" COLOR="#FFFF00">Anarch Troublemaker</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique Master.</b><br> During your untap phase, you may tap up to two vampires your prey controls or burn a piece of equipment belonging to a minion your prey controls. If this is done, your prey takes control of the Troublemaker. Burn Troublemaker if his or her controller is ousted from the game.<br> </P> <P> <A NAME="Anarchist_Uprising"><FONT SIZE="+1" COLOR="#FFFF00">Anarchist Uprising</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Successful referendum means each Methuselah burns 1 pool for each minion he or she controls.<br> </P> <P> <A NAME="Anastasia_Grey"><FONT SIZE="+1" COLOR="#FFFF00">Anastasia Grey</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani pro<br></td></tr> </table><br> </P> <P> <A NAME="Anathema"><FONT SIZE="+1" COLOR="#FFFF00">Anathema</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any prince or justicar at +1 stealth.</b><br> Choose a ready vampire. If the <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is successful, put this card on that vampire. If that vampire is reduced to zero blood <FONT COLOR="00FF66">&lt;in&gt;</FONT> combat, he or she is burned, and the Methuselah controlling the opposing minion gains pool equal to the burned vampire's capacity.<br> </P> <P> <A NAME="Anatole_Prophet_of_Gehenna"><FONT SIZE="+1" COLOR="#FFFF00">Anatole, Prophet of Gehenna</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom for AUS DEM OBF<br></td></tr> </table><b>Camarilla:</b> If Anatole is ready during your master phase, you may look at the top 5 cards of your library and then shuffle the top five cards of your library. +1 intercept.<br> </P> <P> <A NAME="Ancestors_Talisman"><FONT SIZE="+1" COLOR="#FFFF00">The Ancestor's Talisman</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> </table><b>Unique equipment.</b><br> The minion with this equipment gets +1 intercept when attempting to block actions that require Dominate [dom] or Presence [pre].<br> </P> <P> <A NAME="Ancient_Influence"><FONT SIZE="+1" COLOR="#FFFF00">Ancient Influence</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Successful referendum means each Methuselah may choose a ready vampire he or she controls. Each Methuselah gains an amount of pool from the blood bank equal to his or her chosen vampire's capacity. Each Methuselah also burns 5 pool. Only one Ancient Influence can be played in a game.<br> </P> <P> <A NAME="Ancilla_Empowerment"><FONT SIZE="+1" COLOR="#FFFF00">Ancilla Empowerment</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means each Methuselah burns 1 pool for each minion he or she controls.<br> </P> <P> <A NAME="Andrea_Giovanni"><FONT SIZE="+1" COLOR="#FFFF00">Andrea Giovanni</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot vic DOM NEC<br></td></tr> </table><b>Independent:</b> Andrea gets +1 stealth when performing an action that requires Necromancy [nec].<br> </P> <P> <A NAME="Andreas_The_Bard_of_Crete"><FONT SIZE="+1" COLOR="#FFFF00">Andreas, The Bard of Crete</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <FONT COLOR="#FFFF00">Andreas - Bard of Crete</FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom pro AUS CEL PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> Once each turn, Andreas may burn 1 blood to get +1 intercept.<br> </P> <P> <A NAME="Andrei_Puxon"><FONT SIZE="+1" COLOR="#FFFF00">Andrei Puxon</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ravnos<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for chi ani cel<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Independent&gt;</FONT></b><br> </P> <P> <A NAME="Anesthetic_Touch"><FONT SIZE="+1" COLOR="#FFFF00">Anesthetic Touch</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obeah/Auspex<br></td></tr> </table><b>Only usable at close range.</b><br> [aus] Strike: dodge.<br> [obe] Strike: make a hand strike. Combat ends immediately after the resolution of this strike.<br> <b>[OBE] As [obe] above, with First Strike.</b><br> </P> <P> <A NAME="Angel"><FONT SIZE="+1" COLOR="#FFFF00">Angel</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Angela_Decker"><FONT SIZE="+1" COLOR="#FFFF00">Angela Decker</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Pander<br></td></tr> <tr><td><u>Capacity:</u> </td><td>1<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre<br></td></tr> </table><b>Sabbat:</b> If Angela is burned in combat, burn 2 pool.<br> </P> <P> <A NAME="Angela_Preston"><FONT SIZE="+1" COLOR="#FFFF00">Angela Preston</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Daughter of Cacophony<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for PRE MEL<br></td></tr> </table><b>Camarilla:</b> Angela must burn 1 blood to attempt to block an older vampire. You may tap Angela during your influence phase to untap any other vampire.<br> </P> <P> <A NAME="Angelica_The_Canonicus"><FONT SIZE="+1" COLOR="#FFFF00">Angelica, The Canonicus</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM OBT POT cel obf<br></td></tr> </table><b>Sabbat Cardinal:</b> Once each time Angelica attempts to block, you may burn X master cards from your hand to give her +X intercept.<br> </P> <P> <A NAME="Angus_the_Unruled"><FONT SIZE="+1" COLOR="#FFFF00">Angus the Unruled</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel for pot ANI PRO<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Gangrel Justicar:</b> +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Animalism"><FONT SIZE="+1" COLOR="#FFFF00">Animalism</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Animalism [ani]; if the vampire already had Animalism, he or she now has superior Animalism [ANI]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Animalism.<br> </P> <P> <A NAME="Anisa_Marianna_Lopez"><FONT SIZE="+1" COLOR="#FFFF00">Anisa Marianna Lopez</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Harbinger of Skulls<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus FOR NEC QUI<br></td></tr> </table><b>Sabbat:</b> Anisa can burn a vampire with a capacity less than 4 controlled by your predator or prey as a (D) action that costs 1 pool.<br> </P> <P> <A NAME="Anka_Priestess_of_Thorns"><FONT SIZE="+1" COLOR="#FFFF00">Anka, Priestess of Thorns</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ravnos<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani chi pro<br></td></tr> </table><b>Sabbat:</b> Anka can enter combat with a ready Lasombra controlled by another Methuselah as a (D) action.<br> </P> <P> <A NAME="Ankara_Citadel_Turkey"><FONT SIZE="+1" COLOR="#FFFF00">The Ankara Citadel, Turkey</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>This equipment card represents a unique location and does not count as equipment while in play.</b><br> The vampire with this location pays only half of the blood cost for any cards he or she plays (round down).<br> </P> <P> <A NAME="Ankla_Hotep"><FONT SIZE="+1" COLOR="#FFFF00">Ankla Hotep</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ravnos<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pro FOR CHI PRE OBF<br></td></tr> </table><b>Independent:</b> Rescuing Ankla from torpor costs 2 less blood. Ankla gets one optional press each combat.<br> </P> <P> <A NAME="Anneke"><FONT SIZE="+1" COLOR="#FFFF00">Anneke</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom AUS CEL PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Toreador Justicar:</b> Anneke may attempt to block a vampire <FONT COLOR="CCCCCC">[controlled by another Methuselah]</FONT> after others have declined or failed to <FONT COLOR="00FF66">&lt;block&gt;</FONT>. +1 bleed.<br> </P> <P> <A NAME="Anson"><FONT SIZE="+1" COLOR="#FFFF00">Anson</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus dom CEL PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Prince of Seattle:</b> If Anson is ready, you get 2 master phase actions (instead of 1) <FONT COLOR="00FF66">&lt;during your master phase&gt;</FONT>.<br> </P> <P> <A NAME="Antediluvian_Awakening"><FONT SIZE="+1" COLOR="#FFFF00">Antediluvian Awakening</FONT></A> <FONT SIZE="-1"><I>[DS, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique Master.</b><br> Put this card in play. Each Methuselah burns 1 pool during each of his or her untap phases. Any Methuselah can burn this card during his or her untap phase by voluntarily burning one vampire with a capacity above 3 that he or she controls.<br> </P> <P> <A NAME="Antoinette_DuChamp"><FONT SIZE="+1" COLOR="#FFFF00">Antoinette DuChamp</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Caitiff<br></td></tr> <tr><td><u>Capacity:</u> </td><td>1<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre cel<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> If Antoinette uses an action or strike that requires Celerity, she burns an additional blood.<br> </P> <P> <A NAME="Anton"><FONT SIZE="+1" COLOR="#FFFF00">Anton</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tzimisce<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI AUS cel obf vic<br></td></tr> </table><b>Sabbat:</b> +1 intercept.<br> </P> <P> <A NAME="Antonio_Delgado"><FONT SIZE="+1" COLOR="#FFFF00">Antonio Delgado</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM OBT POT tha<br></td></tr> </table><b>Sabbat Archbishop of Atlanta:</b> If Antonio performs a political action and the referendum passes, untap him at the end of the turn.<br> </P> <P> <A NAME="Anvil"><FONT SIZE="+1" COLOR="#FFFF00">Anvil</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom pre tha POT CEL<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen</b><br> </P> <P> <A NAME="Anwar"><FONT SIZE="+1" COLOR="#FFFF00">Anwar</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel obf qui<br></td></tr> </table><b>Independent:</b> (Blood Cursed)<br> </P> <P> <A NAME="Apparition"><FONT SIZE="+1" COLOR="#FFFF00">Apparition</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Chimerstry<br></td></tr> </table><b>Do not replace until after combat.</b><br> [chi] Prevent up to 1 damage to this vampire each round of combat.<br> <b>[CHI] As above, but prevent up to 2 damage.</b><br> </P> <P> <A NAME="Appolonius"><FONT SIZE="+1" COLOR="#FFFF00">Appolonius</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for pot CEL PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> Appolonius gets one optional press each combat. +1 bleed<br> </P> <P> <A NAME="Apportation"><FONT SIZE="+1" COLOR="#FFFF00">Apportation</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Press, only usable to continue combat.<br> <b>[THA] Maneuver.</b><br> </P> <P> <A NAME="Arcane_Library"><FONT SIZE="+1" COLOR="#FFFF00">Arcane Library</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your influence phase, tap to move 1 blood from the blood bank to <FONT COLOR="00FF66">&lt;a Tremere in your uncontrolled region&gt;</FONT>.<br> </P> <P> <A NAME="Arcanum_Chapterhouse_Alexandria"><FONT SIZE="+1" COLOR="#FFFF00">Arcanum Chapterhouse, Alexandria</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master: unique location.</b><br> Your predator and prey burn 1 pool for each Hunting Ground he or she controls at the start of each of his or her turns. Any minion may burn this card as a (D) action.<br> </P> <P> <A NAME="Arcanum_Investigator"><FONT SIZE="+1" COLOR="#FFFF00">Arcanum Investigator</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Mortal]</FONT> with 2 life. 1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>, 0 bleed.</b><br> As a (D) action, Arcanum Investigator can burn an equipment card possessed by a minion controlled by your predator or prey.<br> </P> <P> <A NAME="Archon"><FONT SIZE="+1" COLOR="#FFFF00">Archon</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any prince or justicar at +1 stealth.</b><br> Choose a <FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> vampire. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> makes the vampire an Archon. <FONT COLOR="00FF66">&lt;An&gt;</FONT> Archon may enter combat with another vampire <FONT COLOR="00FF66">&lt;controlled by another Methuselah&gt;</FONT> as a +1 stealth <FONT COLOR="00FF66">&lt;(D)&gt;</FONT> action. <FONT COLOR="00FF66">&lt;Any vampire&gt;</FONT> attempting to block <FONT COLOR="00FF66">&lt;an&gt;</FONT> Archon burns 1 blood. <FONT COLOR="00FF66">&lt;A Blood Hunt cannot be called on an Archon&gt;</FONT>. <FONT COLOR="CCCCCC">[Any vampire can remove these abilities with a successful referendum; calling that referendum is a +1 stealth political action]</FONT>.<br> </P> <P> <A NAME="Archon_Investigation"><FONT SIZE="+1" COLOR="#FFFF00">Archon Investigation</FONT></A> <FONT SIZE="-1"><I>[V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Master: out-of-turn.</b><br> Only usable when a minion <FONT COLOR="00FF66">&lt;is attempting&gt;</FONT> to bleed you for more than 3 pool. The action is not successful. Burn the acting minion. This is not considered an act of diablerie.<br> </P> <P> <A NAME="Arika"><FONT SIZE="+1" COLOR="#FFFF00">Arika</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> <tr><td><u>Capacity:</u> </td><td>11<br></td></tr> <tr><td><u>Discipline:</u> </td><td>FOR PRE DOM OBF aus cel<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Inner Circle:</b> (4 votes) If Arika is ready during your prey's untap phase, your prey chooses which locations he or she keeps in play. For each location he or she controls, your prey burns one pool or burns the location. +2 bleed.<br> </P> <P> <A NAME="Armor_of_Terra"><FONT SIZE="+1" COLOR="#FFFF00">Armor of Terra</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Visceratika/Thaumaturgy<br></td></tr> </table><b>+1 stealth action.</b><br> [tha] Put this card on a slave Gargoyle you control. The Gargoyle with this card treats aggravated damage as normal damage. Burn this card if this Gargoyle goes to torpor. A Gargoyle can have only one Armor of Terra.<br> [vis] As [tha] above, but put this card on this acting Gargoyle.<br> <b>[VIS] As [vis] above, and the Gargoyle with this card may prevent 1 damage each combat.</b><br> </P> <P> <A NAME="Arms_Dealer"><FONT SIZE="+1" COLOR="#FFFF00">Arms Dealer</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Mortal]</FONT> with 1 life. 1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>, 0 bleed.</b><br> Arms Dealer may take a +1 stealth action to allow you to go through your library, find a weapon, and take it into your hand. Reshuffle afterwards and discard to your maximum hand size.<br> </P> <P> <A NAME="Arms_of_the_Abyss"><FONT SIZE="+1" COLOR="#FFFF00">Arms of the Abyss</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] Strike: dodge.<br> <b>[OBT] Strike: dodge, with an additional strike.</b><br> </P> <P> <A NAME="Army_of_Rats"><FONT SIZE="+1" COLOR="#FFFF00">Army of Rats</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table><b>+1 stealth action.</b><br> [ani] Put this card in play. During your untap phase, your prey burns 1 pool. You may only burn 1 pool each turn with Army of Rats cards. Any minion can take a (D) action to burn the Army of Rats.<br> </P> <P> <A NAME="Arson"><FONT SIZE="+1" COLOR="#FFFF00">Arson</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table><b>Do not replace until the end of this action.</b><br> (D) Burn a location.<br> </P> <P> <A NAME="Art_Museum"><FONT SIZE="+1" COLOR="#FFFF00">Art Museum</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your influence phase, tap to move 1 blood from the blood bank to <FONT COLOR="00FF66">&lt;a Toreador in your uncontrolled region&gt;</FONT>.<br> </P> <P> <A NAME="Art_Scam"><FONT SIZE="+1" COLOR="#FFFF00">Art Scam</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador antitribu<br></td></tr> </table><b>+1 stealth action.</b><br> Gain 2 pool.<br> </P> <P> <A NAME="Artemis"><FONT SIZE="+1" COLOR="#FFFF00">Artemis</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DEM OBF for aus cel<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Artistically_Inept"><FONT SIZE="+1" COLOR="#FFFF00">Artistically Inept</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master.</b><br> Put this card on any ready Brujah. Toreador cannot attempt to block the actions of that vampire. This card may be burned by any Toreador as a (D) action.<br> </P> <P> <A NAME="Art_of_Love"><FONT SIZE="+1" COLOR="#FFFF00">The Art of Love</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador antitribu<br></td></tr> </table><b>Master.</b><br> Take control of an ally controlled by another Methuselah until the end of your turn.<br> </P> <P> <A NAME="Art_of_Pain"><FONT SIZE="+1" COLOR="#FFFF00">The Art of Pain</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Unique master.</b><br> Put this card on a ready Toreador antitribu. The vampire with this card gets +2 strength during combat.<br> </P> <P> <A NAME="Arts_Traumatic_Essence"><FONT SIZE="+1" COLOR="#FFFF00">Art's Traumatic Essence</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Melpominee/Auspex<br></td></tr> </table><b>+1 stealth action.</b><br> [aus] (D) Tap any untapped minion.<br> [mel] (D) Tap any untapped minion, and that minion burns 1 blood or life.<br> <b>[MEL] (D) Put this card on any ready untapped minion and tap that minion. The minion with this card burns 1 additional blood or life each time he or she attempts to take an action or block. During his or her master phase, the controller of the minion with this card may tap this minion and burn a pool to burn this card. A minion may have only one Art's Traumatic Essence.</b><br> </P> <P> <A NAME="Ascendance"><FONT SIZE="+1" COLOR="#FFFF00">Ascendance</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Gain 1 pool.<br> </P> <P> <A NAME="Ashes_to_Ashes"><FONT SIZE="+1" COLOR="#FFFF00">Ashes to Ashes</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thanatosis/Fortitude<br></td></tr> </table>[for] Only usable by a vampire being burned; he or she is sent into torpor instead.<br> [thn] Prevent all damage. This vampire untaps and goes to torpor (ending combat).<br> <b>[THN] As [thn] above, and this vampire gains 2 blood from the blood bank.</b><br> </P> <P> <A NAME="Assault_Rifle"><FONT SIZE="+1" COLOR="#FFFF00">Assault Rifle</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>5 pool<br></td></tr> </table><b>Weapon, Gun.</b><br> 4R <FONT COLOR="00FF66">&lt;damage&gt;</FONT> each strike, with an optional maneuver each combat.<br> </P> <P> <A NAME="Astrid_Thomas"><FONT SIZE="+1" COLOR="#FFFF00">Astrid Thomas</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus pot DOM THA<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> If Astrid votes, any Tremere who choose to vote will vote with her.<br> </P> <P> <A NAME="Asylum_Hunting_Ground"><FONT SIZE="+1" COLOR="#FFFF00">Asylum Hunting Ground</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Cost:</u> </td><td><FONT COLOR="00FFFF">{2 pool}</FONT><br></td></tr> </table><b>Master: unique location.</b><br> During your untap phase, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn.