V:EKN Clan Ravnos Newsletter, April 1998

Welcome to the Official VEKN Ravnos Newsletter. 

These are all taken from the web site: 

1) The Pied Piper of Hamelin 
2) Ravnos Strategy: Responsibilities 
3) Ravnos Related Card and Combo 
4) Ravnos Reality Deck
1) The Pied Piper of Hamelin

This tale has been told to me many times in many incarnations but the version I am 
about to tell is true, because it is a Ravnos tale. The events that happened had 
such an impact on the town and the governing Brujah prince, that they have been 
burnt into the psyche of the town itself and adopted into a Fairy Tale.

In the year 1284 the town of Hameln, mysteriously under seige from rats had a 
visitor that would from that day on remind every being of their mortality. The 
visitor was a Ravnos and caused a stir wherever he went was wearing a coat of 
multi - colored bright cloth.

An outspoken Brujah prince resided over the town. He already knew who the Ravnos was 
thanks to his Nosferatu informant and didn’t like him posing as a ratcatcher of some 
sort, and thereby claiming to have control over all the rats. When the Ravnos met 
with the prince he promised the prince that for a certain sum he would rid the city 
of all the rats. Assuming the task impossible the prince struck a deal promising the 
Ravnos an alarmingly high price. Some Gangrel and Nosferatu advisors had tried 
earlier to rid the town of the rats but to no avail.

As dusk settled the Ravnos took a small fife from his pocket and began to play it. 
Rats and mice immediately came from every house and gathered around him as if in awe. 
When he thought that he had them all he led them to the river where he pulled up his 
clothes and walked into the water. The rats all followed him, fell in, and drowned. 

Now that the city had been freed of the plague by the ratcatcher the prince regretted
having promised so much money and using all kinds of excuses, refused to pay him. 
This left the Ravnos seething in anger and promised that the prince would regret his 
rash decision. He went away bitter and angry, mulling over a plan for revenge, the 
greatest revenge a Ravnos had exacted. Poor, poor Brujah prince, the Ravnos thought 
as he left the city gates ready to execute his plan. To be continued next month.

2) Ravnos Strategy: Responsibilities

Ravnos are pesky, and in Jyhad, that’s a handful. They do not play a significant 
role in the Vampire mythos, but in the game itself they can be instrumental in the 
downfall and debilitation of a deck. Ravnos cannot do much - but what they do, they 
can do very well. The reason for this is their possession of the feared skill 
chimerstry, coupled with the formidable combination of fortitude and animalism.
Along with the skills come clan specific cards which the Ravnos can use to their 
advantage. How about 2 Rom Gypsies and a Fortune Teller Shop for an almost 
permanent +3 stealth per turn. Or the ability to Sensory Deprivate, unblockable via 
Day Operation or Daring the Dawn. None of this comes without a cost as every 
chimerstry card costs at least 1 blood. That is why the timing of your plays is so 
important when playing the Ravnos.

Your prey nor predator know not what crippling move you will play next and fear you 
just that little bit more for it. Use it to your advantage. Intimidation can be your 
best friend.

Get people to do favours for you, or vice versa. With the Ravnos, one has to make 
friends fast, because they have no political power whatsoever. And above all remember 
that Ravnos have a certain flair about doing things. If it's not done with style, 
it’s not done right.

3) Ravnos Related Card and Combo

Fortune Teller is the first Ravnos related card highlight in homage to the page name. 
It is a Ravnos retainer costing 1 blood, and allows you to look at 1 card at random 
from your prey’s hand during your minion phase. Good for finding out if your prey can 
deflect. Irritates your prey like a Ravnos should. Put 8 in a deck and quite possibly 
get to see your prey’s hand every turn. Points to note about this card: - it’s a 
retainer rarely ever blocked - embraced Ravnos with no skill card can play it.

Utilizing The Ravnos’ numbers in vampires possessing superior Animalism, this combo 
costing 1 blood does a minimum of 3 damage each round, preventing 2. Conquer the 
Beast gives you the optional press to continue each round, Carrion Crows does 2R 
each round, Apparition prevents 2 damage each round, top off nicely with a little 
Drawing out the Beast and Aid From Bats for the extra press.

4) Ravnos Reality Deck

The Ravnos Reality Deck emphasizes their ability to pull weapons out of nowhere and 
increase it’s damage.with cards such as Horrid Reality and Mass Reality. These cards 
either pull weapons out of thin air or increase the damage a weapon does. Imagine 
Ghoul Retainer inflicting 5 aggravated damage with an Ivory bow you pulled out of 
nowhere, while you, at the same time are merely playing Zip Gun / Dragon Breath 
Rounds for 7 aggravated damage. Kinda hurts, doesn’t it?

The Crypt

Konstantin, Baro of the Caravan (x2) - RAV 9 ANI CHI FOR (D)+1 stealth: Steal 
  equipment from another minion 
Joaquina Amaya (x2) - RAV 6 ANI CHI FOR - +1 stealth when equipping 
Sarisha Veliku (x2) - RAV 6 FOR ANI chi 
Vaclav Petalengro (x2) - RAV 6 ANI CHI for - +1 intercept vs. GAN 
Salbatore Bokkendro (x2) - RAV 4 for CHI 
Lazar Dobrescu - RAV 3 for - (D) move 1 blood from vampire in your prey’s 
  uncontrolled region to vampire in your uncontrolled region. 
Sasha Miklos - RAV 2 chi

Total - 12 Vampires

The Library

Master - total - 18 cards 

Giant's Blood (1) 
Minion Tap (2) 
Fortune Teller Shop (2) 
Park Hunting Ground (1) 
Major Boon (1) 
Blood Doll (2) 
Fortitude (1) 
Ravnos Cache (1) 
Sudden Reversal (2) 
Fame (2) 
Pentex Subversion (1) 
Ravnos Carnival (1) 
Vast Wealth (1) 

Action/ Action Modifiers - total - 28 cards 

Restoration (2) 
Rom Gypsy (1) 
Aaron's Feeding Razor (1) 
Palatial Estate (1) 
Ivory Bow (1) 
Crimson Sentinel (1) 
Talbot’s Chainsaw (2) 
Flak Jacket (1) 
Rumors of Gehenna (1) 
Dawn Operation (1) 
Fata Morgana (4) 
Day Operation (2) 
Sensory Deprivation (2) 
Freak Drive (2) 
Mass Reality (3) 
Ghoul Retainer (1) 
Raven Spy (2) 

Reactions - total - 18 cards 

Cat's Guidance (6) 
Ignis Fatuus (4) 
Rat's Warning (1) 
Veiled Sight (1) 
Wake With Evening’s Freshness (3) 
Forced Awakening (3) 

Combat - total - 26 cards 

Apparation (3) 
Hidden Strength (1) 
Zip Gun (4) 
Horrid Reality (3) 
Pulled Fangs (2) 
Skin of Night (2) 
Unflinching Persistence (2) 
Dragon Breath Rounds (3) 
Skin of Steel (2) 
Rolling With The Punches (2) 
Drawing out the Beast (1) 
Indomitability (1) 

Total: 90 cards

This deck should usually be the last one ousted, perhaps with no victory points but 
does produce some timely surprises. You are well equipped to handle almost any 
situation that arises. A big problem with Ravnos is that they get low on blood 
very quickly. That will be taken care of next month. That's all. 

Take care, J D Stevers