<br> </P> <P> <A NAME="Atonement"><FONT SIZE="+1" COLOR="#FFFF00">Atonement</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Requires a ready vampire with a capacity below 6. +1 stealth action.</b><br> Put this card on the acting vampire. This vampire gets +1 intercept when attempting to block. He or she does not tap when blocking a vampire of the same age or younger. Any vampire may burn this card as a (D) action; Followers of Set get -1 stealth when attempting that action.<br> </P> <P> <A NAME="Augustus_Giovanni"><FONT SIZE="+1" COLOR="#FFFF00">Augustus Giovanni</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>11<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel pre AUS DOM NEC POT<br></td></tr> </table><b>Independent:</b> Augustus has 2 votes. If a vampire you control has been burned since your last turn, Augustus may move that vampire from your ash heap to the ready region as an action that costs 1 pool. +1 bleed.<br> </P> <P> <A NAME="Aura_Absorption"><FONT SIZE="+1" COLOR="#FFFF00">Aura Absorption</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction/Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Mytherceria/Auspex<br></td></tr> </table>[aus] This vampire burns 1 blood to get +1 intercept.<br> [myt] +1 intercept.<br> <b>[MYT] +1 stealth.</b><br> </P> <P> <A NAME="Aura_Reading"><FONT SIZE="+1" COLOR="#FFFF00">Aura Reading</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex<br></td></tr> </table><b>Only usable before range is chosen.</b><br> [aus] <FONT COLOR="00FF66">&lt;Controller of the opposing minion&gt;</FONT> plays with an open hand for the remainder of combat.<br> <b>[AUS] Your hand size is nine cards for the remainder of this combat. Discard back to your maximum hand size at the end of combat.</b><br> </P> <P> <A NAME="Aurora_Van_Brande_Paladin"><FONT SIZE="+1" COLOR="#FFFF00">Aurora Van Brande, Paladin</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>OBT dom for pot<br></td></tr> </table><b>Sabbat:</b> Aurora may strike for 1R damage.<br> </P> <P> <A NAME="Auspex"><FONT SIZE="+1" COLOR="#FFFF00">Auspex</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Auspex [aus]; if the vampire already had Auspex, he or she now has superior Auspex [AUS]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Auspex.<br> </P> <P> <A NAME="Autarkis_Persecution"><FONT SIZE="+1" COLOR="#FFFF00">Autarkis Persecution</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Successful referendum means each Methuselah gains 1 pool for each minion he or she controls.<br> </P> <P> <A NAME="Awe"><FONT SIZE="+1" COLOR="#FFFF00">Awe</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>Only usable during a referendum.</b><br> [pre] This vampire may burn X blood to get X+1 votes.<br> <b>[PRE] As above, but this vampire gets 2X+1 votes.</b><br> </P> <P> <A NAME="Ayelea_The_Manipulator"><FONT SIZE="+1" COLOR="#FFFF00">Ayelea, The Manipulator</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>THA DOM AUS OBT pre<br></td></tr> </table><b>Sabbat Cardinal:</b> As a (D) action, Ayelea may allow you to take control of a Tremere antitribu until the end of your next turn.<br> </P> <P> <A NAME="Aziz_Dammar_of_Istanbul"><FONT SIZE="+1" COLOR="#FFFF00">Aziz, Dammar of Istanbul</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ser CEL OBF PRE QUI<br></td></tr> </table><b>Independent:</b> Aziz has 2 votes. Place a status counter on Aziz each time a vampire opposing him in combat is burned. Aziz gets +X votes, where X is the number of status counters on him. +1 strength. (Blood Cursed)<br> </P> <P> <A NAME="Backstab"><FONT SIZE="+1" COLOR="#FFFF00">Backstab</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table><b>Only usable by a vampire who successfully blocks an action.</b><br> [cel] This vampire gains First Strike for his or her first strike in this combat.<br> <b>[CEL] As above, with an additional strike.</b><br> </P> <P> <A NAME="Backways"><FONT SIZE="+1" COLOR="#FFFF00">Backways</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> Tap to give a Gangrel you control +1 stealth.<br> </P> <P> <A NAME="Badger"><FONT SIZE="+1" COLOR="#FFFF00">Badger</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani pot FOR PRO<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Badr_al_Budur"><FONT SIZE="+1" COLOR="#FFFF00">Badr al-Budur</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel dom qui OBF<br></td></tr> </table><b>Independent:</b> (Blood Cursed)<br> </P> <P> <A NAME="Bajazet_al_Nasir"><FONT SIZE="+1" COLOR="#FFFF00">Bajazet al-Nasir</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel for pre OBF QUI<br></td></tr> </table><b>Independent:</b> Once each combat, Bajazet can burn 1 blood to make damage from his hand strikes aggravated for the current round. (Blood Cursed)<br> </P> <P> <A NAME="Baleful_Doll"><FONT SIZE="+1" COLOR="#FFFF00">Baleful Doll</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Necromancy<br></td></tr> </table><b>Unique equipment.</b><br> [nec] Choose a vampire controlled by your prey. The bearer may tap himself or herself and burn the Baleful Doll during his or her untap phase to cause the chosen vampire to burn 3 blood.<br> <b>[NEC] As above, but choose a vampire controlled by any Methuselah.</b><br> </P> <P> <A NAME="Bang_Nakh_Tigers_Claws"><FONT SIZE="+1" COLOR="#FFFF00">Bang Nakh - Tiger's Claws</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Melee weapon.</b><br> Strength+2 damage each strike.<br> </P> <P> <A NAME="Banishment"><FONT SIZE="+1" COLOR="#FFFF00">Banishment</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a younger ready vampire. Successful referendum means that the chosen vampire is moved to the uncontrolled region (place him or her face down). The vampire is uncontrolled. The vampire's blood counters, master cards and minion cards stay with that vampire, with any counters they have on them (<FONT COLOR="CCCCCC">[they]</FONT> are out of play as long as the vampire remains uncontrolled).<br> </P> <P> <A NAME="Banner_of_Neutrality"><FONT SIZE="+1" COLOR="#FFFF00">Banner of Neutrality</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> </table><b>Requires a ready Independent vampire.</b><br> Only usable when a Camarilla or Sabbat vampire is bleeding you. Reduce the bleed by 1.<br> </P> <P> <A NAME="Baron"><FONT SIZE="+1" COLOR="#FFFF00">The Baron</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Samedi<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom FOR NEC OBF THN<br></td></tr> </table><b>Independent:</b> The Baron has two votes. During your untap phase, if The Baron is ready, you may look at the hand of each Methuselah who controls a ready Giovanni. +1 bleed.<br> </P> <P> <A NAME="Barrens"><FONT SIZE="+1" COLOR="#FFFF00">The Barrens</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master: unique location.</b><br> Tap to discard a card from your hand.<br> </P> <P> <A NAME="Barry"><FONT SIZE="+1" COLOR="#FFFF00">Barry</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Blood Brother<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani for pot san vic<br></td></tr> </table><b>Sabbat - Chicago Circle:</b> Barry gets +1 strength when in combat with an ally or a younger vampire. Sterile.<br> </P> <P> <A NAME="Bartholomew"><FONT SIZE="+1" COLOR="#FFFF00">Bartholomew</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Kiasyd<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom obt AUS MYT NEC<br></td></tr> </table><b>Sabbat:</b> If Bartholomew is untapped at the beginning of your turn, you gain 1 pool from the blood bank. Cold iron vulnerability.<br> </P> <P> <A NAME="Basil"><FONT SIZE="+1" COLOR="#FFFF00">Basil</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Pander<br></td></tr> <tr><td><u>Capacity:</u> </td><td>1<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf<br></td></tr> </table><b>Sabbat:</b> Any older vampire gets +1 strength when in combat with Basil.<br> </P> <P> <A NAME="Basilia"><FONT SIZE="+1" COLOR="#FFFF00">Basilia</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf pot ANI FOR PRO<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> <FONT COLOR="00FF66">&lt;Basilia's hand damage is aggravated&gt;</FONT>.<br> </P> <P> <A NAME="Basilisks_Touch"><FONT SIZE="+1" COLOR="#FFFF00">Basilisk's Touch</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Mytherceria/Potence<br></td></tr> </table><b>Only usable in combat with an ally or younger vampire. Only usable before range is determined.</b><br> [pot] This vampire gets +1 strength for the remainder of combat.<br> [myt] If any damage is successfully inflicted from this vampire's hand strikes this round, send the opposing vampire to torpor or burn the opposing ally.<br> <b>[MYT] As [myt] above, and the opposing vampire burns 1 blood.</b><br> </P> <P> <A NAME="Bastard_Sword"><FONT SIZE="+1" COLOR="#FFFF00">Bastard Sword</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Melee Weapon.</b><br> <FONT COLOR="00FF66">&lt;Strength+1 damage&gt;</FONT> each strike.<br> </P> <P> <A NAME="Bastille_Opera_House"><FONT SIZE="+1" COLOR="#FFFF00">Bastille Opera House</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master: unique location.</b><br> Tap during a political action to gain X votes, where X is the number of ready Daughters of Cacophony you control. If you control no ready Daughters of Cacophony, you may tap and burn this card during a political action to gain 1 vote.<br> </P> <P> <A NAME="Bauble"><FONT SIZE="+1" COLOR="#FFFF00">Bauble</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table><b>+1 stealth action.</b><br> [vic] Put this card on the acting vampire. Search your library and put a non-unique, non-location equipment card on another minion you control. Do not pay the cost to equip. The vampire with this card cannot attempt actions, block or vote. You may burn this card and the chosen equipment card during your untap phase or when the vampire with the chosen equipment leaves the controlled region.<br> <b>[VIC] As above, but you may burn this card and the chosen equipment at any time.</b><br> </P> <P> <A NAME="Bear_Paw"><FONT SIZE="+1" COLOR="#FFFF00">Bear Paw</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for pre pro ANI<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Beast_Meld"><FONT SIZE="+1" COLOR="#FFFF00">Beast Meld</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism & Protean<br></td></tr> </table>[ani][pro] +1 stealth. If this action is blocked, this vampire may prevent 1 damage during the resulting combat.<br> <b>[ANI][PRO] Only usable when the acting vampire's action is announced. Not usable on a bleed action. Vampires cannot block this action.</b><br> </P> <P> <A NAME="Beast_The_Leatherface_of_Detroit"><FONT SIZE="+1" COLOR="#FFFF00">Beast, The Leatherface of Detroit</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>OBF POT ani cel<br></td></tr> </table><b>Sabbat:</b> Beast cannot perform action-card actions or recruit allies. He cannot have or use equipment or retainers. As a (D) action, Beast may enter combat with any ready minion controlled by another Methuselah. +1 strength.<br> </P> <P> <A NAME="Beatrice_LAngou"><FONT SIZE="+1" COLOR="#FFFF00">B&eacute;atrice L'Angou</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Kiasyd<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus dom nec MYT<br></td></tr> </table><b>Sabbat:</b> Cold iron vulnerability.<br> </P> <P> <A NAME="Behind_You"><FONT SIZE="+1" COLOR="#FFFF00">Behind You!</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table>[obf] Maneuver; only usable on the first round of combat<br> <b>[OBF] Strike: dodge; only usable on the first round of combat.</b><br> </P> <P> <A NAME="Bestial_Visage"><FONT SIZE="+1" COLOR="#FFFF00">Bestial Visage</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Put this card on a Gangrel antitribu. The vampire with this card gets -1 stealth.<br> </P> <P> <A NAME="Betrayer"><FONT SIZE="+1" COLOR="#FFFF00">Betrayer</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> <FONT COLOR="00FF66">&lt;Name a Methuselah who controls a vampire who is also in your uncontrolled region. Put this card into play. The vampire's controller burns 1 pool during his or her untap phase. He or she&gt;</FONT> can burn an additional <FONT COLOR="00FF66">&lt;pool&gt;</FONT> to guess the name of the <FONT COLOR="00FF66">&lt;vampire&gt;</FONT>. If the guess is correct, <FONT COLOR="00FF66">&lt;this card&gt;</FONT> is burned.<br> </P> <P> <A NAME="Bewitching_Oration"><FONT SIZE="+1" COLOR="#FFFF00">Bewitching Oration</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>Only usable during a referendum.</b><br> [pre] The acting vampire gains 2 votes.<br> <b>[PRE] As above, but the acting vampire gains 4 votes.</b><br> </P> <P> <A NAME="Beyond_Reproach"><FONT SIZE="+1" COLOR="#FFFF00">Beyond Reproach</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any prince at +1 stealth.</b><br> If this <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is successful, put this card in play. primogen cannot attempt political actions and <FONT COLOR="00FF66">&lt;get one less&gt;</FONT> vote during political actions. This card may be burned by a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> called by any vampire as a +1 stealth <FONT COLOR="00FF66">&lt;political&gt;</FONT> action.<br> </P> <P> <A NAME="Bianca"><FONT SIZE="+1" COLOR="#FFFF00">Bianca</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot pre CEL<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Billy"><FONT SIZE="+1" COLOR="#FFFF00">Billy</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS dom for<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Bindusara_Historian_of_the_Kindred"><FONT SIZE="+1" COLOR="#FFFF00">Bindusara, Historian of the Kindred</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM FOR PRE AUS tha<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Bindusara can take an action to allow you to search your library for an Elder Library, Arcane Library, or Fragment of the Book of Nod; put that card in play. (Pay cost as normal.) Shuffle your library afterwards. +1 bleed.<br> </P> <P> <A NAME="Black_Cat"><FONT SIZE="+1" COLOR="#FFFF00">Black Cat</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot pre CEL<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Equipping Black Cat costs 1 less pool (but never less than 0 pool).<br> </P> <P> <A NAME="Black_Metamorphosis"><FONT SIZE="+1" COLOR="#FFFF00">Black Metamorphosis</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] Put this card on the acting vampire. A vampire may have only one Black Metamorphosis. This vampire gets one optional additional strike per round.<br> <b>[OBT] As above, and this vampire gets an optional press once each combat.</b><br> </P> <P> <A NAME="Black_Spiral_Buddy"><FONT SIZE="+1" COLOR="#FFFF00">Black Spiral Buddy</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>4 pool<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Werewolf]</FONT> with 3 life. 1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>, aggravated hand damage, 0 bleed.</b><br> Once each combat, Black Spiral Buddy gets an additional strike. If Black Spiral Buddy has less than 3 life during your untap phase, he gains 1 life.<br> </P> <P> <A NAME="Blackmail"><FONT SIZE="+1" COLOR="#FFFF00">Blackmail</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table>[obf] (D) Tap a ready vampire.<br> <b>[OBF] (D) Put this card on a ready vampire. The vampire with this card cannot block this acting vampire. He or she may burn this card by burning 2 blood during his or her untap phase.</b><br> </P> <P> <A NAME="Blaise"><FONT SIZE="+1" COLOR="#FFFF00">Blaise</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI CEL obf vic<br></td></tr> </table><b>Sabbat:</b> +1 strength.<br> </P> <P> <A NAME="Blanche_Hill"><FONT SIZE="+1" COLOR="#FFFF00">Blanche Hill</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Salubri<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus FOR OBE<br></td></tr> </table><b>Independent:</b> Once per turn, when Blanche successfully hunts, untap her at the end of the action. Scarce.<br> </P> <P> <A NAME="Blanket_of_Night"><FONT SIZE="+1" COLOR="#FFFF00">Blanket of Night</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] +1 stealth.<br> <b>[OBT] Only usable by a vampire other than the acting minion when a minion attempts to block an acting minion you control. Tap this modifying vampire to cause the block to fail; that blocking minion cannot attempt to block this action again.</b><br> </P> <P> <A NAME="Blessing_of_Chaos"><FONT SIZE="+1" COLOR="#FFFF00">Blessing of Chaos</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dementation<br></td></tr> </table><b>This is a +1 stealth action.</b><br> [dem] Put this card on the acting vampire. If the vampire with this card attempts to block another vampire, that vampire cannot play action modifiers requiring Dementation, Dominate, Presence, or Chimerstry. Vampires opposing this vampire in combat cannot play cards that require those Disciplines.<br> <b>[DEM] As above, and actions requiring those Disciplines cannot be directed at this vampire.</b><br> </P> <P> <A NAME="Blessing_of_Durga_Syn"><FONT SIZE="+1" COLOR="#FFFF00">Blessing of Durga Syn</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Chimerstry<br></td></tr> </table>[chi] Strike: steal equipment.<br> <b>[CHI] Strike: steal equipment with First Strike.</b><br> </P> <P> <A NAME="Blessing_of_the_Name"><FONT SIZE="+1" COLOR="#FFFF00">Blessing of the Name</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Salubri antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> Usable by a tapped Salubri antitribu. You may not play this card if you have a Blessing of the Name in play. Put this card in play and choose this acting vampire and up to 2 other minions you control. Untap the chosen minions. The chosen minions have +1 intercept and inflict +1 damage with melee weapons while this card is in play. During your next untap phase, burn this card and tap the chosen minions.<br> </P> <P> <A NAME="Blissful_Agony"><FONT SIZE="+1" COLOR="#FFFF00">Blissful Agony</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Valeren/Animalism<br></td></tr> </table>[ani] Strike: strength+1 damage<br> [val] Only usable at close range before strikes are chosen. Opposing minion takes 1 damage (damage not preventable) during strike resolution each round this combat if the range is close.<br> <b>[VAL] Strike: combat ends. Choose a minion controlled by a Methuselah other than the opposing vampire's controller. The opposing vampire enters combat with that minion.</b><br> </P> <P> <A NAME="Blood_Agony"><FONT SIZE="+1" COLOR="#FFFF00">Blood Agony</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table>[qui] Damage from this vampire's next hand or melee weapon strike is aggravated. Not usable during the first round of combat.<br> <b>[QUI] For the remainder of this combat, damage from this vampire's hand and melee weapon strikes is aggravated. Not usable during the first round of combat.</b><br> </P> <P> <A NAME="Blood_Bond"><FONT SIZE="+1" COLOR="#FFFF00">Blood Bond</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>+1 stealth action.</b><br> (D) <FONT COLOR="00FF66">&lt;Choose a vampire&gt;</FONT>. That vampire cannot block the acting vampire for the remainder of the game.<br> </P> <P> <A NAME="Blood_Brother_Ambush"><FONT SIZE="+1" COLOR="#FFFF00">Blood Brother Ambush</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Only usable when an action is blocked.</b><br> Combat does not occur. Put this card into play. While in play, this card represents an ally with 3 life and 2 strength who can strike for 2R damage; this ally enters combat with the blocking minion. Blood Brothers may play cards requiring basic Potence as a vampire with a capacity of 3. Any cost in blood is paid with life. If a card would give them blood, give them life instead. Burn this card at the end of combat or if the combat is canceled.<br> </P> <P> <A NAME="Blood_Clots"><FONT SIZE="+1" COLOR="#FFFF00">Blood Clots</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 Blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table><b>+1 stealth action.</b><br> [qui] (D) Put this card on a minion controlled by another Methuselah. This minion cannot gain blood or life; any blood or life this minion gains goes to the blood bank instead. Any minion may burn this card as an action.<br> <b>[QUI] As above, and the minion with this card burns 1 blood or life when this card is burned.</b><br> </P> <P> <A NAME="Blood_Doll"><FONT SIZE="+1" COLOR="#FFFF00">Blood Doll</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Put this card on a vampire you control. During his or her master phase, the Methuselah controlling the vampire with this card may move 1 blood from the vampire to his or her blood pool or from his or her blood pool to the vampire.<br> </P> <P> <A NAME="Blood_Feast"><FONT SIZE="+1" COLOR="#FFFF00">Blood Feast</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 Blood<br></td></tr> </table><b>Requires a ready archbishop, priscus or cardinal. +1 stealth action.</b><br> Each ready Sabbat vampire you control gains 1 blood from the blood bank.<br> </P> <P> <A NAME="Blood_Fury"><FONT SIZE="+1" COLOR="#FFFF00">Blood Fury</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: 2 damage, only usable at close range. This damage cannot be prevented by cards that require Fortitude [for]. If the opposing vampire attempts to strike with a weapon this round, he or she does no damage.<br> <b>[THA] As above, but for 3 damage.</b><br> </P> <P> <A NAME="Blood_Hunt"><FONT SIZE="+1" COLOR="#FFFF00">Blood Hunt</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <FONT COLOR="#FFFF00">Bloodhunt</FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table><b>Requires ready prince or justicar. +1 stealth action.</b><br> (D) Put this card on a vampire who is not a prince or a justicar <FONT COLOR="00FFFF">{or an Inner Circle member}</FONT>. Any vampire <FONT COLOR="00FF66">&lt;controlled by another Methuselah&gt;</FONT> may enter combat with this vampire as a +1 stealth (D) action.<br> </P> <P> <A NAME="Blood_Puppy"><FONT SIZE="+1" COLOR="#FFFF00">Blood Puppy</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Unique Master.</b><br> Move 3 blood from the blood bank to the Blood Puppy. During your untap phase, you can move a blood from the Puppy to your blood pool, move a blood from the blood bank to the Puppy, or burn the Puppy and move all its blood to your blood pool. Any minion can burn the Puppy and all the blood on it as a (D) action.<br> </P> <P> <A NAME="Blood_Rage"><FONT SIZE="+1" COLOR="#FFFF00">Blood Rage</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: 1 damage, only usable at close range. This damage cannot be prevented by cards that require fortitude. If the opposing vampire attempts to strike with a weapon this round, he or she does no damage.<br> <b>[THA] As above, but for 2 damage.</b><br> </P> <P> <A NAME="Blood_Siege"><FONT SIZE="+1" COLOR="#FFFF00">Blood Siege</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any archbishop, priscus or cardinal at +1 stealth.</b><br> No action modifiers can be played during or after this referendum. Choose a ready Sabbat vampire and a ready prince. Successful referendum means that that prince loses his <FONT COLOR="00FF66">&lt;or her&gt;</FONT> title and the Sabbat vampire becomes archbishop of that city. Any ready vampire can gain votes during this referendum by burning one blood per vote gained.<br> </P> <P> <A NAME="Blood_Sweat"><FONT SIZE="+1" COLOR="#FFFF00">Blood Sweat</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table>[qui] Strike: 2R damage; only usable at long range. Damage cannot be prevented.<br> <b>[QUI] Strike: 3R damage; only usable at long range. Damage cannot be prevented.</b><br> </P> <P> <A NAME="Blood_Tears_of_Kephran"><FONT SIZE="+1" COLOR="#FFFF00">Blood Tears of Kephran</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> </table><b>Unique equipment.</b><br> The vampire with this equipment may burn this card to prevent 2 points of damage in combat or to gain 2 blood (ignore excess blood).<br> </P> <P> <A NAME="Bloodbath"><FONT SIZE="+1" COLOR="#FFFF00">Bloodbath</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Requires a ready archbishop, priscus or cardinal. +1 stealth action.</b><br> Move 2 blood from the blood bank to a ready Sabbat vampire with capacity above 4. Put this card on that vampire. The vampire with this card gains 1 additional vote unless he or she has a title. A vampire may have only one Bloodbath.<br> </P> <P> <A NAME="Bloodform"><FONT SIZE="+1" COLOR="#FFFF00">Bloodform</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] Strike: combat ends, only usable when in combat with an ally.<br> <b>[VIC] Play before range is chosen. This vampire is immune to non-aggravated damage for the current round. This vampire cannot strike this round. This vampire gets an optional press, usable only to end combat.</b><br> </P> <P> <A NAME="Blood_of_Acid"><FONT SIZE="+1" COLOR="#FFFF00">Blood of Acid</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] Only usable at close range before strikes are chosen. During each strike resolution this round, the opposing minion takes an amount of damage equal to the damage he or she successfully inflicts. A vampire may play only one Blood of Acid each round.<br> <b>[VIC] As above, but the damage is aggravated.</b><br> </P> <P> <A NAME="Blood_of_the_Cobra"><FONT SIZE="+1" COLOR="#FFFF00">Blood of the Cobra</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table>[qui] Strike: 1R damage.<br> <b>[QUI] Strike: ranged. Play a non-ranged strike that requires Quietus from your hand and use that strike as if it were ranged <FONT COLOR="00FF66">&lt;(if the chosen strike is a hand strike, the hand strike's damage is not ranged and this strike is not a hand strike)&gt;</FONT>.</b><br> </P> <P> <A NAME="Blood_of_the_Sabbat"><FONT SIZE="+1" COLOR="#FFFF00">Blood of the Sabbat</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Requires a ready archbishop, priscus or cardinal. +1 stealth action.</b><br> Put this card on a Sabbat vampire other than the acting vampire. The vampire with this card gains 1 blood after each successful directed action he or she performs. A vampire may have only one Blood of the Sabbat.<br> </P> <P> <A NAME="Blood_to_Water"><FONT SIZE="+1" COLOR="#FFFF00">Blood to Water</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table><b>Only usable <FONT COLOR="00FFFF">{at close range}</FONT>, before strike resolution.</b><br> [tha] <FONT COLOR="00FF66">&lt;Opposing vampire burns 3 blood or opposing ally is burned&gt;</FONT>. Not usable during the first round of combat.<br> <b>[THA] As above, but <FONT COLOR="00FF66">&lt;opposing vampire burns 5 blood&gt;</FONT>.</b><br> </P> <P> <A NAME="Blur"><FONT SIZE="+1" COLOR="#FFFF00">Blur</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table>[cel] Additional strike.<br> <b>[CEL] Two additional strikes.</b><br> </P> <P> <A NAME="Blythe_Candeleria"><FONT SIZE="+1" COLOR="#FFFF00">Blythe Candeleria</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>THA <FONT COLOR="00FFFF">{aus}</FONT><br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Blythe gets -1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT> when in combat with a Malkavian.<br> </P> <P> <A NAME="Body_Arsenal"><FONT SIZE="+1" COLOR="#FFFF00">Body Arsenal</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] For the remainder of this round, damage from this vampire's hand strikes is aggravated.<br> <b>[VIC] As above, and this vampire gets +1 strength for the remainder of this combat.</b><br> </P> <P> <A NAME="Body_Flare"><FONT SIZE="+1" COLOR="#FFFF00">Body Flare</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Strike: 2 aggravated damage.<br> <b>[PRO] Strike: 2R aggravated damage.</b><br> </P> <P> <A NAME="Body_of_Sun"><FONT SIZE="+1" COLOR="#FFFF00">Body of Sun</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>4 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Strike: 3 aggravated damage if at close range or 1 aggravated damage if at long range. Damage is inflicted on both combatants and all retainers in combat (including yours).<br> <b>[PRO] As above, but the vampire using this card takes no damage from this card, although his or her retainers still do.</b><br> </P> <P> <A NAME="Bomb"><FONT SIZE="+1" COLOR="#FFFF00">Bomb</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Weapon.</b><br> Minion with this weapon may burn a location as a (D) action. Alternatively, use as a strike in combat to do 5R damage, but minion takes 5 damage as well. Burn if action is succesful or if <FONT COLOR="00FF66">&lt;used in combat&gt;</FONT>.<br> </P> <P> <A NAME="Bonding"><FONT SIZE="+1" COLOR="#FFFF00">Bonding</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table><b>After playing this card, you cannot play another action modifier to further increase the bleed for this action. Only usable during a bleed action.</b><br> [dom] +1 bleed.<br> <b>[DOM] +1 stealth and +1 bleed.</b><br> </P> <P> <A NAME="Bond_with_the_Mountain"><FONT SIZE="+1" COLOR="#FFFF00">Bond with the Mountain</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Visceratika/Thaumaturgy<br></td></tr> </table>[tha] Strike: dodge, with an optional press.<br> [vis] Strike: combat ends. Untap both combatants.<br> <b>[VIS] Strike: combat ends. Untap this vampire.</b><br> </P> <P> <A NAME="Bone_Spur"><FONT SIZE="+1" COLOR="#FFFF00">Bone Spur</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] For the remainder of this round, this vampire's hand damage is aggravated.<br> <b>[PRO] As above, but for the remainder of this combat.</b><br> </P> <P> <A NAME="Bonecraft"><FONT SIZE="+1" COLOR="#FFFF00">Bonecraft</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] Strike: 1 damage. Put this card on the opposing minion. The minion with this card has -1 strength. (This does not affect the current Strike Resolution step.) He or she may burn this card by paying 2 blood as a +1 stealth action.<br> <b>[VIC] As above, but the minion with this card has -2 strength.</b><br> </P> <P> <A NAME="Boxed_In"><FONT SIZE="+1" COLOR="#FFFF00">Boxed In</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> </table><b>Do not replace until after combat.</b><br> Press.<br> </P> <P> <A NAME="Boy_Toy"><FONT SIZE="+1" COLOR="#FFFF00">Boy Toy</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dem<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Brachah"><FONT SIZE="+1" COLOR="#FFFF00">Brachah</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>PRE CEL for<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Brainwash"><FONT SIZE="+1" COLOR="#FFFF00">Brainwash</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Put this card on a <FONT COLOR="00FF66">&lt;vampire in your Prey's uncontrolled region&gt;</FONT>. No more transfers can be made to that vampire. Any minion may burn this card as a +1 stealth action.<br> </P> <P> <A NAME="Brass_Knuckles"><FONT SIZE="+1" COLOR="#FFFF00">Brass Knuckles</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> </table><b>Melee Weapon.</b><br> Strength+1 damage as a strike, only usable once each combat.<br> </P> <P> <A NAME="Brazil"><FONT SIZE="+1" COLOR="#FFFF00">Brazil</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Breath_of_the_Dragon"><FONT SIZE="+1" COLOR="#FFFF00">Breath of the Dragon</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] Strike: 1R damage, aggravated. If this strike is used at close range, this vampire also takes the damage.<br> <b>[VIC] Strike: 2R damage, aggravated. If this strike is used at close range, this vampire also takes the damage.</b><br> </P> <P> <A NAME="Bribes"><FONT SIZE="+1" COLOR="#FFFF00">Bribes</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> </table><b>Only usable during a referendum before votes are cast.</b><br> Gain 1 pool. Any other Methuselah who votes in your favor and does not vote against you gains 1 pool when the results of the referendum are tallied.<br> </P> <P> <A NAME="Brigitte_Gebauer_Wraith"><FONT SIZE="+1" COLOR="#FFFF00">Brigitte Gebauer (Wraith)</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Unique wraith with 3 life. 2 bleed, 1 strength.</b><br> Tap Brigitte when a bleed action is announced to give an acting minion you control +1 bleed. If the action is blocked and combat occurs, Brigitte loses 1 life.<br> </P> <P> <A NAME="Bronwen"><FONT SIZE="+1" COLOR="#FFFF00">Bronwen</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL POT PRE dom obt<br></td></tr> </table><b>Sabbat Priscus:</b> Once each combat, Bronwen may dodge as a strike.<br> </P> <P> <A NAME="Brooke"><FONT SIZE="+1" COLOR="#FFFF00">Brooke</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>tha dom<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Brothers_Blood"><FONT SIZE="+1" COLOR="#FFFF00">Brother's Blood</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Sanguinus<br></td></tr> </table><b>Requires a ready Blood Brother of the same circle as one in combat.</b><br> [san] This vampire can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat.<br> <b>[SAN] Put this card on this vampire. The vampire with this card can burn his or her own blood to heal or prevent destruction from damage taken by a member of this circle in combat. A vampire may have only one Brother's Blood.</b><br> </P> <P> <A NAME="Bruisers"><FONT SIZE="+1" COLOR="#FFFF00">The Bruisers</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Unique <FONT COLOR="CCCCCC">[mortal]</FONT> with 2 life. 2 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>, 0 bleed.</b><br> The Bruisers may take a (D) action to burn a location controlled by your prey.<br> </P> <P> <A NAME="Brujah_Debate"><FONT SIZE="+1" COLOR="#FFFF00">Brujah Debate</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master.</b><br> Put this card in play. Each Methuselah with a ready Brujah must tap <FONT COLOR="CCCCCC">[(one of)]</FONT> the highest capacity Brujah he or she controls during his or her master phase. Each Brujah gets +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT> and an optional maneuver each combat. This card may be burned by any minion who is not Ventrue as a (D) action.<br> </P> <P> <A NAME="Brujah_Frenzy"><FONT SIZE="+1" COLOR="#FFFF00">Brujah Frenzy</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td><FONT COLOR="00FFFF">{None}</FONT><br></td></tr> </table><b>Master: out-of-turn.</b><br> Only usable when a <FONT COLOR="00FFFF">{ready}</FONT> Brujah controlled by another Methuselah takes an action that remains unblocked. The Brujah's action is now blocked. Choose a <FONT COLOR="CCCCCC">[ready]</FONT> untapped minion in play; the minion and the Brujah cannot have the same controller. Tap that minion; the Brujah enters combat with the chosen minion.<br> </P> <P> <A NAME="Brujah_Justicar"><FONT SIZE="+1" COLOR="#FFFF00">Brujah Justicar</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a ready Brujah. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means he or she is declared Brujah Justicar. In this <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>, each Brujah gets 1 extra vote. This could lead to a contested title.<br> </P> <P> <A NAME="Bryan_Van_Duesen"><FONT SIZE="+1" COLOR="#FFFF00">Bryan Van Duesen</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>THA DOM aus pre<br></td></tr> </table><b>Sabbat:</b> +1 bleed.<br> </P> <P> <A NAME="Bums_Rush"><FONT SIZE="+1" COLOR="#FFFF00">Bum's Rush</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table><b>Do not replace until the end of this action.</b><br> (D) Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional maneuver during this combat.<br> </P> <P> <A NAME="Bureaucratic_Overload"><FONT SIZE="+1" COLOR="#FFFF00">Bureaucratic Overload</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique Master.</b><br> Put this card in play. Any <FONT COLOR="00FF66">&lt;vampire&gt;</FONT> attempting a political action burns 1 additional blood. This card may be burned by a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>. Calling the <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is a +1 stealth <FONT COLOR="00FF66">&lt;political&gt;</FONT> action.<br> </P> <P> <A NAME="Burning_Touch"><FONT SIZE="+1" COLOR="#FFFF00">Burning Touch</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier/Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Valeren/Thaumaturgy<br></td></tr> </table>[tha] Strike: 1 damage. This damage cannot be prevented by cards that require Fortitude [for].<br> [val] If this action is blocked, the blocking minion burns one blood or life before combat begins. Any minion currently attempting to block may now choose not to block.<br> <b>[VAL] +1 bleed. After playing this card, you cannot play another action modifier to further increase the bleed for this action.</b><br> </P> <P> <A NAME="Burning_Wrath"><FONT SIZE="+1" COLOR="#FFFF00">Burning Wrath</FONT></A> <FONT SIZE="-1"><I>[DS, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Potence<br></td></tr> </table>[pot] Strike: <FONT COLOR="00FF66">&lt;make a hand strike at&gt;</FONT> +1 damage, aggravated.<br> <b>[POT] Strike: <FONT COLOR="00FF66">&lt;make a hand strike at&gt;</FONT> +2 damage, aggravated.</b><br> </P> <P> <A NAME="Burnt_Offerings"><FONT SIZE="+1" COLOR="#FFFF00">Burnt Offerings</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex<br></td></tr> </table>[aus] This reacting vampire gets +1 intercept.<br> <b>[AUS] Only usable if a minion controlled by your predator successfully bleeds you. Your predator burns 1 pool.</b><br> </P> <P> <A NAME="Burst_of_Sunlight"><FONT SIZE="+1" COLOR="#FFFF00">Burst of Sunlight</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: 1R, aggravated, to all vampires in combat.<br> <b>[THA] Strike: 2R, aggravated, to all vampires in combat</b><br> </P> <P> <A NAME="Business_Pressure"><FONT SIZE="+1" COLOR="#FFFF00">Business Pressure</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>Only usable during a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.</b><br> [pre] Any Methuselah can burn pool to gain votes. A Methuselah gains 2 votes for each pool he or she burns.<br> <b>[PRE] As above, but you gain 3 votes for each pool you burn.</b><br> </P> <P> <A NAME="Cailean"><FONT SIZE="+1" COLOR="#FFFF00">Cailean</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI OBF POT PRE dom<br></td></tr> </table><b>Sabbat Archbishop of Detroit:</b> Each round of combat, before range is determined, Cailean can set the range for that round. If he does so, skip the Determine Range step for that round.<br> </P> <P> <A NAME="Cairo_Intl_Airport"><FONT SIZE="+1" COLOR="#FFFF00">Cairo Int'l Airport</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> Any minion you control may take a (D) action to burn 1 blood on a vampire in your prey's uncontrolled region.<br> </P> <P> <A NAME="Caitlin"><FONT SIZE="+1" COLOR="#FFFF00">Caitlin</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI PRO aus dom<br></td></tr> </table><b>Sabbat Bishop</b><br> </P> <P> <A NAME="Calebos"><FONT SIZE="+1" COLOR="#FFFF00">Calebos</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI OBF POT cel<br></td></tr> </table><b>Sabbat Bishop:</b> +1 strength<br> </P> <P> <A NAME="Calebros_The_Martyr"><FONT SIZE="+1" COLOR="#FFFF00">Calebros, The Martyr</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf pot ANI<br></td></tr> </table><b>Camarilla Prince of New York:</b> If Calebros is the Prince of New York, any older Camarilla vampire controlled by another Methuselah can steal the title from him as a (D) action which Calebros cannot block.<br> </P> <P> <A NAME="Caliban"><FONT SIZE="+1" COLOR="#FFFF00">Caliban</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tzimisce<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI AUS VIC<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Call"><FONT SIZE="+1" COLOR="#FFFF00">The Call</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex & Dementation<br></td></tr> </table><b>+1 stealth action.</b><br> [aus][dem] Move 2 blood from the blood bank to a younger vampire with Dementation in your uncontrolled region.<br> <b>[AUS][DEM] As [aus][dem] above, but move 3 blood.</b><br> </P> <P> <A NAME="Call_of_the_Hungry_Dead"><FONT SIZE="+1" COLOR="#FFFF00">Call of the Hungry Dead</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Necromancy<br></td></tr> </table><b>Only usable when a minion is attempting to block.</b><br> [nec] The blocking minion gets -1 intercept.<br> <b>[NEC] This acting vampire burns 1 blood to cause the block to fail. The blocking minion cannot attempt to block this action again.</b><br> </P> <P> <A NAME="Call_the_Great_Beast"><FONT SIZE="+1" COLOR="#FFFF00">Call the Great Beast</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Baali<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines; this card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a (D) action and can prevent 1 damage each combat.<br> </P> <P> <A NAME="Call_the_Lamprey"><FONT SIZE="+1" COLOR="#FFFF00">Call the Lamprey</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] Strike: steal 1 blood from the opposing ally. Only usable during combat with an ally.<br> <b>[OBT] Strike: steal 1 blood from the opposing minion.</b><br> </P> <P> <A NAME="Camarilla_Exemplary"><FONT SIZE="+1" COLOR="#FFFF00">Camarilla Exemplary</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any <FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> vampire at +1 stealth.</b><br> Choose a controlled <FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> vampire. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means that for the remainder of the game, any vampire attempting to block that vampire burns 1 blood.<br> </P> <P> <A NAME="Camarilla_Threat"><FONT SIZE="+1" COLOR="#FFFF00">Camarilla Threat</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> If this referendum is successful, put this card in play. Each Methuselah discarding a card during his or her discard phase burns one pool. Any vampire may call a referendum to burn this card as a +1 stealth political action.<br> </P> <P> <A NAME="Camarilla_Vitae_Slave"><FONT SIZE="+1" COLOR="#FFFF00">Camarilla Vitae Slave</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Retainer<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Retainer with 1 life.</b><br> The vampire with this retainer increases his or her capacity by 1. During each of his or her controller's master phases, he or she may choose a basic level Discipline he or she possesses. He or she then has the chosen Discipline at the superior level until his or her controller's next master phase.<br> </P> <P> <A NAME="Cameron"><FONT SIZE="+1" COLOR="#FFFF00">Cameron</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom pot<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Camille_Devereux"><FONT SIZE="+1" COLOR="#FFFF00">Camille Devereux</FONT></A> <FONT SIZE="-1"><I>[Jyhad]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani PRO FOR<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Campground_Hunting_Ground"><FONT SIZE="+1" COLOR="#FFFF00">Campground Hunting Ground</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your untap phase, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn.<br> </P> <P> <A NAME="Canine_Horde"><FONT SIZE="+1" COLOR="#FFFF00">Canine Horde</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table>[ani] Strike: 1R damage.<br> <b>[ANI] Strike: ranged; destroy equipment with first strike.</b><br> </P> <P> <A NAME="Canopic_Jar"><FONT SIZE="+1" COLOR="#FFFF00">Canopic Jar</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Serpentis<br></td></tr> </table>[ser] Choose a ready minion. The bearer gets +1 intercept when attempting to block the chosen minion. When the bearer successfully blocks the chosen minion, he or she can burn this equipment before combat begins to cancel the combat and untap. The acting minion is not untapped.<br> <b>[SER] As above, and the chosen minion burns 1 blood when this equipment is burned.</b><br> </P> <P> <A NAME="Cardano"><FONT SIZE="+1" COLOR="#FFFF00">Cardano</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani aus cel DOM FOR THA<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Prince of Boston</b><br> </P> <P> <A NAME="Cardinal_Benediction"><FONT SIZE="+1" COLOR="#FFFF00">Cardinal Benediction</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Choose a Sabbat vampire with a capacity over 6. Successful referendum means that the vampire is given the title of cardinal. Camarilla vampires cannot vote during this referendum.<br> </P> <P> <A NAME="Cardinal_Sin_Failure_of_Mission"><FONT SIZE="+1" COLOR="#FFFF00">Cardinal Sin: Failure of Mission</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Requires a ready archbishop or cardinal.</b><br> Only usable when this vampire has blocked a Sabbat vampire without a title, before combat begins. Put this card on that vampire. You still control this card. Any Sabbat vampire controlled by another Methuselah may enter combat with the vampire with this card as a (D) action. Any Sabbat vampire can burn this card as a (D) action.<br> </P> <P> <A NAME="Cardinal_Sin_Insubordination"><FONT SIZE="+1" COLOR="#FFFF00">Cardinal Sin: Insubordination</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> </table><b>Requires a ready archbishop, priscus or cardinal.</b><br> Only usable after a combat involving this vampire and a non-titled Sabbat vampire; only usable if the opposing vampire is ready. Usable by a tapped vampire. The opposing vampire goes into torpor.<br> </P> <P> <A NAME="Carlotta_Giovanni"><FONT SIZE="+1" COLOR="#FFFF00">Carlotta Giovanni</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom obf NEC POT<br></td></tr> </table><b>Independent:</b> Carlotta may exchange a library card in your ash heap for a card in your hand as a +1 stealth action that costs 1 blood.<br> </P> <P> <A NAME="Carrion_Coffin"><FONT SIZE="+1" COLOR="#FFFF00">Carrion Coffin</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Put this card on the acting vampire. <FONT COLOR="00FF66">&lt;The&gt;</FONT> vampire with this card may burn 1 blood to untap at the end of any Methuselah's turn. Any vampire can burn this card as a (D) action.<br> <b>[PRO] As above, but this action is at +1 stealth.</b><br> </P> <P> <A NAME="Carrion_Crows"><FONT SIZE="+1" COLOR="#FFFF00">Carrion Crows</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table><b>Only usable before range is chosen.</b><br> [ani] Opposing minion takes 1R damage each round of combat during strike resolution. A vampire can only play one Carrion Crows each combat.<br> <b>[ANI] As above, but with 2R damage.</b><br> </P> <P> <A NAME="Carter"><FONT SIZE="+1" COLOR="#FFFF00">Carter</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Carthage_Remembered"><FONT SIZE="+1" COLOR="#FFFF00">Carthage Remembered</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master.</b><br> Put this card in play. Brujah princes and Brujah justicars get +1 stealth when attempting bleed actions. This card may be burned as a (D) action; Ventrue and Malkavians get -1 stealth when attempting that action.<br> </P> <P> <A NAME="Cassandra_Magus_Prime"><FONT SIZE="+1" COLOR="#FFFF00">Cassandra, Magus Prime</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel pre AUS DOM THA<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> If Cassandra is ready, your hand size is one card larger. +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Cat_Burglary"><FONT SIZE="+1" COLOR="#FFFF00">Cat Burglary</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table>[cel] <FONT COLOR="00FF66">&lt;(D)&gt;</FONT> Bleed your prey for 1 pool at +1 stealth. If more than 1 pool is bled with this action, ignore the excess.<br> <b>[CEL] Bleed any Methuselah as a +1 stealth (D) action. If more than 1 pool is bled with this action, ignore the excess.</b><br> </P> <P> <A NAME="Catacombs"><FONT SIZE="+1" COLOR="#FFFF00">Catacombs</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td><FONT COLOR="00FFFF">{1 blood}</FONT><br></td></tr> </table><b>This equipment card represents a unique location and does not count as equipment while in play.</b><br> When attempting to rescue a vampire from torpor, the vampire with this location gets +1 stealth and burns 1 less blood if successful.<br> </P> <P> <A NAME="Catatonic_Fear"><FONT SIZE="+1" COLOR="#FFFF00">Catatonic Fear</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table>[pre] Strike: combat ends.<br> <b>[PRE] As above, and inflict 1 damage to the opposing minion once combat ends if the range is close.</b><br> </P> <P> <A NAME="Cats_Guidance"><FONT SIZE="+1" COLOR="#FFFF00">Cats' Guidance</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table>[ani] Only usable by a tapped vampire immediately after he or she blocks (play after combat, if any). Untap this reacting vampire.<br> <b>[ANI] +1 intercept.</b><br> </P> <P> <A NAME="Cauldron_of_Blood"><FONT SIZE="+1" COLOR="#FFFF00">Cauldron of Blood</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: 3 damage. Not usable first round.<br> <b>[THA] Strike: 5 damage. Not usable first round.</b><br> </P> <P> <A NAME="Celerity"><FONT SIZE="+1" COLOR="#FFFF00">Celerity</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Celerity [cel]; if the vampire already had Celerity, he or she now has superior Celerity [CEL]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Celerity.<br> </P> <P> <A NAME="Celeste_The_Voice_of_a_Secret"><FONT SIZE="+1" COLOR="#FFFF00">C&eacute;leste, The Voice of a Secret</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Daughter of Cacophony<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre mel<br></td></tr> </table><b>Independent:</b> Céleste gets -1 intercept when attempting to block a bleed action. Céleste gets +1 bleed when bleeding a Methuselah who controls a ready Toreador.<br> </P> <P> <A NAME="Celine_Chevalier"><FONT SIZE="+1" COLOR="#FFFF00">Celine Chevalier</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf ser<br></td></tr> </table><b>Independent</b><br> </P> <P> <A NAME="Chainsaw"><FONT SIZE="+1" COLOR="#FFFF00">Chainsaw</FONT></A> <FONT SIZE="-1"><I>[Jyhad]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Weapon.</b><br> 3 damage <FONT COLOR="00FF66">&lt;as a strike&gt;</FONT>, usable only once each combat.<br> </P> <P> <A NAME="Chameleons_Colors"><FONT SIZE="+1" COLOR="#FFFF00">Chameleon's Colors</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Spiritus/Animalism<br></td></tr> </table>[ani] Maneuver<br> [spi] Press, or maneuver with an optional press.<br> <b>[SPI] Only usable at long range. Strike: combat ends. If this vampire was blocked while performing an action other than bleeding, the action continues as if unblocked.</b><br> </P> <P> <A NAME="Chandler_Hungerford"><FONT SIZE="+1" COLOR="#FFFF00">Chandler Hungerford</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>PRO<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Chandler gets +1 intercept when attempting to block other Gangrel.<br> </P> <P> <A NAME="Changeling"><FONT SIZE="+1" COLOR="#FFFF00">Changeling</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] +1 bleed; after playing this card, you cannot play another action modifier to further increase the bleed for this action.<br> <b>[VIC] +1 stealth.</b><br> </P> <P> <A NAME="Changeling_Skin_Mask"><FONT SIZE="+1" COLOR="#FFFF00">Changeling Skin Mask</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique equipment.</b><br> The vampire with this equipment <FONT COLOR="00FF66">&lt;has&gt;</FONT> superior Obfuscate [OBF]. The vampire with this equipment may burn it to get +2 intercept for the current action.<br> </P> <P> <A NAME="Change_of_Target"><FONT SIZE="+1" COLOR="#FFFF00">Change of Target</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> </table>Only usable when this acting minion is blocked. Untap the acting <FONT COLOR="00FFFF">{minion, do not tap the blocking minion}</FONT>, and cancel the current action and combat. If you do a second action with this minion this turn, it cannot be the same action.<br> </P> <P> <A NAME="Chanjelin_Ward"><FONT SIZE="+1" COLOR="#FFFF00">Chanjelin Ward</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Kiasyd :B<br></td></tr> </table><b>Master.</b><br> Put this card on a vampire you control. Actions directed at this vampire cost an additional blood. This vampire can burn this card to cause an action directed at him or her to fail. A vampire may have only one Chanjelin Ward.<br> </P> <P> <A NAME="Channeling_the_Beast"><FONT SIZE="+1" COLOR="#FFFF00">Channeling the Beast</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table>Strike: <FONT COLOR="00FF66">&lt;make a&gt;</FONT> hand or melee weapon <FONT COLOR="00FF66">&lt;strike&gt;</FONT> at +1 damage.<br> </P> <P> <A NAME="Chantry"><FONT SIZE="+1" COLOR="#FFFF00">Chantry</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> </table><b>Master: unique location.</b><br> During your master phase, <FONT COLOR="CCCCCC">[you may]</FONT> tap <FONT COLOR="00FF66">&lt;this card&gt;</FONT> and burn 1 pool or 1 blood from any ready Tremere you control to move any Tremere from torpor to his or her controller's <FONT COLOR="00FF66">&lt;ready&gt;</FONT> region.<br> </P> <P> <A NAME="Charisma"><FONT SIZE="+1" COLOR="#FFFF00">Charisma</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique master.</b><br> Put this card on a ready vampire. This vampire's recruit ally actions cost 1 less blood or pool (but never less than 0 blood or pool).<br> </P> <P> <A NAME="Charming_Lobby"><FONT SIZE="+1" COLOR="#FFFF00">Charming Lobby</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>+1 stealth <FONT COLOR="00FFFF">{political action.</b><br> [pre] Call a referendum listed on a political action card in your hand (play that card) or allowed by an effect in play. If the referendum passes, then the next referendum called by any vampire}</FONT> thereafter passes automatically.<br> <b>[PRE] As above, and <FONT COLOR="00FF66">&lt;this vampire gains&gt;</FONT> 2 votes for the first <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.</b><br> </P> <P> <A NAME="Charnas_the_Imp"><FONT SIZE="+1" COLOR="#FFFF00">Charnas the Imp</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Retainer<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Unique <FONT COLOR="CCCCCC">[demon]</FONT> with 1 life.</b><br> Put Charnas on any minion <FONT COLOR="00FF66">&lt;(This is a (D) action if that minion is controlled by another Methuselah)&gt;</FONT>. The minion with this retainer takes 1 damage each time he or she untaps. <FONT COLOR="00FF66">&lt;Charnas is immune to damage from that minion&gt;</FONT>. If the minion is burned, his or her controlling Methuselah can put Charnas on any minion.<br> </P> <P> <A NAME="Chas_Giovanni_Tello"><FONT SIZE="+1" COLOR="#FFFF00">Chas Giovanni Tello</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM POT<br></td></tr> </table><b>Independent:</b> When Chas announces an action, any other Methuselah can discard a master card as an out-of-turn master to cause the action to fail. Chas gets +1 strength when in combat with a titled vampire.<br> </P> <P> <A NAME="Chester_DuBois"><FONT SIZE="+1" COLOR="#FFFF00">Chester DuBois</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for obf ANI POT<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen</b><br> </P> <P> <A NAME="Children_of_Osiris"><FONT SIZE="+1" COLOR="#FFFF00">Children of Osiris</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master.</b><br> Put this card in play. Followers of Set do not untap as normal. Each Follower of Set may burn 1 blood to untap during each of his or her controller's untap phases. This card may be burned by any vampire as a (D) action; Followers of Set get -1 stealth when attempting that action.<br> </P> <P> <A NAME="Chimerstry"><FONT SIZE="+1" COLOR="#FFFF00">Chimerstry</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Chimerstry [chi]; if the vampire already had Chimerstry, he or she now has superior Chimerstry [CHI]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Chimerstry.<br> </P> <P> <A NAME="Chiropteran_Marauder"><FONT SIZE="+1" COLOR="#FFFF00">Chiropteran Marauder</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Vicissitude<br></td></tr> </table>[vic] Maneuver.<br> <b>[VIC] This vampire can pay one blood to make the damage from his or her hand strikes aggravated for the current round.</b><br> </P> <P> <A NAME="Choir"><FONT SIZE="+1" COLOR="#FFFF00">Choir</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Melpominee<br></td></tr> </table><b>+1 stealth action.</b><br> [mel] Put this card into play. Burn this card during your influence phase.<br> <b>[MEL] (D) Burn X Choir cards you control (not counting this one) to burn 2X pool from your prey's pool.</b><br> </P> <P> <A NAME="Christanius_Lionel_The_Mad_Chronicler"><FONT SIZE="+1" COLOR="#FFFF00">Christanius Lionel, The Mad Chronicler</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot ANI OBF<br></td></tr> </table><b>Sabbat:</b> While Christanius is ready, your hand size is increased by 1.<br> </P> <P> <A NAME="Christine_Boscacci"><FONT SIZE="+1" COLOR="#FFFF00">Christine Boscacci</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Pander<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom vic<br></td></tr> </table><b>Sabbat:</b> Christine gets -1 intercept against any minion attempting to bleed.<br> </P> <P> <A NAME="Cicatriz"><FONT SIZE="+1" COLOR="#FFFF00">Cicatriz</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani obf pot<br></td></tr> </table><b>Sabbat Bishop:</b> If Cicatriz is ready during your discard phase, you may discard one additional card.<br> </P> <P> <A NAME="Circle"><FONT SIZE="+1" COLOR="#FFFF00">Circle</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Flight<br></td></tr> </table><b>Requires a ready minion with flight.</b><br> Press. If another round of combat occurs, this minion gets an optional maneuver during that round.<br> </P> <P> <A NAME="City_Gangrel_Connections"><FONT SIZE="+1" COLOR="#FFFF00">City Gangrel Connections</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> </table><b>Master: unique location.</b><br> Gain one vote during each political action.<br> </P> <P> <A NAME="Clan_Impersonation"><FONT SIZE="+1" COLOR="#FFFF00">Clan Impersonation</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Requires a ready vampire. +1 stealth action.</b><br> Choose a clan when this card is played. Put this card on the acting vampire. This vampire is considered to be of the chosen clan instead of his or her original clan (if any). All options available to the chosen clan are now open to the acting vampire. This card may be burned by the vampire as an action.<br> </P> <P> <A NAME="Clan_Loyalty"><FONT SIZE="+1" COLOR="#FFFF00">Clan Loyalty</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Only usable when this vampire is successfully blocked by a vampire of the same clan (play before combat).</b><br> Cancel the block and combat. The action continues as normal, and no vampires of that clan may block the acting vampire for the remainder of the turn.<br> </P> <P> <A NAME="Clandestine_Contract"><FONT SIZE="+1" COLOR="#FFFF00">Clandestine Contract</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Assamite<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 Pool<br></td></tr> </table><b>Contract.</b><br> <b>Requires an Assamite with a capacity above 4. +1 stealth action.</b><br> (D) Enter combat with a ready minion controlled by another Methuselah and put this card on that minion. This Assamite is chosen for this contract. This Assamite may enter combat with the minion with this card as a +1 stealth (D) action.<br> </P> <P> <A NAME="Claven"><FONT SIZE="+1" COLOR="#FFFF00">Claven</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus dem obf<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Claws_of_the_Dead"><FONT SIZE="+1" COLOR="#FFFF00">Claws of the Dead</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] For the remainder of this round, this vampire's hand damage is aggravated.<br> <b>[PRO] Maneuver.</b><br> </P> <P> <A NAME="Clios_Kiss"><FONT SIZE="+1" COLOR="#FFFF00">Clio's Kiss</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Temporis/Dominate<br></td></tr> </table><b>+1 stealth action.</b><br> [dom] (D) Burn 1 pool from a Methuselah who is contesting a card with you.<br> [tem] Exchange any card in your hand for any non-master, non-unique library card in your ash heap.<br> <b>[TEM] (D) Choose a vampire card another Methuselah is contesting with you. That Methuselah yields that copy. If there are no other Methuselah's contesting the vampire, place your copy of the vampire face up in your <FONT COLOR="00FFFF">{controlled}</FONT> region, untapped.</b><br> </P> <P> <A NAME="Cloak_the_Gathering"><FONT SIZE="+1" COLOR="#FFFF00">Cloak the Gathering</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table>[obf] +1 stealth.<br> <b>[OBF] Usable by a ready vampire other than the acting minion. The acting minion gets +1 stealth.</b><br> </P> <P> <A NAME="Closed_Session"><FONT SIZE="+1" COLOR="#FFFF00">Closed Session</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> </table><b>Requires ready prince, justicar, or Inner Circle member. Only usable during a <FONT COLOR="00FFFF">{referendum, before any votes are cast}</FONT>.</b><br> Non-Camarilla vampires cannot vote on the current <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.<br> </P> <P> <A NAME="Clothos_Gift"><FONT SIZE="+1" COLOR="#FFFF00">Clotho's Gift</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Temporis/Obfuscate<br></td></tr> </table><b>+1 stealth action.</b><br> [obf] Move the top vampire from your crypt to your uncontrolled region.<br> [tem] Move 2 blood from the blood bank to a younger vampire in your uncontrolled region.<br> <b>[TEM] Put this card on this acting vampire. Beginning with your next turn, once during each of your minion phases, this vampire can burn 1 blood to untap.</b><br> </P> <P> <A NAME="Club_Zombie"><FONT SIZE="+1" COLOR="#FFFF00">Club Zombie</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>4 pool<br></td></tr> </table><b>Master: unique location.</b><br> Tap to give +1 intercept to a vampire you control. If Club Zombie is untapped at the start of your turn, during your untap phase you may move 1 blood from the blood bank to a ready vampire you control.<br> </P> <P> <A NAME="Coagulate_Blood"><FONT SIZE="+1" COLOR="#FFFF00">Coagulate Blood</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table>[qui] Strike: 1R damage, 2R damage to an ally.<br> <b>[QUI] Strike: 2R damage, 3R damage to an ally.</b><br> </P> <P> <A NAME="Coagulated_Entity"><FONT SIZE="+1" COLOR="#FFFF00">Coagulated Entity</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Sanguinus<br></td></tr> </table><b>Choose X other ready Blood Brothers you control who belong to the same circle as this acting vampire.</b><br> [san] (D) Enter combat with a ready minion controlled by another Methuselah. This acting vampire has +X strength and +X capacity. Before the combat begins, each chosen vampire must move 1 blood to the acting vampire or this action is canceled.<br> <b>[SAN] As [san] above, and this vampire may prevent up to X damage this combat.</b><br> </P> <P> <A NAME="Code_of_Milan_Suspended"><FONT SIZE="+1" COLOR="#FFFF00">Code of Milan Suspended</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Select the Methuselah with the Edge. If this referendum is successful, that Methuselah burns 1 pool.<br> </P> <P> <A NAME="Colin_Flynn"><FONT SIZE="+1" COLOR="#FFFF00">Colin Flynn</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Collapse_the_Arches"><FONT SIZE="+1" COLOR="#FFFF00">Collapse the Arches</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Visceratika/ Thaumaturgy<br></td></tr> </table><b>Requires a ready vampire who has blocked a (D) action. Only usable in the resulting combat. Only usable at long range.</b><br> [tha] Strike: 2R damage, with an optional press.<br> [vis] Strike: 4R damage. This strike cannot be dodged.<br> <b>[VIS] As [vis] above, with First Strike.</b><br> </P> <P> <A NAME="Coma"><FONT SIZE="+1" COLOR="#FFFF00">Coma</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dementation<br></td></tr> </table>[dem] Strike: opposing vampire goes into torpor.<br> <b>[DEM] As above, and that vampire does not untap during his or her controller's next untap phase.</b><br> </P> <P> <A NAME="Combat_Shotgun"><FONT SIZE="+1" COLOR="#FFFF00">Combat Shotgun</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Weapon, Gun.</b><br> 3R damage each strike, only usable once each round.<br> </P> <P> <A NAME="Command"><FONT SIZE="+1" COLOR="#FFFF00">Command</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table><b>Only usable when an ally attempts to block.</b><br> [dom] The block is unsuccessful; tap that ally.<br> <b>[DOM] As above, and put this card on the ally. During his or her controller's next untap phase, he or she does not untap. This card is then burned.</b><br> </P> <P> <A NAME="Command_of_the_Beast"><FONT SIZE="+1" COLOR="#FFFF00">Command of the Beast</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table>[dom] +1 bleed; after playing this card, you cannot play another action modifier to further increase the bleed for this action.<br> <b>[DOM] +1 bleed.</b><br> </P> <P> <A NAME="Command_of_the_Harpies"><FONT SIZE="+1" COLOR="#FFFF00">Command of the Harpies</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any <FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> vampire at +1 stealth.</b><br> Choose a ready prince. Put this card on that vampire. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means the prince <FONT COLOR="00FF66">&lt;loses&gt;</FONT> his or her title.<br> </P> <P> <A NAME="Communal_Haven_Temple"><FONT SIZE="+1" COLOR="#FFFF00">Communal Haven: Temple</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: location.</b><br> Each Sabbat vampire you control gets +1 intercept when attempting to block (D) actions directed against Sabbat vampires you control. A player may have only one Communal Haven in play.<br> </P> <P> <A NAME="Compel_the_Spirit"><FONT SIZE="+1" COLOR="#FFFF00">Compel the Spirit</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Necromancy<br></td></tr> </table><b>+1 stealth action. Only usable if a retainer or ally you control has been burned since your last turn.</b><br> [nec] Move the card from your ash heap to your hand.<br> <b>[NEC] Move the card from your ash heap to your ready region, even if this vampire doesn't meet the requirements, if any, of the card (use the normal version if it requires a Discipline). Move X life counters from the blood bank to the card, where X is the number of life printed on the card. If a retainer is chosen, it must be placed on the acting minion.</b><br> </P> <P> <A NAME="Compress"><FONT SIZE="+1" COLOR="#FFFF00">Compress</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thanatosis/Potence<br></td></tr> </table>[pot] Strike: strength+2 damage.<br> [thn] Strike: 2 aggravated damage.<br> <b>[THN] Strike: 3 aggravated damage.</b><br> </P> <P> <A NAME="Computer_Hacking"><FONT SIZE="+1" COLOR="#FFFF00">Computer Hacking</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table>(D) Bleed with +1 bleed.<br> </P> <P> <A NAME="Concealed_Weapon"><FONT SIZE="+1" COLOR="#FFFF00">Concealed Weapon</FONT></A> <FONT SIZE="-1"><I>[Jyhad]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table>Equip this minion with a weapon card from your hand at the beginning of a round. Pay weapon's equip cost from blood pool, as normal. The weapon cannot cost more than 2 pool or do more than 4 damage.<br> </P> <P> <A NAME="Concert_Tour"><FONT SIZE="+1" COLOR="#FFFF00">Concert Tour</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Daughters of Cacophony :B<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> Put this card on this acting Daughter of Cacophony. During your next untap phase, burn this card to restore the vampire to full capacity with blood from the blood bank.<br> </P> <P> <A NAME="Concoction_of_Vitality"><FONT SIZE="+1" COLOR="#FFFF00">Concoction of Vitality</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique equipment.</b><br> When the vampire with this card announces an action, he or she may burn this card to prevent vampires from blocking that action. If he or she does so, this vampire cannot play cards requiring Disciplines until the action is complete.<br> </P> <P> <A NAME="Concordance"><FONT SIZE="+1" COLOR="#FFFF00">Concordance</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon/Serpentis<br></td></tr> </table><b>+1 stealth action.</b><br> [ser] (D) Bleed. If more than 1 pool is bled with this action, ignore the excess.<br> [dai] Requires an infernal vampire. Put this card on the acting vampire. This vampire treats aggravated damage as normal damage and has +1 strength and -1 stealth.<br> <b>[DAI] As [dai] above, and this vampire has flight and may burn 1 blood to untap during your influence phase.</b><br> </P> <P> <A NAME="Condemnation_Betrayed"><FONT SIZE="+1" COLOR="#FFFF00">Condemnation: Betrayed</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon/Serpentis<br></td></tr> </table><b>+1 stealth action. Condemnation.</b><br> [ser] (D) Tap a younger vampire.<br> [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. Bleed actions cost the minion with this card an additional blood. Burn all other Condemnations on this minion.<br> <b>[DAI] As [dai] above, and the minion's controller burns the top card from his or her library during each of his or her untap phases.</b><br> </P> <P> <A NAME="Condemnation_Doomed"><FONT SIZE="+1" COLOR="#FFFF00">Condemnation: Doomed</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon/Obfuscate<br></td></tr> </table><b>+1 stealth action. Condemnation.</b><br> [obf] (D) Tap a younger vampire.<br> [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 stealth. Burn all other Condemnations on this minion.<br> <b>[DAI] As [dai] above, and the minion's controller burns 1 pool each time the minion is successfully blocked.</b><br> </P> <P> <A NAME="Condemnation_Languid"><FONT SIZE="+1" COLOR="#FFFF00">Condemnation: Languid</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon/Presence<br></td></tr> </table><b>+1 stealth action. Condemnation.</b><br> [pre] (D) Tap a younger vampire.<br> [dai] Requires an Infernal vampire. (D) Put this card on a ready minion. The minion with this card has -1 strength. Burn all other Condemnations on this minion.<br> <b>[DAI] As [dai] above, and the minion cannot use presses in combat.</b><br> </P> <P> <A NAME="Conditioning"><FONT SIZE="+1" COLOR="#FFFF00">Conditioning</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table><b>After playing this card, you cannot play another action modifier to further increase the bleed for this action.</b><br> [dom] +2 bleed<br> <b>[DOM] +3 bleed.</b><br> </P> <P> <A NAME="Conflagration"><FONT SIZE="+1" COLOR="#FFFF00">Conflagration</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon/Potence<br></td></tr> </table>[pot] Strike: 2R damage.<br> [dai] Strike: 1R aggravated damage.<br> <b>[DAI] Strike: 2R aggravated damage.</b><br> </P> <P> <A NAME="Conflict_of_Interests"><FONT SIZE="+1" COLOR="#FFFF00">Conflict of Interests</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> </table><b>Only usable during a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.</b><br> Cancel the votes of a vampire who belongs to the same clan as this reacting minion.<br> </P> <P> <A NAME="Confusion"><FONT SIZE="+1" COLOR="#FFFF00">Confusion</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dementation<br></td></tr> </table><b>After playing this card, you cannot play another action modifier to further increase the bleed for this action.</b><br> [dem] +1 bleed.<br> <b>[DEM] +1 stealth and +1 bleed.</b><br> </P> <P> <A NAME="Conquer_the_Beast"><FONT SIZE="+1" COLOR="#FFFF00">Conquer the Beast</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table><b>Only usable before beginning of combat.</b><br> [ani] You get one press each round, only usable to continue combat. You are obliged to use this press and cannot use equipment. This continues until 3 rounds pass with no cards played.<br> <b>[ANI] As above, but the presses are optional.</b><br> </P> <P> <A NAME="Consanguineous_Boon"><FONT SIZE="+1" COLOR="#FFFF00">Consanguineous Boon</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a clan. Successful referendum means each Methuselah gains 1 pool for each member of that clan he or she controls.<br> </P> <P> <A NAME="Consanguineous_Condemnation"><FONT SIZE="+1" COLOR="#FFFF00">Consanguineous Condemnation</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a clan. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> taps all vampires of that clan.<br> </P> <P> <A NAME="Conscripted_Statue"><FONT SIZE="+1" COLOR="#FFFF00">Conscripted Statue</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Visceratika<br></td></tr> </table><b>Only usable when an action is blocked.</b><br> [vis] The opposing minion takes 1 damage during strike resolution each round of the resulting combat if range is close.<br> <b>[VIS] Combat does not occur. Put this card into play. This card represents an ally with 2 life and 2 strength. This ally enters combat with the blocking minion. This ally gets 1 optional press during the combat. Burn this card at the end of combat or if the combat is canceled.</b><br> </P> <P> <A NAME="Consecration_Rites"><FONT SIZE="+1" COLOR="#FFFF00">Consecration Rites</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> </table><b>Requires a ready priscus, cardinal, or archbishop. This is a +1 stealth action.</b><br> Put this card on a location you control. You may burn this card to cause an action directed at the location to fail.<br> </P> <P> <A NAME="Conservative_Agitation"><FONT SIZE="+1" COLOR="#FFFF00">Conservative Agitation</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Allocate X points between two or more Methuselahs, where X is the number of Methuselahs in the game. Successful referendum means each Methuselah burns 1 pool for each point assigned.<br> </P> <P> <A NAME="Constanza_Vinti"><FONT SIZE="+1" COLOR="#FFFF00">Constanza Vinti</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL POT DOM<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Prince of Rome:</b> Constanza gets +2 bleed <FONT COLOR="CCCCCC">[when bleeding a Methuselah who controls a ready Ventrue]</FONT>.<br> </P> <P> <A NAME="Contagion"><FONT SIZE="+1" COLOR="#FFFF00">Contagion</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Daimoinon<br></td></tr> </table><b>+1 stealth action. Unique.</b><br> [dai] Requires an Infernal vampire. Put this card on the acting vampire. During each other Methuselah's untap phase, he or she burns 1 pool if this vampire is ready.<br> <b>[DAI] As [dai] above, and once per combat, this vampire can put a corruption counter on the opposing minion as a strike. If the number of your corruption counters on the minion equals or exceeds the capacity of that vampire or the cost of that ally, you may burn all of your corruption counters on that minion to gain control of him or her after strike resolution (ending combat).</b><br> </P> <P> <A NAME="Contingency_Planning"><FONT SIZE="+1" COLOR="#FFFF00">Contingency Planning</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: out-of-turn.</b><br> Only usable when a minion you control is bleeding. You may play this card during your turn. Burn a minion card that would change the target of the bleed as it is played. Any blood or pool burned for that card is retrieved from the blood bank by the vampire or Methuselah who played it. If more than 1 pool is bled in this action, ignore the excess.<br> </P> <P> <A NAME="Contract"><FONT SIZE="+1" COLOR="#FFFF00">Contract</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master: contract.</b><br> Put this card on any ready minion and choose an Assamite in play. That Assamite may enter combat with that minion as a +1 stealth (D) action unless they are controlled by the same Methuselah.<br> </P> <P> <A NAME="Coordinate_Attacks"><FONT SIZE="+1" COLOR="#FFFF00">Coordinate Attacks</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Sanguinus<br></td></tr> </table><b>Requires a ready <FONT COLOR="00FFFF">{untapped}</FONT> Blood Brother of the same circle as another one you control who's in combat.</b><br> [san] Only usable at the end of combat if the minion opposing the Blood Brother you control is still ready. This Blood Brother taps and enters combat with the opposing minion. The first round of combat, the opposing minion cannot play any strike cards.<br> <b>[SAN] As [san] above, and this Blood Brother gets an optional maneuver on the first round of combat.</b><br> </P> <P> <A NAME="Corine_Marcon"><FONT SIZE="+1" COLOR="#FFFF00">Corine Marc&oacute;n</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tzimisce<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS VIC ani<br></td></tr> </table><b>Sabbat:</b> +1 strength.<br> </P> <P> <A NAME="Cornelius_Ottavio"><FONT SIZE="+1" COLOR="#FFFF00">Cornelius Ottavio</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>OBF AUS pre qui<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> +1 bleed. Cornelius gets an additional +1 bleed <FONT COLOR="CCCCCC">[when bleeding a Methuselah who controls a ready Non-Camarilla vampire]</FONT>.<br> </P> <P> <A NAME="Coroners_Contact"><FONT SIZE="+1" COLOR="#FFFF00">Coroner's Contact</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master.</b><br> Go through your crypt to find a Samedi vampire. Show it to all players and place it in your uncontrolled region. Move one blood from the blood bank to that uncontrolled Samedi.<br> </P> <P> <A NAME="Corporate_Hunting_Ground"><FONT SIZE="+1" COLOR="#FFFF00">Corporate Hunting Ground</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your untap phase, a ready vampire you control gains 1 blood from the blood bank. A vampire can only gain 1 blood from Hunting Ground cards each turn.<br> </P> <P> <A NAME="Corpse_Minion"><FONT SIZE="+1" COLOR="#FFFF00">Corpse Minion</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Retainer<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Ghoul]</FONT> with 1 life.</b><br> Vampire with this retainer may burn X blood to get +X intercept for the current action.<br> </P> <P> <A NAME="Corruption"><FONT SIZE="+1" COLOR="#FFFF00">Corruption</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> </table><b>+1 stealth action.</b><br> (D) Put a corruption counter on a minion controlled by your prey. If the number of your corruption counters on the minion equals or exceeds the blood capacity of that vampire or the cost of that ally, you may burn all of your corruption counters on that minion to gain control of him or her.<br> </P> <P> <A NAME="Corruptions_Purge"><FONT SIZE="+1" COLOR="#FFFF00">Corruption's Purge</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any prince, justicar, or Inner Circle member at +1 stealth.</b><br> If this <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is successful, each Follower of Set burns 2 blood. Each Follower of Set with zero blood then goes into torpor.<br> </P> <P> <A NAME="Count_Ormonde"><FONT SIZE="+1" COLOR="#FFFF00">Count Ormonde</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom pre ser OBF<br></td></tr> </table><b>Independent</b><br> </P> <P> <A NAME="Courier"><FONT SIZE="+1" COLOR="#FFFF00">Courier</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Mortal]</FONT> with 1 life. 0 strength, 1 bleed.</b><br> Courier gets -1 intercept when attempting to block a vampire. When a minion you control successfully bleeds, you may look at the top card of the library of the Methuselah being bled, and you may tap the Courier to discard that card.<br> </P> <P> <A NAME="Courtland_Leighton"><FONT SIZE="+1" COLOR="#FFFF00">Courtland Leighton</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>dom for pre<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Coven"><FONT SIZE="+1" COLOR="#FFFF00">The Coven</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique Master.</b><br> Gain a master phase action and put this card into play. Tap to move two blood from the blood bank to a ready vampire you control. At the end of your turn, your predator takes control of The Coven.<br> </P> <P> <A NAME="Covenant_of_Blood"><FONT SIZE="+1" COLOR="#FFFF00">Covenant of Blood</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Requires a ready Non-Camarilla vampire with a capacity above 7.</b><br> Put this card in play. Any Non-Camarilla vampire may enter combat with any Camarilla vampire controlled by another Methuselah as a (D) action. Any vampire may burn this card as a (D) action; Camarilla vampires get -1 stealth when attempting that action.<br> </P> <P> <A NAME="Create_Gargoyle"><FONT SIZE="+1" COLOR="#FFFF00">Create Gargoyle</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere/Tremere antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> </table><b>+1 stealth action.</b><br> Put this card into play. This card represents a slave Gargoyle vampire (enslaved to the acting vampire's clan) with 2 capacity, basic Visceratika [vis] and flight. You may go through your hand, library and ash heap to find a Master: Discipline card and place it on this Gargoyle. Move up to 3 blood from the acting vampire to this Gargoyle. This Gargoyle is the same sect as the acting vampire and is not unique. This Gargoyle cannot act this turn.<br> </P> <P> <A NAME="Creation_Rites"><FONT SIZE="+1" COLOR="#FFFF00">Creation Rites</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Requires a ready archbishop, priscus or cardinal. +1 stealth action.</b><br> Put this card in play; it becomes a 1 capacity vampire. Go through your library, ash heap or hand to find a Discipline card for this card. <FONT COLOR="00FFFF">{You may move a blood from the acting vampire to this card}</FONT>. This vampire is not considered unique, cannot act this turn, and is the same clan as the acting vampire. Reshuffle your library afterward.<br> </P> <P> <A NAME="Creepshow_Casino"><FONT SIZE="+1" COLOR="#FFFF00">Creepshow Casino</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> Only usable when a vampire you control is performing an undirected action. Tap this location when the action is announced to give the acting vampire +1 stealth; usable even though the stealth is not yet needed.<br> </P> <P> <A NAME="Crimson_Fury"><FONT SIZE="+1" COLOR="#FFFF00">Crimson Fury</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction/Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table><b>This card can be played as a reaction card or a combat card. Only usable when this vampire is being diablerized. Usable by a tapped vampire. Usable by a vampire in torpor.</b><br> [ani] The diablerie is canceled and the diablerist burns 1 blood.<br> <b>[ANI] Burn both the diablerist and this vampire. (The diablerie is still considered successful.)</b><br> </P> <P> <A NAME="Crimson_Sentinel"><FONT SIZE="+1" COLOR="#FFFF00">The Crimson Sentinel</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Unique melee weapon.</b><br> Strength+1 damage as a strike. If this weapon successfully inflicts damage on an opponent in combat, add a soul counter to it at the end of that round. This weapon does one additional point of damage each strike for each soul counter on this card. Remove all soul counters from this card if another minion gains control of it.<br> </P> <P> <A NAME="Cristofero_Giovanni"><FONT SIZE="+1" COLOR="#FFFF00">Cristofero Giovanni</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Giovanni<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>nec pot<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Independent&gt;</FONT></b><br> </P> <P> <A NAME="Crusade_Atlanta"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Atlanta</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Atlanta. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Chicago"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Chicago</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means the acting vampire is declared Archbishop of Chicago. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Detroit"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Detroit</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Detroit. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Houston"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Houston</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Houston. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Mexico_City"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Mexico City</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Mexico City. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Miami"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Miami</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means the acting vampire is declared Archbishop of Miami. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_New_York"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: New York</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of New York. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Philadelphia"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Philadelphia</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Philadelphia. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Pittsburgh"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Pittsburgh</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful referendum means the acting vampire is declared Archbishop of Pittsburgh. This could lead to a contested title.<br> </P> <P> <A NAME="Crusade_Toronto"><FONT SIZE="+1" COLOR="#FFFF00">Crusade: Toronto</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any Sabbat vampire at +1 stealth.</b><br> Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means the acting vampire is declared Archbishop of Toronto. This could lead to a contested title.<br> </P> <P> <A NAME="Crusher"><FONT SIZE="+1" COLOR="#FFFF00">Crusher</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for CEL PRE POT<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> Once each combat, Crusher may burn 1 blood to get one dodge. +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Cryptic_Mission"><FONT SIZE="+1" COLOR="#FFFF00">Cryptic Mission</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table><b>This is a +1 stealth action.</b><br> [tha] (D) Remove 1 blood from a vampire, or do 1 damage to any ally or retainer. This damage cannot be prevented.<br> <b>[THA] (D) As above, and the acting vampire gains 1 blood from the blood bank.</b><br> </P> <P> <A NAME="Cryptic_Rider"><FONT SIZE="+1" COLOR="#FFFF00">Cryptic Rider</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Requires a ready vampire. Only usable after a successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.</b><br> The <FONT COLOR="00FF66">&lt;referendum of the next political action&gt;</FONT> you successfully call this turn passes automatically.<br> </P> <P> <A NAME="Cull_the_Herd"><FONT SIZE="+1" COLOR="#FFFF00">Cull the Herd</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> (D) Look at another Methuselah's hand. That Methuselah discards all ally or retainer cards in his or her hand. The acting vampire gains 1 blood from the blood bank for each card discarded in this way.<br> </P> <P> <A NAME="Cultivated_Blood_Shortage"><FONT SIZE="+1" COLOR="#FFFF00">Cultivated Blood Shortage</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> If this card is in play, each controlled Ventrue burns 1 blood during his or her controller's untap phase. If a Ventrue does not have 1 blood to burn, tap that vampire at the end of the untap phase. Any vampire can burn this card as a +1 stealth (D) action.<br> </P> <P> <A NAME="Cunctator_Motion"><FONT SIZE="+1" COLOR="#FFFF00">Cunctator Motion</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Only usable if playing for ante. Choose how you would rearrange the remaining ante cards among the surviving Methuselahs. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means you then rearrange the remaining ante cards.<br> </P> <P> <A NAME="Curse_of_Nitocris"><FONT SIZE="+1" COLOR="#FFFF00">Curse of Nitocris</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Unique Master.</b><br> Choose a Methuselah to take control of this card. The controller of this card burns 1 pool during each of his or her untap phases. Each time a <FONT COLOR="00FFFF">{new}</FONT> Methuselah gets the Edge, the current controller of this card chooses the next controller.<br> </P> <P> <A NAME="Cynthia_Ingold"><FONT SIZE="+1" COLOR="#FFFF00">Cynthia Ingold</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ahrimanes<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani for pre SPI<br></td></tr> </table><b>Sabbat:</b> Cynthia gets +1 strength in combat with a Camarilla vampire. Sterile.<br> </P> <P> <A NAME="Daemonic_Possession"><FONT SIZE="+1" COLOR="#FFFF00">Daemonic Possession</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Necromancy<br></td></tr> </table>[nec] Only usable when a minion controlled by another Methuselah has been burned since your last turn. Move that minion from his owner's ash heap to your ready region, put 1 blood or life from the blood bank on the minion and tap the minion. You now control the minion.<br> <b>[NEC] As above, but the minion is untapped.</b><br> </P> <P> <A NAME="Dagons_Call"><FONT SIZE="+1" COLOR="#FFFF00">Dagon's Call</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table>[qui] Strike: make a hand strike (at strength damage) and the opposing minion takes 1 unpreventable damage during the press step each round this combat. A vampire may play only one Dagon's Call each combat.<br> <b>[QUI] As above, and this hand strike does strength+1 damage.</b><br> </P> <P> <A NAME="Daliyah"><FONT SIZE="+1" COLOR="#FFFF00">Daliyah</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>PRO obf<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Damaskenos_Herald_of_Leandro"><FONT SIZE="+1" COLOR="#FFFF00">Damaskenos, Herald of Leandro</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>DOM cel pot aus<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> If Damaskenos becomes the Prince of Cairo, each ready Follower of Set burns 1 blood. If he becomes the Malkavian Justicar, each ready Follower of Set burns 2 blood.<br> </P> <P> <A NAME="Damned"><FONT SIZE="+1" COLOR="#FFFF00">The Damned</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique master.</b><br> Put this card on a vampire with a capacity below 5. The vampire with this card burns 1 additional blood for each bleeding action he or she successfully performs.<br> </P> <P> <A NAME="Dan_Murdock"><FONT SIZE="+1" COLOR="#FFFF00">Dan Murdock</FONT></A> <FONT SIZE="-1"><I>[Promo]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Caitiff<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf aus<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Dan may take an action to allow you to go though your library, find Giant's Blood, and take it into your hand. Reshuffle afterwards and discard to your maximum hand size.<br> </P> <P> <A NAME="Dancin_Dana"><FONT SIZE="+1" COLOR="#FFFF00">Dancin' Dana</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel obf AUS<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Dani"><FONT SIZE="+1" COLOR="#FFFF00">Dani</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Danny_Larkshill"><FONT SIZE="+1" COLOR="#FFFF00">Danny Larkshill</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf obt pot PRE SER<br></td></tr> </table><b>Independent:</b> Danny gets +1 strength when in combat with a younger vampire.<br> </P> <P> <A NAME="Daring_the_Dawn"><FONT SIZE="+1" COLOR="#FFFF00">Daring the Dawn</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Fortitude<br></td></tr> </table>[for] Vampires cannot block this action. This vampire takes 2 aggravated damage (not preventable) after the action is complete.<br> <b>[FOR] As above, but this acting vampire takes 1 aggravated damage.</b><br> </P> <P> <A NAME="Darius_Styx"><FONT SIZE="+1" COLOR="#FFFF00">Darius Styx</FONT></A> <FONT SIZE="-1"><I>[DS, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ravnos<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani tha CHI FOR PRO<br></td></tr> </table><b>Independent:</b> Darius may look at one random card from another Methuselah's hand as a (D) action. If it is an equipment or retainer card, place it on Darius at no cost (using the normal version, if it requires a Discipline).<br> </P> <P> <A NAME="Darkling_Trickery"><FONT SIZE="+1" COLOR="#FFFF00">Darkling Trickery</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Mytherceria/Obtenebration<br></td></tr> </table>[obt] Press, only usable to end combat.<br> [myt] Maneuver or press.<br> <b>[MYT] Only usablewhen the opposing minion attempts to strike with a weapon that does ranged damage. The damage from that weapon is reduced to zero. The opposing minion takes 1 additional damage during strike resolution.</b><br> </P> <P> <A NAME="Darkness_Within"><FONT SIZE="+1" COLOR="#FFFF00">Darkness Within</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] Put this card into play before range is determined. Once each round, during strike resolution, move 1 blood (or life) from the opposing minion to this card (even at long range). Burn this card when combat ends. This vampire gains half of the blood (rounded up) from this card when it is burned. A minion can play only one Darkness Within each combat.<br> <b>[OBT] As above, with an optional maneuver.</b><br> </P> <P> <A NAME="Darksight"><FONT SIZE="+1" COLOR="#FFFF00">Darksight</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obtenebration<br></td></tr> </table>[obt] +1 intercept.<br> <b>[OBT] As above, and if this vampire successfully blocks the acting minion, put this card on the acting minion. The minion with this card gets -1 stealth when attempting to bleed this reacting vampire's controller. Any minion may burn this card as a +1 stealth action.</b><br> </P> <P> <A NAME="Darrel_Boyce_Consul"><FONT SIZE="+1" COLOR="#FFFF00">Darrel Boyce, Consul</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL OBF PRO<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Dartmoor_England"><FONT SIZE="+1" COLOR="#FFFF00">Dartmoor, England</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>This equipment card represents a unique location <FONT COLOR="CCCCCC">[and does not count as equipment while in play]</FONT>.</b><br> The vampire with this location gets +1 stealth on any action requiring Animalism or Protean.<br> </P> <P> <A NAME="Dauntain_Black_Magician_Changeling"><FONT SIZE="+1" COLOR="#FFFF00">Dauntain Black Magician (Changeling)</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Ally<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Changeling]</FONT> with 4 life. 3 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>, 0 bleed.</b><br> As a (D) action, Dauntain Black Magician can steal a Master Discipline card from a vampire and put it on a vampire you control that does not already have the superior version of that Discipline. As a (D) action, you may burn Black Magician to burn a Tremere antitribu controlled by your predator.<br> </P> <P> <A NAME="Dawn_Operation"><FONT SIZE="+1" COLOR="#FFFF00">Dawn Operation</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Fortitude<br></td></tr> </table>[for] If the acting vampire is blocked, all damage inflicted to all vampires in the resulting combat is aggravated. Any vampire attempting to block may now choose not to block.<br> <b>[FOR] As above, but vampires attempting to block cannot back out.</b><br> </P> <P> <A NAME="Day_Operation"><FONT SIZE="+1" COLOR="#FFFF00">Day Operation</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Fortitude<br></td></tr> </table>[for] Only usable when you are announcing your current action. This action cannot be blocked. The acting vampire goes into torpor after this action takes place.<br> <b>[FOR] As above, but usable in response to an attempt to block.</b><br> </P> <P> <A NAME="Dead_End_Alley"><FONT SIZE="+1" COLOR="#FFFF00">Dead-End Alley</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> </table>Press, only usable to continue combat.<br> </P> <P> <A NAME="Deadliest_Sin"><FONT SIZE="+1" COLOR="#FFFF00">The Deadliest Sin</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> </table><b>Requires a ready vampire. Only usable when a vampire attempts to commit diablerie.</b><br> This reacting vampire gets +2 intercept. If combat occurs, this reacting vampire gets +2 <FONT COLOR="00FF66">&lt;strength&gt;</FONT> until the end of combat.<br> </P> <P> <A NAME="Deal_with_the_Devil"><FONT SIZE="+1" COLOR="#FFFF00">Deal with the Devil</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Discard your hand and draw a new one. Do not replace this card before you discard your hand.<br> </P> <P> <A NAME="Death_Pact"><FONT SIZE="+1" COLOR="#FFFF00">Death Pact</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td><FONT COLOR="00FF66">&lt;Action&gt;</FONT><br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Necromancy<br></td></tr> </table><b>This card is an action card that becomes a retainer card. +1 stealth action.</b><br> [nec] (D) Put this card on a ready vampire. If that vampire is burned, put this card on the vampire who brought this card into play. This card then represents a <FONT COLOR="CCCCCC">[wraith]</FONT> retainer with 2 life. Once each combat, the vampire with this retainer may change one damage from aggravated to normal.<br> <b>[NEC] As above, but the retainer has 3 life.</b><br> </P> <P> <A NAME="Death_of_My_Conscience"><FONT SIZE="+1" COLOR="#FFFF00">The Death of My Conscience</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Potence<br></td></tr> </table><b>Requires a vampire with a capacity above 5. Do not replace this card until after combat. Play before strikes are chosen.</b><br> [pot] Burn up to 4 cards in your hand. For each card you burn this way, this vampire gets +1 strength for the remainder of combat. Do not replace these cards until after combat.<br> <b>[POT] As above, but this vampire gets +2 strength for the remainder of combat for each card you burn this way.</b><br> </P> <P> <A NAME="Decapitate"><FONT SIZE="+1" COLOR="#FFFF00">Decapitate</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Potence<br></td></tr> </table>[pot] Strike: make a hand strike or melee weapon strike at +2 damage.<br> <b>[POT] Only usable when the opposing vampire is going into torpor; not usable by a vampire going into torpor. Burn the opposing vampire instead of sending that vampire to torpor.</b><br> </P> <P> <A NAME="Dedefra"><FONT SIZE="+1" COLOR="#FFFF00">Dedefra</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Follower of Set<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>nec obf SER<br></td></tr> </table><b>Independent:</b> Dedefra gets +1 strength when in combat with a Camarilla vampire.<br> </P> <P> <A NAME="Deer_Rifle"><FONT SIZE="+1" COLOR="#FFFF00">Deer Rifle</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Weapon, Gun.</b><br> 1R <FONT COLOR="00FF66">&lt;damage&gt;</FONT> each strike, with two optional maneuvers each combat.<br> </P> <P> <A NAME="Defender_of_the_Haven"><FONT SIZE="+1" COLOR="#FFFF00">Defender of the Haven</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere/Tremere antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> Put this card on a slave Gargoyle with a capacity above 4. The Gargoyle with this card gets +2 intercept when attempting to block (D) actions. A Gargoyle can have only one Defender of the Haven.<br> </P> <P> <A NAME="Deflection"><FONT SIZE="+1" COLOR="#FFFF00">Deflection</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table>[dom] Only usable when you are being bled. Tap this reacting vampire. Choose another Methuselah other than the one controlling the minion bleeding you. The acting minion is bleeding that Methuselah.<br> <b>[DOM] As above, but do not tap this vampire.</b><br> </P> <P> <A NAME="Delaying_Tactics"><FONT SIZE="+1" COLOR="#FFFF00">Delaying Tactics</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Requires a ready&gt;</FONT> vampire. Only usable during a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>.</b><br> The political action is canceled. Untap the acting vampire. The controller of the acting <FONT COLOR="00FF66">&lt;vampire&gt;</FONT> takes the political <FONT COLOR="00FF66">&lt;action card&gt;</FONT> (if any) back into his or her hand, and his or her <FONT COLOR="00FF66">&lt;vampires&gt;</FONT> cannot take the same political action this turn.<br> </P> <P> <A NAME="Delilah_Easton"><FONT SIZE="+1" COLOR="#FFFF00">Delilah Easton</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pre<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Delilah_Monroe"><FONT SIZE="+1" COLOR="#FFFF00">Delilah Monroe</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Daughter of Cacophony<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>for pre MEL<br></td></tr> </table><b>Independent:</b> Delilah gets -1 intercept when attempting to block an older vampire.<br> </P> <P> <A NAME="Dementation"><FONT SIZE="+1" COLOR="#FFFF00">Dementation</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Dementation [dem]; if the vampire already had Dementation, he or she now has superior Dementation [DEM]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Dementation.<br> </P> <P> <A NAME="Demetrius_Slater"><FONT SIZE="+1" COLOR="#FFFF00">Demetrius Slater</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel pre<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Democritus"><FONT SIZE="+1" COLOR="#FFFF00">Democritus</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel for DOM PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Ventrue Justicar:</b> If Democritus is ready, any Methuselah contesting a card with you burns 1 extra pool to avoid yielding that card. +1 bleed.<br> </P> <P> <A NAME="Demonstration"><FONT SIZE="+1" COLOR="#FFFF00">Demonstration</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique Master.</b><br> Tap to cancel the votes of any vampire during a political action.<br> </P> <P> <A NAME="Denial_of_Aphrodites_Favor"><FONT SIZE="+1" COLOR="#FFFF00">Denial of Aphrodite's Favor</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat/Reaction<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate & Fortitude<br></td></tr> </table>[dom][for] Burn an action card a younger vampire plays that requires Presence [pre] as it is played. That card has no effect. Any cost paid is retrieved. Untap the acting vampire; that vampire cannot attempt the same action again this turn.<br> <b>[DOM][FOR] Burn an action modifier or combat card a younger vampire plays that requires Presence [pre] as it is played. That card has no effect. Any cost paid is retrieved.</b><br> </P> <P> <A NAME="Deny"><FONT SIZE="+1" COLOR="#FFFF00">Deny</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier/Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dementation<br></td></tr> </table><b>This card can be played as an action modifier or a combat card.</b><br> [dem] Press.<br> <b>[DEM] +1 stealth.</b><br> </P> <P> <A NAME="Depravity"><FONT SIZE="+1" COLOR="#FFFF00">Depravity</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique master.</b><br> Put this card on a ready vampire you control. This vampire gets +1 stealth when attempting a diablerie action and gets +1 strength. He or she cannot recruit allies or employ retainers.<br> </P> <P> <A NAME="Derange"><FONT SIZE="+1" COLOR="#FFFF00">Derange</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dementation<br></td></tr> </table><b>This is a +1 stealth action.</b><br> [dem] (D) Put this card on a vampire. The vampire with this card is now considered to be a Malkavian antitribu and is no longer a member of his or her original clan. The vampire with this card may move it <FONT COLOR="00FF66">&lt;to another vampire&gt;</FONT> as a (D) action. This card cannot be played on a Malkavian antitribu.<br> <b>[DEM] As above, and the vampire with this card does not untap as normal. <FONT COLOR="00FFFF">{During his or her controller's untap phase}</FONT>, he or she may burn 1 blood to untap.</b><br> </P> <P> <A NAME="Destructive_Secrets"><FONT SIZE="+1" COLOR="#FFFF00">Destructive Secrets</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>+1 stealth action.</b><br> (D) Choose any minion; if this action is successful, that minion cannot block Nosferatu until the end of the turn.<br> </P> <P> <A NAME="Detection"><FONT SIZE="+1" COLOR="#FFFF00">Detection</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Put this card on a Lasombra. The vampire with this card does not untap as normal. During his or her controller's untap phase, this vampire may burn 1 blood to untap. This vampire cannot cast votes. He or she may burn this card as a (D) action.<br> </P> <P> <A NAME="Devin_Bisley"><FONT SIZE="+1" COLOR="#FFFF00">Devin Bisley</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tzimisce<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI AUS vic<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Dhabi_Revenant"><FONT SIZE="+1" COLOR="#FFFF00">D'habi Revenant</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Retainer<br></td></tr> <tr><td><u>Clan:</u> </td><td>Baali :B<br></td></tr> </table><b>Ghoul with 2 life.</b><br> The Baali with this retainer gets +1 bleed.<br> </P> <P> <A NAME="Didi_Meyers"><FONT SIZE="+1" COLOR="#FFFF00">Didi Meyers</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel obf DOM<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Dieter_Kleist"><FONT SIZE="+1" COLOR="#FFFF00">Dieter Kleist</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Dimple"><FONT SIZE="+1" COLOR="#FFFF00">Dimple</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Direct_Intervention"><FONT SIZE="+1" COLOR="#FFFF00">Direct Intervention</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: out-of-turn.</b><br> Burn a minion card as it is played. <FONT COLOR="00FF66">&lt;That card has no effect, and&gt;</FONT> any blood or pool cost burned for that card is retrieved from the blood bank by the vampire or Methuselah who played it. If the burned card was an action card, the acting minion remains untapped. If the card was a strike card, the minion chooses another strike.<br> </P> <P> <A NAME="Dirty_Contract"><FONT SIZE="+1" COLOR="#FFFF00">Dirty Contract</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Samedi :B<br></td></tr> </table><b>Master: contract.</b><br> Put this card on a minion and choose a Samedi in play. The chosen Samedi can enter combat with the minion with this card as a +1 stealth (D) action unless they are controlled by the same Methuselah. This card cannot be played on a Nosferatu or a Giovanni.<br> </P> <P> <A NAME="Dirty_Little_Secrets"><FONT SIZE="+1" COLOR="#FFFF00">Dirty Little Secrets</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu antitribu<br></td></tr> </table>Only usable when <FONT COLOR="00FF66">&lt;this&gt;</FONT> acting vampire successfully bleeds a Methuselah. For each pool <FONT COLOR="00FF66">&lt;this&gt;</FONT> vampire bleeds from that Methuselah, burn one card from the top of that Methuselah's library.<br> </P> <P> <A NAME="Disarm"><FONT SIZE="+1" COLOR="#FFFF00">Disarm</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Potence<br></td></tr> </table>[pot] Only usable at the end of a round of combat in which this vampire successfully inflicted more damage at close range than the opposing vampire; not usable by a vampire going into torpor. Put this card on the opposing vampire and send that vampire into torpor. The vampire with this card has -1 strength; he or she may burn this card by burning 3 blood. A vampire can have only one Disarm.<br> <b>[POT] As above, but the vampire with this card has -2 strength.</b><br> </P> <P> <A NAME="Disarming_Presence"><FONT SIZE="+1" COLOR="#FFFF00">Disarming Presence</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>Only usable during a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> before any votes are cast.</b><br> [pre] Tap any vampires who cast votes.<br> <b>[PRE] As above, but do not tap your vampires when they cast their votes.</b><br> </P> <P> <A NAME="Disease"><FONT SIZE="+1" COLOR="#FFFF00">Disease</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Quietus<br></td></tr> </table><b>Only usable before range is determined.</b><br> [qui] The opposing minion gets -1 strength for the duration of this combat.<br> <b>[QUI] The opposing minion gets -2 strength for the duration of this combat.</b><br> </P> <P> <A NAME="Disguised_Weapon"><FONT SIZE="+1" COLOR="#FFFF00">Disguised Weapon</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table><b>Only usable before range is chosen if you have a weapon card in your hand.</b><br> [obf] Equip this vampire with that weapon (and pay cost to equip as normal).<br> <b>[OBF] As above, but usable when choosing a strike.</b><br> </P> <P> <A NAME="Dismemberment_of_Osiris"><FONT SIZE="+1" COLOR="#FFFF00">Dismemberment of Osiris</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Serpentis<br></td></tr> </table>[ser] (D) Burn a titled vampire in torpor. This does not constitute diablerie. Each ready vampire of the same clan as the titled vampire burns 1 blood.<br> <b>[SER] As above, and the controller of the titled vampire burns 1 pool.</b><br> </P> <P> <A NAME="Disputed_Territory"><FONT SIZE="+1" COLOR="#FFFF00">Disputed Territory</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a location and a Methuselah. Successful referendum means the chosen Methuselah takes control of the chosen location.<br> </P> <P> <A NAME="Dissolution"><FONT SIZE="+1" COLOR="#FFFF00">Dissolution</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Maneuver or press.<br> <b>[PRO] Maneuver, with an optional press.</b><br> </P> <P> <A NAME="Distraction"><FONT SIZE="+1" COLOR="#FFFF00">Distraction</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Celerity<br></td></tr> </table><b>+1 stealth action.</b><br> [cel] Replace this card, then draw 5 cards and discard down to your maximum hand size.<br> <b>[CEL] (D) Tap a minion controlled by your predator or prey.</b><br> </P> <P> <A NAME="Dodd"><FONT SIZE="+1" COLOR="#FFFF00">Dodd</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>5<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL dom pre<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Dodge"><FONT SIZE="+1" COLOR="#FFFF00">Dodge</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> </table><b>Do not replace until after combat.</b><br> Strike: dodge.<br> </P> <P> <A NAME="Dog_Pack"><FONT SIZE="+1" COLOR="#FFFF00">Dog Pack</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Retainer<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b><FONT COLOR="CCCCCC">[Animal]</FONT> with 1 life.</b><br> Minions opposing the minion with this retainer cannot play "combat ends" as a strike.<br> </P> <P> <A NAME="Dollface"><FONT SIZE="+1" COLOR="#FFFF00">Dollface</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus obf<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Dolphin_Black"><FONT SIZE="+1" COLOR="#FFFF00">Dolphin Black</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS DEM OBF<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Domain_Challenge"><FONT SIZE="+1" COLOR="#FFFF00">Domain Challenge</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means each Methuselah burns 1 pool for each tapped minion he or she controls.<br> </P> <P> <A NAME="Domain_of_Evernight"><FONT SIZE="+1" COLOR="#FFFF00">Domain of Evernight</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Temporis/Obfuscate<br></td></tr> </table>[obf] +1 stealth.<br> [tem] If this action is blocked, all damage done to vampires in the resulting combat is aggravated.<br> <b>[TEM] Only usable when an action is successful. Untap this acting vampire. A vampire can play only one Domain of Evernight each turn.</b><br> </P> <P> <A NAME="Dominate"><FONT SIZE="+1" COLOR="#FFFF00">Dominate</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Capacity:</u> </td><td>+1<br></td></tr> </table><b>Master: Discipline.</b><br> Put this card on a vampire. This vampire has Dominate [dom]; if the vampire already had Dominate, he or she now has superior Dominate [DOM]. Capacity increases by 1: the vampire is one generation older. Cannot be played on a vampire with superior Dominate.<br> </P> <P> <A NAME="Dominate_Kine"><FONT SIZE="+1" COLOR="#FFFF00">Dominate Kine</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <FONT COLOR="#FFFF00">Kine Dominance</FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Dominate<br></td></tr> </table>[dom] (D) Bleed with +1 bleed at +1 stealth.<br> <b>[DOM] (D) Take control of a location controlled by another Methuselah.</b><br> </P> <P> <A NAME="Dominique"><FONT SIZE="+1" COLOR="#FFFF00">Dominique</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS FOR ani dom vic<br></td></tr> </table><b>Sabbat:</b> As a (D) action, Dominique may put a vandal counter on a location. If a location has a number of vandal counters equal to its cost (or 1 vandal counter if it has no cost), burn it.<br> </P> <P> <A NAME="Don_Cruez_The_Idealist"><FONT SIZE="+1" COLOR="#FFFF00">Don Cruez, The Idealist</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>10<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ani dom pro CEL POT PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Brujah Justicar:</b> Once each combat, Don Cruez may burn 1 blood to get one maneuver.<br> </P> <P> <A NAME="Donal_OConnor"><FONT SIZE="+1" COLOR="#FFFF00">Donal O'Connor</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL POT DOM<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Prince of Dublin:</b> Any vampire blocking Donal burns 1 blood before combat begins.<br> </P> <P> <A NAME="Donatien"><FONT SIZE="+1" COLOR="#FFFF00">Donatien</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>9<br></td></tr> <tr><td><u>Discipline:</u> </td><td>AUS PRE cel pot<br></td></tr> </table><b>Sabbat Cardinal:</b> As a (D) action, Donatien may bleed any Methuselah who has attempted an unsuccessful bleeding action since your last minion phase. +1 bleed.<br> </P> <P> <A NAME="Dorian_Strack"><FONT SIZE="+1" COLOR="#FFFF00">Dorian Strack</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>4<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel AUS<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Doris_McMillon"><FONT SIZE="+1" COLOR="#FFFF00">Doris McMillon</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Salubri antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>2<br></td></tr> <tr><td><u>Discipline:</u> </td><td>val<br></td></tr> </table><b>Sabbat</b><br> </P> <P> <A NAME="Dr_Jest"><FONT SIZE="+1" COLOR="#FFFF00">Dr. Jest</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus dom for pre OBF<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> If Dr. Jest is untapped at the start of your turn, you may pick one card at random from your prey's hand and <FONT COLOR="00FF66">&lt;have your Prey&gt;</FONT> discard it.<br> </P> <P> <A NAME="Dr_John_Casey"><FONT SIZE="+1" COLOR="#FFFF00">Dr. John Casey</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus tha<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Draba"><FONT SIZE="+1" COLOR="#FFFF00">Draba</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action/Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Chimerstry<br></td></tr> </table><b>This card can be played as an action or a reaction.</b><br> [chi] +1 stealth action. (D) Put this card on a ready minion. You still control this card. Burn this card to reduce that minion's stealth to 0. The minion may still increase his or her stealth.<br> <b>[CHI] Reduce the acting minion's stealth to 0. The minion may still increase his or her stealth.</b><br> </P> <P> <A NAME="Dragons_Breath_Rounds"><FONT SIZE="+1" COLOR="#FFFF00">Dragon's Breath Rounds</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> </table>Only usable <FONT COLOR="00FFFF">{before resolution of a gun's strike}</FONT>. Minion inflicts +2 aggravated damage each strike <FONT COLOR="00FFFF">{with that weapon}</FONT> for the remainder of this combat. Burn the gun after <FONT COLOR="CCCCCC">[strike resolution]</FONT>. This is an ammo card. No more than one ammo card can be used on a gun each combat.<br> </P> <P> <A NAME="Dragos"><FONT SIZE="+1" COLOR="#FFFF00">Dragos</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tzimisce<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>ANI AUS vic<br></td></tr> </table><b>Sabbat:</b> Dragos does not have to burn blood to pay the cost of combat cards he plays.<br> </P> <P> <A NAME="Drain_Essence"><FONT SIZE="+1" COLOR="#FFFF00">Drain Essence</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: ranged; steal 2 blood. Not usable first round.<br> <b>[THA] Strike: ranged; steal 4 blood. Not usable first round.</b><br> </P> <P> <A NAME="Dramatic_Upheaval"><FONT SIZE="+1" COLOR="#FFFF00">Dramatic Upheaval</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Political Action<br></td></tr> </table><b>Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.</b><br> Choose a Methuselah. Successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> means you switch places with that Methuselah.<br> </P> <P> <A NAME="Draught_of_the_Soul"><FONT SIZE="+1" COLOR="#FFFF00">Draught of the Soul</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier/Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex & Quietus<br></td></tr> </table><b>Only usable when this acting vampire burns another vampire.</b><br> [qui] This vampire gains 1 blood.<br> [aus][qui] This vampire gains 1 blood. Put this card on this vampire. The vampire with this card has +1 intercept.<br> <b>[AUS][QUI] As [aus][qui] above, and this vampire gets +1 bleed when bleeding the controller of the burned vampire.</b><br> </P> <P> <A NAME="Drawing_Out_the_Beast"><FONT SIZE="+1" COLOR="#FFFF00">Drawing Out the Beast</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Animalism<br></td></tr> </table><b>Only usable before range is determined on the first round.</b><br> [ani] During this combat, opposing vampire gets +1 strength, but he or she cannot use maneuvers to maneuver to long range, cannot use presses to end combat and cannot use equipment. A vampire may play only one Drawing Out the Beast each combat.<br> <b>[ANI] As above, and the opposing vampire takes 1 damage during the press step each round. This damage cannot be prevented.</b><br> </P> <P> <A NAME="Dre_Leader_of_the_Cold_Dawn"><FONT SIZE="+1" COLOR="#FFFF00">Dre, Leader of the Cold Dawn</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Brujah<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>cel pot<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Dread_Gaze"><FONT SIZE="+1" COLOR="#FFFF00">Dread Gaze</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table><b>Only usable during a referendum.</b><br> [pre] This reacting vampire gains 2 votes.<br> <b>[PRE] As above, but this reacting vampire gains 4 votes.</b><br> </P> <P> <A NAME="Dreams_of_the_Sphinx"><FONT SIZE="+1" COLOR="#FFFF00">Dreams of the Sphinx</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Unique master.</b><br> Put a counter on this card each time you tap it; when the third counter is added, burn this card. Tap this card to draw two cards and increase your hand size by two cards until the end of the current turn. Tap during your untap phase to gain an additional pool if you have the Edge. Tap to move a blood from the blood bank to a vampire in your uncontrolled region.<br> </P> <P> <A NAME="Duck"><FONT SIZE="+1" COLOR="#FFFF00">Duck</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>3<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf pot<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT></b><br> </P> <P> <A NAME="Dust_to_Dust"><FONT SIZE="+1" COLOR="#FFFF00">Dust to Dust</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thanatosis/Obfuscate<br></td></tr> </table>[obf] Press, only usable to end combat.<br> [thn] Strike: dodge, with an optional press.<br> <b>[THN] As [thn] above, with an optional maneuver.</b><br> </P> <P> <A NAME="Dylan"><FONT SIZE="+1" COLOR="#FFFF00">Dylan</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel dom for pro<br></td></tr> </table><b>Sabbat:</b> +1 bleed.<br> </P> <P> <A NAME="Eagles_Sight"><FONT SIZE="+1" COLOR="#FFFF00">Eagle's Sight</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex<br></td></tr> </table>[aus] This reacting vampire gets +1 intercept.<br> <b>[AUS] This reacting vampire may attempt to block any action of any minion.</b><br> </P> <P> <A NAME="Earth_Control"><FONT SIZE="+1" COLOR="#FFFF00">Earth Control</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] +1 stealth.<br> <b>[PRO] +2 stealth.</b><br> </P> <P> <A NAME="Earth_Meld"><FONT SIZE="+1" COLOR="#FFFF00">Earth Meld</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Protean<br></td></tr> </table>[pro] Strike: combat ends.<br> <b>[PRO] As above, and untap this vampire.</b><br> </P> <P> <A NAME="Earth_Swords"><FONT SIZE="+1" COLOR="#FFFF00">Earth Swords</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Mytherceria/Potence<br></td></tr> </table>[pot] Strike: 1R damage.<br> [myt] Strike: 2R damage.<br> <b>[MYT] Strike: 3R damage.</b><br> </P> <P> <A NAME="Ebanezer_Roush"><FONT SIZE="+1" COLOR="#FFFF00">Ebanezer Roush</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Nosferatu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pro ANI OBF POT<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla:&gt;</FONT></b> Ebanezer may <FONT COLOR="00FF66">&lt;enter combat with&gt;</FONT> a vampire of capacity below 4 controlled by your predator or prey. This is a +2 stealth (D) action.<br> </P> <P> <A NAME="Echo_of_Harmonies"><FONT SIZE="+1" COLOR="#FFFF00">Echo of Harmonies</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Melpominee/Presence<br></td></tr> </table><b>Only usable during a referendum.</b><br> [pre] If you burn the Edge for a vote, this vampire gains two additional votes.<br> [mel] Usable by a ready vampire other than the acting minion. This vampire gains two votes.<br> <b>[MEL] Usable by ready vampire other than the acting minion. Move the political action card used to call the referendum from your ash heap to this vampire at the end of the action. This vampire may burn that card to call the referendum as a +1 stealth political action <FONT COLOR="CCCCCC">[if he or she meets the requirements of that card]</FONT>.</b><br> </P> <P> <A NAME="Ecoterrorists"><FONT SIZE="+1" COLOR="#FFFF00">Ecoterrorists</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <FONT COLOR="#FFFF00">Eco Terrorists</FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> During your influence phase, tap to move 1 blood from the blood bank to <FONT COLOR="00FF66">&lt;a Gangrel in your uncontrolled region&gt;</FONT>.<br> </P> <P> <A NAME="Ecstasy"><FONT SIZE="+1" COLOR="#FFFF00">Ecstasy</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Serpentis<br></td></tr> </table>[ser] Reduce a bleed against you by 1.<br> <b>[SER] As above, and if the bleed resolves for 0 (or less), the acting minion burns 1 blood or life at the end of the action.</b><br> </P> <P> <A NAME="Ecstatic_Agony"><FONT SIZE="+1" COLOR="#FFFF00">Ecstatic Agony</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td><FONT COLOR="00FF66">&lt;Action&gt;</FONT><br></td></tr> <tr><td><u>Discipline:</u> </td><td>Auspex<br></td></tr> </table><b>+1 stealth action.</b><br> [aus] Put this card on this acting vampire. Each round of combat, this vampire gets +X strength, where X is the amount of damage successfully inflicted on this vampire in the previous round of combat.<br> <b>[AUS] As above, and once per combat this vampire may press to continue combat if any damage has been successfully inflicted on him or her in the current round.</b><br> </P> <P> <A NAME="Edge_Vitiation"><FONT SIZE="+1" COLOR="#FFFF00">Edge Vitiation</FONT></A> <FONT SIZE="-1"><I>[FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Serpentis<br></td></tr> </table><b>+1 stealth action.</b><br> [ser] (D) Only usable if your prey controls the Edge. Your prey burns 1 pool and burns the Edge.<br> <b>[SER] Put this card in play. Whenever your predator successfully bleeds you, you get the Edge instead of your predator. Any minion can burn this card as a (D) action.</b><br> </P> <P> <A NAME="Effective_Management"><FONT SIZE="+1" COLOR="#FFFF00">Effective Management</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master.</b><br> Move the top vampire from your crypt to your uncontrolled region.<br> </P> <P> <A NAME="Egothha"><FONT SIZE="+1" COLOR="#FFFF00">Egothha</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Harbinger of Skulls<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>obf AUS FOR NEC<br></td></tr> </table><b>Sabbat:</b> During your untap phase, if Egothha is ready, your prey burns the top card of his or her library; if that card is a master card, Egothha gains 1 blood.<br> </P> <P> <A NAME="Elder_Impersonation"><FONT SIZE="+1" COLOR="#FFFF00">Elder Impersonation</FONT></A> <FONT SIZE="-1"><I>[AH, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action Modifier<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Obfuscate<br></td></tr> </table>[obf] +1 stealth.<br> <b>[OBF] Only usable when a minion attempts to block. That minion's blocking attempt fails <FONT COLOR="00FFFF">{(do not tap that minion)}</FONT>. That minion cannot attempt to block this action again.</b><br> </P> <P> <A NAME="Elder_Intervention"><FONT SIZE="+1" COLOR="#FFFF00">Elder Intervention</FONT></A> <FONT SIZE="-1"><I>[V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> </table><b>Do not replace until <FONT COLOR="00FFFF">{the end of this action}</FONT>.</b><br> Only usable <FONT COLOR="00FF66">&lt;during&gt;</FONT> a bleed against you. This reacting vampire gets +2 intercept.<br> </P> <P> <A NAME="Elder_Kindred_Network"><FONT SIZE="+1" COLOR="#FFFF00">Elder Kindred Network</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Reaction<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> </table><b>Only usable during a <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> before any votes are cast.</b><br> This card has no effect if the <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> succeeds. If the <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> fails, the Methuselah calling the <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> burns 1 pool in the case of a tie and 1 extra pool for each vote difference.<br> </P> <P> <A NAME="Elder_Library"><FONT SIZE="+1" COLOR="#FFFF00">Elder Library</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 pool<br></td></tr> </table><b>Master: unique location.</b><br> +1 hand size.<br> </P> <P> <A NAME="Eldritch_Glimmer"><FONT SIZE="+1" COLOR="#FFFF00">Eldritch Glimmer</FONT></A> <FONT SIZE="-1"><I>[Sabbat]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Combat<br></td></tr> <tr><td><u>Cost:</u> </td><td>1 blood<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Thaumaturgy<br></td></tr> </table>[tha] Strike: 2R damage, and this vampire can burn X blood to get +X damage. Not usable first round. Usable at long range.<br> <b>[THA] Strike: 4R damage, and this vampire can burn X blood to get +X damage. Not usable first round. Usable at long range.</b><br> </P> <P> <A NAME="Elemental_Stoicism"><FONT SIZE="+1" COLOR="#FFFF00">Elemental Stoicism</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action/Combat<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Fortitude & Obfuscate<br></td></tr> </table>[for] Prevent 1 non-aggravated damage.<br> [for][obf] This vampire treats all aggravated damage as normal damage for the remainder of combat.<br> <b>[FOR][obf] +1 stealth action. Put this card on this acting vampire. The vampire with this card treats aggravated damage done in combat as normal damage. Burn this card if the vampire goes to torpor.</b><br> </P> <P> <A NAME="Eliott_Sinclair_Virtuoso_Thespian"><FONT SIZE="+1" COLOR="#FFFF00">Eliott Sinclair, Virtuoso Thespian</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Toreador<br></td></tr> <tr><td><u>Capacity:</u> </td><td>7<br></td></tr> <tr><td><u>Discipline:</u> </td><td>aus cel PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> +1 <FONT COLOR="00FF66">&lt;strength&gt;</FONT>.<br> </P> <P> <A NAME="Elisabetta_Romano"><FONT SIZE="+1" COLOR="#FFFF00">Elisabetta Romano</FONT></A> <FONT SIZE="-1"><I>[AH]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Tremere<br></td></tr> <tr><td><u>Capacity:</u> </td><td>6<br></td></tr> <tr><td><u>Discipline:</u> </td><td>tha pro qui dom<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Primogen:</b> Elisabetta gets +1 bleed <FONT COLOR="CCCCCC">[when bleeding a Methuselah who controls a ready Follower of Set]</FONT>.<br> </P> <P> <A NAME="Ellen_Fence_the_Tracker"><FONT SIZE="+1" COLOR="#FFFF00">Ellen Fence, the Tracker</FONT></A> <FONT SIZE="-1"><I>[SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Gangrel antitribu<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>CEL OBF PRO aus<br></td></tr> </table><b>Sabbat Bishop:</b> Ellen can enter combat with any tapped minion controlled by your predator or prey as a (D) action.<br> </P> <P> <A NAME="Elysian_Fields"><FONT SIZE="+1" COLOR="#FFFF00">Elysian Fields</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Clan:</u> </td><td>Lasombra<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> Tap to give a Lasombra you control +1 stealth.<br> </P> <P> <A NAME="Elysium_The_Arboretum"><FONT SIZE="+1" COLOR="#FFFF00">Elysium: The Arboretum</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> </table><b>Master: unique location.</b><br> Only usable before range is determined. Tap to end a combat involving a <FONT COLOR="00FFFF">{Camarilla}</FONT> vampire you control <FONT COLOR="00FFFF">{and another Camarilla vampire}</FONT>. Any <FONT COLOR="00FFFF">{Camarilla}</FONT> vampire can burn this card with a successful <FONT COLOR="00FF66">&lt;referendum&gt;</FONT>; calling this <FONT COLOR="00FF66">&lt;referendum&gt;</FONT> is a +1 stealth <FONT COLOR="00FF66">&lt;political&gt;</FONT> action.<br> </P> <P> <A NAME="Elysium_The_Palace_of_Versailles"><FONT SIZE="+1" COLOR="#FFFF00">Elysium: The Palace of Versailles</FONT></A> <FONT SIZE="-1"><I>[DS]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Master<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 pool<br></td></tr> </table><b>Master: unique location.</b><br> Only usable during a political action. Tap to give 1 extra vote to each Inner Circle member, justicar, prince, and primogen you control.<br> </P> <P> <A NAME="Embrace"><FONT SIZE="+1" COLOR="#FFFF00">The Embrace</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Clan:</u> </td><td>1 capacity<br></td></tr> <tr><td><u>Cost:</u> </td><td>2 blood<br></td></tr> </table><b>Requires a ready vampire. +1 stealth action.</b><br> <FONT COLOR="00FF66">&lt;Put this card in play; it becomes&gt;</FONT> a 1 capacity vampire. Go through your library, ash heap, or hand to find a Discipline card for this card; otherwise, the vampire remains at 1 capacity. This vampire is not considered unique, must hunt the turn he or she is created, and is the same clan as the acting vampire.<br> </P> <P> <A NAME="Emerson_Bridges"><FONT SIZE="+1" COLOR="#FFFF00">Emerson Bridges</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Vampire<br></td></tr> <tr><td><u>Clan:</u> </td><td>Ventrue<br></td></tr> <tr><td><u>Capacity:</u> </td><td>8<br></td></tr> <tr><td><u>Discipline:</u> </td><td>pot DOM FOR PRE<br></td></tr> </table><b><FONT COLOR="00FF66">&lt;Camarilla&gt;</FONT> Prince of Washington, D.C.</b><br> </P> <P> <A NAME="Enchant_Kindred"><FONT SIZE="+1" COLOR="#FFFF00">Enchant Kindred</FONT></A> <FONT SIZE="-1"><I>[Jyhad, V:TES, SW, FN]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Presence<br></td></tr> </table>[pre] (D) Bleed with +1 bleed.<br> <b>[PRE] +1 stealth action. Move two blood from the blood bank to a younger vampire in your uncontrolled region.</b><br> </P> <P> <A NAME="Enchanted_Marionette"><FONT SIZE="+1" COLOR="#FFFF00">Enchanted Marionette</FONT></A> <FONT SIZE="-1"><I>[Sabbat, SW]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Equipment<br></td></tr> <tr><td><u>Clan:</u> </td><td>Malkavian antitribu<br></td></tr> <tr><td><u>Cost:</u> </td><td>3 pool<br></td></tr> </table><b>Unique equipment.</b><br> The Malkavian antitribu with this equipment gets +1 bleed and +1 stealth when bleeding.<br> </P> <P> <A NAME="Engling_Fury"><FONT SIZE="+1" COLOR="#FFFF00">Engling Fury</FONT></A> <FONT SIZE="-1"><I>[BL]</I></FONT><BR> <table border=0 cellpadding=0 cellspacing=0><tr><td><u>Cardtype:</u> </td><td>Action<br></td></tr> <tr><td><u>Discipline:</u> </td><td>Spiritus/Forti